AVX512
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AVX512
AVX-512 are 512-bit extensions to the 256-bit Advanced Vector Extensions SIMD instructions for x86 instruction set architecture (ISA) proposed by Intel in July 2013, and implemented in Intel's Xeon Phi x200 (Knights Landing) and Skylake-X CPUs; this includes the Core-X series (excluding the Core i5-7640X and Core i7-7740X), as well as the new Xeon Scalable Processor Family and Xeon D-2100 Embedded Series. AVX-512 consists of multiple extensions that may be implemented independently. This policy is a departure from the historical requirement of implementing the entire instruction block. Only the core extension AVX-512F (AVX-512 Foundation) is required by all AVX-512 implementations. Besides widening most 256-bit instructions, the extensions introduce various new operations, such as new data conversions, scatter operations, and permutations. The number of AVX registers is increased from 16 to 32, and eight new "mask registers" are added, which allow for variable selection and blendi ...
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Advanced Vector Extensions
Advanced Vector Extensions (AVX) are extensions to the x86 instruction set architecture for microprocessors from Intel and Advanced Micro Devices (AMD). They were proposed by Intel in March 2008 and first supported by Intel with the Sandy Bridge processor shipping in Q1 2011 and later by AMD with the Bulldozer processor shipping in Q3 2011. AVX provides new features, new instructions and a new coding scheme. AVX2 (also known as Haswell New Instructions) expands most integer commands to 256 bits and introduces new instructions. They were first supported by Intel with the Haswell processor, which shipped in 2013. AVX-512 expands AVX to 512-bit support using a new EVEX prefix encoding proposed by Intel in July 2013 and first supported by Intel with the Knights Landing co-processor, which shipped in 2016. In conventional processors, AVX-512 was introduced with Skylake server and HEDT processors in 2017. Advanced Vector Extensions AVX uses sixteen YMM registers to perform a sin ...
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Larrabee (microarchitecture)
Larrabee is the codename for a cancelled GPGPU chip that Intel was developing separately from its current line of integrated graphics accelerators. It is named after either Mount Larrabee or Larrabee State Park in Whatcom County, Washington, near the town of Bellingham. The chip was to be released in 2010 as the core of a consumer 3D graphics card, but these plans were cancelled due to delays and disappointing early performance figures. The project to produce a GPU retail product directly from the Larrabee research project was terminated in May 2010 and its technology was passed on to the Xeon Phi. The Intel MIC multiprocessor architecture announced in 2010 inherited many design elements from the Larrabee project, but does not function as a graphics processing unit; the product is intended as a co-processor for high performance computing. Almost a decade later, on June 12, 2018; the idea of an Intel dedicated GPU was revived again with Intel's desire to create a discrete GPU by 2 ...
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Hamming Weight
The Hamming weight of a string is the number of symbols that are different from the zero-symbol of the alphabet used. It is thus equivalent to the Hamming distance from the all-zero string of the same length. For the most typical case, a string of bits, this is the number of 1's in the string, or the digit sum of the binary representation of a given number and the ''ℓ''₁ norm of a bit vector. In this binary case, it is also called the population count, popcount, sideways sum, or bit summation. History and usage The Hamming weight is named after Richard Hamming although he did not originate the notion. The Hamming weight of binary numbers was already used in 1899 by James W. L. Glaisher to give a formula for the number of odd binomial coefficients in a single row of Pascal's triangle. Irving S. Reed introduced a concept, equivalent to Hamming weight in the binary case, in 1954. Hamming weight is used in several disciplines including information theory, coding theor ...
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Floating Point
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten (decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-poin ...
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Truth Table
A truth table is a mathematical table used in logic—specifically in connection with Boolean algebra, boolean functions, and propositional calculus—which sets out the functional values of logical expressions on each of their functional arguments, that is, for each combination of values taken by their logical variables. In particular, truth tables can be used to show whether a propositional expression is true for all legitimate input values, that is, logically valid. A truth table has one column for each input variable (for example, P and Q), and one final column showing all of the possible results of the logical operation that the table represents (for example, P XOR Q). Each row of the truth table contains one possible configuration of the input variables (for instance, P=true Q=false), and the result of the operation for those values. See the examples below for further clarification. Ludwig Wittgenstein is generally credited with inventing and popularizing the truth table ...
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Permute Instruction
Permute (and Shuffle) instructions, part of bit manipulation as well as vector processing, copy unaltered contents from a source array to a destination array, where the indices are specified by a second source array. The size (bitwidth) of the source elements is not restricted but remains the same as the destination size. There exists two important permute variants, known as gather and scatter, respectively. The gather variant is as follows: for i = 0 to length-1 dest = src ndices[i where the scatter variant is: for i = 0 to length-1 dest ndices[i = src[i] Note that unlike in memory-based Gather-scatter (vector addressing), gather-scatter all three of dest, src, and indices are ''registers'' (or parts of registers in the case of bit-level permute), not memory locations. The scatter variant can be seen to "scatter" the source elements ''across'' (into) to the destination, where the "gather" variant is gathering data ''from'' the indexed source elements. Given tha ...
