I Was A Teenage Exocolonist
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''I Was a Teenage Exocolonist'' is a 2022
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
video game developed by Northway Games and published by
Finji Adam Saltsman, also known as Adam Atomic, is an American indie video game designer best known for creating the endless runner ''Canabalt''. He is a founder of Semi Secret Software and Finji video game studios. Career Flixel (2008-11) Saltsm ...
. The player starts the game as a ten year old, going through events that affect the colony until the game ends when they turn twenty. The game released on
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,
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,
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,
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
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in August 2022.


Gameplay

When the player starts ''Exocolonist'', they can customize their character, picking traits that affect the rest of the game alongside choosing a childhood friend. The game takes place in years, with players having to choose an activity to do each month. These can include learning about the military or traveling to places other than the main hub. Players engage in a card mini-game that determines stat increases during each of these activities. The player acquires cards through events, each of which is a "memory" with a unique skill bonus associated with it. These stat increases open up new options or make it easier to win the card game. Outside of that, players can make decisions that determine if characters live or die depending on the activity they chose. The player can build friendships with other colonists by giving them gifts or doing activities with them, which opens up the possibly for romance. At the end of the character's twentieth year, the game comes to a close. While replaying the game, the player can make new choices using knowledge gained from prior playthroughs.


Plot

After events on Earth led it to be difficult to inhabit, a group of colonists built a ship and set course to a wormhole to take them to Vertumna IV. The player starts on the Stratospheric, which soon after reaches the wormhole. The player grows dizzy and falls into a coma. When they awake, the ship has been disassembled into a colony with different departments for the player to learn and gain skills from. Midway through the game, the colony is nearly destroyed by an alien, and a new militaristic group from Earth arrives to take control. Towards the end of the game, the player has the option of outing the military leader and stopping the takeover of Vertumna by other colonizers, or letting them remain.


Development

The game started development in 2017. A developer noted that an important part of the early years was making sure "the characters feel natural, and giving you gameplay hooks to hold on to while interacting with them". The game's focus around giving the player impactful decisions to make was enabled by "thousands of conditional statements" to ensure that it could adapt. ''Exocolonist'''s story consists of eight hundred events that can be triggered on and off depending if the player has met certain requirements. The early game deaths were presented without much foreshadowing and drama to capture how a ten-year old experiences loss. The game's dialogue system was built in a custom scripting system known as Exoscript. The game uses a mix of 3D objects and 2D billboards that face the camera to give depth to scenes.


Reception

''I Was a Teenage Exocolonist'' received "generally favorable reviews" on Switch and PS5, and "universal acclaim" on PC according to review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
'' liked the memories system, saying it worked both as a gameplay mechanic, "but also mimics how our memories work in real life quite beautifully". ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
'' enjoyed the art style, but criticized how the story lacked consequences, "Apparent jeopardy is usually overcome straightforwardly, and when our choices did seem to have gone badly wrong, the consequences just evaporated". ''Polygon'' praised the game's approach to gender, liking how "your character’s gender expression can be changed at any point in the game, and it doesn’t affect who you can romance".


Accolades

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Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted ...
, Best Storytelling , , style="text-align:center;" , , - ,
The Game Awards 2022 The Game Awards 2022 was an award show that honored the best video games of 2022. The event was hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Los Angeles on De ...
, Games for Impact , , style="text-align:center;", , - , style="text-align:center;" rowspan="9" , 2023 , 26th Annual D.I.C.E. Awards , Outstanding Achievement in Story , , style="text-align:center;" , , - , rowspan="2", 23rd Game Developers Choice Awards , Best Narrative , , style="text-align:center" rowspan="2" , , - , Social Impact Award , , - , rowspan="2" ,
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
, Excellence in Narrative , , style="text-align:center" rowspan="2" , , - , Excellence in Visual Arts , , - ,
British Academy Games Awards The BAFTA Games Awards or British Academy Games Awards are an annual British awards ceremony honouring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive En ...
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GLAAD Media Awards The GLAAD Media Award is an accolade bestowed by GLAAD to recognize and honor various branches of the media for their outstanding representations of the lesbian, gay, bisexual and transgender (LGBT) community and the issues that affect their live ...
, Outstanding Video Game , , style="text-align:center" , , - ,
Canadian Screen Awards The Canadian Screen Awards (french: link=no, Les prix Écrans canadiens) are awards given for artistic and technical merit in the film industry recognizing excellence in Canadian film, English-language television, and digital media (web series) p ...
, Best Video Game , , style="text-align:center" , , - ,
Games For Change Games for Change (also known as G4C) is a nonprofit organization. The organization provides support, visibility, and shared resources to individuals and organizations using serious games for social change. It also runs the G4C Student Challenge ...
Awards , Best Gameplay , , style="text-align:center" , {{cite web , url=https://festival.gamesforchange.org/awards-nominee-overview , title=Awards Nominee Overview


References

2022 video games Finji games Linux games MacOS games Northway Games games PlayStation 4 games PlayStation 5 games Simulation video games Single-player video games Video games developed in Canada Video games with isometric graphics Visual novels Windows games Canadian Screen Award winning digital content LGBT-related video games Video games about time loops