Elder Evils
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Elder Evils
''Elder Evils'' is an official supplement for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game. Contents It includes new content for epic level characters, in the form of extremely powerful, alien monstrosities intent on destroying the world (and designed as a way of providing game masters a means of ending a current campaign). The book presents nine “elder evils”: * Atropus, the World Born Dead (an undead godling in the form of a small moon) * Father Llymic (an alien monster imprisoned in ice) * The Hulks of Zoretha (five gargantuan statues) * The Leviathan (a monster of the deep composed of leftover chaotic energies from creation) * Pandorym (an evil force from the places between the planes) * Ragnorra, Mother of Monsters (a hideous malformed monstrosity) * Sertrous (a vast demonic snake) * The Worm that Walks (a 30’ tall giant composed of worms and maggots, and connected with the demi-god Kyuss) * Zargon the Returner (a vicious beast crowned with a soli ...
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Robert J
The name Robert is an ancient Germanic given name, from Proto-Germanic "fame" and "bright" (''Hrōþiberhtaz''). Compare Old Dutch ''Robrecht'' and Old High German ''Hrodebert'' (a compound of '' Hruod'' ( non, Hróðr) "fame, glory, honour, praise, renown" and ''berht'' "bright, light, shining"). It is the second most frequently used given name of ancient Germanic origin. It is also in use as a surname. Another commonly used form of the name is Rupert. After becoming widely used in Continental Europe it entered England in its Old French form ''Robert'', where an Old English cognate form (''Hrēodbēorht'', ''Hrodberht'', ''Hrēodbēorð'', ''Hrœdbœrð'', ''Hrœdberð'', ''Hrōðberχtŕ'') had existed before the Norman Conquest. The feminine version is Roberta. The Italian, Portuguese, and Spanish form is Roberto. Robert is also a common name in many Germanic languages, including English, German, Dutch, Norwegian, Swedish, Scots, Danish, and Icelandic. It can be use ...
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Ralph Horsley
Ralph Horsley is an artist whose work has appeared in role-playing games. Career His ''Dungeons & Dragons'' work includes cover art for the adventure '' The Shattered Gates of Slaughtergarde'' (2006), and interior art for ''Monster Manual III'' (2004), ''Player's Handbook II'' (2006), '' Fiendish Codex I: Hordes of the Abyss'' (2006), ''Complete Psionic'' (2006), '' Complete Mage'' (2006), ''Cityscape'' (2006), ''The Shattered Gates of Slaughtergarde'' (2006), '' Dungeonscape'' (2007), ''Magic Item Compendium'' (2007), ''Monster Manual V'' (2007), ''Rules Compendium'' (2007), ''Elder Evils'' (2007), and the 4th edition ''Monster Manual'' (2008) and ''Manual of the Planes'' (2008). He is known for his work on the ''Magic: The Gathering'' collectible card game. He has also contributed art to the ''World of Warcraft Trading Card Game'' and ''Hearthstone''. Personal life Horsley was married to artist Anne Stokes Anne Stokes is a fantasy artist whose early work has appeared in rol ...
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Steve Winter
Steve Winter (born December 8, 1957) is an American game designer who worked on numerous products for the ''Dungeons & Dragons'' fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast. Early life Winter was born in Dubuque, Iowa on December 8, 1957. Winter attended Catholic school for grade school and high school, and had two years of Catholic college before he transferred to Iowa State University at Ames. “A nun introduced me to the works of J. R. R. Tolkien in high school ... Previously, I had been mostly into historical novels and military history. For the next several years, I read all the fantasy I could get my hands on — but I didn’t enjoy very much of it. I couldn’t find anything with the same sense of humor and style as Tolkien. I also read a lot of science fiction.” In 1978, while attending college, Winter worked part-time at a department store which carried a few wargames in its small games department. He began play ...
