Don Bassingthwaite
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Don Bassingthwaite
Don Bassingthwaite is a Canadian author from Toronto. Early life and education Bassingthwaite was born in Meaford, Ontario. He played ''Dungeons & Dragons'' in high school, attending the Georgian Bay District Secondary School where his project on the root of squares won the senior secondary division, and for his application of computers he won the District 23 of the Ontario Secondary School Teachers' Federation book awards. He was one of four Georgian Bay Secondary School Grade 13 students who earned the Wilfrid Laurier University scholarship by winning the Reach for the Top district finals, and was the co-recipient of the three grade 13 English awards for the Meaford Graduation diplomas at Georgian Bay Secondary School. Bassingthwaite continued playing ''Dungeons & Dragons'' while earning a B.A. in anthropology at the University of Toronto. He was a student in the master of museum studies program, also working part-time in the university bookstore, and remained involved in the s ...
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EBSCO Information Services
EBSCO Information Services, headquartered in Ipswich, Massachusetts, is a division of EBSCO Industries Inc., a private company headquartered in Birmingham, Alabama. EBSCO provides products and services to libraries of very many types around the world. Its products include EBSCONET, a complete e-resource management system, and EBSCO''host'', which supplies a fee-based online research service with 375 full-text databases, a collection of 600,000-plus ebooks, subject indexes, point-of-care medical references, and an array of historical digital archives. In 2010, EBSCO introduced its ''EBSCO Discovery Service'' (EDS) to institutions, which allows searches of a portfolio of journals and magazines. History EBSCO Information Services is a division of EBSCO Industries Inc., a company founded in 1944 by Elton Bryson Stephens Sr. and headquartered in Birmingham, Alabama. "EBSCO" is an acronym for Elton B. Stephens Company. EBSCO Industries has annual sales of about $3 billion. It is one ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Dark•Matter
''Dark•Matter'' is a science fiction / conspiracy theory campaign setting that was originally published in 1999 by Wizards of the Coast as the second campaign setting for the ''Alternity'' role-playing game. It was written by Wolfgang Baur and Monte Cook. It was later converted to ''d20 Modern'' rules and published as a stand-alone book in 2006. Development Wolfgang Baur did considerable research into the occult, UFO, and government conspiracy theories in preparation for writing the ''Dark•Matter'' game. Background In the setting, the Hoffmann Institute is an organization which investigates strange creatures and phenomena. The players take on the roles of members of this organization, and delve into the supernatural and mysterious. The premise of the game is that nearly every strange or supernatural story ever widely told is true, but a web of conspiracies and secret organizations hide this truth from the average person. This premise was not unique to ''Dark•Matter'', h ...
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Star*Drive
''Star Drive'' (stylized as ''Star*Drive'') is a science fiction campaign setting that was published in 1998 by TSR, Inc. for the ''Alternity'' role-playing game. The first published setting for ''Alternity'' was provided in the ''Star Drive Campaign Setting'' book in 1998. It was written by David Eckelberry and Richard Baker. This setting book also requires the ''Player's Handbook'' and ''Gamemaster Guide'' for the ''Alternity'' game system. Much of the material created for this campaign setting was later reused in the ''d20 Future'' supplement of the ''d20 Modern'' role-playing game. Setting ''Star Drive'' is set in the 26th century, starting in the year 2501. Mankind has gained access to faster-than-light technology called the stardrive, a merger of technology between humans and the alien Fraal. A period of stellar colonization of habitable worlds ensues, led by six wealthy power blocs. New powers emerged, forming the Terran Empire in 2250. Tensions between the colonies led to ...
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Alternity
''Alternity'' is a science fiction role-playing game (RPG) published by TSR in 1998. Following the acquisition of TSR by Wizards of the Coast, the game was discontinued in 2000 as part of a broader rationalisation of TSR's business holdings, but it retains a small and devoted fanbase. Parts of ''Alternity'' as well as TSR's classic '' Star Frontiers'' game have been incorporated into the ''d20 Modern'' game, especially the ''d20 Future'' setting. The first campaign setting for the ''Alternity'' game, the ''Star*Drive'' setting, was introduced in 1998. A new game called ''Alternity'' was crowdfunded on Kickstarter in June 2018 by Sasquatch Game Studio but it ultimately failed to get published. System Characters were created with a point-based system, and could be either humans, mutants, one of several alien species presented in the core books, or original aliens created by the GM. Classes were replaced by professions, which dictated what skills and abilities were cheaper for an ...
