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Ed Fries
Ed Fries ( "freeze") is an American video game programmer and entrepreneur who was the vice president of game publishing at Microsoft during much of the Xbox's life-cycle. Early life Fries fell in love with games while playing arcade games in the early 1980s. Both of his parents were engineers, and he sees in his love for games something similar to his father's love for airplanes while working at Boeing. As a teen he programmed a clone of ''Frogger'' for the Atari 8-bit family which was distributed through bulletin board systems. It was seen by someone from game publisher Romox who offered him a job, and the game was published as ''The Princess and the Frog'' in 1982. Fries wrote two other games for Romox: ''Ant-Eater'' (similar to ''Dig Dug'') and ''Sea Chase''. ''Ant-Eater'' was reviewed by ''C&VG'', who gave it a 7/10 for "getting started," and graphics, a 4/10 for value, and a 7/10 for playability. Fries co-founded Tom & Ed’s Bogus Software with Tom Saxton. They developed th ...
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Americans
Americans are the Citizenship of the United States, citizens and United States nationality law, nationals of the United States, United States of America.; ; Although direct citizens and nationals make up the majority of Americans, many Multiple citizenship, dual citizens, expatriates, and green card, permanent residents could also legally claim American nationality. The United States is home to race and ethnicity in the United States, people of many racial and ethnic origins; consequently, culture of the United States, American culture and Law of the United States, law do not equate nationality with Race (human categorization), race or Ethnic group, ethnicity, but with citizenship and an Oath of Allegiance (United States), oath of permanent allegiance. Overview The majority of Americans or their ancestors Immigration to the United States, immigrated to the United States or are descended from people who were Trans Atlantic Slave Trade, brought as Slavery in the United States ...
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Ender's Game
''Ender's Game'' is a 1985 military science fiction novel by American author Orson Scott Card. Set at an unspecified date in Earth's future, the novel presents an imperiled humankind after two conflicts with an insectoid alien species they dub "the buggers". In preparation for an anticipated third invasion, Earth's international military force recruits young children, including the novel's protagonist, Andrew "Ender" Wiggin, to be trained as elite officers. The children learn military strategy and leadership by playing increasingly difficult war games, including some in zero gravity, where Ender's tactical genius is revealed. The book originated as a short story of the same name, published in the August 1977 issue of ''Analog Science Fiction and Fact''. The novel was published on January 15, 1985. Later, by elaborating on characters and plotlines depicted in the novel, Card wrote additional books in the ''Ender's Game'' series. Card released an updated version of ''Ender's G ...
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Emotiv Systems
Emotiv Systems is an Australian electronics innovation company developing technologies to evolve human computer interaction incorporating non-conscious cues into the human-computer dialog to emulate human to human interaction. Developing brain–computer interfaces (BCIs) based on electroencephalography (EEG) technology, Emotiv Systems produced the EPOC near headset, a peripheral targeting the gaming market for Windows, OS X and Linux platforms. The EPOC has 16 electrodes and was originally designed to work as a BCI input device. The company was founded in 2003 by technology entrepreneurs Tan Le, Nam Do, Allan Snyder, and Neil Weste. However, doing a search of business entity name on Emotiv Systems at the business entity registry of the California Secretary of State reveals Emotiv Systems has ceased to exist, and, therefore, it should not be mixed up or confused with the currently active U.S. bioinformatics company Emotiv founded by Tan Le in 2011 in which Nam Do, Allan Snyder, ...
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Ageia
Ageia, founded in 2002, was a fabless semiconductor company. In 2004, Ageia acquired NovodeX, the company who created PhysX – a Physics Processing Unit chip capable of performing game physics calculations much faster than general purpose CPUs; they also licensed out the PhysX SDK (formerly NovodeX SDK), a large physics middleware library for game production. Ageia was noted as being the first company to develop hardware designed to offload calculation of video game physics from the CPU to a separate chip, commercializing it in the form of the Ageia PhysX, a discreet PCIe card. Soon after the Ageia implementation of their PhysX processor, ATI and Nvidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ... announced their own physics implementations. On September 1, 2005, AGEIA ac ...
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Sony Online Entertainment
Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in February 2015 and renamed Daybreak Game Company. On December 1, 2020, Daybreak Game Company entered into an agreement to be acquired by Enad Global 7. They are known for owning, maintaining, and creating additional content for the games ''EverQuest'', ''EverQuest II'', ''The Matrix Online'', ''PlanetSide'', ''Star Wars Galaxies'', ''Clone Wars Adventures'', ''Free Realms'', '' Vanguard: Saga of Heroes'', ''DC Universe Online'', ''PlanetSide 2'', '' H1Z1: Just Survive'', and '' H1Z1: King of the Kill'', along with more recent acquisitions ''Dungeons and Dragons Online'', '' Magic: The Gathering Online'' and ''Lord of the Rings Online''. History Sony Online Entertainment Inc. (1997–2005) Sony Online Entertainment began with Sony Interac ...
