Durak
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Durak
Durak ( rus, дурак, p=dʊˈrak, a=Ru-дурак.ogg, ''"fool"'') is a traditional Russian card game that is popular in many post-Soviet states. It is Russia's most popular card game, having displaced Preferans. It has since become known in other parts of the world. The objective of the game is to shed all one's cards when there are no more cards left in the deck. At the end of the game, the last player with cards in their hand is the ''durak'' or 'fool'. The game is attributed to have appeared in late 18th century Russian Empire and was popularized by Imperial Army conscripts during the 1812 Russo-French war. Initially a social pastime of uneducated peasants and industrial workers, after the October Revolution Durak has spread to numerous social levels by mid-20th century to soon become the most popular Soviet card game. Setup The game is typically played with two to five people, with six players if desired, using a deck of 36 cards, for example a standard 52-card deck ...
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Kaschlan
Kaschlan, Kastellan or KurrhahnFrischbier (1865), p. 193. was a simple card game related to the Russian game Durak or German game of Hund. It is for two to five players (four best)Illig, Roland''Kaschlan''at www.roland-illig.de. Retrieved 20 Sep 2019. and may be played with a Skat pack of 32 French- or German-suited playing cards or a standard 52-card French pack. Origin The origin of Kaschlan is not certain but it seems to have surfaced in German East Prussia. In 1882, Frischbier describes Kaschlan as "a popular family game in which the ''Kaschlan, Kaschlansche'' or ''Kaschlanka'', Polish ''kasztelanka'', (Queen of Diamonds), is the highest card."Frischbier (1882), p. 342. Thus the name, both of the game and its top trump, comes from the Polish ''kasztelan'' which means "castellan"_ (1888), p. 11. and its resemblance to Durak suggests that it may have been originally Polish or Russian. Nevertheless, by the mid-19th century, it was a popular Prussian card game, especially amon ...
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President (card Game)
President (also commonly called Asshole, Scum, or Capitalism) is a shedding card game for three or more, in which the players race to get rid of all of the cards in their hands in order to become "president" in the following round. It is a Westernized version of Chinese climbing card games such as Zheng Shangyou, and the Japanese Daifugō. President can also be played as a drinking game,

/ref>Asshole rules at DrinksMixer.com
/ref> and commercial versions of the game with a non-standard deck exist, including ''

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Talon (cards)
A talon (; French for "heel") in card games is a stack of undealt cards that is placed on the table to be used during the actual game. Depending on the game or region, they may also be referred to as the blind, kitty, skat, stock, tapp or widow (US). Description In 1909, Meyers Lexicon described the talon as ''"the cards left over after dealing..."'' In games of chance, such as Pharo it is ''"the stock of cards which the banker draws on"''. The talon is usually a pack of cards, placed face down, in the middle of the card table. In other games, there are however very different variations, for example in Königrufen. Talons may be placed face up or face down. Parlett describes a ''kitty'' as "the pool or pot being played for" or "a dead hand or widow". He also equates ''talon'' to ''stock'' as the "cards which are not dealt initially but may be drawn from or dealt out later in the play."Parlett, David. ''The Penguin Book of Card Games''. London: Penguin (2008), p. 642-646. . Exa ...
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Preferans
Preferans ( rus, преферанс, p=prʲɪfʲɪˈrans) or Russian Preference is a 10-card plain-trick game with bidding, played by three or four players with a 32-card Piquet deck. It is a sophisticated variant of the Austrian game Préférence, which in turn descends from Spanish Ombre and French Boston. It is renowned in the card game world for its many complicated rules and insistence on strategical approaches. Popular in Russia since approximately the 1830s, Preferans quickly became the country's national card game. Although superseded in this role by Durak, it is still one of the most popular games in Russia. Similar games are played in various other European countries, from Lithuania to Greece, where an earlier form of Russian Preferans is known as Prefa ( gr, Πρέφα). Compared to Austrian Préférence, Russian Preferans and Greek Prefa are distinguished by the greater number of possible contracts, which allows for almost any combination of trumps and numbers of tricks ...
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French Playing Cards
French-suited playing cards or French-suited cards are playing cards, cards that use the French Suit (cards), suits of (clovers or clubs ), (tiles or diamonds ), (hearts ), and (pikes or spades ). Each suit contains three or four face cards, face/court cards. In a standard 52-card pack these are the (jack (playing card), knave or jack), the (queen (playing card), lady or queen), and the (king (playing card), king). In addition, in Tarot packs, there is a (Cavalier (playing card), cavalier) ranking between the queen and the knave. Aside from these aspects, decks can include a wide variety of regional and national patterns, which often have stripped deck, different deck sizes. In comparison to Spanish playing cards, Spanish, Italian playing cards, Italian, German playing cards, German, and Swiss playing cards, French cards are the most widespread due to the geopolitical, commercial, and cultural influence of France, the United Kingdom, and the United States ...
