CTF 2187
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CTF 2187
''CTF 2187'' (also known as ''CTF2187'') is a Play-by-mail_game#Closed_versus_open_ended, closed-end, Play-by-mail_game#Computer_versus_human_moderated, computer-moderated, play-by-mail (PBM) game that was published by Advanced Gaming Enterprises in the 1980s. It involved teams of robots, of varying size and capabilities, battling on a Hex map, hex-grid arena with the purpose of defeating the opposing team or their command post. Players assumed the role of a battle robot pilot. The game was tactically-focused, with combat action beginning on the first turn. Games lasted 5–10 turns, or about six months. Players began at the rank of cadet but could spend experience points earned from a completed game to increase in rank (or statistics) for future games, up to the rank of General. Various authors wrote works of fiction about the game in the 1980s to the 2000s in publications such as ''Paper Mayhem'' and ''Sabledrake'' magazine. ''CTF 2187'' received generally positive reviews in th ...
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Harlequin Games
Harlequin Games is a business which designs and moderates Play-by-mail game, PBM games by email of which their Legends (PBM) engine is the most recognized. From theirAbout Us page - "We fuse wild imagination with good game-play in everything we produce and do so with professionalism and love for the hobby. Established in 1994, Harlequin has quickly grown into one of the largest postal/email gaming firms in the world, and we look forward to maintaining a long and happy relationship with our players." Harlequin Games was winner of the 2004 Origins Award winners#Gamers' Choice Awards, Gamers' Choice Origins Award in 2004 for the Play-by-mail game, play by email game Legends (PBM). List of games North Island Campaign External linksHarlequin Games ~ The home of Legends Middle Earth Games
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Nuclear Destruction
''Nuclear Destruction'' is a play-by-mail (PBM) game. It was published by Rick Loomis of Flying Buffalo Inc. in 1970. As the first professional PBM game, it started the commercial PBM industry. Offered by postal mail initially, the game is available by email as well in the 21st century. Active for 52 years, as of October 2021, Rick Loomis PBM Games publishes the game. Players use strategic missiles, factories, money, and other elements of gameplay with a focus on diplomacy to win by becoming the sole survivor. Development ''Nuclear Destruction'' was the first game offered by Flying Buffalo Inc., and started the professional PBM industry. It was the first professional PBM game. Flying Buffalo Inc. offered the game through mail initially, but it is a play-by-email (PBEM) game in the 21st century as well. Mosteller 2014. p. 21. As of October 2021, Rick Loomis PBM Games publishes the game. ''Nuclear Destruction'' has been active since 1970. Loomis 1981. p. 3. Gameplay According to ...
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Starweb
''Starweb'' (or ''StarWeb'') is a closed-end, space-based, play-by-mail (PBM) game. First published by Flying Buffalo Inc. in 1976, it was the company's second PBM game after '' Nuclear Destruction'', the game that started the PBM industry in 1970. Players today can choose a postal mail or email format. Fifteen players per game assume one of six available roles and explore and conquer planets within a universe comprising 225 worlds. The object of the game is to attain a predetermined number of points which are generated by various actions during gameplay. Multiple game variants are available. ''Starweb'' is still available for play as of 2021 through the company Rick Loomis PBM Games. ''Starweb'' has received numerous reviews from the 1970s to the 21st century with positive and negative comments. Reviewer and game designer Timothy B. Brown stated in 1990 that "''StarWeb'' is arguably the best-loved, most widely known play-by-mail game in history," Brown 1990. p. 76. and the edi ...
