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Metroid
is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirate (Metroid), Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metroid (creature), Metroid creatures. The first ''Metroid (video game), Metroid'' was developed by Nintendo R&D1 and released on the Nintendo Entertainment System in 1986. It was followed by ''Metroid II: Return of Samus'' (1991) for the handheld Game Boy and ''Super Metroid'' (1994) for the Super Nintendo Entertainment System. After a hiatus, ''Metroid Fusion'' (2002) and ''Metroid: Zero Mission'' (2004) were released for the Game Boy Advance. The first 3D ''Metroid'' game, ''Metroid Prime'' (2002), was developed by Retro Studios for the GameCube, followed by ''Metroid Prime 2: Echoes'' (2004) and the Wii game ''Metroid Prime 3: Corruption'' (2007). ''Metroid: Other M'' (2010), developed by Team Ninja for the Wii, rec ...
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Metroid Dread
''Metroid Dread'' is an action-adventure video game developed by Nintendo and MercurySteam and published by Nintendo for the Nintendo Switch. It was released on October 8, 2021. Set after the events of ''Metroid Fusion'' (2002), players control bounty hunter Samus Aran as she investigates the source of a mysterious transmission on the planet ZDR. It retains the side-scrolling gameplay of previous 2D '' Metroid'' games and incorporates stealth elements. It was the first original 2D Metroid game in 19 years. ''Metroid'' producer Yoshio Sakamoto conceived ''Dread'' for the Nintendo DS in the mid-2000s, but development ended due to technical limitations. Industry commentators expressed interest in a new 2D ''Metroid'' game, and listed ''Dread'' in their "most wanted" lists. After their work on '' Metroid: Samus Returns'' in 2017, Sakamoto appointed MercurySteam to develop ''Dread'', the first original side-scrolling ''Metroid'' game since ''Metroid Fusion''. Nintendo announced it a ...
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Metroid (video Game)
is an action-adventure game developed and published by Nintendo. The first installment in the ''Metroid'' series, it was originally released in Japan for the Family Computer Disk System peripheral beta version in August 1986. North America received a release in August 1987 on the Nintendo Entertainment System in the Game Pak ROM cartridge format, with the European release following in January 1988. Set on the planet Zebes, the story follows Samus Aran as she attempts to retrieve the parasitic Metroid organisms that were stolen by Space Pirates, who plan to replicate the Metroids by exposing them to beta rays and then use them as biological weapons to destroy Samus and all who oppose them. The game was developed by Nintendo Research & Development 1 (Nintendo R&D1) and Intelligent Systems. It was produced by Gunpei Yokoi, directed by Satoru Okada and Masao Yamamoto, and scored by Hirokazu Tanaka. It pioneered the Metroidvania genre, focusing on exploration and searching for powe ...
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Retro Studios
Retro Studios, Inc. is an American video game developer and subsidiary of Nintendo based in Austin, Texas. The studio is best known for its work on the ''Metroid Prime'' and ''Donkey Kong Country'' series, and has contributed to several other Nintendo-developed projects, such as ''Mario Kart 7''. Retro was founded on September 21, 1998, as an alliance between Nintendo and Iguana Entertainment founder Jeff Spangenberg, hoping to create games for the upcoming GameCube aiming at an older demographic. The company began work on four games, all of which were canceled once Retro focused their resources on ''Metroid Prime'', the first '' Metroid'' game developed outside Japan. The success of ''Metroid Prime'' led Retro to work on three sequels, and later to become involved with reviving the ''Donkey Kong'' series with ''Donkey Kong Country Returns''. History 1998–2002: Founding and ''Metroid Prime'' Retro Studios was founded on September 21, 1998, as an alliance between Nintendo an ...
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Yoshio Sakamoto
(born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Research and Development 1 division, along with Gunpei Yokoi and Toru Osawa. Career Sakamoto is a key member in the development of the ''Metroid'' series. Sakamoto grew up with Nintendo toys, which he felt were inventive. The company hired him in 1982, when he graduated from art college. His first projects at Nintendo were the design of pixel art for the Game & Watch handheld ''Donkey Kong'', and the arcade game ''Donkey Kong Jr.'' He turned to the Nintendo Entertainment System afterward, for which he designed the games '' Wrecking Crew'', ''Balloon Fight'' and '' Gumshoe''. Sakamoto also was the lead scenario writer and creator of Famicom Detective Club with its two entries, one of the most influential visual novel in Japan in the 80s. Sakamo ...
