Big Red Software
The Big Red Software Company Limited, doing business as Big Red Software, was a British video game developer based in Leamington Spa, England, that was founded by Paul Ranson in October 1989. History Big Red Software was incorporated on 16 October 1989 by Paul Ranson, and was based in Leamington Spa, England. In their early years, they focused on the 8-bit home computer game market, especially for ZX Spectrum and Amstrad CPC. During this time, they formed a close relationship with Codemasters, who published many of their games. This relationship was sufficiently close that Codemasters turned to them to develop the next '' Dizzy'' game after the series' creators, the Oliver Twins, moved onto other projects. The resulting game, '' Magicland Dizzy'', was a critical and commercial success. When ''Retro Gamer'' released a special retrospective edition of ''Your Sinclair'' in 2004, they rated it the 12th best game for ZX Spectrum of all time. Other games released in collaboration wit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Seymour Series
''Seymour Goes to Hollywood'', also known as ''Seymour at the Movies'', is a platform and adventure game developed by Big Red Software and originally published in Europe by Codemasters in 1991. Players control Seymour, a small potato-like creature who wishes to be a film star. The film's script has been locked in a safe, meaning Seymour must solve puzzles by collecting and using objects scattered throughout the game in order to progress, ultimately retrieving the script and allowing filming to start. The game was originally designed as part of the ''Dizzy'' series, with a working title of ''Movieland Dizzy'', but the creators of ''Dizzy'' disagreed with the real-world direction the game had taken, despite it being 90% complete. The developers, Big Red Software, were given 12 weeks to create a new game with a different character. Seymour was adapted from ''Dizzy'', with a new shape and fingers to differentiate the two. ''Seymour Goes to Hollywood'' received both positive and ave ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Spellbound Dizzy
''Spellbound Dizzy'' or ''Dizzy 5'' is an adventure video game, featuring the character Dizzy, released in November 1991 by Codemasters. The series was originally developed by the Oliver twins but they had little involvement with this title other than executive sign-off, leaving Big Red Software to redesign the graphics engine and design the game and puzzles. The game is the fifth in the Dizzy series, excluding arcade spinoffs such as '' Kwik Snax'' and had the largest map of any Dizzy game to date with 108 screens. Consequently, it is by far longer and more difficult than any other game in the series. The gameplay is also complicated by the fact that Dizzy loses health when falling from heights (a feature which was removed from subsequent games). This level of difficulty made many players cheat by using patches giving Dizzy unlimited lives. The game also presents slightly different user interface, graphics and concepts that never occurred earlier or later in the series: an inv ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Seymour Goes To Hollywood
''Seymour Goes to Hollywood'', also known as ''Seymour at the Movies'', is a platform and adventure game developed by Big Red Software and originally published in Europe by Codemasters in 1991. Players control Seymour, a small potato-like creature who wishes to be a film star. The film's script has been locked in a safe, meaning Seymour must solve puzzles by collecting and using objects scattered throughout the game in order to progress, ultimately retrieving the script and allowing filming to start. The game was originally designed as part of the ''Dizzy'' series, with a working title of ''Movieland Dizzy'', but the creators of ''Dizzy'' disagreed with the real-world direction the game had taken, despite it being 90% complete. The developers, Big Red Software, were given 12 weeks to create a new game with a different character. Seymour was adapted from ''Dizzy'', with a new shape and fingers to differentiate the two. ''Seymour Goes to Hollywood'' received both positive and ave ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dizzy Panic
