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Comcept
Level-5 Comcept, formerly known as Comcept Inc., is a Japanese video game developer based in Osaka, founded on December 1, 2010 by Keiji Inafune, formerly of Capcom. Their projects include ''Soul Sacrifice (video game), Soul Sacrifice'', ''Mighty No. 9'', ''ReCore'' and ''Red Ash: The Indelible Legend''. In addition to games on handheld and home consoles, the studio has developed multiple mobile games. In 2017, the company was acquired by Level-5 (company), Level-5, adopting its current name in the process. History Founding Keiji Inafune founded Comcept after his departure from Capcom in December 2010. After the cancellation of ''Mega Man Legends 3'', which he mentioned as a "long-time held dream", he thought that "not only had he abandoned himself, but the fans too". The name "Comcept" is a combination of the words ''Computer'' and ''Concept''. The studio is largely composed of veteran staff who worked on ''Mega Man'', as well as young staff who grew up with the franchise. C ...
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Level-5 Comcept, formerly known as Comcept Inc., is a Japanese video game developer based in Osaka, founded on December 1, 2010 by Keiji Inafune, formerly of Capcom. Their projects include ''Soul Sacrifice (video game), Soul Sacrifice'', ''Mighty No. 9'', ''ReCore'' and ''Red Ash: The Indelible Legend''. In addition to games on handheld and home consoles, the studio has developed multiple mobile games. In 2017, the company was acquired by Level-5 (company), Level-5, adopting its current name in the process. History Founding Keiji Inafune founded Comcept after his departure from Capcom in December 2010. After the cancellation of ''Mega Man Legends 3'', which he mentioned as a "long-time held dream", he thought that "not only had he abandoned himself, but the fans too". The name "Comcept" is a combination of the words ''Computer'' and ''Concept''. The studio is largely composed of veteran staff who worked on ''Mega Man'', as well as young staff who grew up with the franchise. C ...
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Keiji Inafune
is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in 1987. He was then an illustrator and artist of the ''Mega Man'' series during the NES and Super NES era. For ''Mega Man X'', he created and designed the character Zero. Inafune then moved onto the position of producer with his first title being ''Mega Man 8'' in 1996. In addition to being the producer for ''Mega Man X4'', the three '' Mega Man Legends'' games, the ''Mega Man Zero'' series, the ''Mega Man Battle Network'' and ''Mega Man Star Force'' series and ''Mega Man ZX'' and ''Advent'', Inafune was also a producer of the ''Lost Planet'', ''Dead Rising'' and ''Onimusha'' series. In 2006, he was promoted to Senior Corporate Officer of Research & Development. In 2010, he became Global Head of Production at Capcom. He left Capcom in lat ...
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ReCore
''ReCore'' is an action-adventure and platform video game developed by Comcept and Armature Studio, with assistance from Asobo Studio, and published by Microsoft Studios for Microsoft Windows and Xbox One. The game was released worldwide in September 2016 and re-released in August 2017. The story tracks Joule Adams, one of the first volunteers for the utopian colony of Far Eden, who wakes after centuries in cryo-sleep to find that nothing has gone according to plan. With her three robotic machines known as corebot companions, Joule ventures throughout Far Eden to uncover the secrets behind the failed mission. The open world of Far Eden is subject to exploration and the collection of resources. Joule's weapons are color-coded to inflict damage on a particular set of enemies and, like her companions, can also be enhanced. The corebots support her in battle and puzzle solving. Development began in 2014. The game was directed by Mark Pacini, written by Joseph Staten and conce ...
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Capcom
is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', ''Mega Man'', ''Devil May Cry'', '' Dead Rising'', and '' Marvel vs. Capcom''. Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and distribution of electronic g ...
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Soul Sacrifice (video Game)
''Soul Sacrifice'' is an action role-playing video game developed by Marvelous AQL, with assistance from Japan Studio, and published by Sony Computer Entertainment for PlayStation Vita. It was released worldwide in 2013. The core mechanic of the game is the ability to sacrifice parts of the character's body or items to create devastating attacks. These sacrifices will be permanently marked on the player character's body, meaning that they are not an infinite resource that can be tapped into. The concept was created by Keiji Inafune. An expanded version of the game, ''Soul Sacrifice Delta'', was released in 2014. Plot The main protagonist of ''Soul Sacrifice'' is one of the innocent bystanders that has been enslaved by a powerful and cruel sorcerer known as Magusar, who absorbs human sacrifices to remain immortal. Just before the protagonist is going to be sacrificed, a talking book appears before them. The book, named Librom, is a collection of stories that describe past fight ...
