DMS Software Reengineering Toolkit
The DMS Software Reengineering Toolkit is a proprietary set of program transformation tools available for automating custom source program analysis, modification, translation or generation of software systems for arbitrary mixtures of source languages for large scale software systems. DMS was originally motivated by a theory for maintaining designs of software called ''Design Maintenance Systems.'' DMS and "Design Maintenance System" are registered trademarks of Semantic Designs. Usage DMS has been used to implement domain-specific languages (such as code generation for factory control), test coverage and profiling tools, clone detection, language migration tools, C++ component reengineering., and for research into difficult topics such as refactoring C++ reliably. Features The toolkit provides means for defining language grammars and will produce parsers which automatically construct abstract syntax trees (ASTs), and prettyprinters to convert original or modified ASTs back ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Program Transformation
A program transformation is any operation that takes a computer program and generates another program. In many cases the transformed program is required to be semantically equivalent to the original, relative to a particular Formal semantics of programming languages, formal semantics and in fewer cases the transformations result in programs that semantically differ from the original in predictable ways. While the transformations can be performed manually, it is often more practical to use a List of Program Transformation Systems, program transformation system that applies specifications of the required transformations. Program transformations may be specified as automated procedures that modify compiler data structures (e.g. abstract syntax trees) representing the program text, or may be specified more conveniently using patterns or templates representing parameterized source code fragments. A practical requirement for source code transformation systems is that they be able to ef ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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VHDL
VHDL (Very High Speed Integrated Circuit Program, VHSIC Hardware Description Language) is a hardware description language that can model the behavior and structure of Digital electronics, digital systems at multiple levels of abstraction, ranging from the system level down to that of logic gates, for design entry, documentation, and verification purposes. The language was developed for the US military Very High Speed Integrated Circuit Program, VHSIC program in the 1980s, and has been standardized by the Institute of Electrical and Electronics Engineers (IEEE) as IEEE Std 1076; the latest version of which is IEEE Std 1076-2019. To model Analogue electronics, analog and Mixed-signal integrated circuit, mixed-signal systems, an IEEE-standardized HDL based on VHDL called VHDL-AMS (officially IEEE 1076.1) has been developed. History In 1983, VHDL was originally developed at the behest of the U.S. Department of Defense in order to document the behavior of t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parallel Programming
Parallel computing is a type of computing, computation in which many calculations or Process (computing), processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: Bit-level parallelism, bit-level, Instruction-level parallelism, instruction-level, Data parallelism, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)"Parallel Computing Research at Illinois: The UPCRC Agenda" (PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The computer industry has accepted that future performance inc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Abstract Interpretation
In computer science, abstract interpretation is a theory of sound approximation of the semantics of computer programs, based on monotonic functions over ordered sets, especially lattices. It can be viewed as a partial execution of a computer program which gains information about its semantics (e.g., control-flow analysis, control-flow, data-flow analysis, data-flow) without performing all the calculations. Its main concrete application is formal static code analysis, static analysis, the automatic information extraction, extraction of information about the possible executions of computer programs; such analyses have two main usages: * inside compilers, to analyse programs to decide whether certain Optimization (computer science), optimizations or Program transformation, transformations are applicable; * for debugging or even the certification of programs against classes of bugs. Abstract interpretation was formalized by the French computer scientist working couple Patrick Cousot ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Call Graph
A call graph (also known as a call multigraph) is a control-flow graph, which represents calling relationships between subroutines in a computer program. Each node represents a procedure and each edge ''(f, g)'' indicates that procedure ''f'' calls procedure ''g''. Thus, a cycle in the graph indicates recursive procedure calls. Basic concepts Call graphs can be dynamic or static. A dynamic call graph is a record of an execution of the program, for example as output by a profiler. Thus, a dynamic call graph can be exact, but only describes one run of the program. A static call graph is a call graph intended to represent every possible run of the program. The exact static call graph is an undecidable problem, so static call graph algorithms are generally overapproximations. That is, every call relationship that occurs is represented in the graph, and possibly also some call relationships that would never occur in actual runs of the program. Call graphs can be defined to repre ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pointer Analysis
In computer science, pointer analysis, or points-to analysis, is a static code analysis technique that establishes which pointer (computer programming), pointers, or Heap (data structure), heap references, can point to which Variable (computer science), variables, or Memory address, storage locations. It is often a component of more complex analyses such as escape analysis. A closely related technique is shape analysis (software), shape analysis. This is the most common colloquial use of the term. A secondary use has ''pointer analysis'' be the collective name for both points-to analysis, defined as above, and alias analysis. Points-to and alias analysis are closely related but not always equivalent problems. Example Consider the following C program: int *id(int* p) void main(void) A pointer analysis computes a mapping from pointer expressions to a set of allocation sites of objects they may point to. For the above program, an idealized, fully precise analysis would compu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Flow Analysis
