Crazy Planets
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Crazy Planets
''Crazy Planets'' was a game created by Playfish on the Facebook platform. It was available for some time but then was disconnected from Facebook for revisions. It was never put back online. Business model ''Crazy Planets'' uses a micropayments model, in which players can purchase Playfish Cash to buy virtual goods in the game. Gameplay ''Crazy Planets'' is an artillery game which uses Facebook's social networking to establish multiplayer games. Gameplay centers around missions on various planets and meteors using a variety of weapons to destroy enemy robots. Additionally, players collect coins, experience points, and gems while on missions, and can collect metals from their own planet as well as friends' planets once per day. Coins can be spent while on a mission for power ups, such as increased damage or restoring health, and can also be spent to customize the player's home planet. When enough Experience Points (XP) are accumulated, the player's level increases. Gems are used, ...
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Playfish
Playfish was a developer of free-to-play social network games. Playfish was founded in 2007 by Kristian Segerstråle, Sebastien de Halleux, Sami Lababidi, and Shukri Shammas. It closed in 2013. Playfish in the past had attracted up to 55 million users a month, with over 37 million users coming from Facebook users. In October 2008, they secured US$17 million in venture capital funding from Accel Partners and Index Ventures. The company was acquired by Electronic Arts in 2009, with the last of Playfish's games being retired in 2013. History ''Who has the Biggest Brain?'' was the company's first release. It was one of the first Facebook games to attract millions of daily players, and allowed the company to raise the funding necessary to produce other games. The company made money by selling virtual goods inside its games. On Monday, November 9, 2009, Electronic Arts announced their acquisition of Playfish for $400 million. The acquisition was initially for $275 million cash and $25 ...
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Facebook
Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin Moskovitz, and Chris Hughes, its name comes from the face book directories often given to American university students. Membership was initially limited to Harvard students, gradually expanding to other North American universities and, since 2006, anyone over 13 years old. As of July 2022, Facebook claimed 2.93 billion monthly active users, and ranked third worldwide among the most visited websites as of July 2022. It was the most downloaded mobile app of the 2010s. Facebook can be accessed from devices with Internet connectivity, such as personal computers, tablets and smartphones. After registering, users can create a profile revealing information about themselves. They can post text, photos and multimedia which are shared with any ...
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Micropayments
A micropayment is a financial transaction involving a very small sum of money and usually one that occurs online. A number of micropayment systems were proposed and developed in the mid-to-late 1990s, all of which were ultimately unsuccessful. A second generation of micropayment systems emerged in the 2010s. While micropayments were originally envisioned to involve very small sums of money, practical systems to allow transactions of less than 1 have seen little success. One problem that has prevented the emergence of micropayment systems is a need to keep costs for individual transactions low, which is impractical when transacting such small sums even if the transaction fee is just a few cents. Definition There are a number of different definitions of what constitutes a micropayment. PayPal defines a micropayment as a transaction of less than £5 while Visa defines it as a transaction under 20 Australian dollars. History The term was coined by Ted Nelson, long before the inventi ...
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Artillery Game
Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other. The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajectory (in its simplest form, a parabolic curve). Artillery games are among the earliest computer games developed; the theme of such games is an extension of the original uses of computer themselves, which were once used to calculate the trajectories of rockets and other related military-based calculations. Artillery games have been described as a type of "shooting game", though they are more often classified as a type of strategy video game. Early precursors to the modern artillery-type games were text-only games that simulated artillery entirely with input data values. One of the earliest known games in the genre is ''War 3'' for two or three players, written in FOCAL Mod V by Mike Forman (date unknown). The game was then ported to TSS/8 ...
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Social Networking
A social network is a social structure made up of a set of social actors (such as individuals or organizations), sets of dyadic ties, and other social interactions between actors. The social network perspective provides a set of methods for analyzing the structure of whole social entities as well as a variety of theories explaining the patterns observed in these structures. The study of these structures uses social network analysis to identify local and global patterns, locate influential entities, and examine network dynamics. Social networks and the analysis of them is an inherently interdisciplinary academic field which emerged from social psychology, sociology, statistics, and graph theory. Georg Simmel authored early structural theories in sociology emphasizing the dynamics of triads and "web of group affiliations". Jacob Moreno is credited with developing the first sociograms in the 1930s to study interpersonal relationships. These approaches were mathematically formalize ...
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VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. It publishes news, analysis, long-form features, interviews, and videos. History The ''VentureBeat'' company was founded in 2006 by Matt Marshall, an ex-correspondent for ''The Mercury News''. In March 2009, ''VentureBeat'' signed a partnership agreement with IDG to produce DEMO Conference, a conference for startups to announce their launches and raise funding from venture capitalists and angel investors. In 2012, the partnership with IDG ended. In 2014 and 2015, the company raised outside investor funding from Silicon Valley venture capitalist firms including CrossLink Capital, Walden Venture Capital, Rally Ventures, Formation 8, and Lightbank. Editorial The ''VentureBeat'' website comprises a series of distinct news "Beats": Big data, Business (general news), Cloud, Deals, Dev, Enterprise, Entrepreneur, Media, Mobile, Marketing, Security, Small Biz, and Social. In addition, the ...