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Marvelous (company)
is a Japanese video game developer and publisher, and anime producer. The company was formed in October 2011 by the merger of the original Marvelous Entertainment, AQ Interactive, and Liveware. History The announcement of merging Marvelous Entertainment Inc., AQ Interactive, Inc., Liveware Inc. in to Marvelous AQL Inc. on October 1, 2011 was originally proposed by Marvelous Entertainment Inc., and went effective on May 10, 2011. The plan would make Marvelous Entertainment Inc. the sole surviving entity after the merger, with Marvelous Entertainment Inc. renamed to Marvelous AQL Inc. on merger day. On December 22, 2011, MarvelousAQL Inc. announced the establishment of the overseas business department, with investment from Checkpoint Studios Inc., replacing the global strategy room, which dissolved on January 1, 2012. On October 25, 2012, MarvelousAQL Inc. announced its stock listing on the first section of the Tokyo Stock Exchange, effective on November 1, 2012. On January 1 ...
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Team Ninja
is a Japanese video game developer, and a division of Koei Tecmo, founded in 1995 as a part of Tecmo. It is founded and formerly led by Tomonobu Itagaki, later by Yosuke Hayashi, and is best known for the ''Ninja Gaiden'' action-adventure game series and the '' Dead or Alive'' fighting game series. History Team Ninja was formed by Tomonobu Itagaki from a group of game designers working at Tecmo specifically for the purpose of creating the home versions of the fighting game series '' Dead or Alive''. In 2008, the action-adventure game '' Ninja Gaiden II'' for the Xbox 360 was published by Microsoft Game Studios, making it the first game created by Team Ninja to not be published by Tecmo; Tecmo Koei later released an enhanced version of ''Ninja Gaiden II'' on the PlayStation 3 as ''Ninja Gaiden Sigma 2''. On June 3, 2008, Itagaki announced that he would be leaving Tecmo and Team Ninja on July 1, 2008, citing difficulties with the company. In the same statement announcing his ...
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Level-5 (company)
is a Japanese video game developer and publisher based in Fukuoka. The company was founded in October 1998 by Akihiro Hino after he departed from Riverhillsoft. Early in its history, the company enjoyed a close relationship with Sony Computer Entertainment, with many of its games then funded by and produced in conjunction with them. ''Level-5'' began self-publishing its games in Japan by the late 2000s, with other companies such as Nintendo handling publishing worldwide. The company is best known for their '' Dark Cloud'', '' Professor Layton'', ''Inazuma Eleven'', '' Ni no Kuni'', '' Yo-kai Watch'', and ''Snack World'' franchises. History Level-5 was established in October 1998 by Akihiro Hino and his development team at Riverhillsoft, following the release of ''OverBlood 2''. Since Hino did not originally believe that his team could become an independent developer, he formed a partnership with Sony Computer Entertainment, who would allow him to develop for their upcoming P ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal ...
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Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''World of Warcraft'' in particular. After declining readership, it was announced that ''Joystiq'' would be shut down on February 3, 2015, as part of moves to downsize AOL's operations by shuttering its "underperforming" properties. History Predecessors As of early 2004, Weblogs, Inc. was seeking to add a blog to its repertoire for the sole purpose of covering news related to video games, as evidenced by the now-defunct ''The Video Games Weblog'', founded February 27, 2004. On March 12, Weblogs, Inc. CEO Jason Calacanis announced two spinoff projects: ''The Unofficial Playstation 3 Weblog'' and ''The Unofficial Xbox 2'', both of which are now similarly retired, though they would set a precedent for the launching of Joystiq's Fanboy blogs ...
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Spark Unlimited
Spark Unlimited, based in Sherman Oaks, California, was a video game developer founded by former developers from the ''Medal of Honor'' video game franchise. The studio's first game was '' Call of Duty: Finest Hour'' in 2004. Its last game was '' Yaiba: Ninja Gaiden Z'' in 2014. Spark Unlimited has a game average Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ... score of 53 out of 100. Spark Unlimited was wholly owned by employees. The company shut down in May 2015. Games by Spark Unlimited References External linksSpark Unlimited official website Defunct video game companies of the United States Video game development companies Video game companies established in 2002 Video game companies disestablished in 2015 2002 establishments in California 2015 di ...
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Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the assignment of scores to reviews that do not in ...
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