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APL (programming Language)
APL (named after the book ''A Programming Language'') is a programming language developed in the 1960s by Kenneth E. Iverson. Its central datatype is the Array data type#Multi-dimensional arrays, multidimensional array. It uses a large range of APL syntax and symbols, special graphic symbols to represent most functions and operators, leading to very concise code. It has been an important influence on the development of concept modeling, spreadsheets, functional programming, and computer math packages. It has also inspired several other programming languages. History Mathematical notation A mathematical notation for manipulating arrays was developed by Kenneth E. Iverson, starting in 1957 at Harvard University. In 1960, he began work for IBM where he developed this notation with Adin Falkoff and published it in his book ''A Programming Language'' in 1962. The preface states its premise: This notation was used inside IBM for short research reports on computer systems, such as ...
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XOP Instruction Set
The XOP (''eXtended Operations'') instruction set, announced by AMD on May 1, 2009, is an extension to the 128-bit SSE core instructions in the x86 and AMD64 instruction set for the Bulldozer processor core, which was released on October 12, 2011. However AMD removed support for XOP from Zen (microarchitecture) onward. The XOP instruction set contains several different types of vector instructions since it was originally intended as a major upgrade to SSE. Most of the instructions are integer instructions, but it also contains floating point permutation and floating point fraction extraction instructions. See the index for a list of instruction types. History XOP is a revised subset of what was originally intended as SSE5. It was changed to be similar but not overlapping with AVX, parts that overlapped with AVX were removed or moved to separate standards such as FMA4 (floating-point vector multiply–accumulate) and CVT16 (Half-precision floating-point conversion implement ...
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SSE4
SSE4 (Streaming SIMD Extensions 4) is a SIMD CPU instruction set used in the Intel Core microarchitecture and AMD K10 (K8L). It was announced on September 27, 2006, at the Fall 2006 Intel Developer Forum, with vague details in a white paper; more precise details of 47 instructions became available at the Spring 2007 Intel Developer Forum in Beijing, in the presentation. SSE4 is fully compatible with software written for previous generations of Intel 64 and IA-32 architecture microprocessors. All existing software continues to run correctly without modification on microprocessors that incorporate SSE4, as well as in the presence of existing and new applications that incorporate SSE4. SSE4 subsets Intel SSE4 consists of 54 instructions. A subset consisting of 47 instructions, referred to as ''SSE4.1'' in some Intel documentation, is available in Penryn. Additionally, ''SSE4.2'', a second subset consisting of the 7 remaining instructions, is first available in Nehalem-based Core i7 ...
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Streaming SIMD Extensions
In computing, Streaming SIMD Extensions (SSE) is a single instruction, multiple data (SIMD) instruction set extension to the x86 architecture, designed by Intel and introduced in 1999 in their Pentium III series of Central processing units (CPUs) shortly after the appearance of Advanced Micro Devices (AMD's) 3DNow!. SSE contains 70 new instructions (65 unique mnemonics using 70 encodings), most of which work on single precision floating-point data. SIMD instructions can greatly increase performance when exactly the same operations are to be performed on multiple data objects. Typical applications are digital signal processing and graphics processing. Intel's first IA-32 SIMD effort was the MMX instruction set. MMX had two main problems: it re-used existing x87 floating-point registers making the CPUs unable to work on both floating-point and SIMD data at the same time, and it only worked on integers. SSE floating-point instructions operate on a new independent register set, the ...
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Legacy Instructions Upgraded With EVEX Encoded Versions
In law, a legacy is something held and transferred to someone as their inheritance, as by will and testament. Personal effects, family property, marriage property or collective property gained by will of real property. Legacy or legacies may refer to: Arts, media and entertainment People * “Legacy”, a.k.a. Big Popp, a legend in Natick M.A. Comics * " Batman: Legacy", a 1996 Batman storyline * '' DC Universe: Legacies'', a comic book series from DC Comics written by Len Wein * ''Legacy'', a 1999 quarterly series from Antarctic Press * ''Legacy'', a 2003–2005 series released by Dabel Brothers Productions * Legacy, an alternate name for the DC supervillain Wizard who leads the Injustice Society IV team * Legacy (Marvel Comics), an alias used by Genis-Vell, better known as Captain Marvel * Legacy Virus, a fictional virus from the Marvel Universe * Marvel Legacy, a comic book line introduced in 2017 * '' Star Wars: Legacy'', a 2006 series from Dark Horse * '' X-Men: Legacy' ...
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Addressing Mode
Addressing modes are an aspect of the instruction set architecture in most central processing unit (CPU) designs. The various addressing modes that are defined in a given instruction set architecture define how the machine language instructions in that architecture identify the operand(s) of each instruction. An addressing mode specifies how to calculate the effective memory address of an operand by using information held in registers and/or constants contained within a machine instruction or elsewhere. In computer programming, addressing modes are primarily of interest to those who write in assembly languages and to compiler writers. For a related concept see orthogonal instruction set which deals with the ability of any instruction to use any addressing mode. Caveats Note that there is no generally accepted way of naming the various addressing modes. In particular, different authors and computer manufacturers may give different names to the same addressing mode, or the same na ...
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