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Ghost Story Games
Ghost Story Games, LLC is an American video game developer based in Westwood, Massachusetts, and led by Ken Levine. The studio is the rebranding of Irrational Games as announced in February 2017, and while still the same business subsidiary under Take-Two Interactive, the rebranding was considered a fresh start by the founders as they move into more emergent narrative-driven titles compared to the larger titles they had made under Irrational. History Irrational Games had a history of several successful titles, including ''BioShock'' and ''BioShock Infinite'', both helmed by Levine. Levine expressed how much stress completing a large title was at the conclusion of work of ''BioShock Infinite'', and decided that he would drastically trim down the studio "to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers. In many ways, it will be a return to how we started: a small team making games for the core gaming audience." While Levi ...
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Irrational Games
Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006. The studio was known for its games '' System Shock 2'', '' Freedom Force'', ''SWAT 4'', and most notably, two of the games in the ''BioShock'' series. In 2014, following the release of ''BioShock Infinite'', Levine opted to significantly restructure the studio from around 90 to 15 employees and focus more on narrative games. In February 2017, the studio announced that it had been rebranded as Ghost Story Games and considered a fresh start from the original Irrational name, though still operating at the same business subsidiary under Take-Two. History * 1997 – Irrational Games studio formed by former Looking Glass Studios employees Ken Levine, Jonathan Chey, and Robert Fermier. * 1999 – '' System Shock 2'', co-deve ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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Judas (video Game)
''Judas'' is an upcoming first-person shooter developed and published by Ghost Story Games. It is Ken Levine's first video game since '' Bioshock Infinite: Burial at Sea'' in 2014. The game is set to be released for Windows PC, PlayStation 5 and Xbox Series X and Series S. Development ''Judas'' is the debut title for Ghost Story Games, a studio founded by Ken Levine following the shutdown of Irrational Games, the developer of the ''BioShock'' series. The game's concept started in 2014, when Levine talked and explained ideas that they would want to work on during Game Developers Conference with "narrative Legos", where they can alter story elements, which they can use make a very re-playable game, with multiple outcomes. The following year, Levine stated that this game would be a first-person science fiction game, similar to the ''System Shock'' series. '' Middle-earth: Shadow of Mordor'', in particular its Nemesis system, was cited as one of the game's inspirations. Levine adde ...
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Occupational Burnout
According to the World Health Organization (WHO), occupational burnout is a syndrome resulting from chronic work-related stress, with symptoms characterized by "feelings of energy depletion or exhaustion; increased mental distance from one’s job, or feelings of negativism or cynicism related to one's job; and reduced professional efficacy". While burnout may influence health and can be a reason for people contacting health services, it is not itself classified by the WHO as a medical condition or mental disorder. WHO additionally states that "Burn-out refers specifically to phenomena in the occupational context and should not be applied to describe experiences in other areas of life." History According to Wolfgang Kaskcha, "Burnout as a phenomenon has probably existed at all times and in all cultures." He notes that the condition is described in the Book of Exodus (18:17–18). Gordon Parker believes the ancient European concept of acedia refers to burnout, and not depre ...
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Development Hell
Development hell, development purgatory, and development limbo are media and software industry jargon for a project, concept, or idea that remains in development for an especially long time, often moving between different crews, scripts, game engines, or studios before it progresses to production, if it ever does. Projects in development hell generally have very ambitious goals, which may or may not be underestimated in the design phase, and are delayed in an attempt to meet those goals in a high degree. Production hell refers to when a film has entered production but remains in that state for a long time without progressing to post. The term can also apply generally to any project that has languished unexpectedly in its planning or construction phases, rather than being completed in a realistic amount of time, or otherwise having diverted from its original timely expected date of completion. Overview Film Film industry companies often buy the film rights to many popular nove ...
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Bloomberg News
Bloomberg News (originally Bloomberg Business News) is an international news agency headquartered in New York City and a division of Bloomberg L.P. Content produced by Bloomberg News is disseminated through Bloomberg Terminals, Bloomberg Television, Bloomberg Radio, ''Bloomberg Businessweek'', ''Bloomberg Markets'', Bloomberg.com, and Bloomberg's mobile platforms. Since 2015, John Micklethwait has served as editor-in-chief. History Bloomberg News was founded by Michael Bloomberg and Matthew Winkler in 1990 to deliver financial news reporting to Bloomberg Terminal subscribers. The agency was established in 1990 with a team of six people. Winkler was first editor-in-chief. In 2010, Bloomberg News included more than 2,300 editors and reporters in 72 countries and 146 news bureaus worldwide. Beginnings (1990–1995) Bloomberg Business News was created to expand the services offered through the terminals. According to Matthew Winkler, then a writer for ''The Wall Street Journal ...
