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Firaxis
Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K label. Firaxis Games is best known for developing the ''Civilization'' and ''XCOM'' series, as well as many other games bearing Meier's name. History Firaxis Software was founded on May 1, 1996, by Sid Meier, Brian Reynolds and Jeff Briggs, three video game designers formerly employed by MicroProse, a video game venture founded by Meier and partner Bill Stealey in 1982. The name "Firaxis", a portmanteau of "fiery" and "axis", was derived from the name of a piece of music created by Briggs. Briggs explained that they decided to stay in the Baltimore area, rather than moving to Silicon Valley, because it was "just a great place to be". Un ...
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Firaxis Games Headquarters
Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds (game designer), Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K (company), 2K label. Firaxis Games is best known for developing the ''Civilization (series), Civilization'' and ''XCOM'' series, as well as many other games bearing Meier's name. History Firaxis Software was founded on May 1, 1996, by Sid Meier, Brian Reynolds (game designer), Brian Reynolds and Jeff Briggs, three video game designers formerly employed by MicroProse, a video game venture founded by Meier and partner Bill Stealey in 1982. The name "Firaxis", a portmanteau of "fiery" and "axis", was derived from the name of a piece of music created by Briggs. Briggs explained that they decided to stay in the Ba ...
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Sid Meier's Alpha Centauri
''Sid Meier's Alpha Centauri'' is a 4X video game, considered a spiritual sequel to the ''Civilization'' series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists. Sid Meier, designer of ''Civilization'', and Brian Reynolds, designer of '' Civilization II'', developed ''Alpha Centauri'' after they left MicroProse to join with Jeff Briggs in creating a new video game developer: Firaxis Games. Electronic Arts released both ''Alpha Centauri'' and its expansion, ''Sid Meier's Alien Crossfire'', in 1999. The following year, Aspyr Media ported both titles to Classic Mac OS while Loki Software ported them to Linux. ''Alpha Centauri'' features improvements on ''Civilization II''s game engine, including simultaneous multiplay, social engineering, clima ...
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List Of Games By Firaxis Games
Firaxis Games is an American video game developer based in Sparks, Maryland. It was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds as Firaxis Software, following their departure from MicroProse, which Meier had co-founded. The company was renamed to Firaxis Games in July 1997 prior to releasing any titles. It produced seven games primarily for Microsoft Windows personal computers over the next nine years through multiple publishers; these games include wargames such as their first title, ''Sid Meier's Gettysburg!'' (1997), and 4X turn-based strategy games, all with the prefix "Sid Meier's" in their official titles. Three of the games were part of the company's flagship ''Civilization'' series of 4X games, which was originally begun by Meier at MicroProse. In November 2004, Take-Two Interactive purchased the publishing rights to the series from then-rights holder Infogrames, and a year later in November 2005, after the release of ''Civilization IV'', acquired Fira ...
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Civilization (series)
''Civilization'' is a series of turn-based strategy video games, first released in 1991. Sid Meier developed the first game in the series and has had creative input for most of the rest, and his name is usually included in the formal title of these games, such as ''Sid Meier's Civilization VI''. There are six main games in the series, a number of expansion packs and spin-off games, as well as board games inspired by the video game series. The series is considered a formative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate". All titles in the series share similar gameplay, centered on building a civilization on a macro-scale from prehistory up to the near future. Each turn allows the player to move their units on the map, build or improve new cities and units, and initiate negotiations with the human or Artificial intelligence, computer-controlled players. The player will also choose technologies to research. ...
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Sid Meier
Sidney K. Meier ( ; born February 24, 1954) is a Canadian-American programmer, designer, and producer of several strategy video games and simulation video games, including the ''Civilization'' series. Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame. Early life and education Meier was born in Sarnia, Ontario, Canada, to parents of Dutch and Swiss descent, giving him both Canadian and Swiss citizenship. A few years later, the family moved to Michigan, US, where Meier was raised. He studied history and computer science, graduating with a degree in computer science from the University of Michigan in 1975. Career Following college, Meier worked in developing cash register systems for department stores. During this period ...
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XCOM
''XCOM'' (originally called ''X-COM'') is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began with the strategy video game '' X-COM: UFO Defense'' created by Julian Gollop's Mythos Games and MicroProse in 1994. The original lineup by MicroProse included six published and at least two canceled games, as well as two novels. The ''X-COM'' series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes. A reboot series was published by 2K Games, beginning with the strategy video game '' XCOM: Enemy Unknown'', developed by Firaxis Games and released in 2012 to critical and commercial success. It was followed by the prequel '' The Bureau: XCOM Declassified'' and the sequels ''XCOM 2'' and '' XCOM: Chimera Squad''. Games Original ''X-COM'' ...
