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HE-AAC
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals. HE-AAC is used in digital radio standards like HD Radio, DAB+ and Digital Radio Mondiale. History The progenitor of HE-AAC was developed by Coding Technologies by combining MPEG-2 AAC-LC with a proprietary mechanism for spectral band replication (SBR), to be used by XM Radio for their satellite radio service. Subsequently, Coding Technologies submitted their SBR mechanism to MPEG as a basis of ...
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HE-AAC And HE-AAC V2
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals. HE-AAC is used in digital radio standards like HD Radio, DAB+ and Digital Radio Mondiale. History The progenitor of HE-AAC was developed by Coding Technologies by combining MPEG-2 AAC-LC with a proprietary mechanism for spectral band replication (SBR), to be used by XM Radio for their satellite radio service. Subsequently, Coding Technologies submitted their SBR mechanism to MPEG as a basis of w ...
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Advanced Audio Coding
Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves higher sound quality than MP3 encoders at the same bit rate. AAC has been standardized by ISO and IEC as part of the MPEG-2 and MPEG-4 specifications.ISO (2006ISO/IEC 13818-7:2006 - Information technology -- Generic coding of moving pictures and associated audio information -- Part 7: Advanced Audio Coding (AAC), Retrieved on 2009-08-06ISO (2006, Retrieved on 2009-08-06 Part of AAC, HE-AAC ("AAC+"), is part of MPEG-4 Audio and is adopted into digital radio standards DAB+ and Digital Radio Mondiale, and mobile television standards DVB-H and ATSC-M/H. AAC supports inclusion of 48 full-bandwidth (up to 96 kHz) audio channels in one stream plus 16 low frequency effects ( LFE, limited to 120 Hz) channels, up to 16 "coupling" or dialog channels, and up to 16 data streams. The quality for stereo is satisf ...
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MPEG-4 Part 3
MPEG-4 Part 3 or MPEG-4 Audio (formally ISO/IEC 14496-3) is the third part of the ISO/IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999. The MPEG-4 Part 3 consists of a variety of audio coding technologies – from lossy speech coding (HVXC, CELP), general audio coding (AAC, TwinVQ, BSAC), lossless audio compression (MPEG-4 SLS, Audio Lossless Coding, MPEG-4 DST), a Text-To-Speech Interface (TTSI), Structured Audio (using SAOL, SASL, MIDI) and many additional audio synthesis and coding techniques. MPEG-4 Audio does not target a single application such as real-time telephony or high-quality audio compression. It applies to every application which requires the use of advanced sound compression, synthesis, manipulation, or playback. MPEG-4 Audio is a new type of audio standard that integrates numerous different types of audio coding: natural sound and synthetic s ...
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MPEG-4 Audio
MPEG-4 Part 3 or MPEG-4 Audio (formally International Organization for Standardization, ISO/International Electrotechnical Commission, IEC 14496-3) is the third part of the International Organization for Standardization, ISO/International Electrotechnical Commission, IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999. The MPEG-4 Part 3 consists of a variety of audio coding technologies – from lossy compression, lossy speech coding (Harmonic Vector Excitation Coding, HVXC, CELP), general audio coding (Advanced Audio Coding, AAC, TwinVQ, BSAC), lossless compression, lossless audio compression (MPEG-4 SLS, Audio Lossless Coding, Direct Stream Transfer#DST, MPEG-4 DST), a Text to speech, Text-To-Speech Interface (TTSI), MPEG-4 Structured Audio, Structured Audio (using Structured Audio Orchestra Language, SAOL, SASL, MIDI) and many additional audio synthesis and codin ...
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Digital Radio Mondiale
Digital Radio Mondiale (DRM; ''mondiale'' being Italian and French for "worldwide") is a set of digital audio broadcasting technologies designed to work over the bands currently used for analogue radio broadcasting including AM broadcasting—particularly shortwave—and FM broadcasting. DRM is more spectrally efficient than AM and FM, allowing more stations, at higher quality, into a given amount of bandwidth, using xHE-AAC audio coding format. Various other MPEG-4 and Opus codecs are also compatible, but the standard now specifies xHE-AAC. Digital Radio Mondiale is also the name of the international non-profit consortium that has designed the platform and is now promoting its introduction. Radio France Internationale, TéléDiffusion de France, BBC World Service, Deutsche Welle, Voice of America, Telefunken (now Transradio) and Thomcast (now Ampegon) took part at the formation of the DRM consortium. The principle of DRM is that bandwidth is the limiting factor, and comp ...
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Opus (audio Format)
Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors. Opus replaces both Vorbis and Speex for new applications, and several blind listening tests have ranked it higher-quality than any other standard audio format at any given bitrate until transparency is reached, including MP3, AAC, and HE-AAC. Opus combines the speech-oriented LPC-based SILK algorithm and the lower-latency MDCT-based CELT algorithm, switching between or combining them as needed for maximal efficiency. Bitrate, audio bandwidth, complexity, and algorithm can all be adjusted seamlessly in each frame. Opus has the low algorithmic delay (26.5 ms by default) necessary for use as part of a real-time communication link, networke ...
