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GameTek Games
GameTek was an American video game publisher based in North Miami Beach, Florida known for publishing video game adaptations of game shows in the late 1980s and early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing rights to ''Jeopardy!'' and ''Wheel of Fortune''. Originally IJE licensed these titles to ShareData of Chandler, Arizona; however, when IJE saw ShareData's success with the titles, IJE decided to publish the titles themselves, resulting in the founding of GameTek. After establishing distribution for the game show titles, GameTek branched out by licensing European titles for the North American market, including '' Frontier: Elite II'' and '' The Humans''. In 1991, they attempted to launch the InfoGenius Systems franchise for the Game Boy. In 1996 GameTek scaled down its publishing activities, turning most of that aspect of its business over to Philips. GameTek filed for bankruptcy in December 1997, citing development delays and disappointin ...
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GameTek Logo
GameTek was an American video game publisher based in North Miami Beach, Florida known for publishing video game adaptations of game shows in the late 1980s and early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing rights to ''Jeopardy!'' and ''Wheel of Fortune''. Originally IJE licensed these titles to ShareData of Chandler, Arizona; however, when IJE saw ShareData's success with the titles, IJE decided to publish the titles themselves, resulting in the founding of GameTek. After establishing distribution for the game show titles, GameTek branched out by licensing European titles for the North American market, including '' Frontier: Elite II'' and '' The Humans''. In 1991, they attempted to launch the InfoGenius Systems franchise for the Game Boy. In 1996 GameTek scaled down its publishing activities, turning most of that aspect of its business over to Philips. GameTek filed for bankruptcy in December 1997, citing development delays and disappointin ...
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Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two created the Private Division label to support publishing from independent developers and more recently announced a new internal studio for the label called Intercept Games. The company also formed Ghost Story Games which was a former 2K studio under the name Irrational Games. The company acquired the developers Socialpoint, Playdots and Nordeus to establish itself in the mobile game market. The company also owns 50% of professional esports organization NBA 2K League. Take-Two's combined portfolio includes franchises such as ''BioShock'', ''Borderlands'', ''Grand Theft Auto'', ''NBA 2K'', and ''Red Dead'' among others. As of March 2018, it is the third-largest publicly traded game company in the Americas an ...
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Star Crusader
''Star Crusader'' is a space combat simulation released in 1994 by Take-Two Interactive. In 1995, a CD-ROM "Talkie" version was released. Story The player assumes the role of Roman Alexandria, a crack pilot for the Gorene Empire in their conquest to assume control of the Ascalon Rift. The five races native to the Rift, previously enemies, join forces to resist the Gorene expansion and as Roman Alexandria, you are confronted with an ethical dilemma in deciding which side to fight for. Gameplay As wing leader, the player assigns pilots to primary and secondary missions. Secondary missions consist of gathering equipment, conquering/protecting territory, or rescuing pilots. Additionally, pilots can be assigned to flight school to receive new recruits. Wingmen have their own skill sets indicating how good they are at flying, shooting, and following orders. The player gives orders to wingmen to attack, disable a target, or escape from battle. Missions consist of destroying particular o ...
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Paws Of Fury
A paw is the soft foot-like part of a mammal, generally a quadruped, that has claws. Common characteristics The paw is characterised by thin, pigmented, keratinised, hairless epidermis covering subcutaneous collagenous and adipose tissue, which make up the pads. These pads act as a cushion for the load-bearing limbs of the animal. The paw consists of the large, heart-shaped metacarpal or palmar pad (forelimb) or metatarsal or plantar pad (rear limb), and generally four load-bearing digital pads, although there can be five or six toes in the case of domestic cats and bears (including giant panda). A carpal pad is also found on the forelimb which is used for additional traction when stopping or descending a slope in digitigrade species. Additional dewclaws can also be present. The paw also includes a horn-like, beak shaped claw on each digit. Though usually hairless, certain animals do have fur on the soles of their paws. An example is the red panda, whose furry soles help ...
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Shadow Racer VR
A shadow is a dark area where light from a light source is blocked by an opaque object. It occupies all of the three-dimensional volume behind an object with light in front of it. The cross section of a shadow is a two-dimensional silhouette, or a reverse projection of the object blocking the light. Point and non-point light sources A point source of light casts only a simple shadow, called an "umbra". For a non-point or "extended" source of light, the shadow is divided into the umbra, penumbra, and antumbra. The wider the light source, the more blurred the shadow becomes. If two penumbras overlap, the shadows appear to attract and merge. This is known as the shadow blister effect. The outlines of the shadow zones can be found by tracing the rays of light emitted by the outermost regions of the extended light source. The umbra region does not receive any direct light from any part of the light source and is the darkest. A viewer located in the umbra region cannot directly se ...
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Alien Incident
''Alien Incident'' ( fi, Muukalaisten yö, lit=Night of the Aliens) is a 1996 point-and-click graphic adventure game. It was developed by Finnish game developer Housemarque and published by GameTek for MS-DOS. Plot On Halloween, Benjamin Richards is at his uncle's mansion to bear witness to his newest invention, the " Worm Hole Spawner". Upon activation, a wormhole brings an alien spaceship into the Solar System. The aliens kidnap Benjamin's uncle, whom the player must rescue in addition to stopping the alien threat. Development The game was initially developed by Bloodhouse (before the company merged with Terramarque to form Housemarque) and it was known during development as ''Leokadia''. In January 1994 a six-person team had developed the game for nine months and it was due for release in Fall 1994 for PC and later for Amiga 1200. The game came out in 1996 for PC and the Amiga 1200 version was cancelled. Reception ''Pelit ''Pelit'' ("Games") is a Finnish video games magazine ...
