Arjan Brussee
   HOME
*





Arjan Brussee
Arjan Brussee (born 1972) is a Dutch video game programmer and entrepreneur. He was the main coder of the first two ''Jazz Jackrabbit'' games and co-founded Guerrilla Games and Boss Key Productions. He is often credited with being the first successful Dutch game developer. Career Brussee was a member of the demoscene group Ultra Force, where he coded ''Vectordemo'', one of the first demos with 3D imagery on IBM PC compatibles. At Guerrilla Games, he worked on the ''Killzone'' series as a development director and part of the management team. On 23 February 2012, Brussee announced that he was leaving Guerilla to join the EA Games studio Visceral Games as an executive producer for '' Battlefield Hardline''. In July 2014, news leaked of Brussee leaving EA and co-founding Boss Key Productions with Cliff Bleszinski Cliff Bleszinski (; born February 12, 1975), popularly known as CliffyB, is an American video game designer, known for his work in the development of the '' Unreal ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Boss Key Productions
Boss Key Productions, Inc. was an American video game developer based in Raleigh, North Carolina. Founded in April 2014 by Cliff Bleszinski and Arjan Brussee, formerly of Epic Games, the company developed ''LawBreakers'' (2017) and ''Radical Heights'' (2018), both of which were commercial failures, effectively leading to the closure of the development team in May 2018. History Boss Key Productions was founded by former Epic Games employees Cliff Bleszinski and Arjan Brussee, in Raleigh, North Carolina, on April 30, 2014. The studio's inception and name were officially revealed on July 4, 2014, with Bleszinski and Brussee helming the establishment as chief executive officer and chief operating officer, respectively. Boss Key Productions' first project was ''LawBreakers'', a first-person shooter for Microsoft Windows and PlayStation 4. Although ''LawBreakers'' was received positively following its August 2017 release, it underperformed commercially, leading the team to ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Game Programmer
A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...s or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". A game programmer should not be confused with a Video game designer, game designer, who works on Video game design, game design. History In the early days of video games (from the early 1970s to mid-1980s), a game programmer also took on the job of a designer and Game art design, artist. This was generally because the abilities of early computers were so limited that having specialized personnel for each function was unnecessary. Game con ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Visceral Games
Visceral Games (formerly EA Redwood Shores) was an American video game developer studio owned by Electronic Arts. The studio is known for the ''Dead Space'' series. History EA Redwood Shores (1998–2009) In 1998, Electronic Arts (EA) moved from San Mateo, California to a new corporate headquarters building that they had constructed in Redwood Shores, California. In this move, they founded a studio at this location, named EA Redwood Shores, which operated under the general "EA Games" division. EA Redwood Shores's initial title was '' Future Cop: LAPD'', released in 1998. Subsequent games through 2008 were generally licensed tie-ins with movies and other properties. According to designers Ben Wanat and Wright Bagwell, EA had not been keen on producing original intellectual property (IP) during this time, but the studio was pursuing an idea of making a second sequel to '' System Shock'' and Vice President and General Manager Glen Schofield had been trying to coax EA's executives ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Demosceners
Demogroups are teams of demosceners, who make computer based audio-visual works of art known as demos. Demogroups form a subculture collectively known as the demoscene. Groups frequently consist of students, young computer enthusiasts who spend days coding their demos. They often have a pseudonym (called a "handle" or "nick"), usually chained together with the name of their group (in formats like "Scener of Demo Group" or "Scener/DG"). Demosceners rarely use their real names in demoscene contexts. This is a tradition originating from the demoscene's roots, where small demos were distributed along with cracked software, usually computer games. Many demogroups have been founded by friends who already knew each other in real life. However, there have also been groups that have taken their form online via Bulletin Board Systems or the Internet. Perhaps the most important way for demogroups to communicate is IRC. Demosceners from different groups also meet each other in real life at ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

