Fraunhofer FDK AAC
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Fraunhofer FDK AAC
Fraunhofer FDK AAC is an open-source library for encoding and decoding digital audio in the Advanced Audio Coding (AAC) format. Fraunhofer IIS, developed this library for Android 4.1. It supports several Audio Object Types including MPEG-2 and MPEG-4 AAC LC, HE-AAC (AAC LC + SBR), HE-AACv2 (LC + SBR + PS) as well AAC-LD (low delay) and AAC-ELD (enhanced low delay) for real-time communication. The encoding library supports sample rates up to 96 kHz and up to eight channels (7.1 surround). Operation The Android-targeted implementation of the Fraunhofer AAC encoder uses fixed-point math and is optimized for encoding on embedded devices/mobile phones. The library is currently limited to 16-bit PCM input. Other versions of the Fraunhofer encoder, like the one included in Winamp, are optimized for encoding music on desktop-class processors. Those versions of the encoder, however, are not open-source and require a commercial license. Version 2 of the library, introduced wi ...
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Fraunhofer IIS
The Fraunhofer Society (german: Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V., lit=Fraunhofer Society for the Advancement of Applied Research) is a German research organization with 76institutes spread throughout Germany, each focusing on different fields of applied science (as opposed to the Max Planck Society, which works primarily on basic science). With some 29,000 employees, mainly scientists and engineers, and with an annual research budget of about €2.8billion, it is the biggest organization for applied research and development services in Europe. Some basic funding for the Fraunhofer Society is provided by the state (the German public, through the federal government together with the states or ''Länder'', "owns" the Fraunhofer Society), but more than 70% of the funding is earned through contract work, either for government-sponsored projects or from industry. It is named after Joseph von Fraunhofer who, as a scientist, an engineer, and an entr ...
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Surround Sound
Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener ( surround channels). Its first application was in movie theaters. Prior to surround sound, theater sound systems commonly had three ''screen channels'' of sound that played from three loudspeakers (left, center, and right) located in front of the audience. Surround sound adds one or more channels from loudspeakers to the side or behind the listener that are able to create the sensation of sound coming from any horizontal direction (at ground level) around the listener. The technique enhances the perception of sound spatialization by exploiting sound localization: a listener's ability to identify the location or origin of a detected sound in direction and distance. This is achieved by using multiple discrete audio channels routed to an array of loudspeakers. Surround sound typically has a listener location ( sweet sp ...
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Fedora Project
The Fedora Project is an independent project to co-ordinate the development of Fedora Linux, a Linux-based operating system, operating with the vision of "''a world where everyone benefits from free and open source software built by inclusive, welcoming, and open-minded communities.''" The project's mission statement is to create "''an innovative platform for hardware, clouds, and containers that enables software developers and community members to build tailored solutions for their users''". The project also oversees Extra Packages for Enterprise Linux, a special interest group which maintains the eponymous packages. The project was founded in 2003 as a result of a merger between the Red Hat Linux (RHL) and Fedora Linux projects. It is sponsored by Red Hat (an IBM subsidiary) primarily, but its employees make up only 35% of project contributors, and most of the over 2,000 contributors are unaffiliated members of the community. History The Fedora Project was founded in Novemb ...
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Debian
Debian (), also known as Debian GNU/Linux, is a Linux distribution composed of free and open-source software, developed by the community-supported Debian Project, which was established by Ian Murdock on August 16, 1993. The first version of Debian (0.01) was released on September 15, 1993, and its first stable version (1.1) was released on June 17, 1996. The Debian Stable branch is the most popular edition for personal computers and servers. Debian is also the basis for many other distributions, most notably Ubuntu. Debian is one of the oldest operating systems based on the Linux kernel. The project is coordinated over the Internet by a team of volunteers guided by the Debian Project Leader and three foundational documents: the Debian Social Contract, the Debian Constitution, and the Debian Free Software Guidelines. New distributions are updated continually, and the next candidate is released after a time-based freeze. Since its founding, Debian has been developed openly ...
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Unified Speech And Audio Coding
Unified Speech and Audio Coding (USAC) is an audio compression format and codec for both music and speech or any mix of speech and audio using very low bit rates between 12 and 64 kbit/s. It was developed by Moving Picture Experts Group (MPEG) and was published as an international standard ISO/IEC 23003-3 (a.k.a. MPEG-D Part 3) and also as an MPEG-4 Audio Object Type in ISO/IEC 14496-3:2009/Amd 3 in 2012. It uses time-domain linear prediction and residual coding tools (ACELP-like techniques) for speech signal segments and transform coding tools (MDCT-based techniques) for music signal segments and it is able to switch between the tool sets dynamically in a signal-responsive manner. It is being developed with the aim of a single, unified coder with performance that equals or surpasses that of dedicated speech coders and dedicated music coders over a broad range of bitrates. Enhanced variations of the MPEG-4 Spectral Band Replication (SBR) and MPEG-D MPEG Surround parametric c ...