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Telltale Games
Telltale Incorporated (trade name: Telltale Games) was an American video game developer based in San Rafael, California. The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre. Telltale established itself to focus on adventure games using a novel Episodic games, episodic release schedule over digital distribution, creating its own game engine, the Telltale Tool, to support this. It closed in October 2018 after filing for bankruptcy protection. Telltale's initial successes were on games using intellectual property, intellectual properties with small but dedicated fan bases, including ''Sam & Max'', ''Wallace & Gromit'', ''Homestar Runner'', and ''Bone (comic), Bone''. Around 2010, the studio gained more lucrative licensing opportunities in more mainstream properties such as ''Back to the Future (franchise), Back to the Future'' and ''Jurassic Park''. Telltale ...
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Shadow Of Mordor
''Middle-earth: Shadow of Mordor'' is a 2014 action-adventure video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment. An original story based on the legendarium created by J. R. R. Tolkien, the game takes place between the events of ''The Hobbit'' and ''The Lord of the Rings'' film trilogies. The player controls Talion, a Gondorian Ranger who bonds with the wraith of the Elf Lord Celebrimbor, as the two set out to avenge the deaths of their loved ones. Players can engage in melee combat, and use wraith abilities to fight and manipulate enemies. The game introduces the Nemesis System, which allows the artificial intelligence of non-playable characters to remember their prior actions against the game's protagonist and react accordingly. The game's development began in 2011. In order to create an accurate environment and be consistent with Tolkien's books, the developers consulted many people from Warner Brothers, as well as Pe ...
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EGX Rezzed
EGX (previously named Eurogamer Expo) is a trade fair for video games organised by Gamer Network and held annually in the United Kingdom and Germany. History The first Eurogamer Expo took place at the Old Truman Brewery as part of the London Games Festival 2008 and was attended by 4,000 people. In 2009, the show took place at The Royal Armouries in Leeds and the Old Billingsgate Market in London at the end of October. The event was held at London's Earls Court for the next five years between 2010 and 2014. After the confirmation of the venue's closure, it was announced that EGX would be moving to Birmingham's National Exhibition Centre as part of a multi-year deal. In 2012, Eurogamer and Rock, Paper, Shotgun announced Rezzed, a PC and indie games show spun off from Eurogamer Expo. Rezzed was first held at the Brighton Centre on 6–7 July 2012. In September 2012, Eurogamer announced that Eurogamer Expo would also host a Rezzed component. In October 2013, the Eurogamer Expo ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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PCGamesN
''PCGamesN'' is a British online video game magazine focusing on PC gaming and hardware. It has a full-time team of over a dozen writers and is the oldest owned-and-operated site within publishing group Network N. History Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. ''PCGamesN'' launched the following month. PCGamesN's first website was designed to host traditional games coverage alongside aggregated and user-created content, which was presented to the reader in channels dedicated to major gaming franchises. Over the course of two redesigns since launch, it has evolved to fully embrace a more traditional approach, and now produces original coverage across the gamut of PC games and hardware. The launch team included Tim Edwards, former editor of ''PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several ...
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Lego
Lego ( , ; stylized as LEGO) is a line of plastic construction toys that are manufactured by The Lego Group, a privately held company based in Billund, Denmark. The company's flagship product, Lego, consists of variously colored interlocking plastic bricks accompanying an array of gears, figurines called minifigures, and various other parts. Lego pieces can be assembled and connected in many ways to construct objects, including vehicles, buildings, and working robots. Anything constructed can be taken apart again, and the pieces reused to make new things. The Lego Group began manufacturing the interlocking toy bricks in 1949. Movies, games, competitions and eight Legoland amusement parks have been developed under the brand. , 600 billion Lego parts had been produced. History The Lego Group began in the workshop of Ole Kirk Christiansen (1891–1958), a carpenter from Billund, Denmark, who began making wooden toys in 1932. In 1934, his company came to be called ...
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