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Startup Company
A startup or start-up is a company or project undertaken by an entrepreneur to seek, develop, and validate a scalable business model. While entrepreneurship refers to all new businesses, including self-employment and businesses that never intend to become registered, startups refer to new businesses that intend to grow large beyond the solo founder. At the beginning, startups face high uncertainty and have high rates of failure, but a minority of them do go on to be successful and influential.Erin Griffith (2014)Why startups fail, according to their founders Fortune.com, 25 September 2014; accessed 27 October 2017 Actions Startups typically begin by a founder (solo-founder) or co-founders who have a way to solve a problem. The founder of a startup will begin market validation by problem interview, solution interview, and building a minimum viable product (MVP), i.e. a prototype, to develop and validate their business models. The startup process can take a long period of time (by so ...
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Seattle Post-Intelligencer
The ''Seattle Post-Intelligencer'' (popularly known as the ''Seattle P-I'', the ''Post-Intelligencer'', or simply the ''P-I'') is an online newspaper and former print newspaper based in Seattle, Washington, United States. The newspaper was founded in 1863 as the weekly ''Seattle Gazette'', and was later published daily in broadsheet format. It was long one of the city's two daily newspapers, along with ''The Seattle Times'', until it became an online-only publication on March 18, 2009. History J.R. Watson founded the ''Seattle Gazette'', Seattle's first newspaper, on December 10, 1863. The paper failed after a few years and was renamed the ''Weekly Intelligencer'' in 1867 by new owner Sam Maxwell. In 1878, after publishing the ''Intelligencer'' as a morning daily, printer Thaddeus Hanford bought the ''Daily Intelligencer'' for $8,000. Hanford also acquired Beriah Brown's daily ''Puget Sound Dispatch'' and the weekly ''Pacific Tribune'' and folded both papers into the ''Inte ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the ''Battletoads'', ''Donkey Kong'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), ''Perfect Dark'' (2000), ''Conker's Bad Fur Day'' (2001), ''Viva Piñata'' (2006), and ''Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by an unlimited budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as ''Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and ''Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake of the company, with the release of ''Donkey ...
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Ensemble Studios
Ensemble Studios was an American video game developer. It was founded by Tony Goodman in 1994 and incorporated the following year. It borrowed the name of Ensemble Corporation, a consulting firm founded by Goodman in 1990. It was acquired by Microsoft in 2001 and operated as an internal studio until 2009, when its development capabilities were officially disbanded. Ensemble developed many real-time strategy games, including the '' Age of Empires'' game series, ''Age of Mythology'', and ''Halo Wars''. In addition to game development, Ensemble Studios also made the Genie Game Engine used in '' Age of Empires'', '' Age of Empires II: The Age of Kings'', and '' Star Wars: Galactic Battlegrounds''. The studio sold 20 million games and was worth an estimated $500 million. Games Ensemble Studios developed the '' Age of Empires'' game series of real-time strategy titles, comprising '' Age of Empires'', '' Age of Empires II: The Age of Kings'' and ''Age of Empires III''. They also rele ...
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Bungie
Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programmer), Jason Jones after publishing Jones' game ''Minotaur: The Labyrinths of Crete''. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called ''Marathon Trilogy, Marathon'' and ''Myth (video game series), Myth''. An offshoot studio, Bungie West, produced ''Oni (video game), Oni'', published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time. Microsoft acquired Bungie in 2000, and its project ''Halo: Combat Evolved'' was repurposed as a Glossary of video game terms#Launch title, launch title for Microsoft's Xbox (console), Xbox console. ''Halo'' became the Xbox's "Killer application, killer app", ...
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Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the name of Xbox Game Studios. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console. The original device was the first video game console offered by an American company after the Atari Jaguar stopped sales in 1996. It reached over 24 million units sold by May 2006. Microsoft's second console, the Xbox 360, was released in 2005 and has sold 86 million units as of October 2021. The third console, the Xbox One, was released in November 2013 and has sold 51 million units. The fourth line of Xbox consoles, the Xbox Series X and Series S, were released in November 2020. The head of Xbox is Phil Spencer, who succeeded former head Marc Whitten in late March 2014. History When ...
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