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Computational Visualistics
The term Computational visualistics is used for addressing the whole range of investigating pictures scientifically "in" the computer.
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Overview

take a rather prominent place in contemporary life in the western societies. Together with language, they have been connected to human culture from the very beginning. For about one century – after several millennia of written word's dominance – their part is increasing again remarkably. Steps toward a general science of images, which we may call 'general visualistics' in analogy to general linguistics, have only been taken recently. So far, a unique scientific basis for circumscribing and describing the heterogeneous phenomenon "image" in an interpersonally verifiable manner hass ...
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Image
An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensional picture, that resembles a subject. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term “image” may refer specifically to a 2D image. An image does not have to use the entire visual system to be a visual representation. A popular example of this is of a greyscale image, which uses the visual system's sensitivity to brightness across all wavelengths, without taking into account different colors. A black and white visual representation of something is still an image, even though it does not make full use of the visual system's capabilities. Images are typically still, but in some cases can be moving or animated. Characteristics Images may be two or three-dimensional, such as a ph ...
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Pattern Recognition
Pattern recognition is the automated recognition of patterns and regularities in data. It has applications in statistical data analysis, signal processing, image analysis, information retrieval, bioinformatics, data compression, computer graphics and machine learning. Pattern recognition has its origins in statistics and engineering; some modern approaches to pattern recognition include the use of machine learning, due to the increased availability of big data and a new abundance of processing power. These activities can be viewed as two facets of the same field of application, and they have undergone substantial development over the past few decades. Pattern recognition systems are commonly trained from labeled "training" data. When no labeled data are available, other algorithms can be used to discover previously unknown patterns. KDD and data mining have a larger focus on unsupervised methods and stronger connection to business use. Pattern recognition focuses more on the s ...
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University Of Koblenz And Landau
The University of Koblenz and Landau (German ''Universität Koblenz-Landau'') is a public university located in Koblenz and Landau, Germany, founded in 1990. History and profile The University of Koblenz and Landau is one of the youngest universities in Germany. It was transformed from a teachers' training college in 1990. Since then, new Departments and Institutes have been founded, new Degrees and Chairs have been created, while at the same time existing courses and research interests have been expanded. The university's academic profile today is marked by a combination of Computer Science and Psychology together with the traditional Departments of Education, the Humanities, and Natural Science. Since 1990 the number of students has more than quadrupled. There are now more than 16,000 students registered. What makes Koblenz and Landau attractive as places to study is the wide range of courses and the orientation of these courses towards the practical world of work. Research at ...
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Otto-von-Guericke University Magdeburg
The Otto-von-Guericke University Magdeburg () (''OvGU'') was founded in 1993, making it one of the youngest universities in Germany. The university is located in Magdeburg, the Capital city of Saxony-Anhalt and has about 13.000 students in nine faculties. According to the Scopus database there are around 32.900 papers published in international journals from the University. It was named after the physicist and former mayor of Magdeburg Otto von Guericke, famous for his experiments with the Magdeburg hemispheres. The University had three forerunner institutions. These were the Technical University, the Pedagogical college and the Medical Academy, the first of which was established around 1953. They were amalgamated to the Otto-von-Guericke University in 1993. Magdeburg Magdeburg is the capital of the state of Saxony-Anhalt in Germany. It is a moderately-sized city located halfway between Hannover and Berlin. The city is crossed by the river Elbe on the banks of which the OV ...
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Mandelbrot Set
The Mandelbrot set () is the set of complex numbers c for which the function f_c(z)=z^2+c does not diverge to infinity when iterated from z=0, i.e., for which the sequence f_c(0), f_c(f_c(0)), etc., remains bounded in absolute value. This set was first defined and drawn by Robert W. Brooks and Peter Matelski in 1978, as part of a study of Kleinian groups. Afterwards, in 1980, Benoit Mandelbrot obtained high-quality visualizations of the set while working at IBM's Thomas J. Watson Research Center in Yorktown Heights, New York. Images of the Mandelbrot set exhibit an elaborate and infinitely complicated boundary that reveals progressively ever-finer recursive detail at increasing magnifications; mathematically, one would say that the boundary of the Mandelbrot set is a ''fractal curve''. The "style" of this recursive detail depends on the region of the set boundary being examined. Mandelbrot set images may be created by sampling the complex numbers and testing, for each ...
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Information Visualization
Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random, and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artifacts such as analog signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form. Information is not knowledge itself, but the meaning that may be derived from a representation through interpretation. Information is often processed iteratively: Data available at one step are processed into information to be interpreted and processed at the next step. For example, in written text each symbol or letter conveys information relevant to the word it is part of, each word conveys information relevant ...
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Perception
Perception () is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system, which in turn result from physical or chemical stimulation of the sensory system.Goldstein (2009) pp. 5–7 Vision involves light striking the retina of the eye; smell is mediated by odor molecules; and hearing involves pressure waves. Perception is not only the passive receipt of these signals, but it is also shaped by the recipient's learning, memory, expectation, and attention. Gregory, Richard. "Perception" in Gregory, Zangwill (1987) pp. 598–601. Sensory input is a process that transforms this low-level information to higher-level information (e.g., extracts shapes for object recognition). The process that follows connects a person's concepts and expectations (or knowledge), restorative and selective mechanisms (such as ...
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Artificial Intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs. The ''Oxford English Dictionary'' of Oxford University Press defines artificial intelligence as: the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages. AI applications include advanced web search engines (e.g., Google), recommendation systems (used by YouTube, Amazon and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Tesla), automated decision-making and competing at the highest level in strategic game systems (such as chess and Go). ...
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Computer Vision
Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the human visual system can do. Computer vision tasks include methods for acquiring, processing, analyzing and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the forms of decisions. Understanding in this context means the transformation of visual images (the input of the retina) into descriptions of the world that make sense to thought processes and can elicit appropriate action. This image understanding can be seen as the disentangling of symbolic information from image data using models constructed with the aid of geometry, physics, statistics, and learning theory. The scientific discipline of computer vision is concerned with the theory ...
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Image Processing
An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensional picture, that resembles a subject. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term “image” may refer specifically to a 2D image. An image does not have to use the entire visual system to be a visual representation. A popular example of this is of a greyscale image, which uses the visual system's sensitivity to brightness across all wavelengths, without taking into account different colors. A black and white visual representation of something is still an image, even though it does not make full use of the visual system's capabilities. Images are typically still, but in some cases can be moving or animated. Characteristics Images may be two or three-dimensional, such as a pho ...
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Philosophy
Philosophy (from , ) is the systematized study of general and fundamental questions, such as those about existence, reason, knowledge, values, mind, and language. Such questions are often posed as problems to be studied or resolved. Some sources claim the term was coined by Pythagoras ( BCE), although this theory is disputed by some. Philosophical methods include questioning, critical discussion, rational argument, and systematic presentation. in . Historically, ''philosophy'' encompassed all bodies of knowledge and a practitioner was known as a ''philosopher''."The English word "philosophy" is first attested to , meaning "knowledge, body of knowledge." "natural philosophy," which began as a discipline in ancient India and Ancient Greece, encompasses astronomy, medicine, and physics. For example, Newton's 1687 ''Mathematical Principles of Natural Philosophy'' later became classified as a book of physics. In the 19th century, the growth of modern research universiti ...
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Algorithms
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm can be expressed within a finite amount of space and ...
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