1972 Births
Within the context of Coordinated Universal Time (UTC) it was the longest year ever, as two leap seconds were added during this 366-day year, an event which has not since been repeated. (If its start and end are defined using mean solar time he legal time scale its duration was 31622401.141 seconds of Terrestrial Time (or Ephemeris Time), which is slightly shorter than 1908). Events January * January 1 – Kurt Waldheim becomes Secretary-General of the United Nations. * January 4 - The first scientific hand-held calculator (HP-35) is introduced (price $395). * January 7 – Iberia Airlines Flight 602 crashes into a 462-meter peak on the island of Ibiza; 104 are killed. * January 9 – The RMS ''Queen Elizabeth'' is destroyed by fire in Hong Kong harbor. * January 10 – Independence leader Sheikh Mujibur Rahman returns to Bangladesh after spending over nine months in prison in Pakistan. * January 11 – Sheikh Mujibur Rahman declares a new constitutional governme ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Epic Games
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, '' ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games develops Unreal Engine, a commercially available game engine which also powers their internally developed video games, such as ''Fortnite'' and the ''Unreal'', '' Gears of War'' and ''Infinity Blade'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by ''Guinness World Records''. Epic Games owns the game developers Chair Entertainment, Psyonix, Mediatonic and Harmonix, as well as cloud-based software developer Clou ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Cliff Bleszinski
Cliff Bleszinski (; born February 12, 1975), popularly known as CliffyB, is an American video game designer, known for his work in the development of the ''Unreal'' and '' Gears of War'' series. After working at Epic Games from 1992 to 2012, he co-founded Boss Key Productions in 2014. Career Bleszinski's first game was ''The Palace of Deceit'', an adventure title he started at the age of 15. Programmed in Visual Basic, its second version came out when he was 16. Epic Games (1992–2012) Bleszinski got his start at Epic Games in 1992, after submitting his game ''Dare to Dream'' to the company's CEO, Tim Sweeney. Though ''Dare to Dream'' did not achieve a great success, it led Bleszinski to work on ''Jazz Jackrabbit'', a platformer co-developed by demoscene coder Arjan Brussee. The title, which came out in 1994, became Epic's biggest selling game at the time, earning him enough money to buy his first apartment and car. It was also around this time that he joined Sweeney and ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Battlefield Hardline
''Battlefield Hardline'' is a first-person shooter video game developed by Visceral Games and published by Electronic Arts. It was released in March 2015 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Unlike the previous games in the ''Battlefield'' series, ''Hardline'' focuses on crime, heist and policing elements instead of military warfare. Upon release, the game received a mixed critical reception, with critics praising the game's multiplayer mode, accessibility and voice acting, while criticizing the game's plot, stealth and narrative. It is the final ''Battlefield'' game to be released for the PlayStation 3 and Xbox 360 platforms. It was also the last game to be developed by Visceral Games before the company shut down in 2017. Gameplay The focus of the game is the "war on crime", breaking away from the military setting that characterized the series. As such, the main factions in ''Hardline'' are the police Special Response Units and criminal ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Game Producer
A video game producer is the top person in charge of overseeing development of a video game. History The earliest documented use of the term ''producer'' in games was by Trip Hawkins, who established the position when he founded Electronic Arts in 1982. Hawkins said in 1983: Sierra On-Line's 1982 computer game ''Time Zone'' may be the first to list credits for "Producer" and "Executive Producer". As of late 1983 Electronic Arts had five producers: A product marketer and two others from Hawkins' former employer Apple ("good at working with engineering people"), one former IBM salesman and executive recruiter, and one product marketer from Automated Simulations; it popularized the use of the title in the industry. Hawkins' vision—influenced by his relationship with Jerry Moss—was that producers would manage artists and repertoire in the same way as in the music business, and Hawkins brought in record producers from A&M Records to help train those first producers. Activisio ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

EA Games
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's '' Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and ''Star Wars'', as well as the EA Sports titles ''FIFA'', ''Madden NFL'', '' NBA Live'', '' NHL'', a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Jazz Jackrabbit (game)
''Jazz Jackrabbit'' is a 1994 platform game developed and published by Epic MegaGames. It was released for MS-DOS-based computers. On November 30, 2017, the game was re-released on GOG.com along with ''Jazz Jackrabbit 2'', with support for Windows, macOS, and Linux. Gameplay ''Jazz Jackrabbit'' is a 2D platform game. The game is divided into six episodes. Each episode has three planets (worlds), with every planet itself consisting of two levels (some planets have an additional secret level). The final level of every episode features a boss that the player must deal with in order to complete the level. Episodes are tied by a single storyline usually progressing after each episode is finished. Gameplay mechanics in ''Jazz'' are very similar to ''Zools, with the exception of not being able to destroy the enemies by simply jumping at them (which was not added until the second game). Jazz will run faster and jump higher the longer he runs, avoiding chasms that might lead to harmful ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]