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Family BASIC
is a consumer product for programming on the Nintendo Family Computer, the Japanese equivalent to the Nintendo Entertainment System. ''Family BASIC'' was launched on June 21, 1984 to consumers in Japan by Nintendo, in cooperation with Hudson Soft and Sharp Corporation. A second version titled ''Family BASIC V3'' was released on February 21, 1985, with greater memory and new features. Overview The first edition of the ''Family BASIC'' application cartridge is bundled with a computer style keyboard and instructional textbook, and requires a cassette tape recorder to save user-generated BASIC programs. Programs can be saved using any cassette tape drive, such as the Famicom Data Recorder. ''Family BASIC'' was not designed to be compatible with floppy disk storage on the Famicom Disk System and the Disk System's RAM adapter requires the use of the Famicom's cartridge slot, which prevents using the slot for the ''Family BASIC'' cartridge. ''Family BASIC'' includes a dialect of the B ...
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Nintendo
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of '' Donkey Kong'' in 1981 and the Nintendo Entertainment System and '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', '' Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' Kirby'', ''Metroid'', '' Fire Emblem'', '' Animal Crossing'', '' Splatoon'', '' St ...
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Integer BASIC
Integer BASIC is a BASIC interpreter written by Steve Wozniak for the Apple I and Apple II computers. Originally available on cassette for the Apple I in 1976, then included in ROM on the Apple II from its release in 1977, it was the first version of BASIC used by many early home computer owners. The only numeric data type was the integer; floating-point numbers were not supported. Using integers allowed numbers to be stored in a much more compact 16-bit format that could be more rapidly read and processed than the 32- or 40-bit floating-point formats found in most BASICs of the era. This made it so fast that Bill Gates complained when it outperformed Microsoft BASIC in benchmarks. However, this also limited its applicability as a general-purpose language. Another difference with other BASICs of the era is that Integer BASIC treated strings as arrays of characters, similar to the system in C or Fortran 77. Substrings were accessed using array slicing rather than string fu ...
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BASIC Interpreters
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn. In addition to the program language, Kemeny and Kurtz developed the Dartmouth Time Sharing System (DTSS), which allowed multiple users to edit and run BASIC programs simultaneously on remote terminals. This general model became very popular on minicomputer systems like the PDP-11 and Data General Nova in the late 1960s and early 1970s. Hewlett-Packard produced an entire computer line for this method of operation, introducing the HP2000 series in the late 1960s and continuing sales into the 1980s. Many early video games trace their ...
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Mario Video Games
Mario, who serves as Nintendo's mascot, is a fictional character created by game designer Shigeru Miyamoto and voiced by Charles Martinet. This is a list of video games where the character Mario plays a part, either as the protagonist, antagonist, supporting character, as part of an ensemble cast, as a cameo, or in a game within a game. It does not include mere references to the character, such as the portraits of Mario found in '' The Legend of Zelda: A Link to the Past'' or '' The Legend of Zelda: Ocarina of Time''. The year indicated is the year the game was first released, most commonly in Japan; games have sometimes released years later in other regions of the world. The list includes ports, remakes and compilations, but not Virtual Console releases. List See also * List of ''Mario'' franchise characters References * External linksA list of games on the Super Mario Wiki {{DEFAULTSORT:Mario video games Video games Video games, also known as computer ...
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Game Developer (magazine)
''Game Developer'' was a magazine for video game creators, originally started in March 1994 by Miller Freeman, Inc as quarterly, later bimonthly, and finally monthly. In each issue, industry leaders and experts shared technical solutions, reviewed new game development tools, and discussed strategies for creating innovative, successful video games. Monthly postmortems dissected the industry's leading games, from AAA console to social and mobile games and beyond, and columns gave insight into deeper development practices from across all disciplines, from design, to programming, to art, to business, and audio. It was closed in 2013 as part of a restructuring at parent company UBM Tech (part of UBM plc) that included the closing of all print publications owned by that company. Contents The magazine contained articles on professional game development topics relating to game programming, art, audio, quality control, design, and production. Monthly columns from industry veterans offe ...
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Mendel Palace
''Mendel Palace'' is a 1989 puzzle video game developed by Game Freak. It was published in Japan by Namco and in North America by Hudson Soft. ''Mendel Palace'' is the debut game of Satoshi Tajiri and his company Game Freak. This success inspired him to create the ''Pokémon'' series. Plot The player's character must save his girlfriend, who was kidnapped by a young girl. The backstory differs slightly between the Japanese and American versions, although the in-game presentation is the same regardless. In the American version, the player's character is named Bon-Bon and the girl he must rescue is a Princess named Candy, who is trapped in her own dream. In the Japanese version, the main character is named Carton and the girl he must rescue is merely his own girlfriend, Jenny, who has been kidnapped by Carton's younger sister Quinty (the titular character in the Japanese version), who is jealous of the attention that Jenny gets. Gameplay The game can be played by a single player, or ...
