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Assassin!
''The Way of the Tiger'' is a series of adventure gamebooks by Mark Smith (author), Mark Smith and Jamie Thomson (author), Jamie Thomson, originally published by Knight Books (an imprint of Hodder & Stoughton) from 1985. They are set on the fantasy world of Orb. The reader takes the part of a young monk/ninja, named Avenger, initially on a quest to avenge his foster father's murder and recover stolen scrolls. Later books presented other challenges for Avenger to overcome, most notably taking over and ruling a city. The world of Orb was originally created by Mark Smith for a ''Dungeons & Dragons'' game he ran while a pupil at Brighton College in the mid-1970s. Orb was also used as the setting for the 1984 Fighting Fantasy gamebook ''Talisman of Death'', and one of the settings in the 1985 Falcon gamebook ''Lost in Time'', both by Smith and Thomson. The sixth book, ''Inferno!'', ends on a cliffhanger with Avenger trapped in the web of the Black Widow, Orb's darkest blight. As no n ...
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Mark Smith (author)
Mark Smith is the author of several fantasy gamebooks. Background Smith is of Czech-Hungarian/English descent and was born in Birmingham. He was educated in Brighton and went on to gain an MA in Experimental Psychology from Oxford University. He also spent some time racing in Formula Renault. Career Mark Smith is an author of gamebooks, including co-authoring two ''Fighting Fantasy'' titles ''(Talisman of Death'' and ''Sword of the Samurai (Fighting Fantasy), Sword of the Samurai''), and the series ''Duel Master'', ''Falcon (adventure book), Falcon'' and ''Way of the Tiger'' (1985-1987), all of which he co-authored with Jamie Thomson (author), Jamie Thomson, whom he met whilst at school in Brighton. Today, Smith remains in southeast England, having been made insolvent by HMRC in December 2020. List of works *Fighting Fantasy #11: Talisman of Death *Fighting Fantasy #20: Sword of the Samurai (gamebook), Sword of the Samurai *Falcon **The Renegade Lord **Mechanon **The Rack of Baa ...
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Jamie Thomson (author)
Jamie Thomson (born 14 November 1958, in Iran) is a British writer, editor and game developer, and winner of the Roald Dahl Funny Prize 2012. Biography Thomson grew up in Brighton where he met one of his co-authors Mark Smith at school at Brighton College. He graduated from the University of Kent with a degree in politics and government. Thomson was an assistant editor on ''White Dwarf'' magazine from 1981 to 1984 and wrote a regular column for ''Warlock''. While working at Games Workshop, he was one of the developers of the computer game ''The Tower of Despair''. From 1984 to 1996 he was a prolific and best-selling author, usually publishing at least two titles per year. One of his most successful series was ''The Way of the Tiger'', six linked adventures about a ninja hero, written with Mark Smith. The books have been published in Japan, France, USA, Italy and Sweden. He is the author of numerous novels and 'choose-your-own-adventure' type gamebooks. His contributions to t ...
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Gamebook
A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not follow paragraphs in a linear or ordered fashion. Gamebooks are sometimes called choose your own adventure books or CYOA after the influential ''Choose Your Own Adventure'' series originally published by US company Bantam Books. Gamebooks influenced hypertext fiction. Production of new gamebooks in the West decreased dramatically during the 1990s as choice-based stories have moved away from print-based media, although the format may be experiencing a resurgence on mobile and ebook platforms. Such digital gamebooks are considered interactive fiction or visual novels. Description Gamebooks range widely in terms of the complexity of the ''game'' aspect. At one end are the branching-plot novels, which require the reader to make choices but a ...
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Books By Mark Smith (author)
A book is a structured presentation of recorded information, primarily verbal and graphical, through a medium. Originally physical, electronic books and audiobooks are now existent. Physical books are objects that contain printed material, mostly of writing and images. Modern books are typically composed of many pages bound together and protected by a cover, what is known as the ''codex'' format; older formats include the scroll and the tablet. As a conceptual object, a ''book'' often refers to a written work of substantial length by one or more authors, which may also be distributed digitally as an electronic book (ebook). These kinds of works can be broadly classified into fiction (containing invented content, often narratives) and non-fiction (containing content intended as factual truth). But a physical book may not contain a written work: for example, it may contain ''only'' drawings, engravings, photographs, sheet music, puzzles, or removable content like paper dolls. ...
