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Celal Kandemiroglu
Celal Kandemiroglu was a graphic artist in the German computer games industry. He was born in 1953 in Turkey and made his first comic when he was five years old. After graduating at the fine arts academy in Istanbul he started to offer his comics to the Bastei-Verlag in Germany around 1978. Since 1985 he has created many video and movie covers until he became a cover artist for the German computer game industry in 1988. He died in 2022. Celal created more than 800 illustrations between 1982 and 2000, some of them more detailed, others done in a rush. Besides that, he created the in-game graphics for many games. List of games * Battle Stations (1990), Magic Bytes * Dragonflight (1990), Thalion Software * Legend of Faerghail (1990), reLINE Software * M.U.D.S. (1990), Rainbow Arts * X-Out (1990), Rainbow Arts * Masterblazer (1991), LucasArts * Fate: Gates of Dawn (1991), reLINE Software * Monster Business (1991), Eclipse Software Design * The Patrician (1992), ASCARON Entertai ...
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Graphic Artist
A graphic designer is a professional within the graphic design and graphic arts industry who assembles together images, typography, or motion graphics to create a piece of design. A graphic designer creates the graphics primarily for published, printed, or electronic media, such as brochures and advertising. They are also sometimes responsible for typesetting, illustration, user interfaces. A core responsibility of the designer's job is to present information in a way that is both accessible and memorable. Qualifications Designers should be able to solve visual communication problems or challenges. In doing so, the designer must identify the communications issue, gather and analyze information related to the issue, and generate potential approaches aimed at solving the problem. Iterative prototyping and user testing can be used to determine the success or failure of a visual solution. Approaches to a communications problem are developed in the context of an audience and a medi ...
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1953 Births
Events January * January 6 – The Asian Socialist Conference opens in Rangoon, Burma. * January 12 – Estonian émigrés found a government-in-exile in Oslo. * January 14 ** Marshal Josip Broz Tito is chosen President of Yugoslavia. ** The CIA-sponsored Robertson Panel first meets to discuss the UFO phenomenon. * January 15 – Georg Dertinger, foreign minister of East Germany, is arrested for spying. * January 19 – 71.1% of all television sets in the United States are tuned into ''I Love Lucy'', to watch Lucy give birth to Little Ricky, which is more people than those who tune into Dwight Eisenhower's inauguration the next day. This record has yet to be broken. * January 20 – Dwight D. Eisenhower is sworn in as the 34th President of the United States. * January 24 ** Mau Mau Uprising: Rebels in Kenya kill the Ruck family (father, mother, and six-year-old son). ** Leader of East Germany Walter Ulbricht announces that agriculture will be col ...
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Monster Business
''Monster Business'' is a 1991 vertically scrolling platform game developed by Eclipse Software Design and published by Ascon that was released for the Amiga and Atari ST. Plot The Mad Meanies, a group of mutated monsters, have invaded construction sites owned by Mr. Bob, stealing the worker's tools and preventing work from being done on the sites. Mr. Bob hires the Beastie Busters, led by Leroy, to clear the construction sites of monsters and retrieve the stolen tools. Gameplay ''Monster Business'' is a vertically-scrolling platformer wherein the player takes the role of Leroy, the leader of the Beastie Busters, and must remove monsters from a construction yard by inflating them using a pump. The player must platform to the top of each level before the time limit runs out, while also defeating all monsters in the level and avoiding hazards such as holes in the scaffolding. While climbing diagonal slopes, the player is vulnerable to monsters as the pump cannot be used on slopes, ...
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Lethal Xcess
''Lethal Xcess'', also known as ''Lethal Xcess: Wings of Death II'' or just ''Wings of Death II'', is a shoot 'em up game developed by two members of demo crew X-Troll and published by Eclipse Software in 1991 for the Atari ST and Amiga. It is a sequel to 1990's '' Wings of Death'', in which its wizard hero goes into the far future to fight the descendants of the evil witch that he had defeated in the first game. Despite having been acclaimed by critics, the game was a commercial failure. Gameplay Plot The great magician Sagyr has won over his nemesis, the wicked witch Xandrilia, and regained the human shape of his former self. But Xandrilia's curse sends him 3,000 years in the future. There he finds out that the witch's posterity, known as the Xandrilians, plan to rule the universe with an army of monsters and machines. Determined to stop the forces of darkness, Sagyr pilots a small combat spacecraft on a desperate mission to destroy the planet where the Xandrilians live. ...
