1977 In Games
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1977 In Games
__NOTOC__ This page lists board and card games, wargames, miniatures games, and table-top tabletop role-playing games published in 1977. For video games, see 1977 in video gaming. Games released or invented in 1977 Significant games-related events of 1977 * Playboy Enterprises, Inc. publishes first issue of ''Games'' magazine. *Games Workshop publishes first issue of ''White Dwarf'' magazine. See also * 1977 in video gaming {{DEFAULTSORT:1977 In Games Games A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ... Games by year ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Battle At The End Of Time
A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force commitment. An engagement with only limited commitment between the forces and without decisive results is sometimes called a skirmish. The word "battle" can also be used infrequently to refer to an entire operational campaign, although this usage greatly diverges from its conventional or customary meaning. Generally, the word "battle" is used for such campaigns if referring to a protracted combat encounter in which either one or both of the combatants had the same methods, resources, and strategic objectives throughout the encounter. Some prominent examples of this would be the Battle of the Atlantic, Battle of Britain, and Battle of Stalingrad, all in World War II. Wars and military campaigns are guided by military strategy, whereas bat ...
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Obsession (board Game)
Obsession may refer to: Psychology * Celebrity worship syndrome, obsessive addictive disorder to a celebrity's personal and professional life * Fixation (psychology), a persistent attachment to an object or idea * Idée fixe (psychology), a preoccupation of mind believed to be firmly resistant to any attempt to modify it * Obsessive love, an overwhelming, obsessive desire to possess another person * Obsessive–compulsive disorder, an anxiety disorder characterized by obsessive thoughts Arts, entertainment, and media Films * ''Ossessione'' (1943), an Italian crime drama * ''Obsession'' (1949 film), a British thriller also released as ''The Hidden Room'' * ''Obsession'' (1954 film), a French-language crime drama * ''Obsession'' (1976 film), a psychological thriller/mystery directed by Brian De Palma * ''Obsession'' (1997 film), a Franco-German drama starring Daniel Craig * ''Obsession'' (2022 film), a Nigerian drama * ''Circle of Two'', 1981 Canadian drama also distributed as ...
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Nomad Gods
''Nomad Gods'' is a fantasy wargame designed by Greg Stafford, and published by Chaosium in 1977. A French-language edition was published by Oriflam under license from Chaosium under the name ''Les Dieux Nomades'' in 1994. A free version for online play without the rulebook was released for the Vassal Engine in 2012. Chaosium republished the rulebook in PDF format in 2017. History It is the second part of the ''Dragon Pass'' trilogy that began with ''White Bear and Red Moon''. Although some counters for the planned third game were included with ''Nomad Gods'', the third game of the trilogy was never published. Rules updates and additions were published in Wyrm's Footnotes. The 1977 game comes with a 22" x 26" hex map, 252 counters, and a profusely illustrated 72-page rulebook. In 1994 the game was revised and released as ''Les Dieux Nomades'' in French release by Oriflam. This adapted the original game to an updated version of the Dragon Pass rules. The original designers Sta ...
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Middle Earth (board Game)
''Games of Middle Earth'' is a trilogy of board games published by Simulations Publications, Inc. in 1977 that are all based on the epic fantasy novel ''The Lord of the Rings'' by J. R. R. Tolkien. It was a bestseller for SPI even before its publication, and remained at or near the top of SPI's Top Ten list for two years. Description The boxed set contains three games #''War of the Ring'': The first licensed product to attempt to cover the entire series of conflicts depicted in ''Lord of the Rings'' from the Fellowship's departure from Rivendell to the final battle at the Black Gates of Moria. Designed by Richard Berg, with graphics by Redmond A. Simonsen and cover art by Tim Kirk. #'' Gondor: The Siege of Minas Tirith'': A simulation of the siege of Minas Tirith as described in Tolkien's ''Return of the King'', the last volume of ''The Lord of the Rings'' trilogy. Designed by Rob Mosca, with graphics by Redmond A. Simonsen and cover art by Tim Kirk. #''Sauron'': A simulation o ...
