Colin Northway
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Colin Northway
Northway Games is a Canadian independent video game studio consisting of husband-and-wife team Colin and Sarah Northway. They are best known for the game '' Fantastic Contraption'', a puzzle game nominated for the Independent Games Festival Nuovo Award for Innovation in Game Design in 2016, ''Incredipede'', another puzzler, featured at the Tokyo Game Show's Sense of Wonder Night in 2011 and nominated for the IGF Excellence In Visual Art in 2013, and also the ''Rebuild'' strategy series. The two have received some press coverage over their digital nomad lifestyle. Games * ''Incredipede'' (2012) * ''Rebuild'' (2014) * ''Rebuild 2'' * ''Rebuild 3'' (2015) * '' Fantastic Contraption'' (2016) * ''I Was a Teenage Exocolonist ''I Was a Teenage Exocolonist'' is a 2022 role-playing video game developed by Northway Games and published by Finji. The player starts the game as a ten year old, going through events that affect the colony until the game ends when they turn twe ...'' (2022) R ...
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Canadians
Canadians (french: Canadiens) are people identified with the country of Canada. This connection may be residential, legal, historical or cultural. For most Canadians, many (or all) of these connections exist and are collectively the source of their being ''Canadian''. Canada is a multilingual and Multiculturalism, multicultural society home to people of groups of many different ethnic, religious, and national origins, with the majority of the population made up of Old World Immigration to Canada, immigrants and their descendants. Following the initial period of New France, French and then the much larger British colonization of the Americas, British colonization, different waves (or peaks) of immigration and settlement of non-indigenous peoples took place over the course of nearly two centuries and continue today. Elements of Indigenous, French, British, and more recent immigrant customs, languages, and religions have combined to form the culture of Canada, and thus a Canadian ...
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Indie Game
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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Fantastic Contraption (2016 Video Game)
''Fantastic Contraption'' is a room scale virtual reality video game for the HTC Vive and PlayStation VR in which players construct machines from building materials to meet challenges. It was released at the HTC Vive's launch on April 5, 2016 and was released for PlayStation VR in July 2017. Gameplay ''Fantastic Contraption'' is a puzzle game in which players use the motion controls to construct machines from building materials in order to meet challenges. Using basic components such as beams and wheels, players can design a machine from scratch to suit the needs of the puzzle. Many puzzles require the machine to move across the environment; the player cannot steer the machine after they have completed it, so navigation needs must be built into the design of the machine. Development The game was co-developed by Radial Games and Northway Games. The developers helped lead a lot of the early thinking around UX and design in modern VR, including how to capture traditional ...
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Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, and innovation in video game development by CMP Media,About the IGF
, www.IGF.com.
later known as UBM Technology Group, IGF is now owned by Informa after UBM's acquisition. The IGF competition awards a total of $50,000 in prizes to independent developers in Main Competition and Student Competition categories, and held around the same time as the Game Developers Choice Awards event. From 2007 to 2010 there was a separate event called IGF Mobile for mobile phone games.


Competition Structure

The festival awards ceremony is split into two broad categories: the main IGF competition and the IG ...
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Incredipede
''Incredipede'' is a physics-based puzzle video game by Canadian studio Northway Games. The game was released on 25 October 2012. Gameplay The gameplay of ''Incredipede'' focuses on the character Quozzle, an Incredipede with the ability to morph to complete short challenges. As the game progresses, new elements such as lava, water or wind appear. Development ''Incredipede'' was developed by Colin Northway while visiting numerous countries with his wife, Sarah. While reading the Wikipedia article for jumping spiders, Colin found Thomas Shahan, who later became the game artist for ''Incredipede''. ''Incredipede'' has been submitted to Steam Greenlight, but Northway feels that if Greenlight did not exist, the game would have been launched on Steam earlier. It was greenlit on 10 January 2013 after being announced as a 2013 IGF finalist. ''Incredipede'' was included in the Humble Bundle Humble Bundle, Inc. is a digital storefront for video games, which grew out of its or ...
