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Gamebooks
A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not follow paragraphs in a linear or ordered fashion. Gamebooks are sometimes called choose your own adventure books or CYOA after the influential ''Choose Your Own Adventure'' series originally published by US company Bantam Books. Gamebooks influenced hypertext fiction. Production of new gamebooks in the West decreased dramatically during the 1990s as choice-based stories have moved away from print-based media, although the format may be experiencing a resurgence on mobile and ebook platforms. Such digital gamebooks are considered interactive fiction or visual novels. Description Gamebooks range from branching-plot novels, which require the reader to make choices but are otherwise like regular novels at one end, to what amounts to "solit ...
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Steve Jackson's Sorcery!
''Sorcery!'', originally titled ''Steve Jackson's Sorcery!'', is a single-player four-part adventure gamebook series written by Steve Jackson and illustrated by John Blanche. Originally published by Penguin Books between 1983 and 1985, the titles are part of the ''Fighting Fantasy'' canon, but were not allocated numbers within the original 59-book series. ''Sorcery!'' was re-published by Wizard Books in 2003 and recreated as the ''Sorcery!'' video game series by Inkle. Publication history The ''Sorcery!'' series was published by Penguin Books (and later by their Puffin Books imprint) as four individual titles, beginning in 1983 with ''The Shamutanti Hills'', followed by ''Kharé: Cityport of Traps'' and ''The Seven Serpents'' in 1984, and ''The Crown of Kings'' in 1985. Each title could be played as an individual adventure or as part of the overall story arc. The series was supported by the ''Sorcery! Spellbook'', published in 1983, which was eventually incorporated as an app ...
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Choose Your Own Adventure
''Choose Your Own Adventure'' is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based upon a concept created by Edward Packard and originally published by Constance Cappel's and R. A. Montgomery's Vermont Crossroads Press as the "Adventures of You" series, starting with Packard's ''Sugarcane Island'' in 1976. ''Choose Your Own Adventure'', as published by Bantam Books, was one of the most popular children's series during the 1980s and 1990s, selling more than 250 million copies between 1979 and 1998. When Bantam, now owned by Random House, allowed the ''Choose Your Own Adventure'' trademark to lapse, the series was relaunched by Chooseco, which now owns the trademark. Chooseco does not reissue titles by Packard, who has started his own imprint, U-Ventures. Format Original ...
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Edward Packard (writer)
Edward Packard (born February 16, 1931) is an American author, creator of the ''Choose Your Own Adventure'' book concept and author of more than 50 books in the series. The genre that Packard invented has come to be called “interactive fiction.” Packard wrote many other children’s books as well, and is also a lawyer, essayist, and poet. Born in Huntington, New York, he is a graduate of Princeton University and Columbia Law School. Packard came up with the original idea of writing interactive second-person fiction — in which the reader is the protagonist (“''you'' are the hero”) and makes choices that affect how the story unfolds — while he was thinking up bedtime stories for his children. (While telling them a story, making it up as he went along, he would enlist their help by pausing to ask them, “What do you think happened next?”, and they would each have different ideas about how they wanted the story to proceed.) After he published the first three books i ...
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Consider The Consequences!
''Consider the Consequences!'' (published 1930) is a romantic novel in the form of an interactive novel or gamebook by the American writing partnership of (1885-1967) and Mary Alden Hopkins (1876-1960). It is the earliest known gamebook, and has 43 different endings. The 146-page hardback was published by The Century Company in the United States, priced $1.50. The book's central characters are Helen Rogers and her two male suitors, Jed Harringdale and Saunders Mead. The reader's first decision is which of the three characters' viewpoints to adopt. The book was favorably reviewed, among others, in '' The Tampa Times'', the ''Santa Ana Register'' (who called it "a freak book"), the ''Detroit Free Press'', ''The San Francisco Examiner'', and '' The Salt Lake Tribune''. On July 6, 2018 the book was read on air on KZSC KZSC (88.1 FM) is a college radio station broadcasting from the campus of the University of California, Santa Cruz in Santa Cruz, California. It is a student ru ...
