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Bug Hunter
''Bug Hunter'' is a science fiction combat board game published by TSR (company), TSR in 1988, using adaptions of rules from the previously released ''Sniper! (board game), Sniper!'' board game. Publication history In 1973, Simulations Publications, Simulations Publications Inc. (SPI) published a two-player combat game called ''Sniper!'' After TSR (company), TSR purchased SPI in 1982, TSR released an expanded edition of ''Sniper!'' in 1986, and followed up with three "companion games", the third one being ''Bug Hunter'' in 1988. ''Bug Hunter'' was designed by Steve Winter, with artwork and cartography by Kim Janke, Dennis Kauth, and David C. Sutherland III, and cover art by Keith Parkinson. Gameplay ''Bug Hunter'' moved the combat setting out of the Second World War and onto distant planets, where humans are attacked by predatory aliens. Using the ''Sniper!'' rules set, the game focuses on "the popular science fiction theme of embattled humans threatened by vicious alien creatures ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Sniper! (board Game)
''Sniper!'', subtitled "House-to-House Fighting in World War II", is a two-player board wargame about man-to-man combat in urban environments during WWII, originally released in 1973 by Simulations Publications Inc. (SPI). After TSR purchased SPI in 1982, TSR released an expanded edition of ''Sniper!'' in 1986, and followed up that up with releases of various "companion games" and a videogame. Original edition (SPI) ''Sniper!'' was released by SPI in 1973 as a two-person combat boardgame designed by James Dunnigan, with additional material provided by developers Hank Zucker, John Young, Ed Curran, Bob Felice, Bill Sullivan, Angel Gomez, and Hal Vaughn, cover art by Rodger B. MacGowan, and graphic design and cartography by Redmond A. Simonsen. Subtitled ''House to House Fighting in World War Two'', the game simulates man-to-man urban combat in the Second World War. The game was significant for being the first commercial tactical board wargaming treatment of man-to-man combat i ...
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Simulations Publications
Simulations Publications, Inc. (SPI) was an American publisher of board wargames and related magazines, particularly its flagship '' Strategy & Tactics'', in the 1970s and early 1980s. It produced an enormous number of games and introduced innovative practices, changing the course of the wargaming hobby in its bid to take control of the hobby away from then-dominant Avalon Hill. SPI ran out of cash in early 1982 when TSR called in a loan secured by SPI's assets. TSR began selling SPI's inventory in 1982, but later acquired the company's trademarks and copyrights in 1983 and continued a form of the operation until 1987. History Origin and early years Jim Dunnigan had been introduced to Avalon Hill wargames while serving in the U.S. Army in Korea. Upon his return to civilian life in 1964, Dunnigan began to contribute articles to Avalon Hill's house publication '' The General'' and independent wargaming magazine '' Strategy & Tactics''. In one of his contributions to ''The Gene ...
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David C
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and Lyre, harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges David and Jonathan, a notably close friendship with Jonathan (1 Samuel), Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of History of ...
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Games International
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind ''Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, '' ...
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James Wallis (games Designer)
James Wallis is a British designer and publisher of tabletop and role-playing games. He is not to be confused with Myriador's Jamie Wallis, who converted ''Steve Jackson's Sorcery!'' into d20 modules. Career James Wallis began roleplaying in 1981 through ''Dungeons & Dragons'' and '' Traveller'', which were both licensed in the UK by Games Workshop at the time. Wallis began publishing his own fanzines, first ''WEREMAN'' and then ''Sound & Fury'', and got to know game designer Erick Wujcik through the latter; Wujcik introduced Wallis to Kevin Siembieda at Gen Con 22 in 1989, resulting in Wallis writing two books for Palladium Books, ''Mutants in Avalon'' (1990) and ''Mutants in Orbit'' (1992). Wallis also began working on his own role-playing game based on the '' Bugtown'' comics, and in 1992 he brought the game to Phage Press, where it stalled for two years due to creative differences. ''Once Upon a Time'', a game designed by James Wallis, Andrew Rilstone and Richard Lambert, w ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Future Combat Simulations
The future is the time after the past and present. Its arrival is considered inevitable due to the existence of time and the laws of physics. Due to the apparent nature of reality and the unavoidability of the future, everything that currently exists and will exist can be categorized as either permanent, meaning that it will exist forever, or temporary, meaning that it will end. In the Occidental view, which uses a linear conception of time, the future is the portion of the projected timeline that is anticipated to occur. In special relativity, the future is considered absolute future, or the future light cone. In the philosophy of time, presentism is the belief that only the present exists and the future and the past are unreal. Religions consider the future when they address issues such as karma, life after death, and eschatologies that study what the end of time and the end of the world will be. Religious figures such as prophets and diviners have claimed to se ...
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Board Games Introduced In 1988
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software tool ...
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