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McNally Robinson
McNally Robinson Booksellers is a family-operated chain of Canadian independent bookstores founded in Winnipeg, Manitoba in 1981. It is managed by new owners Chris Hall and Lori Baker, formerly managed by Holly and Paul McNally. As of 2019 it had three branches, two in Winnipeg and one in Saskatoon, as well as a sister-store McNally Jackson in New York City. Overview ''McNally Robinson'' was founded by Holly McNally in 1981 in Winnipeg, Manitoba, with her partner Ron Robinson, who quit the book business a year later to pursue a career with CBC Radio. Robinson's name has remained attached to the enterprise because at the time he left, McNally didn't have the money to replace the store's signage. Beginning with just one small corner bookstore, Holly and her husband Paul gradually built ''McNally Robinson Booksellers'' into one of the largest independent bookstores in Canada, spreading to Saskatoon and (formerly) Calgary. The stores host readings and book launches by authors from ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Internet Archive
The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, movies/videos, moving images, and millions of books. In addition to its archiving function, the Archive is an activist organization, advocating a free and open Internet. , the Internet Archive holds over 35 million books and texts, 8.5 million movies, videos and TV shows, 894 thousand software programs, 14 million audio files, 4.4 million images, 2.4 million TV clips, 241 thousand concerts, and over 734 billion web pages in the Wayback Machine. The Internet Archive allows the public to upload and download digital material to its data cluster, but the bulk of its data is collected automatically by its web crawlers, which work to preserve as much of the public web as possible. Its web archiving, web archive, the Wayback Machine, contains hu ...
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Gale (publisher)
Gale is a global provider of research and digital learning resources. The company is based in Farmington Hills, Michigan, west of Detroit. It has been a division of Cengage since 2007. The company, formerly known as Gale Research and the Gale Group, is active in research and educational publishing for Public libraries, public, Academic libraries, academic, and school libraries, and businesses. The company is known for its full-text magazine and newspaper databases, Gale OneFile (formerly known as Infotrac), and other online databases subscribed by libraries, as well as multi-volume reference works, especially in the areas of religion, history, and social science. Founded in Detroit, Michigan, in 1954 by Frederick Gale Ruffner Jr., the company was acquired by the International Thomson Organization (later the Thomson Corporation) in 1985 before its 2007 sale to Cengage. History In 1998, Gale Research merged with Information Access Company and Primary Source Media, two companies a ...
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World Of Darkness
''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with '' Vampire: The Masquerade'', '' Werewolf: The Apocalypse'', ''Mage: The Ascension'', '' Wraith: The Oblivion'', and '' Changeling: The Dreaming'', along with off-shoots based on these. The series ended in 2004, and the reboot ''Chronicles of Darkness'' was launched the same year with a new line of games. In 2011, the original series was brought back, and the two have since been published concurrently. The games in the series have a shared setting, also named the World of Darkness, which is a dark, gothic-punk interpretation of the real world, where supernatural beings such as vampires and werewolves exist in secrecy. The original series' setting has a large focus on lore and overarching narrative, whereas ''Chronicles of Darkness'' setting has no such narrative and presents the details of ...
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Such Pain
Such may refer to: * Bob Such (fl. 1990s), Australian politician * Alec John Such (1956–2022), American musician * Peter Such (born 1964), English cricketer * ''Such A Pretty Girl'', a 2007 novel by Laura Weiss See also * Screaming Lord Sutch (1940–1999), British musician * English determiners and indefinite pronoun An indefinite pronoun is a pronoun which does not have a specific familiar referent. Indefinite pronouns are in contrast to definite pronouns. Indefinite pronouns can represent either count nouns or noncount nouns. They often have related for ...
, for uses of the word ''such'' in English {{Disambig ...
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