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Blitz Arcade
Blitz Games Studios Limited was a British video game developer based in Leamington Spa. Founded in 1990 by the Oliver Twins, who ran the company until its closure in 2013, it is best known for producing games such as ''The Fairly OddParents'', ''Bratz'', ''SpongeBob SquarePants'', ''The Biggest Loser'', and ''Karaoke Revolution''. Divisions Blitz Games Blitz Games created the games that the company first became well known for: family titles, often licensed on popular characters and existing intellectual property. Blitz Arcade ''Blitz Arcade'' was founded in 2006 with a team of 35 people. It was focused on developing downloadable titles of a small scope. Its first release was an advergame series created for the US Burger King chain. After that, Blitz Arcade turned its focus to downloadable titles and had success with its first game of this type: '' SpongeBob SquarePants: Underpants Slam''. They also developed shooter '' PowerUp Forever'', puzzler '' Droplitz'' and the 3DTV-co ...
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PowerUp Forever
''PowerUp Forever''Was mistakenly announced as ''Infinitum'' in the original press release. is a downloadable multi-directional shooter developed by Blitz Arcade and published by Namco Bandai for the Xbox 360 via Xbox Live Arcade and the PlayStation 3 via PlayStation Network. It was released on Xbox Live Arcade on December 10, 2008 and the PlayStation Network on December 11, 2008. The title is a reference to the game ''Warning Forever'', which was one of the influences for the game (the others being ''Geometry Wars'' and ''Katamari Damacy''.) Gameplay The player controls a ship, with dual analog controls similar to ''Robotron 2084'' and ''Geometry Wars''; the left thumbstick controls the ship's movement, while the right thumbstick aims the weapon. The player flies in a fluidic space, trying to kill parasites to attract the level boss. Killing the boss awards the player a new ability, such as lasers, plasma arcs, shields and upgraded weaponry. Killing the boss causes the player's ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Advergaming
An advergame is a form of advertising in video games, in which the video game is developed by or in close collaboration with a corporate entity for purposes of advertising a brand-name product. While other video games may use in-game advertising (such as an advertisement on a virtual billboard or branding on an in-game object), an advergame is differentiated by the Interactive Advertising Bureau as a "game specifically designed around heproduct or service being advertised". An advergame is considered a type of advertainment. Advergames are commonly targeted to minors, who tend to be more responsive to persuasive messages that can be embedded in such games. Concerns have been raised by parents and advocates for children that such advergames can influence children's habits, particularly food-based products. History Advergames (a portmanteau of "advertisement" and "video games") appeared early in the history of the video game industry. One of the first known attempts was a polo spo ...
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Coventry Telegraph
The ''Coventry Telegraph'' is a local English tabloid newspaper. It was founded as ''The Midland Daily Telegraph'' in 1891 by William Isaac Iliffe, and was Coventry's first daily newspaper. Sold for half a penny, it was a four-page broadsheet newspaper. It changed its name to the ''Coventry Evening Telegraph'' on 17 November 1941. On 2 October 2006, the ''Telegraph'' simply became the ''Coventry Telegraph'', reflecting its switch to a morning publication. The newspaper became a part of the then Mirror Group (prior to its merger with Trinity to become Trinity Mirror), in 1997. In April 2022, the publication had a paid daily circulation of just over 6,183 copies. Trinity Mirror is now known as Reach plc. Historical copies of the ''Coventry Telegraph'', dating back to 1914, are available to search and view in digitised form at the British Newspaper Archive. History The only day the newspaper was unable to publish was 15 November 1940, owing to the blitz raid on the city. From 19 ...
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Serious Game
A serious game or applied game is a game designed for a primary purpose other than pure entertainment. The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, politics and art. Serious games are a subgenre of serious storytelling, where storytelling is applied "outside the context of entertainment, where the narration progresses as a sequence of patterns impressive in quality ... and is part of a thoughtful progress". The idea shares aspects with simulation generally, including flight simulation and medical simulation, but explicitly emphasizes the added pedagogical value of fun and competition. History The use of games in educational circles has been practiced since at least the twentieth century. Use of paper-based educational games became popular in the 1960s and 1970s, but waned under the Back to Basics teaching movement. (The Bac ...