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Lone Wolf (gamebooks)
''Lone Wolf'' is a series currently consisting of 31 gamebooks, created by Joe Dever and initially illustrated (books 1–8) by Gary Chalk (illustrator), Gary Chalk. Dever wrote the first 29 books of the series before his son Ben, with help from French author Vincent Lazzari, took over writing duty upon his father's death. The first book was published in July 1984 and the series has sold more than 12 million copies worldwide. The story focuses on the fictional world of Magnamund, where the forces of good and evil are fighting for control. The main protagonist is Lone Wolf, last of his caste of warrior monks known as Kai Lords, although in latter books the focus shifts on one of his pupils as the main character. The book series is written in the second person and recounts Lone Wolf's adventures as if the reader is the main character. Original publication (1984-1998) Development and popularization Joe Dever was seven years old when he became a fan of the British comic series Trig ...
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Advanced Fighting Fantasy
''Advanced Fighting Fantasy'' (AFF) is a British roleplaying game based on the ''Fighting Fantasy'' and '' Sorcery!'' gamebooks, first published in 1989. Just as the gamebooks, AFF is set in the world of Titan. A second edition of AFF was published in 2011. AFF is chiefly meant to facilitate the games master to write his or her own adventures inspired by ''Fighting Fantasy''. The few adventures published for the game are brand new adventures specifically written for the system as opposed to converting existing gamebook stories for multiplayer RPG usage. AFF is unrelated to both the Myriador d20 conversions of several gamebooks by Jamie Wallis, and the electronic conversions of the ''Sorcery!'' series by inkle. Both of these feature unique rules not seen elsewhere in the ''Fighting Fantasy'' brand. The game mechanics The rules of ''AFF'' are adapted from the rules of the ''Fighting Fantasy'' gamebooks and was an expanded but separate follow-up to ''Fighting Fantasy – The In ...
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Choose Your Own Adventure
''Choose Your Own Adventure'' is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based upon a concept created by Edward Packard and originally published by Constance Cappel's and R. A. Montgomery's Vermont Crossroads Press as the "Adventures of You" series, starting with Packard's ''Sugarcane Island'' in 1976. ''Choose Your Own Adventure'', as published by Bantam Books, was one of the most popular children's series during the 1980s and 1990s, selling more than 250 million copies between 1979 and 1998. The series has been translated into 40 languages. When Bantam, now owned by Random House, allowed the ''Choose Your Own Adventure'' trademark to lapse, the series was relaunched by Chooseco. Chooseco does not reissue titles by Packard, who has started his own imprint, U-Ventu ...
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Newsfield
Newsfield Publications Ltd (also known as Newsfield) was a British magazine publisher during the 1980s and early 1990s. Newsfield Publications Ltd was founded by Roger Kean, Franco Frey and Oliver Frey in 1983. Based in Ludlow, Shropshire, Newsfield published a number of popular computer game magazines from the mid-1980s to early 1990s. This line-up was later supplemented by a number of less successful magazines covering role-playing games, film, horror and youth culture. Faced with financial difficulties, the company went bankrupt towards the end of 1991. This didn't spell the immediate end for some of their magazines though. Another magazine publisher, Europress, continued to publish Newsfield's flagship publications, Zzap!64 and Crash, for a further six months before the former was relaunched as Commodore Force and the latter sold to rival publisher EMAP and merged with Sinclair User. Thalamus Ltd, Newsfield's sister company, was set up in 1985 to publish a number of compu ...
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The Games Machine
''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head to head with Future's recently launched '' ACE'' and EMAP's long running '' C&VG'' magazines. Unhappy with the profits from the title Newsfield decided to end the title in 1990. Newsfield however would, more or less, continue with a multi format magazine with '' Raze''. This new title would concentrate on the ever rising consoles like the Mega Drive as well as the established NES and Master System. ''The Games Machine'' in Italy A magazine with the same name is still being published in Italy. While it started as an Italian translated version of the British magazine, it currently publishes original articles, and is one of the best selling PC games magazines in Italy. References External links * Archived The Games Machine magazin ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer (game), Warhammer'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. I ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role-playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1970s Steve Jackson and Ian Livingstone initially produced a newsletter called '' Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into ''White Dwarf''. Originally sc ...
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Gauntlet (arcade Game)
''Gauntlet'' is a 1985 fantasy-themed hack-and-slash arcade video game developed and released by Atari Games. It is one of the first Multiplayer video game, multiplayer dungeon crawl arcade games. The core design of ''Gauntlet'' comes from 1983 game ''Dandy (video game), Dandy'' for the Atari 8-bit computers, which resulted in a threat of legal action. It also has similarities to the action-adventure maze video game ''Time Bandit'' (1983). The arcade version of ''Gauntlet'' was released in November 1985 and was initially available only as a dedicated four-player arcade cabinet, cabinet. Atari distributed a total of 7,848 arcade units. In Japan, the game was released by Namco in February 1986. Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version. Gameplay The game is set within a series of top-down, third-person, orthographic mazes where the object is to kill monsters ...
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