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Tokyo Game Show
, commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The main focus of the show is on Japanese games, but some international video game developers use it to showcase upcoming releases/related hardware. The duration of the event is four days. The first two days of Tokyo Game Show are open only to industry attendees (business) and the general public can attend during the final two days. History The first Tokyo Game Show was held in 1996. From 1996 to 2002, the show was held twice a year: once in the Spring and once in Autumn (in the Tokyo Big Sight). Since 2002, the show has been held once a year. It attracts more visitors every year. 2011’s show hosted over 200,000 attendees and the 2012 show bringing in 223,753. The busiest TGS was in 2016 with 271,224 people in attendance and 614 compan ...
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Sense Of Wonder Night
, commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The main focus of the show is on Japanese games, but some international video game developers use it to showcase upcoming releases/related hardware. The duration of the event is four days. The first two days of Tokyo Game Show are open only to industry attendees (business) and the general public can attend during the final two days. History The first Tokyo Game Show was held in 1996. From 1996 to 2002, the show was held twice a year: once in the Spring and once in Autumn (in the Tokyo Big Sight). Since 2002, the show has been held once a year. It attracts more visitors every year. 2011’s show hosted over 200,000 attendees and the 2012 show bringing in 223,753. The busiest TGS was in 2016 with 271,224 people in attendance and 614 compa ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Digital Nomad
Digital nomads are people who travel freely while working remotely using technology and the internet. Such people generally have minimal material possessions and work remotely in temporary housing, hotels, cafes, public libraries, co-working spaces, or recreational vehicles, using Wi-Fi, smartphones or mobile hotspots to access the Internet. The majority of digital nomads describe themselves as programmers, content creators, designers, or developers. Some digital nomads are perpetual travelers, while others only maintain the lifestyle for a short period of time. While some nomads travel through multiple countries, others remain in one area, and some may choose to travel while living in a vehicle, in a practice often known as van-dwelling. In 2020, a research study found that 10.9 million American workers described themselves as digital nomads, an increase of 49% from 2019. Etymology One of the first digital nomads was Steve Roberts, who in 1983 rode on a computerized recumbent bic ...
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I Was A Teenage Exocolonist
''I Was a Teenage Exocolonist'' is a 2022 role-playing video game developed by Northway Games and published by Finji. The player starts the game as a ten year old, going through events that affect the colony until the game ends when they turn twenty. The game released on Microsoft Windows, macOS, Linux, Nintendo Switch, PlayStation 4 and PlayStation 5 in August 2022. Gameplay When the player starts ''Exocolonist'', they can customize their character, picking traits that affect the rest of the game alongside choosing a childhood friend. The game takes place in years, with players having to choose an activity to do each month. These can include learning about the military or traveling to places other than the main hub. Players engage in a card mini-game that determines stat increases during each of these activities. The player acquires cards through events, each of which is a "memory" with a unique skill bonus associated with it. These stat increases open up new options or make it ...
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Indie Game Developers
Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media Gaming *Independent video game development, video games created without financial backing from large companies *Indie game, any game (board-based, video, or otherwise) published or produced outside mainstream means; a subset of third party game **Indie Fund, an organization created by several independent game developers to help fund budding indie video game development **Indie Game Jam, an effort to rapidly prototype video game designs and inject new ideas into the game industry **Indie role-playing game, a role-playing game published outside of traditional, "mainstream" means ***Indie RPG Awards, annual, creator-based awards for Indie role-playing game products Music *Independent music, subculture music that is independent of major producers **Indie dance, or alternative dance, a type of dance music rooted in indie rock and indie pop **Indie electronic, a music genre **Indie ...
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Canadian Video Game Designers
Canadians (french: Canadiens) are people identified with the country of Canada. This connection may be residential, legal, historical or cultural. For most Canadians, many (or all) of these connections exist and are collectively the source of their being ''Canadian''. Canada is a multilingual and multicultural society home to people of groups of many different ethnic, religious, and national origins, with the majority of the population made up of Old World immigrants and their descendants. Following the initial period of French and then the much larger British colonization, different waves (or peaks) of immigration and settlement of non-indigenous peoples took place over the course of nearly two centuries and continue today. Elements of Indigenous, French, British, and more recent immigrant customs, languages, and religions have combined to form the culture of Canada, and thus a Canadian identity. Canada has also been strongly influenced by its linguistic, geographic, and ec ...
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