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The Fantasy Trip
''The Fantasy Trip'' (''TFT'') is a tabletop role-playing game designed by Steve Jackson (American game designer), Steve Jackson and originally published by Metagaming Concepts. In 2019, ''TFT'' was republished by Steve Jackson Games as ''The Fantasy Trip'' Legacy Edition. History ''TFT'' was developed from Metagaming's tactical combat MicroGames ''Melee (game), Melee'' and ''Wizard (board game), Wizard'', also designed by Jackson, which provided the basic combat and magic rules. These games could be played on their own, or, using the gamemaster's module ''In The Labyrinth (supplement), In the Labyrinth'', expanded into a full-fledged role-playing game. The basic combat and Magic (game terminology), magic rules presented in ''Melee'' and ''Wizard'' were greatly expanded for purposes of role-playing in ''Advanced Melee'' and ''Advanced Wizard''. ''TFT'' was the first published role-playing game to use a point-buy system for character generation, instead of the random dice roll me ...
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Machiavelli (board Game)
''Machiavelli'' is a board game published by Battleline Publications in 1977. Set in Renaissance Italy, the board is controlled by the Republic of Florence, the Republic of Venice, the Duchy of Milan, the Kingdom of Naples, the Papacy, Valois France, Habsburg Austria, and the Ottoman Turks. The game shares most of the basic rules of its predecessor ''Diplomacy'', and introduces many new rules such as money, bribery, three seasons per year, garrisons, and random events such as plague and famine. It features scenarios tailored for as little as four and as many as eight players. Overview ''Machiavelli'' is designed to be played by a group of 4 to 8 players. Each one of the players controls one of the available powers. The game board is a map of the Italian Peninsula and its nearby countries, including the southeast of France, Switzerland, Austria, Hungary, the coasts of the Adriatic Sea, Tunis, and the Mediterranean islands Corsica and Sardinia. The board is divided in 73 differ ...
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Lords Of Valetia
''Lords of Valetia'' is a 1977 fantasy, role-playing play-by-mail (PBM) game published by RB&B Design Operations, Inc. History In a 1984 issue of ''Gaming Universal'', Steve Jackson said that ''Lords of Valetia'' was "the most spectacular PBM fiasco in history" related to the issue of short-lived PBM companies of the period. Rick Loomis echoed this idea, noting that this was "the most notorious of the disappearing companies". According to Loomis, the first moderator "was running the whole thing in between college classes". He stated that the game reportedly had more than 1,000 paid players at the outset. After some delays, game ownership changed and the game ran briefly before additional delays and another ownership change. Financial challenges then caused the game's collapse. Gameplay ''Lords of Valetia'' was a fantasy role-playing PBM game run by subscription. The hand-moderated game was based on ''Dungeons & Dragons''. Reception Brian Esterson reviewed ''Lords of Valetia'' in ...
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Lords & Wizards
''Lords & Wizards'' is a fantasy board wargame published by Fantasy Games Unlimited (FGU) in 1977. Description ''Lords & Wizards'' is a wargame of world conquest for 2–12 players. Players control leaders who amass armies and magical items in a bid to eliminate their opponents. Leader units advance in levels after gaining experience. Components The game box or ziplock bag contains: *28" x 22" paper hex grid map sheet, *72-page typewritten rulebook *800 die-cut counters *Time/Money card * three cards of tables * six-sided die Setup A Legend is dealt out to each city and ruin on the map. Each player decides which type of leader to start with, either a Lord or a Wizard, and must also choose an alignment for the leader (Good, Neutral or Chaotic). Each alignment has both a advantages and disadvantages. The starting place for each player is randomly determined, and the player may then discover what Legend belongs to that player's starting city, and whether the Legend may be of use. ...
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