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Platformer
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clones a ...
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Nintendo SPD
commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', which primarily co-produced games with external developers; and ''Software Development & Design Department'', which primarily developed experimental and system software. The division was created during a corporate restructuring in September 2003, with the abolition of the Nintendo R&D1 and Nintendo R&D2 departments. The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.Cassidy, KevinNCL Team Structure work in progress June 7, 2006. Retrieved October 26, 2007. In September 2015, Nintendo SPD merged with Ni ...
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Hiroji Kiyotake
Hiroji Kiyotake (清武 博二 Kiyotake Hiroji, born December 21, 1960 in Kagoshima Prefecture, Japan) is a game designer for Nintendo and has been a part of the history of Nintendo since 1983. Education Kiyotake graduated from Kyoto Seika University with a BA of Visual Design and was part of the rugby club. Career Kiyotake started his employment at Nintendo in 1983, working in the Nintendo Research & Development 1 and Product Engineering Departments, and is currently a member of the Planning and Development Department. Game design ''Metroid'' Hiroji was a designer for ''Metroid'', which was originally designed for the Famicom Disk System. Hiroji is the character designer of Samus Aran and named the '' Metroid'' character after Pelé, but he later found out that Pelé's full name was Edson Arantes do Nascimento, not Samus Arantes. Hiroji and Yoshio Sakamoto and the rest of the team decided at the end of ''Metroid'' to reveal that Samus was a female character, making Samus Aran o ...
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Nintendo R&D1
commonly abbreviated as Nintendo R&D1, was Nintendo's oldest video game development team. It was known as before splitting in 1978. Its creation coincided with Nintendo's entry into the video game industry, and the original R&D1 was headed by Gunpei Yokoi. The developer has created several notable Nintendo series such as ''Metroid'', ''Mario Bros.'' and ''Donkey Kong''. R&D1 developed the hugely successful Game Boy line, which was released in 1989. They developed some of the line's most popular games, such as ''Super Mario Land'', and created the character of Wario. Team Shikamaru was a small club within Nintendo R&D1 that was composed of Makoto Kano (video game designer), Makoto Kano, Yoshio Sakamoto, and Toru Osawa. The group was responsible for designing characters and coming up with scripts for several games including ''Metroid'', ''Kid Icarus'', ''Famicom Detective Club'', ''Trade & Battle: Card Hero'', and several others. After Yokoi's resignation in 1997, this group w ...
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MercurySteam
Mercury Steam Entertainment S.L., Trade name, doing business as MercurySteam, is a Spanish video game developer based in San Sebastián de los Reyes, Community of Madrid, Madrid. The company was founded by former members of Rebel Act Studios, who previously developed ''Severance: Blade of Darkness'' in 2001. Dave Cox is a producer at Konami who has helped out MercurySteam during the ''Castlevania: Lords of Shadow'' trilogy. In 2015, Nintendo Life reported that MercurySteam had worked on a ''Metroid'' prototype for Wii U and Nintendo 3DS, that was later turned down and possibly retrofitted into a different project. It was later revealed that they had pitched for a remake of ''Metroid Fusion''. This pitch was rejected, but because series creator Yoshio Sakamoto was impressed by the pitch and the team's love of ''Metroid'', they were hired to collaborate on ''Metroid: Samus Returns'' instead. In December 2020, Nordisk Film, under their Nordisk Games division, purchased a 40% stake ...
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Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's cons ...
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Action-adventure Game
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are fast ...
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Gunpei Yokoi
, sometimes transliterated Gumpei Yokoi, was a Japanese video game designer. He was a long-time Nintendo employee, best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the original designer of the Game Boy, and producer of a few long-running and critically acclaimed video game franchises such as '' Metroid'' and ''Kid Icarus''. Career Yokoi graduated from Doshisha University with a degree in electronics. He was first hired by Nintendo in 1965 to maintain the assembly-line machines used to manufacture its hanafuda cards. In 1966, Hiroshi Yamauchi, president of Nintendo at the time, came to a hanafuda factory where Yokoi was working and took notice of a toy, an extending arm that Yokoi made for his own amusement during spare time while doing maintenance. Yamauchi ordered Yokoi to develop it as a proper product for the Christmas rush. The Ultra Hand was a huge success, and Yokoi was asked to work on other Nintendo toys, including t ...
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