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Empyrean Challenge
''Empyrean Challenge'' is a strategic science fiction play-by-mail (PBM) game. Published by Superior Simulations in 1978, its introduction was important to the nascent PBM industry. 150 players per game strived to dominate a cluster of star systems. Diplomacy, combat, economics, technological development, colonization, and other factors were important aspects of gameplay. Detailed work was required in all aspects of the game, requiring a significant investment in time for players. Reviewer Jim Townsend stated in 1988 that ''Empyrean Challenge'' was "the most complex game system on Earth". Various observers reviewed the game in the 1980s across gaming magazines such as ''Dragon'', ''The Space Gamer'', ''White Dwarf'', and ''White Wolf''. Commentators focused on the detail, complexity, and time required for the game, noting it was generally for more advanced players. Play-by-mail history Some games have long been played by mail between two players, such as chess and Go. McLain ...
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The Tribes Of Crane
''The Tribes of Crane'' is a play-by-mail game that was published by Schubel & Son. According to Jim Townsend, the game was launched in "roughly" 1976. Gameplay ''The Tribes of Crane'' was a turn-based game where players took on the role of leader of a tribe on the planet of Crane, and attempted to accumulate warriors, gold, and other resources. It was the first commercial play-by-mail game that was moderated by a human game master instead of a computer, although later the game master was assisted by a computer. A new player started by picking what type of tribe they wished to lead (herdsmen, warriors, merchants or sea people), and what type of climate and terrain they wanted to start in. The player would then be sent details of how many people and livestock were in the tribe. The player would mail a monthly turn, which consisted of a movement or stand-in-place order, a combat order, a transaction order, and any special orders. Special orders were unusual for play-by-mail games ...
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Schubel & Son
''Schubel & Son'' was a hobby and gaming company that published play-by-mail (PBM) games. The company began in 1974 and expanded to large-scale PBM games in August 1978. It also published the game ''The Tribes of Crane'' in 1978, followed by ''StarMaster'' in 1980 and ''Global Supremacy'' in 1982. History Schubel & Son opened for business on October 4, 1974 in Sacramento, California. For the first few years, the company worked in science hobby supply. Schubel & Son 1990. They began in the PBM field in 1974 and began moderating large-scale PBM games in August 1978 with the game ''The Tribes of Crane''. Paper Mayhem 1990. p. 26. The company stated that it proved very popular in the initial months of play and enrollment quickly expanded. They later published ''StarMaster'' in 1980 and ''Global Supremacy'' in 1982. Both of these were human-moderated PBM games. In the September–October 1983 issue of ''The Space Gamer'', the company announced that they had merged with Venture Manageme ...
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Pal03
Phase Alternating Line (PAL) is a colour encoding system for analogue television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 frames) per second, and associated with CCIR analogue broadcast television systems B, D, G, H, I or K. The articles on analog broadcast television systems further describe frame rates, image resolution, and audio modulation. PAL video is composite video because luminance (luma, monochrome image) and chrominance (chroma, colour applied to the monochrome image) are transmitted together as one signal. A latter evolution of the standard, PALplus, added support for widescreen broadcasts with no loss of vertical resolution, while retaining compatibility with existing sets. Almost all of the countries using PAL are currently in the process of conversion, or have already converted transmission standards to DVB, ISDB or DTMB. Due to the ...
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Har03
Har or HAR may refer to: People * Har Bilas Sarda Har Bilas Sarda (1867–1955) was an Indian academic, judge and politician. He is best known for having introduced the Child Marriage Restraint Act (1929). Early life Har Bilas Sarda was born on 3 June 1867 in Ajmer, in a Maheshwari family. ... (1867-1955), Indian academic, judge and politician * Har Sharma (1922–1992), Indian cricket umpire Mythology * Hár and Hárr, among the many names of Odin in Norse mythology * Horus, an Egyptian god * Shiva, a Hindu god Other uses

* Har (Blake), a character in the mythological writings of William Blake * Hár (crater), a crater on Jupiter's moon Callisto * Har (Korean surname) * HAR (file format), the HTTP Archive format * Harari language, spoken in Ethiopia, ISO 639-3 code * Harrisburg Transportation Center, Amtrak station code * Highway advisory radio * Human accelerated regions, the name of some human genes * MC-Hár, a Faroese rap rock group *Har, a Glossary of Hebr ...
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