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GameNOW Issue18
''GameNOW'' (occasionally abbreviated to ''GN'') was a United States-based video game magazine that was published by Ziff-Davis from November 2001 to January 2004. A total of 27 issues were published. In addition to video game consoles like PlayStation 2, Xbox, GameCube, and Game Boy Advance, ''GameNOW'' also covered games for personal computers. History ''GameNOWs roots began in July 1994 when the popular magazine ''Electronic Gaming Monthly'' launched a spin-off magazine called '' EGM2''. ''EGM²'' was essentially "another EGM," only without a reviews section and a greater emphasis on import games. Starting in August 1998, ''EGM²'' became '' Expert Gamer'' (often abbreviated to ''XG''), and the magazine's focus shifted away from news and previews to strategy and tricks. Despite the different name, ''XG'' continued ''EGM²'''s numbering system. ''XG'' lasted for 39 issues until October 2001 (with the last issue being ''XG'' #88). The next month (November 2001), ''XG'' was rep ...
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GameNOW Issue18
''GameNOW'' (occasionally abbreviated to ''GN'') was a United States-based video game magazine that was published by Ziff-Davis from November 2001 to January 2004. A total of 27 issues were published. In addition to video game consoles like PlayStation 2, Xbox, GameCube, and Game Boy Advance, ''GameNOW'' also covered games for personal computers. History ''GameNOWs roots began in July 1994 when the popular magazine ''Electronic Gaming Monthly'' launched a spin-off magazine called '' EGM2''. ''EGM²'' was essentially "another EGM," only without a reviews section and a greater emphasis on import games. Starting in August 1998, ''EGM²'' became '' Expert Gamer'' (often abbreviated to ''XG''), and the magazine's focus shifted away from news and previews to strategy and tricks. Despite the different name, ''XG'' continued ''EGM²'''s numbering system. ''XG'' lasted for 39 issues until October 2001 (with the last issue being ''XG'' #88). The next month (November 2001), ''XG'' was rep ...
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Katana
A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the '' tachi'', it was used by samurai in feudal Japan and worn with the edge facing upward. Since the Muromachi period, many old '' tachi'' were cut from the root and shortened, and the blade at the root was crushed and converted into ''katana''. The specific term for ''katana'' in Japan is ''uchigatana'' (打刀) and the term ''katana'' (刀) often refers to single-edged swords from around the world. Etymology and loanwords The word ''katana'' first appears in Japanese in the '' Nihon Shoki'' of 720. The term is a compound of ''kata'' ("one side, one-sided") + ''na'' ("blade"), in contrast to the double-sided '' tsurugi''. See more at the Wiktionary entry. The ''katana'' belongs to the ''nihontō'' family of swords, and is distinguished by a blade length (''nagasa'') of more than 2 '' shaku'', approximately . ...
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Mario
is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creation. Depicted as a short, pudgy, Italian plumber who resides in the Mushroom Kingdom, his adventures generally center on rescuing Princess Peach from the Koopa villain Bowser. Mario has access to a variety of power-ups that give him different abilities. Mario's fraternal twin brother is Luigi. Mario first appeared as the player character of '' Donkey Kong'' (1981), a platform game. Miyamoto wanted to use Popeye as the protagonist, but when he could not achieve the licensing rights, he created Mario instead. Miyamoto expected the character to be unpopular and planned to use him for cameo appearances; originally called "Mr. Video", he was renamed to Mario after Mario Segale. Mario's clothing and characteristics were themed after ...
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Charles Martinet
Charles Martinet (, ; born September 17, 1955) is an American actor and voice actor, known for his portrayal of both Mario and Luigi in the ''Super Mario'' video game series since 1992. He is also the voice of other characters in the series such as Wario, Waluigi, Baby Mario, and Baby Luigi. Early life Martinet is of French descent and speaks fluent French and Spanish. His family moved to Barcelona when he was 12 years old, and later to Paris. He attended the American School of Paris and graduated in 1974. Martinet attended the University of California, Berkeley, where he originally intended to study international law. In his senior year he decided to discontinue his studies after a tutor told him to "regurgitate information he'd written in his book, chapter-by-chapter". A friend suggested to him to take acting classes to combat his fear of public speaking. His first role was a monologue from the '' Spoon River Anthology''. Eventually, Martinet earned an apprenticeship at ...
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Pokémon
(an abbreviation for in Japan) is a Japanese media franchise managed by The Pokémon Company, founded by Nintendo, Game Freak, and Creatures, the owners of the trademark and copyright of the franchise. In terms of what each of those companies do, Game Freak develop the main games; Creatures provides support through their Pokémon CG Studio which does 3D models for the pokémon in the games, as well as developing some spin-off titles, and producing the '' Pokémon Trading Card Game''; Nintendo was the original publisher of the series and since the 2000s, helps publishing the games in their consoles in overseas markets outside of Japan and The Pokémon Company is then jointly owned by them and is set up to deal with the licensing, production, publishing, marketing and deals across the world featuring Pokémon as a media franchise. The franchise was created by Satoshi Tajiri in 1996, and is centered around fictional creatures called " Pokémon". In ''Pokémon'', Poké ...