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Handicapping
Handicapping, in sport and games, is the practice of assigning advantage through scoring compensation or other advantage given to different contestants to equalize the chances of winning. The word also applies to the various methods by which the advantage is calculated. In principle, a more experienced participant is disadvantaged, or a less experienced or capable participant is advantaged, in order to make it possible for the less experienced participant to win whilst maintaining fairness. Handicapping is used in scoring many games and competitive sports, including go, shogi, chess, croquet, golf, bowling, polo, basketball, and track and field events. Handicap races are common in clubs which encourage all levels of participants, such as swimming or in cycling clubs and sailing clubs, or which allow participants with a variety of standards of equipment. Often races, contests or tournaments where this practice is competitively employed are known as ''Handicaps''. Handicappi ...
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Beating Games
Beat, beats or beating may refer to: Common uses * Patrol, or beat, a group of personnel assigned to monitor a specific area ** Beat (police), the territory that a police officer patrols ** Gay beat, an area frequented by gay men * Battery (crime), a criminal offense involving unlawful physical contact * Assault, inflicting physical harm or unwanted physical contact * Corporal punishment, punishment intended to cause physical pain * Strike (attack), repeatedly and violently striking a person or object * Victory, success achieved in personal combat, military operations or in any competition People * Beat (name), a German male given name * Jackie Beat, drag persona of Kent Fuher (born 1963) * Aone Beats (born 1984) Nigerian record producer * Billy Beats (1871-1936) British footballer * Cohen Beats (Michael Cohen, born 1986), Israeli record producer * Eno Beats (Enock Kisakye, born 1991), Ugandan record producer * Laxio Beats (Bernard Antwi-Darko, born 1987), Ghanaian record p ...
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Rummy (card Game)
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build '' melds'' which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition. Origin There are two common theories about the origin of Rummy, attributing its origins in either Mexico or China in the nineteenth century. The first is that it originated in Mexico around the 1890s in a game described as Conquian in R.F. Foster's book ''Foster's Complete Hoyle'', which was played with a 40 card Spanish deck and had melding mechanics. The second is that Rummy originated in Asia, and that Rummy was the result of a Mahjongg variant named Kun P'ai that was Westernized as Khanhoo by W.H. Wilkinson in 1891. Games scholar David Parlett combines these two theories, and p ...
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Poker (card Game)
Poker is a family of Card_game#Comparing_games, comparing card games in which Card player, players betting (poker), wager over which poker hand, hand is best according to that specific game's rules. It is played worldwide, however in some places the rules may vary. While the earliest known form of the game was played with just 20 cards, today it is usually played with a Standard 52-card deck, standard deck, although in countries where short packs are common, it may be played with 32, 40 or 48 cards.Parlett (2008), pp. 568–570. Thus poker games vary in deck configuration, the number of cards in play, the number Poker dealer, dealt face up or face down, and the number Community card poker, shared by all players, but all have rules that involve one or more rounds of betting. In most modern poker games, the first round of betting begins with one or more of the players making some form of a forced bet (the ''blind (poker), blind'' or ''ante''). In standard poker, each player bets ...
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Shithead (card Game)
Shithead (also known by many other names, most commonly Karma, Palace and Shed) is a card game, the object of which is to lose all of one's playing card A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a fi ...s, with the final player being the "shithead". The game became popular among backpackers in the late 20th century. Although the basic structure of the game generally remains constant, there are regional variations to the game's original rules. Setup From a standard, shuffled deck of cards, each player is dealt 9 cards in total: 3 face-down cards in a row (blind cards), 3 face-up cards on top of the blind cards, and 3 hand cards. The blind cards will be the last cards to be played and players are not allowed to see or change these cards until the ending turns of the game. The face-u ...
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Paskahousu
Paskahousu (; "shit pants") is a Finnish card game. The object of the game is to play higher cards than the previously played cards, first to get replacement cards from the stock pile, and, after the stock pile has exhausted, to get rid of one's cards. It is similar to shithead. Although the basic play is the same across rule variants, the details of the rules vary tremendously. It is practically impossible to find two identical descriptions of the game in the literature. (See the miscellaneous rule variations section below for how the rules vary.) One of the most widespread variants is Valepaska, in which the cards are played face down, and players need not announce their plays truthfully. Rules One deck of 52 cards is used, with aces ranked the highest. The game is played by three to six players, with each initially dealt five cards. The rest of the cards form a face-down stock. In each turn a player places one or more cards of the same rank from his hand into a pile next ...
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Games Of Skill
A game of skill or game of wits is a game where the outcome is determined mainly by mental or physical skill, rather than chance. Alternatively, a game of chance is one where its outcome is strongly influenced by some randomizing device, such as dice, spinning tops, playing cards, roulette wheels, or numbered balls drawn from a container. While a game of chance may have some skill element to it, chance generally plays a greater role in determining its outcome. A game of skill may also have elements of chance, but skill plays a greater role in determining its outcome. Some commonly played games of skill include: collectible card games, contract bridge, backgammon and mahjong. However, most games of skill also involve a degree of chance, due to natural aspects of the environment, a randomizing device (such as dice, playing cards or a coin flip), or guessing due to incomplete information. Some games where skill is a component alongside gambling and strategy such as poker m ...
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