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Ogg Vorbis
Vorbis is a free and open-source software project headed by the Xiph.Org Foundation. The project produces an audio coding format and software reference encoder/decoder (codec) for lossy audio compression. Vorbis is most commonly used in conjunction with the Ogg container format and it is therefore often referred to as Ogg Vorbis. Vorbis is a continuation of audio compression development started in 1993 by Chris Montgomery. Intensive development began following a September 1998 letter from the Fraunhofer Society announcing plans to charge licensing fees for the MP3 audio format. The Vorbis project started as part of the Xiphophorus company's Ogg project (also known as OggSquish multimedia project). Chris Montgomery began work on the project and was assisted by a growing number of other developers. They continued refining the source code until the Vorbis file format was frozen for 1.0 in May 2000. Originally licensed as LGPL, in 2001 the Vorbis license was changed to the BSD li ...
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Parametric Stereo
Parametric Stereo (abbreviated as PS) is an audio compression algorithm used as an audio coding format for digital audio. It is considered an Audio Object Type of MPEG-4 Part 3 (MPEG-4 Audio) that serves to enhance the coding efficiency of low bandwidth stereo audio media. Parametric Stereo digitally codes a stereo audio signal by storing the audio as monaural alongside a small amount of extra information. This extra information (defined as "parametric overhead") describes how the monaural signal will behave across both stereo channels, which allows for the signal to exist in true stereo upon playback. History Background Advanced Audio Coding Low Complexity (AAC LC) combined with Spectral Band Replication (SBR) and Parametric Stereo (PS) was defined as HE-AAC v2. An HE-AAC v1 decoder will only give mono sound when decoding an HE-AAC v2 bitstream. Parametric Stereo performs sparse coding in the spatial domain, somewhat similar to what SBR does in the frequency domain. An AAC HE ...
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3GP And 3G2
3GP (3GPP file format) is a multimedia container format defined by the Third Generation Partnership Project (3GPP) for 3G UMTS multimedia services. It is used on 3G mobile phones but can also be played on some 2G and 4G phones. 3G2 (3GPP2 file format) is a multimedia container format defined by the 3GPP2 for 3G CDMA2000 multimedia services. It is very similar to the 3GP file format but consumes less space & bandwidth also has some extensions and limitations in comparison to 3GP. Specifications 3GP is defined in the ETSI 3GPP technical specification.ETSI 3GP3GPP TS 26.244; Transparent end-to-end packet switched streaming service (PSS); 3GPP file format (3GP)Retrieved on 2009-06-02. 3GP is a required file format for video and associated speech/audio media types and timed text in ETSI 3GPP technical specifications for IP Multimedia Subsystem (IMS), Multimedia Messaging Service (MMS), Multimedia Broadcast/Multicast Service (MBMS) and Transparent end-to-end Packet-switch ...
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Mp3PRO
mp3PRO is an unmaintained proprietary audio compression codec that combines the MP3 audio format with the spectral band replication (SBR) compression method. At the time it was developed it could reduce the size of a stereo MP3 by as much as 50% while maintaining the same relative quality. This works, fundamentally, by discarding the higher half of the frequency range and algorithmically replicating that information while decoding. The technology behind SBR was developed by the former Swedish company Coding Technologies AB (acquired by Dolby Laboratories in 2007) in the late 1990s. It was included in their MPEG-2 AAC derived codec aacPlus, which would later be standardized as MPEG-4 HE-AAC. Thomson Multimedia (now Technicolor SA) licensed the technology and used it to extend the MP3 format, for which they held patents, hoping to also extend its profitable lifetime. This was released as mp3PRO in 2001. It was originally claimed that mp3PRO files were compatible with existing MP3 ...
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XM Radio
XM Satellite Radio (XM) was one of the three satellite radio (SDARS) and online radio services in the United States and Canada, operated by Sirius XM, Sirius XM Holdings. It provided pay-for-service radio, analogous to subscription cable television. Its service included 73 different music channels, 39 news, sports, talk and entertainment channels, 21 regional traffic and weather channels, and 23 Sports commentator, play-by-play sports channels. XM channels were identified by Arbitron with the label "XM" (e.g., "XM32" for "The Bridge (Sirius XM), The Bridge"). The company had its origins in the 1988 formation of the American Mobile Satellite Corporation (AMSC), a consortium of several organizations originally dedicated to satellite broadcasting of telephone, fax, and data signals. In 1992, AMSC established a unit called the American Mobile Radio Corporation dedicated to developing a satellite-based digital radio service; this was spun off as XM Satellite Radio Holdings, Inc. in 199 ...
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Coding Technologies
Coding Technologies AB was a Swedish technology company that pioneered the use of spectral band replication in Advanced Audio Coding. Its MPEG-2 AAC-derived codec, called aacPlus, was published in 2001 and submitted to the MPEG for standardization. The codec would become the MPEG-4 High-Efficiency AAC (HE-AAC) profile in 2003. XM Satellite Radio used aacPlus for its streams. aacPlus with Parametric stereo, called enhanced aacPlus, would become MPEG-4 HE-AACv2. Coding Technologies was acquired by Dolby Laboratories in 2007 for $250 million in cash. Since then it was renamed to ''Dolby International AB''. The company was founded in Stockholm, Sweden, in 1997 by Lars Liljeryd. A German subsidiary was formed in 2000 as Coding Technologies GmbH (later renamed Dolby Germany GmbH) with support from the research organization Fraunhofer IIS. The company also had offices in the United States and China. Lars Liljeryd, Kristofer Kjörling, and Martin Dietz received the IEEE Masaru Ibuka Con ...
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