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Nintendo
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of '' Donkey Kong'' in 1981 and the Nintendo Entertainment System and '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', '' Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' Kirby'', ''Metroid'', '' Fire Emblem'', '' Animal Crossing'', '' Splatoon'', '' St ...
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Animal Crossing
is a social simulation video game series developed and published by Nintendo. The series was conceptualized and created by Katsuya Eguchi and Hisashi Nogami. In ''Animal Crossing'', the player character is a human who lives in a village inhabited by various anthropomorphic animals and can do various activities like fishing, bug catching, and fossil hunting. The series is notable for its open-ended gameplay and use of the video game console's internal clock and calendar to simulate real passage of time. Since its initial release in 2001, five ''Animal Crossing'' games have been released worldwide, one each for the Nintendo 64/ iQue Player (enhanced and reissued for the GameCube), Nintendo DS, Wii, Nintendo 3DS and Nintendo Switch. The series has been both critically and commercially successful and has sold over 72 million units worldwide. Three spin-off games have also been released: '' Animal Crossing: Happy Home Designer'' for Nintendo 3DS, '' Animal Crossing: Amiibo Festi ...
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Magic Pengel
''Magic Pengel: The Quest for Color'', known as in Japan, is a 2002 role-playing video game developed by Garakuda-Studio and Taito for the PlayStation 2, published by Agetec in North America. Studio Ghibli also collaborated with this game, with the musical composition by Zuntata. The game had a sequel in 2004 titled ''Graffiti Kingdom''. Gameplay Combining the collectible monsters genre (e.g., ''Pokémon'') with the interactive art genre (e.g., ''Mario Paint''), ''Magic Pengel'' is centered on the player, as a character able to manipulate a "Pengel" (which looks like a stylized fairy combined with a paintbrush) to create a creature, or "Doodle". Using the Pengel (pronounced "pen-jell") as a cursor, the player simply sketches out the limbs, body, and other features. Depending on the amount of magic ink expended, and the types of body parts, the creature will be given certain statistics and created. With the help of Zoe and Taro, the character trains and battles using custom-cre ...
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Shantae
''Shantae'' is a series of platform games developed by WayForward. The eponymous heroine of the series, a half-genie, was created by Erin Bozon, while the games were created from this character by her husband Matt Bozon. The series consists of five games: '' Shantae'' (2002), '' Shantae: Risky's Revenge'' (2010), '' Shantae and the Pirate's Curse'' (2014), '' Shantae: Half-Genie Hero'' (2016) and '' Shantae and the Seven Sirens'' (2019). Set in the fictional world of Sequin Land, the series follows Shantae, a half-genie who serves as the guardian of her hometown, Scuttle Town, and more generally Sequin Land as a whole, protecting it from various threats, which generally involve to some extent her nemesis, the pirate Risky Boots. The setting displays oriental-inspired aesthetics with fantasy, dark fantasy and steampunk elements. All games involve collecting new powers and items, which vary from game to game, to strengthen Shantae and unlock access to new areas. Although released ...
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Perfect Dark Zero
''Perfect Dark Zero'' is a first-person shooter developed by Rare and published by Microsoft Game Studios. It was released as a launch title for the Xbox 360 video game console in 2005. The game is part of the ''Perfect Dark'' series and a prequel to the original ''Perfect Dark''. The story of the game follows Joanna Dark, a bounty hunter working with her father and a computer hacker, as she joins the Carrington Institute agency to prevent a rival corporation from gaining possession of an ancient artefact which endows individuals with superhuman powers. ''Perfect Dark Zero'' features a campaign mode consisting of 14 missions that can be played solo or co-operatively, and a multiplayer mode where a maximum of 32 players can compete against each other in numerous types of deathmatch and objective-based games. Both the co-operative and multiplayer modes support split screen, system link, and the Xbox Live online service. The game was under development for five years and was ...
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Joanna Dark
Joanna Dark is a fictional character and the main protagonist of the ''Perfect Dark'' video game series. She debuted in the Nintendo 64 first-person shooter ''Perfect Dark'' and is a player character in all the games of the series. Outside of video games, Joanna appears as the lead character in all the ''Perfect Dark'' novels and comic books. Joanna is an operative for the fictional Carrington Institute, where she was given the code name "Perfect Dark" in honor of her flawless performance in training tests. Joanna Dark was originally devised by video game designer Martin Hollis, who found inspiration in a number of fictional heroines such as FBI agent Dana Scully from television series ''The X-Files'', and the eponymous femme fatale of the film '' La Femme Nikita'', among others. Her ''Perfect Dark Zero'' model was redesigned by manga artist Wil Overton. Joanna Dark is among Rare's most well known characters and has been featured in several "top lists" by the gaming media. C ...
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