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Flashgal
is a side-scrolling beat 'em up action game developed by Kyugo and released for arcades in 1985, by Sega in Japan and Romstar in North America. The game has a mixture of unarmed fighting and shooting gameplay. Information The game was released in the year of 1985 as a side-scrolling action game with a mixture of beat 'em up and platform gameplay. Flashgal has a horizontal orientation with a standard resolution. It also is a color game. It allows a multiplayer of two players to play at once. It includes an 8 way joystick. The sound is amplified mono with one channel. It stands upright and vertical for the cabinet style. Flashgal is controlled by the player who controls when she kicks, punches, and jumps to move through the various levels. According to ''Retro Gamer'', the game is a superhero beat 'em up that "takes a lot of its inspiration from" '' Kung-Fu Master'' (1984). It is a single-plane brawler that distinguishes its gameplay with the use of auto-scrolling. It also has a ...
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Kung-Fu Master (video Game)
''Kung-Fu Master'', known as in Japan, is a side-scrolling beat 'em up game developed by Irem as an arcade game in 1984, and distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is loosely adapted from the Jackie Chan and Sammo Hung film '' Wheels on Meals'' (1984), called ''Spartan X'' in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film ''Game of Death'' (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter ''Moon Patrol'' (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the ''Spartan X'' license. The player controls Thomas, the titular Kung-Fu Master, as he fights his way through the five levels of the Devil's Temple to rescue his girlfriend Sylvia from the crime boss Mr. ...
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Beat 'em Up
The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's '' Kung-Fu Master'', which was based on Hong Kong martial arts films. 1986's ''Nekketsu Kōha Kunio-kun'' introduc ...
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My Hero (video Game)
''My Hero'', known as in Japan, is a side-scrolling beat 'em up game released by Sega for arcades in 1985 and for the Master System on January 1, 1986. It was designed by Kotaro Hayashida. The gameplay format is similar to Irem's '' Kung-Fu Master'', released in 1984. In contrast to earlier martial arts games, ''My Hero'' departs from a more traditional martial arts setting, instead taking place in a contemporary urban city environment with street gangs, like later beat 'em ups such as ''Renegade'' (1986) and ''Double Dragon'' (1987). Gameplay The arcade version consists of three different levels, each continuing in an endless loop until the player runs out of lives. It starts out with the player character (named Takeshi in Japan, and Steven according to the European arcade flyer) on a city street watching as a street thug runs off with his girlfriend (named Remy, also according to the arcade flyer, Mari in Japan). As he pursues him, he must fight off gangs of other various ...
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Romstar
Romstar Inc. was a video game distribution company based in Torrance, California that started operations in 1984. They originally started as the first American distribution arm for SNK (before SNK of America was founded in 1987). They were known for licensing arcade games from major makers for distribution. Among Romstar's clients include Taito, Capcom, SNK, Toaplan, and Seta. They also made games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, and Game Boy. The ultimate fate of the company is not known. Games continued to be released using the Romstar name until at least 1994 (Goofy Hoops). It is also partnered with Capcom in 1993 to form Game Star (a.k.a. GameStar Inc.), an electromechanical factory in Arlington Heights, Illinois that Romstar had a 30% stake in. In 1995, Capcom would later fully take over Game Star to form Capcom Coin-Op, a pinball manufacturer. The key personnel of Romstar, Takahito Yasuki, Ron Czerny, and Darryl Williams, later ...
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Beat 'em Up
The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's '' Kung-Fu Master'', which was based on Hong Kong martial arts films. 1986's ''Nekketsu Kōha Kunio-kun'' introduc ...
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Romstar Games
Romstar Inc. was a video game distribution company based in Torrance, California that started operations in 1984. They originally started as the first American distribution arm for SNK Playmore, SNK (before SNK of America was founded in 1987). They were known for licensing arcade games from major makers for distribution. Among Romstar's clients include Taito Corporation, Taito, Capcom, SNK, Toaplan, and SETA Corporation, Seta. They also made games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, and Game Boy. The ultimate fate of the company is not known. Games continued to be released using the Romstar name until at least 1994 (Goofy Hoops). It is also partnered with Capcom in 1993 to form Game Star (a.k.a. GameStar Inc.), an electromechanical factory in Arlington Heights, Illinois that Romstar had a 30% stake in. In 1995, Capcom would later fully take over Game Star to form Capcom Coin-Op, a pinball manufacturer. The key personnel of Romstar, Takah ...
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Scrolling Shooters
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoo ...
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Sega Arcade Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega ...
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Scrolling
In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text or pictures but moves ( pans or tilts) the user's view across what is apparently a larger image that is not wholly seen. A common television and movie special effect is to scroll credits, while leaving the background stationary. Scrolling may take place completely without user intervention (as in film credits) or, on an interactive device, be triggered by touchscreen or a keypress and continue without further intervention until a further user action, or be entirely controlled by input devices. Scrolling may take place in discrete increments (perhaps one or a few lines of text at a time), or continuously (smooth scrolling). Frame rate is the speed at which an entire image is redisplayed. It is related to scrolling in that changes to text a ...
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1985 Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung Fu'', along with new titles such as ''Commando'', ''Duck Hunt'', '' Gauntlet'', ''Ghosts 'n Goblins'', ''Gradius'', ''Hang-On'', ''Space Harrier'' and ''The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In the United States, annual home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade game industry began recovering in 1985. Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games on the bi-weekly '' Game Machine'' charts in 1985. United Kingdom and United States In the Un ...
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Run And Gun Games
Run(s) or RUN may refer to: Places * Run (island), one of the Banda Islands in Indonesia * Run (stream), a stream in the Dutch province of North Brabant People * Run (rapper), Joseph Simmons, now known as "Reverend Run", from the hip-hop group Run–DMC * Giacomo Bufarini, known as RUN, Italian artist based in London, UK Arts, entertainment, and media Films * ''Run'' (1991 film), an American action thriller film * ''Run'', a 1994 Hong Kong film featuring Leon Lai * ''Run'' (2002 film), an Indian Tamil film directed by N. Linguswamy starring Madhavan * ''Run'' (2004 film), an Indian film, a Hindi remake of the Tamil film * ''Run'', a 2009 Croatian film directed by Nevio Marasović * ''Run'', a 2013 film featuring William Moseley * '' The Run (2013 film)'', Malaysian film also known by it Malay-language title '' Lari'' * ''Run'' (2014 film), a French-Ivorian film * ''Run'' (2016 film), an Indian Telugu film * ''The Run'' (film), a 2017 Australian-Indian documentary * ''Ru ...
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