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Paul Guimard
Paul Guimard (3 March 1921 – 2 May 2004) was a French writer known for combining his passion for writing with his love of the sea. His most famous work was '' Les Choses de la Vie'', which was adapted for film, with a complete change of its ending, by Claude Sautet, with Romy Schneider and Michel Piccoli. Biography Guimard was born at Saint-Mars-la-Jaille (Loire-Atlantique). He married Benoîte Groult. Following a poor performance at the private Saint-Stanislas school of Nantes, he began a career as a journalist. During World War II he reported for the provincial paper ''L'Echo de la Loire'' and later had a job as a news editor for another regional daily, '' L'Ouest-Eclair''. He covered French broadcasting in the op-ed pages of '' Tribune de Paris'' for four years. In 1945 he wrote a comedy, ''Seventh Sky'', which played briefly. His literary career began in 1956 with the successful, award-winning novel ''False Friends''. His next award winner, ''Rue du Havre'', followed ...
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Julio Cortázar
Julio Florencio Cortázar (26 August 1914 – 12 February 1984; ) was an Argentine, nationalized French novelist, short story writer, essayist, and translator. Known as one of the founders of the Latin American Boom, Cortázar influenced an entire generation of Spanish-speaking readers and writers in America and Europe. He is considered one of the most innovative and original authors of his time, a master of history, poetic prose and short story in general and a creator of important novels that inaugurated a new way of making literature in the Hispanic world by breaking the classical moulds through narratives that escaped temporal linearity. He lived his childhood and adolescence and incipient maturity in Argentina and, after the 1950s, in Europe. He lived in Italy, Spain, and in Switzerland. In 1951, he settled in France for more than three decades and composed some of his works there. Early life Julio Cortázar was born on 26 August 1914, in Ixelles,Cortázar sin barba, by ...
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Max Aub
Max Aub Mohrenwitz (June 2, 1903, Paris – July 22, 1972 Mexico City) was a Mexican-Spanish experimentalist novelist, playwright, poet, and literary critic. In 1965 he founded the literary periodical ''Los Sesenta'' (the Sixties), with editors that included the poets Jorge Guillén and Rafael Alberti.Britannica Book of the Year 1966 (covering "Events of 1965"), 1966, published by Encyclopædia Britannica Inc. Early life Aub was born in Paris to a French-Jewish mother and German father, who was a travelling salesman. At the outbreak of World War I, his father was in Spain on business and could not return to France, as he had become an enemy alien. Max and his mother joined him there and they all took Spanish citizenship. In 1914 Aub and his family settled in Valencia. There he completed his secondary education. In 1920, Aub became a salesman, like his father and from 1920 to 1935 he traveled through Spain and other European countries selling a variety of different products. ...
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Oulipo
Oulipo (, short for french: Ouvroir de littérature potentielle; roughly translated: ''"workshop of potential literature"'', stylized ''OuLiPo'') is a loose gathering of (mainly) French-speaking writers and mathematicians who seek to create works using constrained writing techniques. It was founded in 1960 by Raymond Queneau and François Le Lionnais. Other notable members have included novelists Georges Perec and Italo Calvino, poets Oskar Pastior and Jean Lescure, and poet/mathematician Jacques Roubaud. The group defines the term ''littérature potentielle'' as (rough translation): "the seeking of new structures and patterns which may be used by writers in any way they enjoy". Queneau described Oulipians as "rats who construct the labyrinth from which they plan to escape." Constraints are used as a means of triggering ideas and inspiration, most notably Perec's "story-making machine", which he used in the construction of '' Life: A User's Manual''. As well as established techn ...
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Fiction
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and conte ...
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The French Lieutenant's Woman
''The French Lieutenant's Woman'' is a 1969 postmodern historical fiction novel by John Fowles. The plot explores the fraught relationship of gentleman and amateur naturalist Charles Smithson and Sarah Woodruff, the former governess and independent woman with whom he falls in love. The novel builds on Fowles' authority in Victorian literature, both following and critiquing many of the conventions of period novels.Warburton 166. The book was the author's third, after ''The Collector'' (1963) and '' The Magus'' (1965). ''American Libraries'' magazine counted the novel among the "Notable Books of 1969". Subsequent to its initial popularity, publishers produced numerous editions and translated the novel into many languages; soon after the initial publication, the novel was also treated extensively by scholars. The novel remains popular, figuring in both public and academic conversations. In 2005 ''Time'' chose the book as one of the 100 best English-language novels since the mag ...
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