Golden Joystick Award
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Golden Joystick Award
The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted online via ''GamesRadar+''. , the ceremony was in its 39th year. It is the longest-running video game award ceremony, launched in 1983, and the second-oldest video game award ceremony after the Arcade Awards, launched in 1981. The awards were initially focused on PC games, but were later extended to include console games as well, owing to the success of video game consoles such as the Sega Master System and the Sega Mega Drive in the United Kingdom. The ceremony is not directly related to the golden joystick prize given away to successful contestants on ''GamesMaster'', a British television show, but both properties belong to Future plc. In 2021, the Golden Joystick Awards celebrated 50 Years Of Games by asking the public to vote for t ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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London
London is the capital and largest city of England and the United Kingdom, with a population of just under 9 million. It stands on the River Thames in south-east England at the head of a estuary down to the North Sea, and has been a major settlement for two millennia. The City of London, its ancient core and financial centre, was founded by the Romans as '' Londinium'' and retains its medieval boundaries.See also: Independent city § National capitals The City of Westminster, to the west of the City of London, has for centuries hosted the national government and parliament. Since the 19th century, the name "London" has also referred to the metropolis around this core, historically split between the counties of Middlesex, Essex, Surrey, Kent, and Hertfordshire, which largely comprises Greater London, governed by the Greater London Authority.The Greater London Authority consists of the Mayor of London and the London Assembly. The London Mayor is distinguished fr ...
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Football Manager (1982 Series)
''Football Manager'' is a video game series published and developed by Addictive Games, the label set up by the game's creator Kevin Toms. The first game was released in 1982.Press advertisement
from , May 1982
It was then ported to most home computers during the 1980s and spawned several sequels: ''Football Manager 2''''Football Manager 2''
at ysrnry.co.uk
(1988) and ''Football Manager World C ...
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Strategy Video Game
Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration. Typical experience A player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare ...
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Galaga
is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to ''Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling a starship, the player is tasked with destroying the Galaga forces in each stage while avoiding enemies and projectiles. Some enemies can capture a player's ship via a tractor beam, which can be rescued to transform the player into a "dual fighter" with additional firepower. Shigeru Yokoyama led development with a small team. Initial planning took about two months to finish. Originally developed for the Namco Galaxian arcade board, it was instead shifted to a new system as suggested by Namco's Research and Development division. Inspiration for the dual fighter mechanic was taken from a film that Yokoyama had seen prior to development, where a ship was captured using a large circular beam. The project became immensely popular around the company, wit ...
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Penetrator (video Game)
''Penetrator'' is a 1982 ZX Spectrum video game made by Melbourne House programmers Philip Mitchell and Veronika Megler. The game is a clone of Konami's 1981 ''Scramble'' arcade game. ''Penetrator'' was ported to the TRS-80 and Commodore 64. Gameplay In ''Penetrator'', the player flies a ship which can shoot forward and drop bombs. Levels scroll from right to left, with a line representing the ground. The first level is in open air, with just mountains to dodge, missiles which try to hit the ship, and animated radars. From the second level onward, the game is inside increasingly complex caverns, so the ceiling is also a danger, as well as new enemies. The missiles are now sometimes replaced with skulls that can move up and down, blocking the path. The levels flow seamlessly into each other, signified by screen colour changes. After four levels there is a short fifth level where a base needs to be destroyed by dropping a bomb precisely, and then there is a firework animation as ...
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Arcade Genre
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and ''Donkey Kong''. The arcade industry had a resurgence from the ...
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The Hobbit (1982 Video Game)
''The Hobbit'' is an illustrated text adventure computer game released in 1982 for the ZX Spectrum home computer and based on the 1937 book ''The Hobbit'', by J. R. R. Tolkien. It was developed at Beam Software by Philip Mitchell and Veronika Megler and published by Melbourne House. It was later converted to most home computers available at the time including the Commodore 64, BBC Micro, and Oric computers. By arrangement with the book publishers, a copy of the book was included with each game sold. The parser was very advanced for the time and used a subset of English called ''Inglish''.Ruminations On "The Hobbit" Fandom
When it was released, most adventure games used simple verb-noun parsers (allowing for simple phrases like "get lamp"), but Inglish allowed the player to type advance ...
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Manic Miner
''Manic Miner'' is a Platform game, platform video game originally written for the ZX Spectrum by Matthew Smith (games programmer), Matthew Smith and released by Bug-Byte in 1983 in video gaming, 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 8-bit family game ''Miner 2049er''. It is considered one of the most influential platform games of all time and has been ported to numerous home computers, video game consoles and mobile phones. Original artwork was created by Les Harvey. Later Software Projects artwork was supplied by Roger Tissyman. Gameplay At the time, its stand-out features included Computer and video game music, in-game music and sound effects, high replay value, and colourful graphics, which were well designed for the Attribute clash, graphical limitations of the ZX Spectrum. The Spectrum's video display allowed the backgr ...
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Arcadia (video Game)
''Arcadia'' is a fixed shooter published by Imagine Software for the ZX Spectrum and VIC-20 in 1983. It was later ported to the Commodore 64 and Dragon 32. Gameplay left, Level 1 on the ZX Spectrum ''Arcadia'' combines elements of '' Gorf'' and ''Galaxian''. The player controls a space ship as the aliens scroll and moved freely down the screen. The game consists of 12 different levels of descending aliens. After level 12 the game loops back to level 1 with no extra difficulty. An extra life is rewarded after every four levels. Advancing to the next level involves staying alive until the timer in the top left corner ticks from 99 to 0. Once zero is reached the surviving aliens descend rapidly down the screen. Points awarded per alien destroyed are in line with the current level: Shoot down an alien on level 1 and you are awarded 1 point, roll around the levels and the same alien killed on level 13 is now worth 13 points. Ports Early VIC-20 versions contain a bug causing aliens ...
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Jetpac
''Jetpac'' is a shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20 in 1983 and the BBC Micro in 1984. It is the first game to be released by Ultimate Play the Game, the company which later became Rare. The game follows Jetman as he must rebuild his rocket in order to explore different planets, while simultaneously defending against hostile aliens. It was written by Ultimate co-founder Chris Stamper with graphics designed by his brother, Tim Stamper. Reviewers praised ''Jetpac''s presentation and gameplay, and it won "Game of the Year" at the Golden Joystick Awards in 1983. ''Jetpac'' has since been included in as an unlockable minigame in 1999's ''Donkey Kong 64'' and part of the 2015 compilation '' Rare Replay''. It was later included in a game compilation on the ZX Spectrum Vega. It spawned two direct sequels and a 2007 remake, ''Jetpac Refuelled'', which was released for the Xbox Live Arcade service. Gameplay Th ...
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Golden Joystick Award For Game Of The Year
The Golden Joystick Award for Game of the Year is an award presented annually at the Golden Joystick Awards ceremony, which has its winners voted in by the British general public. The award is given in honor to the best video game released in a particular year. The first Golden Joystick Awards were held in 1983, with the Ultimate Play the Game–developed shooter ''Jetpac'' winning Game of the Year. The award was initially given to 8-bit computer games, as 8-bit microcomputers were the most popular home video game platforms in the UK market for much of the 1980s. Following the rise of 16-bit home computers and 8-bit game consoles in the late 1980s, they began awarding separate Game of the Year awards for 8-bit computers, 16-bit computers and game consoles A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent loca ...
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