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Jeff Briggs
Jeffery L. Briggs (born March 10, 1957) is the American founder and former President and CEO of Firaxis Games, a video game developer based in Hunt Valley, Maryland, United States. He was previously a game designer at MicroProse but left that company in 1996 along with Sid Meier and Brian Reynolds to form Firaxis Games. Career Briggs holds a Doctorate in Musical Composition and Theory from the University of Illinois. Briggs' composition teachers included Samuel Adler, Warren Benson, Joseph Schwantner, Donald Freund, and John Melby. His career began in New York City where he composed music for various events, including dance and theater groups. He took a job as game editor and designer at West End Games where he worked until 1987. He then joined MicroProse Software, where he served as designer, writer, composer and producer, becoming the company's Executive Producer and, finally, its Director of Product Development. Briggs's music first appeared in a 1989 MicroProse release '' ...
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Sid Meier's Gettysburg!
''Sid Meier's Gettysburg!'' is a 1997 real-time strategy, real-time Wargame (video games), wargame developed by Firaxis Games and published by Electronic Arts. It was designed by Sid Meier, and followed by ''Sid Meier's Antietam!'' in 1999. Gameplay The game allows the player to control either the Confederate States of America, Confederate or Union (American Civil War), Union troops during the Battle of Gettysburg in the American Civil War. It can be played as single scenarios, or as a campaign of linked scenarios, either recounting the original history or exploring alternative possibilities. Online play There was a large online following when the game was being hosted on MPlayer.com, Mplayer (a multi-player game network bought by GameSpy industries). After moving to GameSpy, the game dwindled in popularity for online players. At the pinnacle of online play, there were many Clan (video gaming), groups of players. A competitive ladder (league) was also a fixture of this time, where ...
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Brian Reynolds (game Designer)
Brian Reynolds (born 1967) is an American videogame designer who is currently president of Firaxis Games. Reynolds has designed at SecretNewCo, Zynga, Big Huge Games and MicroProse and has been chairman of the International Game Developers Association. He has played a major part in designing a number of multi-million selling games including '' Civilization II'', ''Rise of Nations'', ''Sid Meier's Alpha Centauri'', and '' FrontierVille''. He has also founded or co-founded three game companies, SecretNewCo, Big Huge Games, and Firaxis Games. Early life Reynolds made his first game sale with Quest 1 to '' SoftSide'' magazine, its August 1981 cover feature. He was a gamer in high school, and a SysOp on Randolph School's (Huntsville, Alabama) PDP-11 mainframe computer. A 1990 graduate of the University of the South, Reynolds briefly pursued graduate studies in Philosophy at the University of California, Berkeley. Career Reynolds initiated his game career with MicroProse where he ...
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2K (company)
2K is an American video game publisher based in Novato, California. 2K was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same month. Originally based in New York City, it moved to Novato in 2007. A third label, 2K Play, was added in September 2007. 2K is governed by David Ismailer as president and Phil Dixon as COO. A motion capture studio for 2K is based in Petaluma, California. History On January 24, 2005, Take-Two Interactive announced that it had acquired Visual Concepts, including its Kush Games subsidiary and the intellectual property of the ''2K'' sports-game series, from Sega for  million. The following day Take-Two Interactive established the 2K publishing label, consisting of the sub-labels 2K Games and 2K Sports, with the latter focusing on sports games. Several of Take-Two Interactive's development studios—Visual Concepts, Kush Games, Indie ...
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MicroProse
MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilization'' and ''X-COM'' series. Most of their internally developed titles were vehicle simulation game, vehicle simulation and strategy video game, strategy games. In 1993, the company lost most of its UK-based personnel and became a subsidiary of Spectrum HoloByte. Subsequent cuts and corporate policies led to Sid Meier, Jeff Briggs and Brian Reynolds (game designer), Brian Reynolds leaving and forming Firaxis Games in 1996, as MicroProse closed its ex-Simtex development studio in Austin, Texas. In 1998, following an unsuccessful buyout attempt by GT Interactive, the struggling MicroProse (Spectrum HoloByte) became a wholly owned subsidiary of Hasbro Interactive and its development studios in Alameda, California and Chapel Hill, North Carolina ...
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Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two created the Private Division label to support publishing from independent developers and more recently announced a new internal studio for the label called Intercept Games. The company also formed Ghost Story Games which was a former 2K studio under the name Irrational Games. The company acquired the developers Socialpoint, Playdots and Nordeus to establish itself in the mobile game market. The company also owns 50% of professional esports organization NBA 2K League. Take-Two's combined portfolio includes franchises such as ''BioShock'', ''Borderlands'', ''Grand Theft Auto'', ''NBA 2K'', and ''Red Dead'' among others. As of March 2018, it is the third-largest publicly traded game company in the Americas an ...
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