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Possession (video Game)
''Possession'' was a vaporware video game, intended for release for seventh-generation video game consoles. The story would have followed a man turned into a zombie via exposure to experimental chemicals from a laboratory into which he had broken. Retaining his intelligence, he sets out on a mission to destroy the Prometheus Corporation which made the chemicals. To do this, he amasses a vast number of zombie warriors to take control of the futuristic Restoration City, headquarters of the shadowy Prometheus Corporation. The game was designed primarily as a real-time strategy title, wherein the player commanded their zombie army directly and makes tactical use of special unit types to achieve objectives. There was also planned to be online play where one player sends waves of zombies into the city, while several other players have to fight them off. Development and vaporware status While not officially cancelled, updates on the game's development ceased in 2006. In response to sever ...
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Retribution
Retribution may refer to: * Punishment * Retributive justice, a theory of justice ** Divine retribution, retributive justice in a religious context * Revenge, a harmful action against a person or group in response to a grievance Film and television Films * ''Retribution'' (1921 film), an Australian silent film by Armand Lionello * ''Retribution'' (1969 film), a Soviet drama film by Aleksandr Stolper * ''Retribution'' (1987 film), an American horror film by Guy Magar * ''Retribution'' (2000 film) or ''Complicity'', a UK film based on a novel by Iain Banks * ''Retribution'' (2002 film), a British television film in the ''Hornblower'' series * ''Retribution'' (2006 film), a Japanese horror film by Kiyoshi Kurosawa * ''Retribution'' (2015 film), a Spanish thriller film by Dani de la Torre * ''Retribution'' (upcoming film), an American thriller film by Nimród Antal * '' Resident Evil: Retribution'', a 2012 film, the fifth in the ''Resident Evil'' series Television * ''Retri ...
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Reservoir Dogs (video Game)
''Reservoir Dogs'' is a 2006 third-person shooter video game based on the Quentin Tarantino film of the same name. It garnered mostly low reviews and caused minor controversies for its heavy violence, being banned in Germany, Australia and New Zealand. Plot The game follows the same plot as the film, only expanding it and showing the events and planning of the heist in more detail. The plot concerns eight criminals who undertake a jewelry heist, six of whom use aliases, Mr. Blonde, Mr. White, Mr. Pink, Mr. Orange, Mr. Blue, Mr. Brown, and the men responsible for planning the heist Joe and his son Eddie Cabot. During the heist, the cops arrive before the expected response time, indicating that one of the crew has tipped the cops off. Blonde, infuriated by this, goes on a shooting spree, almost jeopardising the mission. Mr. Pink manages to escape with the diamonds and hide them in a secure location. He then meets Mr. White and Mr. Orange (who has been shot and is severely bleeding) ...
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MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA. Content Prior to being merged into the database, changes go through a leisurely verification process by volunteer "approvers". There is a published standard for game information and copyediting. The most commonly used sources are video game packaging and title and credit screens. Registered users can rate and review any game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other users. The site has an integrated forum. Each listed game can have its own subforum. History MobyGames was founded on March 1, 1999 by Jim Le ...
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The Legend Of Han Tao
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a v ...
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3DTV
3D television (3DTV) is television that conveys depth perception to the viewer by employing techniques such as stereoscopic display, multi-view display, 2D-plus-depth, or any other form of 3D display. Most modern 3D television sets use an active shutter 3D system or a polarized 3D system, and some are autostereoscopic without the need of glasses. As of 2017, most 3D TV sets and services are no longer available from manufacturers. History The stereoscope was first invented by Sir Charles Wheatstone in 1838.Contributions to the Physiology of Vision.—Part the First. On some remarkable, and hitherto unobserved, Phenomena of Binocular Vision. By CHARLES WHEATSTONE, F.R.S., Professor of Experimental Philosophy in King's College, LondonStereoscopy.com It showed that when two pictures are viewed stereoscopically, they are combined by the brain to produce 3D depth perception. The stereoscope was improved by Louis Jules Duboscq, and a famous picture of Queen Victoria was displ ...
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