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Richard Baker (game Designer)
Richard Baker (full name L. Richard Baker III) is an American author and game designer who has worked on many ''Dungeons & Dragons'' campaign settings. Early life, education, and military Rich Baker was born and raised in Florida, then moved with his family to New Jersey at age ten. Baker graduated from Virginia Tech in 1988 with a degree in English. He received a commission as an ensign in the U.S. Navy, and served as a deck officer for three years on board the USS ''Tortuga''; he qualified as a Surface Warfare Officer and was a lieutenant (junior grade) by the time he left the Navy. Baker married his college sweetheart, Kim Rohrbach. They have two daughters, Alex and Hannah. Career Baker began looking for a new career, and found one at TSR. "I'd been playing the ''AD&D'' game off and on since 1979. When I decided to leave the Navy, I sent TSR my résumé just for the pure hell of it. TSR sent me back a writing test, which I must have done pretty well on, since they brought m ...
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Lords Of Madness
''Lords of Madness'' is an official supplement for the 3.5 edition of the ''Dungeons & Dragons'' fantasy roleplaying game. Contents The book includes new content for aberrations including new aberration monsters and monsters related to them, and information on how to hunt aberrations. It is split into the following chapters: # "What Is an Aberration?": Defines what characteristics make a creature an aberration, and how these creatures originated. Also provides details on how to run a campaign based on aberrations. # "The Deep Masters": Provides information on the aboleth, including their anatomy, variant creatures, a prestige class called the Savant, feats, and magic. # "The Eye Tyrants": Provides information on the beholder, including their anatomy, variant creatures, a prestige class called the Beholder Mage, feats, and magic. # "The Mind Flayers": Provides information on the illithid, including their anatomy, variant creatures, and magic. # "The Slave Takers": Provides i ...
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Robert Schwalb
Robert J. Schwalb is a writer in the role-playing game industry, and has worked as a game designer and developer for such games as ''Dungeons & Dragons'', ''A Song of Ice and Fire Roleplaying'', ''Warhammer Fantasy Roleplay'', and many other RPG supplements. Career Robert J. Schwalb has worked for ''Wizards of the Coast''. His works for ''Dungeons & Dragons'' include: '' Fiendish Codex II: Tyrants of the Nine Hells'' (2006, with Robin Laws), ''Drow of the Underdark'' (2007, with Ari Marmell, Anthony Pryor, and Greg A. Vaughan), ''Elder Evils'' (2007), ''Exemplars of Evil'' (2007), ''Tome of Magic'' (2006, with Matthew Sernett, Dave Noonan, and Ari Marmell), ''Player's Handbook II'' (2006). He has also worked for Green Ronin Publishing on Warhammer Fantasy Roleplay, and he has contributed to '' Witch Hunter: The Invisible World'' for Paradigm Concepts (2007). Schwalb was a long-time developer and staff member for Green Ronin. With Patrick O'Duffy and Chris Pramas, Schwalb wrote ...
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Tharizdun
In the ''Dungeons & Dragons'' fantasy roleplaying game, Tharizdun () is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the ''World of Greyhawk'' campaign setting but has since also appeared in other settings. He was imprisoned ages ago by a coalition of deities to prevent the destruction of existence itself. Although imprisoned, Tharizdun still has a degree of his original multiverse-threatening power. His holy symbols are a dark spiral rune and a two-tiered inverted ziggurat known as an obex. His holy number is 333. Publication history Created by Gary Gygax based on Robert J. Kuntz's dark god "Tharzduun", Tharizdun first appeared in the module '' Forgotten Temple of Tharizdun''. He would later appear in Gygax's series of Gord novels. Writer Michal Tresca speculated that Tharizdun might have been inspired by Clark Ashton Smith's Demon Lord and ruler of the Seven Hells, Thasaidon, who appeared first in The Tomb-Spawn, Weird ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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James Zhang
James Zhang is an artist whose work has appeared in role-playing games. Career Zhang has done interior illustrations on a number of ''Dungeons & Dragons'' books for Wizards of the Coast, including '' Sharn: City of Towers'' (2004), the ''Eberron Campaign Setting'' (2004), ''Monster Manual III'' (2004), ''Races of the Wild'' (2005), ''Races of Eberron'' (2005), '' Five Nations'' (2005), '' Tome of Magic: Pact, Shadow, and Truename Magic'' (2006), '' Fiendish Codex II: Tyrants of the Nine Hells'' (2006), and ''Drow of the Underdark'' (2007). He also did the cover art for ''Crucible of Chaos'' (2008) from Paizo Publishing's GameMaster line. Zhang has also done artwork for the video game industry, including several games based on the ''Star Wars'' franchise. Zhang was the founder and CEO of digital arts developer Concept Art House, backed by superangel Matthew Le Merle, and headquartered in San Francisco and Shanghai. Here, Zhang was the executive producer on the graphic novel seri ...