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Game Freak
is a Japanese video game developer, best known as the primary developer of the mainline ''Pokémon'' series of role-playing video games published by Nintendo and The Pokémon Company. History Predating the video game company, ''Game Freak'' was a self-published video game magazine created by Satoshi Tajiri and Ken Sugimori in the 1980s. The first issue was published in 1983 by Tajiri. Sugimori would join the magazine at a later date as an illustrator after finding the magazine in a shop and liking it. Tajiri also used "Game Freak" as his pen name when he wrote as a freelance writer to publications such as ''Family Computer Magazine'' and ''Famicom Tsūshin''. On April 26, 1989, Tajiri, Sugimori and Junichi Masuda started a video game development company with the same name. One of Game Freak's first games was the Nintendo Entertainment System action and puzzle game ''Quinty'', which was released in North America as '' Mendel Palace''. Its most popular series, ''Pokémon''� ...
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Pokémon (video Game Series)
is a series of video games developed by Game Freak and published by Nintendo and The Pokémon Company under the ''Pokémon'' media franchise. It was created by Satoshi Tajiri with assistance from Ken Sugimori, the first games, ''Pocket Monsters Red and Green'', were released in 1996 in Japan for the Game Boy, later released outside of Japan as ''Pokémon Red and Blue''. The main series of role-playing video games (RPGs), referred as the "core series" by their developers, have continued on each generation of Nintendo's handhelds. The most recently released core series game, '' Pokémon Scarlet and Violet,'' was released on November 18, 2022, for the Nintendo Switch. In terms of what each company does, Game Freak develop the main games; Creatures provides support through their Pokémon CG Studio which does 3D models for the pokémon in the games, as well as developing some spin-off titles; Nintendo was the original publisher of the series and since the 2000s, helps The Poké ...
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Satoshi Tajiri
is a Japanese video game designer and director best known for being the creator of the ''Pokémon'' franchise and one of the founders, and president of video game developer Game Freak. A fan of arcade games, Tajiri wrote for and edited his own video gaming fanzine ''Game Freak'' with Ken Sugimori, before evolving it into a development company of the same name. Tajiri claims that the joining of two Game Boys via a link cable inspired him to create a game which embodied the collection and companionship of his childhood hobby, insect collecting. The game, which became '' Pokémon Red'' and '' Pokémon Green'', took six years to complete and went on to spark a multibillion-dollar franchise which reinvigorated Nintendo's handheld gaming scene. Tajiri continued to work as director for the ''Pokémon'' series until the development of ''Pokémon Ruby'' and ''Sapphire'', when he changed his role to executive producer, which he holds to this day. Tajiri has also worked for other Gam ...
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Cho Ren Sha 68K
is a 1995 vertically scrolling dōjin shoot 'em up video game developed and originally published by Koichi "Famibe No Yosshin" Yoshida at Comiket for the X68000. Taking place in a ring structure, players take control of the Zanki space fighter craft to fight against an assortment of enemies and bosses. ''Cho Ren Sha 68K'' was first made for the X68000 due to its popularity in the dōjin and freeware development scenes, being influenced by several shoot 'em up games in arcades that also played part with its design process. The game was later ported to Microsoft Windows in 2001, featuring various changes compared to its original release. The title was met with mostly positive reception from reviewers for its presentation, graphics, music and gameplay; criticism was geared towards various design choices but has since gained a cult following, serving as an influence for '' ZeroRanger'' (2018). Gameplay ''Cho Ren Sha 68K'' is a vertically scrolling shoot 'em up game in which ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as '' The Games Factory'' and '' The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's origina ...
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Wired (magazine)
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Francisco, California, and has been in publication since March/April 1993. Several spin-offs have been launched, including '' Wired UK'', ''Wired Italia'', ''Wired Japan'', and ''Wired Germany''. From its beginning, the strongest influence on the magazine's editorial outlook came from founding editor and publisher Louis Rossetto. With founding creative director John Plunkett, Rossetto in 1991 assembled a 12-page prototype, nearly all of whose ideas were realized in the magazine's first several issues. In its earliest colophons, ''Wired'' credited Canadian media theorist Marshall McLuhan as its "patron saint". ''Wired'' went on to chronicle the evolution of digital technology and its impact on society. ''Wired'' quickly became recognized ...
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