''Dizzy Panic'' is a puzzle video game published in 1990 by Codemasters for the Amstrad CPC, ZX Spectrum, Commodore 64, Master System and the Game Gear. The game is based on the Dizzy series and was designed by the Oliver Twins but was developed by Big Red Software. Gameplay involves moving a wall left and right so that falling shapes pass through the appropriately shaped holes in the wall. The game was included as part of ''The Excellent Dizzy Collection ''The Excellent Dizzy Collection'' is a video game compilation published by Codemasters in November 1993. The title includes three stand alone games, based on the video game character Dizzy created by the Oliver Twins. The compilation contains, ...'' in 1993. References External links * 1990 video games Dizzy (series) Codemasters games Amstrad CPC games ZX Spectrum games Commodore 64 games Master System games Game Gear games Video games scored by Allister Brimble Video games developed in the United Kingdom ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fun School 4
Fun School is a series of educational packages developed and published in the United Kingdom by Europress Software, initially as ''Database Educational Software''. The original Fun School titles were sold mostly by mail order via off-the-page adverts in the magazines owned by Database Publications. A decision was made to create a new set of programs, call the range Fun School 2, and package them more professionally so they could be sold in computer stores around the UK. Every game comes as a set of three versions, each version set to cater for a specific age range. Fun School 1 ''Fun School 1'' is the first set of educational games, created in 1984 by Database Educational Software for the Acorn Electron and BBC Micro computers. The three individual games catered for children aged under 6 years, between 6 and 8 years and over 8 years respectively. They also includes five children's Nursery Rhymes. The products were tested in classrooms and were educationally approved. Fun School 2 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dennis Publishing
Dennis Publishing Ltd. was a British publisher. It was founded in 1973 by Felix Dennis. Its first publication was a kung-fu magazine. Most of its titles now belong to Future plc. In the 1980s, it became a leading publisher of computer enthusiast magazines in the United Kingdom. In the 1990s, it expanded to the American market, where it published the lifestyle magazines ''Maxim'', the consumer electronics magazine ''Stuff'', and the music magazine ''Blender''. In 2007, the company sold all its American holdings, with the exception of the U.S. edition of ''The Week''. Felix Dennis died in 2014, leaving ownership of the company to the charity organization Heart of England Forest. In 2018, the company was sold to Exponent, a British private equity firm. Future plc acquired the company and its 12 titles in August 2021, absorbing them into Future Publishing. History Foundation and early development Felix Dennis started in the magazine business in the late 1960s as one of the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Features ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Simis
Kuju Entertainment Ltd. is a British video game developer. The original company was Simis, formed in 1989 and purchased by Eidos Interactive in 1995. Kuju was formed in 1998 in Shalford, Surrey, England, after a management buyout of Simis from Eidos. Kuju has released titles across different devices, ranging from ''Art Academy'' on the Nintendo DS, '' The Lord of the Rings: Aragorn's Quest'' and '' Battalion Wars 2'' for the Wii, and an Xbox One title, '' Powerstar Golf'', History Ian Baverstock and Jonathan Newth opened Simis in 1989 and produced a number of flight simulator programs like MiG-29 Fulcrum (1990 video game). In 1995, the company was purchased by Eidos and operated as an in-house development studio. In 1998, Baverstock and Newth led a management buyout of the studio from Eidos Interactive, forming Kuju Ltd. The name "Kuju" originates from the initials of the founders’ first names: Ian Baverstock and Jonathan Newth. Jonathan was leafing through a Japanese dic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Domark
Square Enix Limited (formerly Domark Limited and Eidos Interactive Limited) is a British subsidiary of the Japanese video game company Square Enix, acting as their European publishing arm. The company formerly owned ''Tomb Raider'', which was in development under CentreGold in 1996, and had acquired Crystal Dynamics in 1998, among numerous other assets, until 2022. Square Enix Limited and fellow group company Square Enix Incorporated shared "Phil" Rogers as CEO and other executives from 2013 to 2022. The company was founded as Domark in 1984 by Mark Strachan and Dominic Wheatley. In 1995, it was acquired by Eidos plc and merged with Simis and Big Red Software to create the subsidiary Eidos Interactive the following year. Ian Livingstone, who held a stake in Domark, became deputy chairman of Eidos and stayed in various roles, until his departure from the company in 2013. In 2005, Eidos plc was in turn acquired by British games publisher SCi Games, SCi. The combined company, SCi En ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |