Blaster Master Zero
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Blaster Master Zero
''Blaster Master Zero'' is an action-adventure platform video game developed and published by Inti Creates for the Nintendo 3DS and Nintendo Switch. The game is the second reboot of Sunsoft's ''Blaster Master'' for the Nintendo Entertainment System (NES) and was released worldwide in March 2017. It was subsequently ported to Windows in June 2019, PlayStation 4 in June 2020 and Xbox One and Xbox Series X/S in July 2021. As in the NES original, the game's plot centers around Jason Frudnick, a young man who descends into a subterranean world to rescue a frog creature named Fred. Players control Jason behind the wheel of a tank vehicle called SOPHIA, exploring large environments and defeating various mutant enemies. Jason can also exit the tank to explore various areas into which the tank cannot venture. In addition to redone graphics and sound, ''Blaster Master Zero'' also adds various tweaks and features not seen in the NES game. A sequel, '' Blaster Master Zero 2'', was released in ...
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Inti Creates
is a Japanese video game development company. Formed by ex-Capcom staff in May 1996, they are best known for developing games in the ''Mega Man'' series, namely the ''Mega Man Zero'' and ''Mega Man ZX'' series, and their flagship ''Azure Striker Gunvolt'' and ''Gal Gun'' franchises. History It was formed by ten former members of Capcom with Takuya Aizu as the CEO. First starting in Chiba Prefecture, they expanded by opening a studio in Nagoya in 2008. First starting as a Limited liability company, they became a publicly traded company in 2003. As of 2018, they have approximately 100 staff members. They are best known as the developers of the ''Mega Man Zero'' and ''Mega Man ZX'' series. They have also published several music albums composed and arranged by ''III'', whose members are Ippo Yamada, Ryo Kawakami, Luna Umegaki, Tsutomu Kurihara, and Masaki Suzuki, amongst others. On August 29, 2014, they released their first self-published games ''Azure Striker Gunvolt'' and its cro ...
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Worlds Of Power
The ''Worlds of Power'' books are a series of novelizations of video games for the Nintendo Entertainment System released in the early 1990s by Scholastic."8-Bit Lit: Behind the Worlds of Power. ''1up.com''1. Retrieved on November 23, 2008. The series was created by Seth Godin and take creative liberties with their source material. They usually include game hints written upside down at the end of chapters (some also had a tear-out "trading card" in the middle with a tip in mirror writing on the back) and are written in a simplistic, easy-to-read style. Books in the series Books in the series consist of novelizations of # ''Blaster Master'' by A. L. Singer # ''Metal Gear'' by Alexander Frost # ''Ninja Gaiden'' by A. L. Singer # '' Castlevania II: Simon's Quest'' by Christopher Howell # ''Wizards and Warriors'' by Ellen Miles # '' Bionic Commando'' by Judith Bauer Stamper # '' Infiltrator'' by A. L. Singer # ''Before Shadowgate'' by Ellen Miles Junior Edition Books * ''Mega ...
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Metroidvania Games
Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series ''Metroid'' and ''Castlevania'', with games in the genre borrowing from both series. Typically based on two-dimensional, sidescrolling platform gameplay, Metroidvania games feature a large interconnected world map the player can explore, although parts of the world will be inaccessible to the player until they acquire special items, tools, weapons, abilities, or knowledge within the game. Acquiring such improvements can also aid the player in defeating more difficult enemies and locating shortcuts and secret areas, and often includes retracing one's steps across the map. Through this, Metroidvania games include tighter integration of story and level design, careful design of levels and character controls to encourage exploration and experimentation, and a means for the player to become mor ...
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Inti Creates Games
INTI International University & Colleges are private university colleges located in Malaysia. The main campus was initially known as INTI University College until 31 May 2010 when the Higher Education Ministry announced its upgrade to university status. It is owned by INTI Education Group, which formalised its partnership with Laureate International Universities in 2008 and ended the partnership in 2020. History The college was opened in 1986 in Brickfields, Kuala Lumpur. The college only enrolled 37 students at its inception, but the student population increased to 400 within 18 months. Enrollment continues to increase, causing the college to be re-located to Jalan Sungai Besi, Kuala Lumpur, in 1989. Two years later, with more than 900 full-time students, the college established a permanent campus: INTI College Subang Jaya (ICSJ). It also opened branch campuses in Kuching, Sarawak, in 1991, and a Kota Kinabalu, Sabah, branch in 1996. INTI College Malaysia's (ICM) main camp ...