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High-Efficiency Advanced Audio Coding
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals. HE-AAC is used in digital radio standards like HD Radio, DAB+ and Digital Radio Mondiale. History The progenitor of HE-AAC was developed by Coding Technologies by combining MPEG-2 AAC-LC with a proprietary mechanism for spectral band replication (SBR), to be used by XM Radio for their satellite radio service. Subsequently, Coding Technologies submitted their SBR mechanism to MPEG as a basis of ...
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Libav
Libav is an abandoned free software project, forked from FFmpeg in 2011, that contains libraries and programs for handling multimedia data. History Fork from FFmpeg The Libav project was a fork of the FFmpeg project. It was announced on March 13, 2011 by a group of FFmpeg developers. The event was related to an issue in project management and different goals: FFmpeg supporters wanted to keep development velocity in favour of more features, while Libav supporters and developers wanted to improve the state of the code and take the time to design better APIs. The maintainer of the FFmpeg packages for Debian and Ubuntu, being one of the group of developers who forked FFmpeg, switched the packages to this fork in 2011. Hence, most software on these systems that depended on FFmpeg automatically switched to Libav. On July 8, 2015, Debian announced it would return to FFmpeg for various, technical reasons. Several arguments justified this step. Firstly, FFmpeg had a better record ...
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FFmpeg
FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing of video and audio files. It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects and standards compliance (SMPTE, ITU). FFmpeg also includes other tools: ffplay, a simple media player and ffprobe, a command-line tool to display media information. Among included libraries are libavcodec, an audio/video codec library used by many commercial and free software products, libavformat (Lavf), an audio/video container mux and demux library, and libavfilter, a library for enhancing and editing filters through a Gstreamer-like filtergraph. FFmpeg is part of the workflow of many other software projects, and its libraries are a core part of software media players such as VLC, an ...
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Variable Bitrate
Variable bitrate (VBR) is a term used in telecommunications and computing that relates to the bitrate used in sound or video encoding. As opposed to constant bitrate (CBR), VBR files vary the amount of output data per time segment. VBR allows a higher bitrate (and therefore more storage space) to be allocated to the more complex segments of media files while less space is allocated to less complex segments. The average of these rates can be calculated to produce an average bitrate for the file. MP3, WMA and AAC audio files can optionally be encoded in VBR, while Opus and Vorbis are encoded in VBR by default. Variable bit rate encoding is also commonly used on MPEG-2 video, MPEG-4 Part 2 video (Xvid, DivX, etc.), MPEG-4 Part 10/H.264 video, Theora, Dirac and other video compression formats. Additionally, variable rate encoding is inherent in lossless compression schemes such as FLAC and Apple Lossless. Advantages and disadvantages of VBR The advantages of VBR are that it pr ...
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Low-pass Filter
A low-pass filter is a filter that passes signals with a frequency lower than a selected cutoff frequency and attenuates signals with frequencies higher than the cutoff frequency. The exact frequency response of the filter depends on the filter design. The filter is sometimes called a high-cut filter, or treble-cut filter in audio applications. A low-pass filter is the complement of a high-pass filter. In optics, high-pass and low-pass may have different meanings, depending on whether referring to frequency or wavelength of light, since these variables are inversely related. High-pass frequency filters would act as low-pass wavelength filters, and vice versa. For this reason it is a good practice to refer to wavelength filters as ''short-pass'' and ''long-pass'' to avoid confusion, which would correspond to ''high-pass'' and ''low-pass'' frequencies. Low-pass filters exist in many different forms, including electronic circuits such as a hiss filter used in audio, anti-aliasing fil ...
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HTTP Live Streaming
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers. As of 2019, an annual video industry survey has consistently found it to be the most popular streaming format. HLS resembles MPEG-DASH in that it works by breaking the overall stream into a sequence of small HTTP-based file downloads, each downloading one short chunk of an overall potentially unbounded transport stream. A list of available streams, encoded at different bit rates, is sent to the client using an extended M3U playlist. Based on standard HTTP transactions, HTTP Live Streaming can traverse any firewall or proxy server that lets through standard HTTP traffic, unlike UDP-based protocols such as RTP. This also allows content to be offered from conventional HTTP servers and delivered over widely available ...
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MPEG-DASH
Dynamic Adaptive Streaming over HTTP (DASH), also known as MPEG-DASH, is an adaptive bitrate streaming technique that enables high quality streaming of media content over the Internet delivered from conventional HTTP web servers. Similar to Apple's HTTP Live Streaming (HLS) solution, MPEG-DASH works by breaking the content into a sequence of small segments, which are served over HTTP. An early HTTP web server based streaming system called SProxy was developed and deployed in the Hewlett Packard Laboratories in 2006. It showed how to use HTTP range requests to break the content into small segments. SProxy shows the effectiveness of segment based streaming, gaining best Internet penetration due to the wide deployment of firewalls, and reducing the unnecessary traffic transmission if a user chooses to terminate the streaming session earlier before reaching the end. Each segment contains a short interval of playback time of content that is potentially many hours in duration, such as a ...
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