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Turrican
''Turrican'' is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed ''Turrican'' on the Commodore 64. A sequel, '' Turrican II: The Final Fight'', followed in 1991 for the Commodore 64 and other platforms. Gameplay ''Turrican'' can be described as a cross between ''Metroid'' and ''Psycho-Nics Oscar''. While the huge levels and the morph-ball function were inspired by ''Metroid'', the overall graphics design and weapons were inspired by ''Psycho-Nics Oscar''. Unlike many other action games of its time, ''Turrican'' did not force the player to complete a linear level. Instead, the player can explore each level and uncover secrets. Plot The lost colony of Alterra is a completely man-made world in a nearby galaxy, abandoned long ago. Alterra consists of five self-contained habitats, separately bio-engineered by a powerful ecos ...
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JoWooD Productions Software AG
JoWooD Entertainment AG (formerly JoWooD Productions Software AG, commonly referred to as JoWooD) was an Austrian video game publisher that was founded in 1995. JoWooD went into administration in 2011 and all assets were purchased by Nordic Games. Its games include the futuristic racing car game ''Beam Breakers'' which was released in 2002, action role-playing games in the ''Gothic'' series, the '' SpellForce'' series, and the ''Industry Giant'' series of games. Other titles include ''Transport Giant'', '' World War III: Black Gold'', ''The Sting!'', ''Hotel Giant'', and other games of the ''Giants'' series. History JoWooD Productions Software AG was founded in 1995 in Ebensee by Dieter Bernauer, Johann Reitinger, Johann Schilcher, and Andreas Tobler with its headquarters later moved to Liezen, Austria. It owned five subsidiaries in the last years: DreamCatcher Interactive, JoWooD Distribution Services, JoWooD Deutschland, JoWooD Iberica and Quantic Lab. In May 2002, JoWooD ac ...
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KOCH Media
Plaion (formerly Koch Media) is a German-Austrian media company headquartered in Höfen, Tyrol, Austria, with an operating subsidiary based in Planegg, Germany. The company was founded in 1994 by Franz Koch and Klemens Kundratitz. The company operates video game publishing labels Deep Silver, Prime Matter and Ravenscourt, the video game developers Warhorse Studios and Milestone, as well as a film distribution arm, Plaion Pictures. Koch Media's parent company, Koch Media Holding, was acquired by Swedish holding company Embracer Group (then known as THQ Nordic AB) in February 2018. History Early history (1994–2015) Koch Media was founded in 1994 by Franz Koch (founder of Koch International) and his business partner, Klemens Kundratitz to market and distribute software. Koch Media operated out of offices in Germany and Austria, while a regional subsidiary, Koch Media Ltd., was opened in England. In 1995, Koch Media sold more than 250,000 software licenses, and in 1996, t ...
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Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two created the Private Division label to support publishing from independent developers and more recently announced a new internal studio for the label called Intercept Games. The company also formed Ghost Story Games which was a former 2K studio under the name Irrational Games. The company acquired the developers Socialpoint, Playdots and Nordeus to establish itself in the mobile game market. The company also owns 50% of professional esports organization NBA 2K League. Take-Two's combined portfolio includes franchises such as ''BioShock'', ''Borderlands'', ''Grand Theft Auto'', ''NBA 2K'', and ''Red Dead'' among others. As of March 2018, it is the third-largest publicly traded game company in the Americas an ...
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Sacred (game)
''Sacred'' is a 2004 action role-playing game developed by the German company Ascaron and published by Take 2 Interactive. It is set on the magical continent of Ancaria, with characters of various races (dark elf, vampiress, dwarf, etc.) each with their own missions. Two expansion packs were released for the game in 2004 and 2005. In 2008, Linux Game Publishing announced that they would port the game to the Linux operating system. ''Sacred'' was a commercial hit, with sales above 2 million units worldwide by 2009. It spawned the ''Sacred'' video game franchise, and was followed by the sequels '' Sacred 2: Fallen Angel'', ''Sacred Citadel'', and ''Sacred 3''. Gameplay Characters Upon beginning the game, players are given a choice to start with one of six different character types: Gladiator, Dark Elf, Wood Elf, Vampiress, Battle-Mage and Seraphim. The Daemon and Dwarf were additional characters added in the expansion ''Sacred Underworld'' and included in ''Sacred Gold''. Each ...
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Psygnosis
Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and Video game publisher, publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Commodore Amiga. In 1993, it became a wholly owned subsidiary of Sony Computer Entertainment (SCE) and began developing games for the original PlayStation (console), PlayStation. It later became a part of SCE Worldwide Studios. The company was the oldest and second largest development house within SCE's Sony Computer Entertainment Europe, European stable of developers, and became best known for franchises such as ''Lemmings (video game), Lemmings'', ''Wipeout (video game series), Wipeout'', ''Formula One (Studio Liverpool video game series), Formula One'', and ''Colony Wars''. Reports of Studio Liverpool's closure surfac ...
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