Edge Colouring
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Edge Colouring
In graph theory, a proper edge coloring of a graph is an assignment of "colors" to the edges of the graph so that no two incident edges have the same color. For example, the figure to the right shows an edge coloring of a graph by the colors red, blue, and green. Edge colorings are one of several different types of graph coloring. The edge-coloring problem asks whether it is possible to color the edges of a given graph using at most different colors, for a given value of , or with the fewest possible colors. The minimum required number of colors for the edges of a given graph is called the chromatic index of the graph. For example, the edges of the graph in the illustration can be colored by three colors but cannot be colored by two colors, so the graph shown has chromatic index three. By Vizing's theorem, the number of colors needed to edge color a simple graph is either its maximum degree or . For some graphs, such as bipartite graphs and high-degree planar graphs, the nu ...
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Desargues Graph 3color Edge
Girard Desargues (; 21 February 1591September 1661) was a French mathematician and engineer, who is considered one of the founders of projective geometry. Desargues' theorem, the Desargues graph, and the crater Desargues (crater), Desargues on the Moon are named in his honour. Biography Born in Lyon, Desargues came from a family devoted to service to the French crown. His father was a royal civil law notary, notary, an investigating commissioner of the Seneschal, Seneschal's court in Lyon (1574), the collector of the tithes on ecclesiastical revenues for the city of Lyon (1583) and for the diocese of Lyon. Girard Desargues worked as an architecture, architect from 1645. Prior to that, he had worked as a tutor and may have served as an engineer and technical consultant in the entourage of Cardinal Richelieu, Richelieu. Yet his involvement in the Siege of La Rochelle, though alleged by Ch. Weiss in ''Biographie Universelle'' (1842), has never been testified. As an architect, Des ...
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Graph Coloring
In graph theory, graph coloring is a methodic assignment of labels traditionally called "colors" to elements of a Graph (discrete mathematics), graph. The assignment is subject to certain constraints, such as that no two adjacent elements have the same color. Graph coloring is a special case of graph labeling. In its simplest form, it is a way of coloring the Vertex (graph theory), vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an ''edge coloring'' assigns a color to each Edge (graph theory), edges so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each Face (graph theory), face (or region) so that no two faces that share a boundary have the same color. Vertex coloring is often used to introduce graph coloring problems, since other coloring problems can be transformed into a vertex coloring instance. For example, an edge coloring of a graph is just ...
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Cubic Graph
In the mathematical field of graph theory, a cubic graph is a graph in which all vertices have degree three. In other words, a cubic graph is a 3-regular graph. Cubic graphs are also called trivalent graphs. A bicubic graph is a cubic bipartite graph. Symmetry In 1932, Ronald M. Foster began collecting examples of cubic symmetric graphs, forming the start of the Foster census.. Many well-known individual graphs are cubic and symmetric, including the utility graph, the Petersen graph, the Heawood graph, the Möbius–Kantor graph, the Pappus graph, the Desargues graph, the Nauru graph, the Coxeter graph, the Tutte–Coxeter graph, the Dyck graph, the Foster graph and the Biggs–Smith graph. W. T. Tutte classified the symmetric cubic graphs by the smallest integer number ''s'' such that each two oriented paths of length ''s'' can be mapped to each other by exactly one symmetry of the graph. He showed that ''s'' is at most 5, and provided examples of graphs with ...
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Bridge (graph Theory)
In graph theory, a bridge, isthmus, cut-edge, or cut arc is an Glossary of graph theory#edge, edge of a Graph (discrete mathematics), graph whose deletion increases the graph's number of Connected component (graph theory), connected components. Equivalently, an edge is a bridge if and only if it is not contained in any Cycle (graph theory), cycle. For a connected graph, a bridge can uniquely determine a Cut (graph theory), cut. A graph is said to be bridgeless or isthmus-free if it contains no bridges. This type of bridge should be distinguished from an unrelated meaning of "bridge" in graph theory, a subgraph separated from the rest of the graph by a specified subset of vertices; see Glossary of graph theory#bridge, bridge in the Glossary of graph theory. Trees and forests A graph with n nodes can contain at most n-1 bridges, since adding additional edges must create a cycle. The graphs with exactly n-1 bridges are exactly the tree (graph theory), trees, and the graphs in which ...
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NP-complete
In computational complexity theory, NP-complete problems are the hardest of the problems to which ''solutions'' can be verified ''quickly''. Somewhat more precisely, a problem is NP-complete when: # It is a decision problem, meaning that for any input to the problem, the output is either "yes" or "no". # When the answer is "yes", this can be demonstrated through the existence of a short (polynomial length) ''solution''. # The correctness of each solution can be verified quickly (namely, in polynomial time) and a brute-force search algorithm can find a solution by trying all possible solutions. # The problem can be used to simulate every other problem for which we can verify quickly that a solution is correct. Hence, if we could find solutions of some NP-complete problem quickly, we could quickly find the solutions of every other problem to which a given solution can be easily verified. The name "NP-complete" is short for "nondeterministic polynomial-time complete". In this name, ...
