Geneforge
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Geneforge
''Geneforge'' is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software released for Microsoft Windows and Mac OS systems. There are five games in the series: ''Geneforge (video game)'', ''Geneforge 2'', ''Geneforge 3'', ''Geneforge 4: Rebellion'', and ''Geneforge 5: Overthrow''. As with all Spiderweb Software titles, graphics and sound are limited because they are not the main focus of the game. Plot The ''Geneforge'' storylines takes place in an era resembling the medieval time period, but with the addition of some modern innovations, such as wiring, levers and buttons, alarms, glass, and other steampunk-esque tools. The games involve a group of mage (fantasy), mages called "Shapers", who dominate the game world due to their ability to create life as they see fit. The player character is cast as an apprentice Shaper in the first three games, as a neophyte rebel in the fourth, and as an unaligned amnesiac in the fifth. Crises in the game result from the ...
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Geneforge 2
''Geneforge 2'' is the second video game in the ''Geneforge'' series of role-playing video games created by Spiderweb Software. Players create a character from one of three character classes and explore the game's 84 locations, deciding whether to ally themselves with one of the four factions or remain neutral. The game's plot concerns an apprentice Shaper and an Agent (whose name is Shanti), both members of a secretive sect of wizards who can create life by using their own life energy. They are sent on a mission to investigate a failing Shaper colony called Drypeak. When they arrive not all is well, the player becomes drawn into a four-way war which has been hidden from the outside world. The game's development was made more simple by the use of the same game engine to that of its predecessor, though extra dialogue was involved due to the presence of four factions rather than the three in '' Geneforge''. Video game journalists awarded both positive and average review scores, the ...
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Geneforge (video Game)
''Geneforge'' is the first video game in the ''Geneforge'' series of role-playing video games created by Spiderweb Software. Players assume the role of an apprentice Shaper, a sect of mages who can create living creatures through force of will. The apprentice is cast away on Sucia, an island abandoned by the sect 200 years prior. The island contains groups of the Shapers' creations, who have formed their own ideologies regarding their creators in the intervening years. The primary motivation of the player is to escape the island and, in the process, deal with the forces working to steal the Shaper secrets abandoned on Sucia Isle. The game's setting stemmed from the idea of players being able to create and control a group of obedient creatures. The Shapers and the world of ''Geneforge'' were the result of Vogel imagining how would a being possess such power and how would they use it. The game's setting, a mixture of science fiction and fantasy, differs from the pure science fictio ...
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Spiderweb Software
Spiderweb Software is an independent video game developer founded in 1994 by Jeff Vogel in Seattle, Washington. Its primary focus is on creating demoware games for the Apple Macintosh, Microsoft Windows, Android and the iPad. Spiderweb Software is also known for emphasizing storytelling and turn-based gameplay and using a retro style of graphics. Games Developed games Spiderweb Software is most notable for the following RPG video games: * The ''Exile'' trilogy of underground adventures (1995-1997). ** ''Blades of Exile'', a non-canonical continuation featuring a scenario creation kit. * '' Nethergate'', a fantasy game based upon the Roman occupation of Britain (1998). The game was eventually revamped under the title '' Nethergate: Resurrection'' (2007). * The first ''Avernum'' trilogy, which are expanded remakes of the ''Exile'' series, using the Nethergate game engine, with several enhancements to the visual design and gameplay (2000-2002). ** '' Blades of Avernum'', a non-ca ...
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Jeff Vogel
Spiderweb Software is an independent video game developer founded in 1994 by Jeff Vogel in Seattle, Washington. Its primary focus is on creating demoware games for the Apple Macintosh, Microsoft Windows, Android and the iPad. Spiderweb Software is also known for emphasizing storytelling and turn-based gameplay and using a retro style of graphics. Games Developed games Spiderweb Software is most notable for the following RPG video games: * The ''Exile'' trilogy of underground adventures (1995-1997). ** ''Blades of Exile'', a non-canonical continuation featuring a scenario creation kit. * '' Nethergate'', a fantasy game based upon the Roman occupation of Britain (1998). The game was eventually revamped under the title '' Nethergate: Resurrection'' (2007). * The first ''Avernum'' trilogy, which are expanded remakes of the ''Exile'' series, using the Nethergate game engine, with several enhancements to the visual design and gameplay (2000-2002). ** '' Blades of Avernum'', a non ...
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Geneforge 3
''Geneforge 3'' is the third video game in the ''Geneforge'' series of role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...s created by Spiderweb Software. Gameplay he games are played in a 45° axonometric projection, axonometric view and feature turn-based combat. The lands are split up into small areas, which can be traveled through using a world map. During combat, each warrior gets a certain number of action points, which are spent moving, attacking, casting spells, and using items. At the beginning of the game, the player chooses a type of Shaper to be. The three types are Shapers, Guardians, and Agents. Players gain a number of skill points by gaining a level, which can be spent on improving one or more of the character's abilities. The ''Geneforge'' g ...
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Macintosh
The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software engineers. The current lineup includes the MacBook Air and MacBook Pro laptops, as well as the iMac, Mac Mini, Mac Studio and Mac Pro desktops. Macs run the macOS operating system. The Macintosh 128K, first Mac was released in 1984, and was advertised with the highly-acclaimed 1984 (advertisement), "1984" ad. After a period of initial success, the Mac languished in the 1990s, until co-founder Steve Jobs returned to Apple in 1997. Jobs oversaw the release of many successful products, unveiled the modern Mac OS X, completed the Mac transition to Intel processors, 2005-06 Intel transition, and brought features from the iPhone back to the Mac. During Tim Cook's tenure as CEO, the Mac underwent a period of neglect, but was later reinv ...
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Turn-based Game
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Spiderweb Software Games
A spider web, spiderweb, spider's web, or cobweb (from the archaic word ''Wikt:coppe, coppe'', meaning "spider") is a structure created by a spider out of proteinaceous spider silk extruded from its Spinneret (spider), spinnerets, generally meant to catch its prey. Spider webs have existed for at least 100 million years, as witnessed in a rare find of Early Cretaceous amber from Sussex, in southern England. Many spiders build webs specifically to trap and catch insects to eat. However, not all spiders catch their prey in webs, and some do not build webs at all. "Spider web" is typically used to refer to a web that is apparently still in use (i.e. clean), whereas "cobweb" refers to abandoned (i.e. dusty) webs. However, the word "cobweb" is also used by biologists to describe the tangled three-dimensional web of some spiders of the family Theridiidae. While this large family is known as the cobweb spiders, they actually have a huge range of web architectures; other names for t ...
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Classic Mac OS Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
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Magic (gaming)
Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic"
June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawai‘i at Mānoa.
When the MP of a character reaches zero, the character will not be able to use special abilities until some of their MP is recovered. Much like

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Action Points
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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