F.E.A.R. 3
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F.E.A.R. 3
''F.E.A.R. 3'' (stylized as ''F.3.A.R.'') is a first-person shooter psychological horror video game for Microsoft Windows, Xbox 360, and PlayStation 3. It is the third game in the '' F.E.A.R.'' series. Developed by Day 1 Studios and published by Warner Bros. Games, it was released on all platforms in June 2011. In 2015, it was released on GOG.com, and in 2021, it was added to Microsoft's backward compatibility program, making it playable on the Xbox One and Xbox Series X/S. Filmmaker John Carpenter consulted on the cutscenes and script, which was written by comic writer and novelist Steve Niles. It is the only ''F.E.A.R.'' game to feature co-op gameplay. The game takes place nine months after the conclusion of '' F.E.A.R. 2: Project Origin'', with Alma Wade's pregnancy nearing its end. When a resurrected Paxton Fettel rescues Point Man from captivity by Armacham Technology Corporation (ATC) in a Brazilian prison, the two distrustful brothers head back to Fairport. Point Man plans ...
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Wargaming Chicago-Baltimore
Wargaming Chicago-Baltimore (formerly Meyer/Glass Interactive, L.L.C., Day 1 Studios, LLC and Wargaming West Corporation) is an American game developer that operates in Chicago, Illinois and Hunt Valley, Maryland. History They worked in tandem with developer FASA Studio, FASA Interactive to create their first two games ''MechAssault'', which Microsoft used to promote their Xbox Live service, and ''MechAssault 2: Lone Wolf''. They worked with Monolith Productions to make the Xbox 360 and PlayStation 3 console ports of ''F.E.A.R. (video game), F.E.A.R.''. In 2006, they signed a deal with LucasArts to develop the science fiction video game ''Fracture (video game), Fracture''. It had mixed reviews by the gaming press. In 2010, Warner Bros. Interactive Entertainment announced that they would be developing the third installment in the ''F.E.A.R. (video game), F.E.A.R.'' franchise entitled ''F.E.A.R. 3'', first announced using the title ''F.3.A.R.'', which was later confirmed as just ...
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Server (computing)
In computing, a server is a piece of computer hardware or software (computer program) that provides functionality for other programs or devices, called " clients". This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients, or performing computation for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers. Client–server systems are usually most frequently implemented by (and often identified with) the request–response model: a client sends a request to the server, which performs some action and sends a response back to the client, typically with a result or acknowledg ...
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Call Of Duty
''Call of Duty'' is a first-person shooter video game Media franchise, franchise published by Activision. Starting out in 2003, it first focused on games set in World War II. Over time, the series has seen games set in the midst of the Cold War, futuristic worlds, and the modern day. The games were first developed by Infinity Ward, then also by Treyarch and Sledgehammer Games. Several spin-off and handheld games were made by other developers. The most recent title, ''Call of Duty: Modern Warfare II (2022 video game), Call of Duty: Modern Warfare II'', was released on October 28, 2022. The series originally focused on the World War II setting, with Infinity Ward developing the Call of Duty (video game), first (2003) and Call of Duty 2, second (2005) titles in the series and Treyarch developing the Call of Duty 3, third (2006). ''Call of Duty 4: Modern Warfare'' (2007) introduced a new, modern setting, and proved to be the breakthrough title for the series, creating the ''Modern ...
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Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it. Video game gameplay is distinct from graphics and audio elements. In card games, the equivalent term is play. Overview Arising alongside video game development in the 1980s, the term ''gameplay'' was used solely within the context of video games, though now its popularity has begun to see use in the description of other, more traditional, game forms. Generally, gameplay is considered the overall experience of playing a video game, excluding factors like graphics and sound. Game mechanics, on the other hand, is the sets of rules in a game that are intended to produce an enjoyable gaming experience. Academic discussions tend to favor ''game mechanics'' specifically to avoid ''gameplay'' since the latter is too vagu ...
