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Romstar
Romstar Inc. was a video game distribution company based in Torrance, California that started operations in 1984. They originally started as the first American distribution arm for SNK (before SNK of America was founded in 1987). They were known for licensing arcade games from major makers for distribution. Among Romstar's clients include Taito, Capcom, SNK, Toaplan, and Seta. They also made games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, and Game Boy. The ultimate fate of the company is not known. Games continued to be released using the Romstar name until at least 1994 (Goofy Hoops). It is also partnered with Capcom in 1993 to form Game Star (a.k.a. GameStar Inc.), an electromechanical factory in Arlington Heights, Illinois that Romstar had a 30% stake in. In 1995, Capcom would later fully take over Game Star to form Capcom Coin-Op, a pinball manufacturer. The key personnel of Romstar, Takahito Yasuki, Ron Czerny, and Darryl Williams, later ...
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Toaplan
was a Japanese video game developer based in Tokyo responsible for the creation of a wide array of Shoot 'em up#Scrolling shooters, scrolling shooters and other arcade games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux employees, who wanted to make games, after both companies declared bankruptcy. Their first shoot 'em up game, ''Tiger-Heli'' (1985) on arcades, was a success and helped establish Toaplan as a leading producer of shooting games throughout the 1980s and 1990s that would continue to characterize their output. Though initially exclusive to arcades, they expanded with the Sega Genesis in 1990. The company ceased development of shoot 'em up projects before declaring bankruptcy in 1994. Several offshoot developers such as Tamsoft, Eighting, Cave (company), CAVE, Gazelle (software company), Gazelle, and Takumi Corporation were formed prior to and after the closure, while former members later joined to other stud ...
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Tiger Heli
is a vertically scrolling shooter game developed by Toaplan and released for arcades in 1985. It was published in Japan by Taito and in North America by Romstar. Controlling the titular attack helicopter, the player must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The Tiger-Heli has a powerful bomb at its disposal that can clear the screen of enemies when fired. It was the first shoot 'em up game from Toaplan, and their third video game overall. ''Tiger-Heli'' was the creation of video game composers Masahiro Yuge and Tatsuya Uemura, who had previously worked on several titles for Japanese companies Orca and Crux before both of them declared bankruptcy. The development team drew inspiration from the arcade game ''Gyrodine''. The team wanted to create a scrolling shooter that balanced between being entertaining and fun, and to have players keep wanting to play it after dying. The staff chose a helicopter as the pla ...
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Bubble Bobble
is a 1986 platform video game, platform arcade game developed and published by Taito. It was distributed in the United States by Romstar, and in Europe by Electrocoin. Players control Bub and Bob, two dragons that set out to save their girlfriends from a world known as the Cave of Monsters. In each level, Bub and Bob must defeat each enemy present by trapping them in bubbles and popping, who turn into bonus items when they hit the ground. There are 100 levels total, each becoming progressively more difficult. ''Bubble Bobble'' was designed by Fukio "MTJ" Mitsuji. When he joined Taito in 1986, he felt that Taito's game output was of mediocre quality. In response, he decided to make a game that was fun to play and could rejuvenate the company's presence in the industry. Mitsuji hoped his game would appeal to women, specifically couples that visited arcades. As such, he decided to make ''Bubble Bobble'' focus largely on its two player co-operative mode. He made bubbles the core mech ...
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Twin Cobra
''Twin Cobra'', known as in Japan, is a vertically scrolling shooter developed by Toaplan and released for Arcade game, arcades in 1987 by Taito in Japan and Europe, then in North America by Romstar. It is a sequel to the 1985 arcade game ''Tiger-Heli''. Controlling the titular attack helicopter, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. It was the fourth shoot 'em up game from Toaplan, and their tenth video game overall. It was Porting#Porting in gaming, ported to multiple Video game#Platforms, platforms, with each done by different third-party developers that made several changes or additions. ''Twin Cobra'' was a success for Toaplan, garnering positive reception from western critics and earning several awards from ''Gamest''. The game was met with mixed response from Video game magazine, magazines, specifically the home versions. In 1995, the sequel ''Twin Cobra II'' was released. The rights ...
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Sky Shark
''Flying Shark'', known as ''Sky Shark'' in North America, is a 1987 in video gaming, 1987 vertically scrolling shooter arcade video game originally developed by Toaplan and published by Taito in Japan, Romstar in North America and Electrocoin in Europe. Controlling the titular biplane, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The plane has a powerful bomb at its disposal that can clear the screen of enemies when fired. It was the third shoot 'em up game from Toaplan, and their eighth video game overall. ''Flying Shark'' was ported to multiple systems, each version created by different third-party developers. The game proved to be a success for Toaplan among players in Japanese arcades and garnered mostly positive reception from western critics, however the game was met with mixed response from magazines, specifically the home Video game conversion, conversions. In 1989 in video gaming, 1989, a ...
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Arkanoid
is a 1986 block breaker arcade game developed and published by Taito. In North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or turning the Vaus into a laser cannon. Other blocks may be indestructible or require multiple hits to break. Created by Taito designers Akira Fujita and Hiroshi Tsujino, ''Arkanoid'' expanded on the concept established in Atari's '' Breakout'', a successful game in its own right that was met with a large wave of similar clone games from other manufacturers. It was part of a contest within Taito, where two teams of designers had to complete a block breaker game and determine which one was superior to the other. The film ...
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