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Random Graph
In mathematics, random graph is the general term to refer to probability distributions over graphs. Random graphs may be described simply by a probability distribution, or by a random process which generates them. The theory of random graphs lies at the intersection between graph theory and probability theory. From a mathematical perspective, random graphs are used to answer questions about the properties of ''typical'' graphs. Its practical applications are found in all areas in which complex networks need to be modeled – many random graph models are thus known, mirroring the diverse types of complex networks encountered in different areas. In a mathematical context, ''random graph'' refers almost exclusively to the Erdős–Rényi random graph model. In other contexts, any graph model may be referred to as a ''random graph''. Models A random graph is obtained by starting with a set of ''n'' isolated vertices and adding successive edges between them at random. The a ...
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Almost All
In mathematics, the term "almost all" means "all but a negligible quantity". More precisely, if X is a set (mathematics), set, "almost all elements of X" means "all elements of X but those in a negligible set, negligible subset of X". The meaning of "negligible" depends on the mathematical context; for instance, it can mean finite set, finite, countable set, countable, or null set, null. In contrast, "almost no" means "a negligible quantity"; that is, "almost no elements of X" means "a negligible quantity of elements of X". Meanings in different areas of mathematics Prevalent meaning Throughout mathematics, "almost all" is sometimes used to mean "all (elements of an infinite set) except for finite set, finitely many". This use occurs in philosophy as well. Similarly, "almost all" can mean "all (elements of an uncountable set) except for countable set, countably many". Examples: * Almost all positive integers are greater than 1012. * Almost all prime numbers are odd (2 is the only ...
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Vadim G
Vadim (Cyrillic: Вадим) is a Slavic masculine given name derived from the Ruthenian word ''vaditi'' (), meaning ''to blame'' or as a diminutive of Vadimir."ВАДИМ, -а, м. Ст.-русск"
''Dictionary of Russian Names''. : ; : Vadzim. Notable people with the name include:


Mono ...
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Handshaking Lemma
In graph theory, the handshaking lemma is the statement that, in every finite undirected graph, the number of vertices that touch an odd number of edges is even. For example, if there is a party of people who shake hands, the number of people who shake an odd number of other people's hands is even. The handshaking lemma is a consequence of the degree sum formula, also sometimes called the handshaking lemma, according to which the sum of the Degree (graph theory), degrees (the numbers of times each vertex is touched) equals twice the number of edges in the graph. Both results were proven by in his famous paper on the Seven Bridges of Königsberg that began the study of graph theory. Beyond the Seven Bridges of Königsberg Problem, which subsequently formalized Euler tour, Eulerian Tours, other applications of the degree sum formula include proofs of certain combinatorial structures. For example, in the proofs of Sperner's lemma and the mountain climbing problem the geometric pr ...
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Regular Graph
In graph theory, a regular graph is a Graph (discrete mathematics), graph where each Vertex (graph theory), vertex has the same number of neighbors; i.e. every vertex has the same Degree (graph theory), degree or valency. A regular directed graph must also satisfy the stronger condition that the indegree and outdegree of each internal vertex are equal to each other. A regular graph with vertices of degree is called a graph or regular graph of degree . Special cases Regular graphs of degree at most 2 are easy to classify: a graph consists of disconnected vertices, a graph consists of disconnected edges, and a graph consists of a disjoint union of graphs, disjoint union of cycle (graph theory), cycles and infinite chains. A graph is known as a cubic graph. A strongly regular graph is a regular graph where every adjacent pair of vertices has the same number of neighbors in common, and every non-adjacent pair of vertices has the same number of neighbors in common. The smal ...
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Maximum Matching
Maximum cardinality matching is a fundamental problem in graph theory. We are given a graph , and the goal is to find a matching containing as many edges as possible; that is, a maximum cardinality subset of the edges such that each vertex is adjacent to at most one edge of the subset. As each edge will cover exactly two vertices, this problem is equivalent to the task of finding a matching that covers as many vertices as possible. An important special case of the maximum cardinality matching problem is when is a bipartite graph, whose vertices are partitioned between left vertices in and right vertices in , and edges in always connect a left vertex to a right vertex. In this case, the problem can be efficiently solved with simpler algorithms than in the general case. Algorithms for bipartite graphs Flow-based algorithm The simplest way to compute a maximum cardinality matching is to follow the Ford–Fulkerson algorithm. This algorithm solves the more general problem ...
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Perfect Matching
In graph theory, a perfect matching in a graph is a matching that covers every vertex of the graph. More formally, given a graph with edges and vertices , a perfect matching in is a subset of , such that every vertex in is adjacent to exactly one edge in . The adjacency matrix of a perfect matching is a symmetric permutation matrix. A perfect matching is also called a 1-factor; see Graph factorization for an explanation of this term. In some literature, the term complete matching is used. Every perfect matching is a maximum-cardinality matching, but the opposite is not true. For example, consider the following graphs:Alan Gibbons, Algorithmic Graph Theory, Cambridge University Press, 1985, Chapter 5. : In graph (b) there is a perfect matching (of size 3) since all 6 vertices are matched; in graphs (a) and (c) there is a maximum-cardinality matching (of size 2) which is not perfect, since some vertices are unmatched. A perfect matching is also a minimum-size edge cov ...
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