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American Gladiators (video Game)
''American Gladiators'' is a video game developed by Incredible Technologies and released in 1991 by GameTek for the Nintendo Entertainment System. Ports were published in 1992 for Amiga, Genesis, Super NES, and MS-DOS compatible operating systems. It is based on the 1989 television game show '' American Gladiators''. Gameplay The NES version varied greatly from the others as well as the game show itself in that the events were morphed into side-scrolling and overhead mini-levels that only partially resembled the real-life events. Each joust event involved four different gladiator battles atop platforms, with a series of joust platforms to be jumped across in between battles. Human Cannonball also required four gladiators to be beaten with perfectly timed leaps off the rope while the gladiator's platform elevated up and down, making the task that much more difficult. In this event and the Joust, gladiators screamed gratuitously (and often humorously) as they were knocked off ...
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Family Feud (video Game Series)
The video game series based on the game show ''Family Feud'' began with ShareData's 1987 release on the Apple II and Commodore 64 consoles. In 1990 GameTek released a version on the NES. GameTek later released four more ''Feud'' games for the Super NES, Sega Genesis, 3DO, and PC between 1993 and 1995. Hasbro Interactive, Global Star, and Ubisoft have also released versions starting in 2000. ShareData versions ShareData released the first video game versions of the game show in 1987 on the Apple II and Commodore 64, with two versions of the packaging: one shows a drawing of a just completed round (using the Milton Bradley home game art design), and another shows a full shot of the set from the first Richard Dawson era. The game plays like the Dawson era (with the look similar to the 1976 - 1985 era) with (2 Single rounds, 1 Double Round, and 1 Triple Round - with 300 point rules and Fast Money Win of $10,000) Later in 1989, ShareData released "The All New Family Feud" on PC, A ...
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Quarantine (video Game)
''Quarantine'' is a 1994 racing/first-person shooter video game for MS-DOS and 3DO, created by Imagexcel and published by GameTek. Versions for the Japanese market were done in 1996 by Asmik for the PlayStation and MediaQuest for the Sega Saturn, renamed as ''Hard Rock Cab'' and ''Death Throttle'' respectively. In the game the player drives a taxicab through a post-apocalyptic city, picking up customers and killing enemies. The game was continued with the sequel, ''Quarantine II: Road Warrior'', which largely kept the original gameplay, but introduced a more mission and story-driven gameplay. Plot KEMO city was known for the manufacture of hovercars, meeting the country's demands for transportation until 2022. Over time, however, the crime rate had risen so far that the economy collapsed and the city descended into disorder. Criminals roamed the streets in armored hovercars, terrorizing the citizens without fear of retribution. In 2029, OmniCorp promised city officials that it ...
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Press Your Luck
''Press Your Luck'' is an American television game show created by Bill Carruthers and Jan McCormack. It premiered on CBS daytime on September 19, 1983, and ended on September 26, 1986. The format is a retooling of an earlier Carruthers production, '' Second Chance'', hosted by Jim Peck and which aired on ABC in 1977. The game featured contestants collecting spins by answering trivia questions, and then later using the spins on an 18-space gameboard to win cash and prizes. The contestant who amassed the highest total in cash and prizes kept their winnings for the day and became the returning champion. Peter Tomarken was the show's original host, and Rod Roddy was the primary announcer. John Harlan and Charlie O'Donnell filled in as substitute announcers for Roddy on different occasions. The show is known for the "Whammy", a red cartoon creature with a high-pitched, raspy voice. Landing on any Whammy space caused the contestant to go bankrupt and start over from $0, accompanied ...
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Jeopardy! (franchise)
''Jeopardy!'' is an American media franchise that began with a television quiz show created by Merv Griffin, in which contestants are presented with clues in the form of answers, and must phrase their responses in the form of a question. Over the years, the show has expanded its brand beyond television and been licensed into products of various formats. Television ''Jeopardy!'' originated as an American television series on March 30, 1964. In its original daytime format, it ran until 1975 on NBC, then was revived by the same network for a 21-week run (with a slightly different format) from 1978 to 1979. Art Fleming hosted the program during its entire run on NBC. The current version of ''Jeopardy!'' debuted in first-run syndication in September 1984 with Alex Trebek as the second host. It followed the same basic format as the NBC version, with larger prize money and a futuristic set. With the exception of a 39-episode block of weekly shows placed into syndication near the en ...
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Hollywood Squares
''Hollywood Squares'' (originally ''The Hollywood Squares'') is an American game show in which two contestants compete in a game of tic-tac-toe to win cash and prizes. The show piloted on NBC in 1965 and the regular series debuted in 1966 on the same network. The board for the game is a 3 × 3 vertical stack of open-faced cubes, each occupied by a celebrity seated at a desk and facing the contestants. The stars are asked questions by the host and the contestants judge the truth of their answers to gain squares in the right pattern to win the game. Though ''Hollywood Squares'' was a legitimate game show, the game largely acted as the background for the show's comedy in the form of joke answers (commonly called "zingers" by the production staff), often given by the stars prior to their real answer. The show's writers usually supplied the jokes. In addition, the stars were given the questions' subjects and bluff (plausible, but incorrect) answers prior to the show. The show was scri ...
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