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Eva Widermann
Eva Widermann (born June 6, 1978) is an illustrator and concept artist whose work appears in role-playing games. Education She went to the Scholastic of Graphic & Design, Munich. Career Widermann started her graphic design career in 1998 and worked for several years in the advertising industry. In 2003 she became a freelance illustrator and concept artist, and her work has been published in books, magazines and games for clients such as Wizards of the Coast, Disney, and Paizo. Her ''Dungeons & Dragons'' work includes ''Player's Handbook II'' (2006), '' Monster Manual IV'' (2006), '' Complete Mage'' (2006), ''Cityscape'' (2006), ''Complete Scoundrel'' (2007), ''Magic Item Compendium'' (2007), ''Drow of the Underdark'' (2007), ''Monster Manual V'' (2007), ''Elder Evils'' (2007), and the 4th edition ''Monster Manual'' (2008). She also illustrates children's books, and has received positive reviews for ''Arctic Giants'' (2011), and ''The Orphan and the Polar bear'' (2011).(December ...
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Franz Vohwinkel
Franz Vohwinkel (born 1964 in Munich, West Germany) is a German artist and illustrator whose work has appeared in role-playing games. Works Vohwinkel drew the cover art for the book ''Dataware'' (1998) for TSR's ''Alternity'' game, and illustrated cards for the ''Magic: The Gathering'' collectible card game. He also worked for the German company Fantasy Productions on their version of the ''BattleTech'' game, producing art for the ''Field Manual: Mercenaries, Revised'' (2003), ''Handbook: House Steiner'' (2004), and ''Classic Battletech Master Rules, Revised Ed.'' (2004). Vohwinkel has done interior illustrations on a number of ''Dungeons & Dragons'' books for Wizards of the Coast, including ''Races of Stone'' (2004), ''Monster Manual III'' (2004), ''Complete Arcane'' (2004), '' Stormwrack'' (2005), ''Races of Eberron'' (2005), ''Complete Adventurer'' (2005), '' Tome of Magic: Pact, Shadow, and Truename Magic'' (2006), ''Power of Faerûn'' (2006), '' Fiendish Codex I: Hordes of ...
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Francis Tsai
Francis Tsai (April 14, 1967 – April 23, 2015) was an American comic book artist, illustrator, author and conceptual artist. He was of Taiwanese and Japanese ancestry. Early life Tsai was born in Honolulu, Hawaii, and raised in Lubbock, Texas. He initially studied chemistry, before receiving a graduate degree in architecture. Career In 1998, Francis Tsai joined Presto Studios as Conceptual Designer where he provided visual development and game design for the video games '' Myst 3'', and '' Star Trek: Hidden Evil''. In 2003, Tsai joined High Moon Studios where he was principal concept artist for the video games ''The Bourne Conspiracy'' and ''Darkwatch''. Tsai had illustrated cards for the ''Magic: The Gathering'' collectible card game. In 2009, Tsai worked on a five-issue graphic novel miniseries called ''Tracker'' for Top Cow Productions. A preview was released at that year's ComicCon. Marvel Comics Tsai also contributed covers and interior art for Marvel Comics. ...
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