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Cooperative Video Games
A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-controlled enterprise".Statement on the Cooperative Identity.
''.''
Cooperatives are democratically controlled by their members, with each member having one vote in electing the board of directors. Cooperatives may include: * businesses owned and managed by the people who consume th ...
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Action-adventure Games
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are faster-pa ...
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2017 Video Games
Seventeen or 17 may refer to: *17 (number), the natural number following 16 and preceding 18 * one of the years 17 BC, AD 17, 1917, 2017 Literature Magazines * ''Seventeen'' (American magazine), an American magazine * ''Seventeen'' (Japanese magazine), a Japanese magazine Novels * ''Seventeen'' (Tarkington novel), a 1916 novel by Booth Tarkington *''Seventeen'' (''Sebuntiin''), a 1961 novel by Kenzaburō Ōe * ''Seventeen'' (Serafin novel), a 2004 novel by Shan Serafin Stage and screen Film * ''Seventeen'' (1916 film), an American silent comedy film *''Number Seventeen'', a 1932 film directed by Alfred Hitchcock * ''Seventeen'' (1940 film), an American comedy film *''Eric Soya's '17''' (Danish: ''Sytten''), a 1965 Danish comedy film * ''Seventeen'' (1985 film), a documentary film * ''17 Again'' (film), a 2009 film whose working title was ''17'' * ''Seventeen'' (2019 film), a Spanish drama film Television * ''Seventeen'' (TV drama), a 1994 UK dramatic short starring Christi ...
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CBS Interactive
Paramount Streaming (formerly CBS Digital Media Group, CBS Interactive, ViacomCBS Streaming), a division of Paramount Global, oversees the company’s streaming technology and offers direct-to-consumer services, free, premium and pay. These include Pluto TV, which has more than 250 live and original channels, and Paramount+, a subscription service that combines breaking news, live sports, and premium entertainment. History As CBS Interactive On May 30, 2007, CBS Interactive acquired Last.fm for £140 million (US$280 million). On June 30, 2008, CNET, CNET Networks was acquired by CBS and the assets were merged into CBS Interactive, including Metacritic, GameSpot, TV.com, and Movietome. On March 15, 2012, it was announced that CBS Interactive acquired video game-based website Giant Bomb and comic book-based website Comic Vine from Whiskey Media, who sold off their other remaining websites to BermanBraun. This occasion marked the return of video game journalism, video game jou ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Boss Rush
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again in ...
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Shovel Knight
''Shovel Knight'' is a platform game, platform video game developed and published by Yacht Club Games. Development was crowdfunded and the game was released for Nintendo 3DS, Wii U, and Windows in June 2014. It was ported to OS X and Linux in September 2014, PlayStation 3, PlayStation 4, PlayStation Vita, and Xbox One in April 2015, Amazon Fire TV in September 2015, and Nintendo Switch in March 2017. ''Shovel Knight'' is inspired by gameplay and graphics of platformer games developed for the Nintendo Entertainment System. The game received critical acclaim, with critics considering it one of the List of video games considered the best, greatest video games ever made. With the release of additional campaigns, the original story received the retronym ''Shovel of Hope''. The full game was released in December 2019 as ''Shovel Knight: Treasure Trove'', which includes three other campaigns ''Plague of Shadows'', ''Specter of Torment'', and ''King of Cards'', along with multiplayer fig ...
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Shantae (character)
Shantae is the title character and main protagonist of the ''Shantae'' video game series developed and published by WayForward Technologies. She was created by Erin Bozon, wife of Matt Bozon, WayForward's creative director. She has been voiced by Cristina Vee since 2014's '' Shantae and the Pirate's Curse''. Shantae is a half-genie, the daughter of a human father and a mother who was a Guardian Genie. She consequently has limited magical powers, including her signature whipping hair and magical dances that allow her to change into magical creatures, and has to rely on her skills and magical items that she acquires during her adventures to fight her adversaries. The character has been well received and is featured in several lists of the greatest video game heroines. Shantae has since become WayForward's mascot. Concept and creation Erin Bozon, wife of WayForward's creative director Matt Bozon, came up with the idea for Shantae in 1994 while coming back from a day camp where she ...
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