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Grinding (gaming)
Grinding in video games is the act of repeating an action or set of actions to achieve a desired result. Players usually perform these tasks to earn experience points / exp points, in-game items ( loot), or to improve a character's level/ stats. Grinding is commonly performed in MMORPGs. Synonyms for grinding include the figurative terms ''treadmilling'' (a comparison with exercise treadmills) and, less commonly, ''pushing the bar''. Related terms include ''farming'' (in which the repetition is undertaken in order to obtain items, relating the activity to tending a farm field), and ''cat assing'', which refers to extended and obsessive play sessions. Motivation A player is commonly motivated to grind due to a player's desire to earn rewards and to influence or increase their level. Alternatively, players may enjoy repetitive tasks for the purpose of relaxation, especially if the task has a consistently positive result. MMORPGs often require grinding. In the majority of M ...
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Worms (game)
''Worms'' is a 2D Artillery game, artillery Strategy video game, tactical video game developed by Team17 and released in 1995. It is the first game in the Worms (series), ''Worms'' series of video games. It is a turn based game where a player controls a team of worms against other teams of worms that are controlled by a computer or human opponent. The aim is to use various weapons to kill the worms on the other teams and have the last surviving worm(s). Gameplay ''Worms'' is a turn-based artillery game, similar to other early games in the genre such as ''Scorched Earth (video game), Scorched Earth''.''Worms'' game manual (Atari Jaguar, US) Each player controls a team of several worms. During the course of the game, players take turns selecting one of their worms. They then use whatever tools and weapons are available to attack and kill the opponents' worms, thereby winning the game. Worms may move around the terrain in a variety of ways, normally by walking and jumping but also ...
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Adweek
''Adweek'' is a weekly American advertising trade publication that was first published in 1979. ''Adweek'' covers creativity, client–agency relationships, global advertising, accounts in review, and new campaigns. During this time, it has covered various shifts in technology, including cable television, the shift away from commission-based agency fees, and the Internet. As the second-largest advertising-trade publication, its main competitor is ''Advertising Age''. ''Adweek'' also operates various blogs focusing on the advertising and mass media industry, including its flagship ''AdFreak'' blog and the Adweek Blog Network, which was formed from the assets of Mediabistro. Related publications include ''Adweek Magazine's Technology Marketing'' (ISSN 1536-2272), and ''Adweek's Marketing Week'' (ISSN 0892-8274).
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2009 Video Games
The year 2009 saw many sequels and prequels in video games. New intellectual properties include '' Batman: Arkham Asylum'', ''Bayonetta'', ''Borderlands'', ''Demon's Souls'', '' Dragon Age: Origins'', ''Infamous'', '' Just Dance'', ''Minecraft'', and ''Prototype''. Best-selling games The following are the top ten best-selling games of 2009 in terms of worldwide retail sales. Events Console releases The list of game consoles released in 2009 in North America. Game releases List of games released in 2009 in North America. Critically acclaimed titles Metacritic (MC) and GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ... (GR) are aggregators of video game journalism reviews. See also * 2009 in games Notes References {{History of Video Games Video ...
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Facebook Games
Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin Moskovitz, and Chris Hughes, its name comes from the face book directories often given to American university students. Membership was initially limited to Harvard students, gradually expanding to other North American universities and, since 2006, anyone over 13 years old. As of July 2022, Facebook claimed 2.93 billion monthly active users, and ranked third worldwide among the most visited websites as of July 2022. It was the most downloaded mobile app of the 2010s. Facebook can be accessed from devices with Internet connectivity, such as personal computers, tablets and smartphones. After registering, users can create a profile revealing information about themselves. They can post text, photos and multimedia which are shared with any oth ...
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Browser Games
A browser game or a "flash game" is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer. Some browser games are also available as mobile apps, PC games, or on consoles. For users, the advantage of the browser version is not having to install the game; the browser automatically downloads the necessary content from the game's website. However, the browser version may have fewer features or inferior graphics compared to the others, which are usually native apps. The front end of a browser game is what runs in the user's browser. It is implemented with the standard web technologies of HTML, CSS, JavaScript, and WebAssembly. In addition, WebGL enables more sophisticated graphics. On the back end, numerous server technologies can be used. In the past, many games were created with Adobe Flash, but they can no longer be played in the major browsers, such as Google Chrome, Safari, and Firefox due to Adob ...
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