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Video Game Development
Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC and console games is normally funded by a publisher, and can take several years to reach completion. Indie games usually take less time and money and can be produced by individuals and smaller developers. The independent game industry has been on the rise, facilitated by the growth of accessible game development software such as Unity platform and Unreal Engine and new online distribution systems such as Steam and Uplay, as well as the mobile game market for Android and iOS devices. The first video games, developed in the 1960s, were not usually commercialised. They required mainframe computers to run and were not available to the general public. Commercial game development began in the '70s with the advent of first-generation video gam ...
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Monolith Productions
Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October 25, 1994 by Brian Goble, Brian Waite, Bryan Bouwman, Garrett Price, Jace Hall, Paul Renault, and Toby Gladwell. Co-founder Brian Goble had this to say regarding the company name. The company is best known for the ''Blood'', '' No One Lives Forever'' and ''F.E.A.R'' series. Monolith developed the LithTech game engine which was used for most of their games starting with '' Shogo: Mobile Armor Division'' in September 1998. Between 1997 and 1999, Monolith also published games–some developed by the studio, some by third parties. In 2004, Monolith Productions was acquired by Warner Bros. In 2014, the company released the title '' Middle-earth: Shadow of Mordor'' with a sequel entitled '' Middle-earth: Shadow of War'' being released in 20 ...
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Vivendi Games
Vivendi Games was an American video game publisher and holding company based in Los Angeles. It was founded in 1996 as CUC Software, the publishing subsidiary of CUC International, after the latter acquired video game companies Davidson & Associates and Sierra On-Line. Between 1997 and 2001, the company switched parents and names multiple times before ending up organized under Vivendi Universal (later renamed Vivendi). On July 10, 2008, Vivendi Games merged with Activision to create Activision Blizzard. History CUC/Cendant On February 21, 1996, CUC International announced its intention to acquire Davidson & Associates (including Blizzard Entertainment) and Sierra On-Line, two American video game companies, in a stock swap. The deal closed on July 24, 1996. CUC International previously only operated membership shopping clubs, wherefore analysts were surprised by the company's move into the software industry. Subsequently, following the acquisitions, CUC International establ ...
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Alma Wade
Alma Wade is the main antagonist and mascot of the '' F.E.A.R.'' series of first-person shooter horror video games by Monolith Productions. '' F.E.A.R.'' was introduced in 2005. The plot of the series revolves around the mystery of Alma. She is a psychic who seeks revenge against Armacham Technology Corporation, due to their usage of her in a series of experiments. In video games Alma Wade initially appears to the player as an eight-year-old girl wearing a red dress and has a blank, mask-like face almost completely obscured by long black hair. In the final part of the first game (and some preceding visions), her appearance changes to that of a naked, emaciated adult woman. As Alma is a powerful psychic, it is not clear as to whether Alma is real, or if she only exists in the minds of the people seeing her. Bloody footprints can be found in some of the places where she walks. She can also be briefly visible on a CCTV monitor in the treatment plant, in the same room where Bill Moo ...
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Project Origin
''F.E.A.R. 2: Project Origin'' is a first-person shooter Horror game#Psychological horror, psychological horror video game for Microsoft Windows, Xbox 360, and PlayStation 3. It is the second game in the ''F.E.A.R.'' series and is followed by ''F.E.A.R. 3''. Developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, Warner Bros. Games, it was released for all platforms in February 2009. In September 2009, Monolith released a single-player Downloadable content, DLC pack, ''F.E.A.R. 2: Reborn''. In March 2015, both the base game and ''Reborn'' were made available on GOG.com. In November 2021, the ''F.E.A.R.'' franchise, including ''Reborn'', was added to Microsoft's backward compatibility program, making the games playable on the Xbox One and Xbox Series X and Series S, Xbox Series X/S. ''Project Origin'' ignores the events of both TimeGate Studios-developed expansion packs for the F.E.A.R. (video game), original game (''F.E.A.R. Extraction Point'' an ...
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