Data-flow analysis is a technique for gathering information about the possible set of values calculated at various points in a computer program. It forms the foundation for a wide variety of compiler optimizations and program verification techniques. A program's control-flow graph (CFG) is used to determine those parts of a program to which a particular value assigned to a variable might propagate. The information gathered is often used by compilers when optimizing a program. A canonical example of a data-flow analysis is reaching definitions. Other commonly used data-flow analyses include live variable analysis, available expressions, constant propagation, and very busy expressions, each serving a distinct purpose in compiler optimization passes. A simple way to perform data-flow analysis of programs is to set up data-flow equations for each node of the control-flow graph and solve them by repeatedly calculating the output from the input locally at each node until the whole sys ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Symbol Table
In computer science, a symbol table is a data structure used by a language translator such as a compiler or interpreter, where each identifier, symbol, constant, procedure and function in a program's source code is associated with information relating to its declaration or appearance in the source. In other words, the entries of a symbol table store the information related to the entry's corresponding symbol. Background A symbol table may only exist in memory during the translation process, or it may be embedded in the output of the translation, such as in an ABI object file for later use. For example, it might be used during an interactive debugging session, or as a resource for formatting a diagnostic report during or after execution of a program. Description The minimum information contained in a symbol table used by a translator and intermediate representation (IR) includes the symbol's name and its location or address. For a compiler targeting a platform with a concept ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Attribute Grammar
An attribute grammar is a formal way to supplement a formal grammar with semantic information processing. Semantic information is stored in attributes associated with terminal and nonterminal symbols of the grammar. The values of attributes are the result of attribute evaluation rules associated with productions of the grammar. Attributes allow the transfer of information from anywhere in the abstract syntax tree to anywhere else, in a controlled and formal way. Each semantic function deals with attributes of symbols occurring only in one production rule: both semantic function parameters and its result are attributes of symbols from one particular rule. When a semantic function defines the value of an attribute of the symbol on the left hand side of the rule, the attribute is called ''synthesized''; otherwise it is called ''inherited''. Thus, synthesized attributes serve to pass semantic information up the parse tree, while inherited attributes allow values to be passed from the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shift-JIS
Shift JIS (also SJIS, MIME name Shift_JIS, known as PCK in Solaris contexts) is a character encoding for the Japanese language, originally developed by the Japanese company ASCII Corporation in conjunction with Microsoft and standardized as JIS X 0208 Appendix 1. Shift JIS is based on character sets defined within JIS standards (for the single-byte characters) and (for the double-byte characters). , less than 0.05% of surveyed web pages used Shift JIS (actually decoded as its superset Windows-31J encoding), a decline from 1.3% in July 2014. Shift JIS is the third-most declared character encoding for Japanese websites (though in effect it means its superset Windows-31J is used, so it is third-most popular), declared by 1.0% of sites in the .jp domain, while UTF-8 is used by 99% of Japanese websites. Shift JIS is also sometimes used in QR codes (they are a Japanese invention also allowing UTF-8, which may though be preferred use). Structure Shift JIS is an extension ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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EBCDIC
Extended Binary Coded Decimal Interchange Code (EBCDIC; ) is an eight- bit character encoding used mainly on IBM mainframe and IBM midrange computer operating systems. It descended from the code used with punched cards and the corresponding six-bit binary-coded decimal code used with most of IBM's computer peripherals of the late 1950s and early 1960s. It is supported by various non-IBM platforms, such as Fujitsu-Siemens' BS2000/OSD, OS-IV, MSP, and MSP-EX, the SDS Sigma series, Unisys VS/9, Unisys MCP and ICL VME. History EBCDIC was devised in 1963 and 1964 by IBM and was announced with the release of the IBM System/360 line of mainframe computers. It is an eight-bit character encoding, developed separately from the seven-bit ASCII encoding scheme. It was created to extend the existing Binary-Coded Decimal (BCD) Interchange Code, or BCDIC, which itself was devised as an efficient means of encoding the two ''zone'' and ''number'' punches on punched cards into six ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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UTF-16
UTF-16 (16-bit Unicode Transformation Format) is a character encoding that supports all 1,112,064 valid code points of Unicode. The encoding is variable-length as code points are encoded with one or two ''code units''. UTF-16 arose from an earlier obsolete fixed-width 16-bit encoding now known as UCS-2 (for 2-byte Universal Character Set), once it became clear that more than 216 (65,536) code points were needed, including most emoji and important CJK characters such as for personal and place names. UTF-16 is used by the Windows API, and by many programming environments such as Java and Qt. The variable length character of UTF-16, combined with the fact that most characters are ''not'' variable length (so variable length is rarely tested), has led to many bugs in software, including in Windows itself. UTF-16 is the only encoding (still) allowed on the web that is incompatible with 8-bit ASCII. However it has never gained popularity on the web, where it is declared by under 0.004 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |