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Geneforge 3
''Geneforge 3'' is the third video game in the ''Geneforge'' series of role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...s created by Spiderweb Software. Gameplay he games are played in a 45° axonometric projection, axonometric view and feature turn-based combat. The lands are split up into small areas, which can be traveled through using a world map. During combat, each warrior gets a certain number of action points, which are spent moving, attacking, casting spells, and using items. At the beginning of the game, the player chooses a type of Shaper to be. The three types are Shapers, Guardians, and Agents. Players gain a number of skill points by gaining a level, which can be spent on improving one or more of the character's abilities. The ''Geneforge'' g ...
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Spiderweb Software
Spiderweb Software is an independent video game developer founded in 1994 by Jeff Vogel in Seattle, Washington. Its primary focus is on creating demoware games for the Apple Macintosh, Microsoft Windows, Android and the iPad. Spiderweb Software is also known for emphasizing storytelling and turn-based gameplay and using a retro style of graphics. Games Developed games Spiderweb Software is most notable for the following RPG video games: * The ''Exile'' trilogy of underground adventures (1995-1997). ** ''Blades of Exile'', a non-canonical continuation featuring a scenario creation kit. * '' Nethergate'', a fantasy game based upon the Roman occupation of Britain (1998). The game was eventually revamped under the title '' Nethergate: Resurrection'' (2007). * The first ''Avernum'' trilogy, which are expanded remakes of the ''Exile'' series, using the Nethergate game engine, with several enhancements to the visual design and gameplay (2000-2002). ** '' Blades of Avernum'', a non-ca ...
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', '' F.E.A.R.'', ''Forza Motorsport'', ''God of War'', ''Guitar Hero'', ''Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was ''Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was ''Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hardware, soft ...
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Video Games With Isometric Graphics
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect. Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the , , and axes are not necessarily oriented 120° to each other. Instead, a variety of angles are used, with dimetric projection and a 2:1 pixel ratio being the most common. The terms "3/4 perspective", "3/4 view", " 2.5D", and "pseudo 3D" are also sometimes used, although these terms can bear slightly different meanings in other contexts. Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. However, video games using isometric projection—especiall ...
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Video Games Featuring Protagonists Of Selectable Gender
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, Video file format, computer files, and Streaming media, network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a Live television, live technology. Charles Ginsburg led an Ampex rese ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continuity (fiction), continues the story of, or expanded universe, expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a film series, series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Au ...
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Spiderweb Software Games
A spider web, spiderweb, spider's web, or cobweb (from the archaic word ''Wikt:coppe, coppe'', meaning "spider") is a structure created by a spider out of proteinaceous spider silk extruded from its Spinneret (spider), spinnerets, generally meant to catch its prey. Spider webs have existed for at least 100 million years, as witnessed in a rare find of Early Cretaceous amber from Sussex, in southern England. Many spiders build webs specifically to trap and catch insects to eat. However, not all spiders catch their prey in webs, and some do not build webs at all. "Spider web" is typically used to refer to a web that is apparently still in use (i.e. clean), whereas "cobweb" refers to abandoned (i.e. dusty) webs. However, the word "cobweb" is also used by biologists to describe the tangled three-dimensional web of some spiders of the family Theridiidae. While this large family is known as the cobweb spiders, they actually have a huge range of web architectures; other names for t ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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MacOS Games
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of desktop and laptop computers it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of ChromeOS. macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999. During this time, Apple cofounder Steve Jobs had left Apple and started another company, NeXT Computer, NeXT, developing the NeXTSTEP platform that would later be acquired by Apple to form the basis of macOS. The first desktop version, Mac OS X 10.0, was released in March 2001, with its first update, 10.1, arriving later that year. All releases from Mac OS X Leopard, Mac OS X 10.5 Leopard and after are UNIX 03 certified, with an exception for OS X Lion, OS X 10. ...
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Indie Video Games
Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media Gaming * Independent video game development, video games created without financial backing from large companies * Indie game, any game (board-based, video, or otherwise) published or produced outside mainstream means; a subset of third party game **Indie Fund, an organization created by several independent game developers to help fund budding indie video game development **Indie Game Jam, an effort to rapidly prototype video game designs and inject new ideas into the game industry **Indie role-playing game, a role-playing game published outside of traditional, "mainstream" means ***Indie RPG Awards, annual, creator-based awards for Indie role-playing game products Music *Independent music, subculture music that is independent of major producers **Indie dance, or alternative dance, a type of dance music rooted in indie rock and indie pop **Indie electronic, a music genre ** I ...
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Fantasy Video Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ...
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Forging
Forging is a manufacturing process involving the shaping of metal using localized compressive forces. The blows are delivered with a hammer (often a power hammer) or a die. Forging is often classified according to the temperature at which it is performed: cold forging (a type of cold working), warm forging, or hot forging (a type of hot working). For the latter two, the metal is heated, usually in a forge. Forged parts can range in weight from less than a kilogram to hundreds of metric tons.Degarmo, p. 389 Forging has been done by smiths for millennia; the traditional products were kitchenware, hardware, hand tools, edged weapons, cymbals, and jewellery. Since the Industrial Revolution, forged parts are widely used in mechanisms and machines wherever a component requires high strength; such forgings usually require further processing (such as machining) to achieve a finished part. Today, forging is a major worldwide industry. History Forging is one of the oldest known me ...
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