
Shooter video games, or shooters, are a subgenre of
action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are
firearm
A firearm is any type of gun that uses an explosive charge and is designed to be readily carried and operated by an individual. The term is legally defined further in different countries (see legal definitions).
The first firearms originate ...
s or some other long-range weapons, and can be used in combination with other tools such as
grenade
A grenade is a small explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a Shell (projectile), shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A mod ...
s for indirect offense,
armor
Armour (Commonwealth English) or armor (American English; see American and British English spelling differences#-our, -or, spelling differences) is a covering used to protect an object, individual, or vehicle from physical injury or damage, e ...
for additional defense, or accessories such as
telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is
ammunition
Ammunition, also known as ammo, is the material fired, scattered, dropped, or detonated from any weapon or weapon system. The term includes both expendable weapons (e.g., bombs, missiles, grenades, land mines), and the component parts of oth ...
, armor or health, or upgrades which augment the player character's weapons.
Shooter games test the player's spatial awareness, reflexes, and speed in both isolated single player or networked
multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
environments. Shooter games encompass many subgenres that have the commonality of focusing on the actions of the
avatar
Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes u ...
engaging in combat with a weapon against both code-driven NPC enemies or other avatars controlled by other players.
Subgenres
Shoot 'em up
Shoot 'em ups (also known as shmups) are a subgenre of shooters wherein the player may move, up, down, left or right around the screen, typically firing straight forward.
Shoot 'em ups share common gameplay, but are often categorized by viewpoint. This includes fixed shooters on fixed screens, such as ''
Space Invaders
is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed s ...
'' and ''
Galaxian
is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of alien ...
''; scrolling shooters that mainly
scroll
A scroll (from the Old French ''escroe'' or ''escroue''), also known as a roll, is a roll of papyrus, parchment, or paper containing writing.
Structure
A scroll is usually partitioned into pages, which are sometimes separate sheets of papyru ...
in a single direction, such as ''
Xevious'' and ''
Darius''; top-down shooters (sometimes referred to as twin-stick shooters) where the levels are controlled from an
overhead viewpoint, such as ''
Bosconian'' and ''
Time Pilot''; rail shooters where player movement is automatically guided down a fixed
forward-scrolling "rail", such as ''
Buck Rogers: Planet of Zoom'' and ''
Space Harrier''; and isometric shooters which use an
isometric perspective, such as ''
Zaxxon'' and ''
Viewpoint''.
Run and gun
Run and gun video games are 2D
scrolling action games in which the protagonists fight on foot, often
with the ability to jump. Run and gun games may use
side-scrolling,
vertical scrolling or
isometric viewpoints and may feature multidirectional movement.
[Bielby, Matt]
"The YS Complete Guide To Shoot-'em-ups Part II"
''Your Sinclair,'' August 1990 (issue 56), p. 19
Top-down run and gun games use an overhead camera angle that shows players and the areas around them from above. Notable games in this category include ''
Commando
A commando is a combatant, or operative of an elite light infantry or special operations force, specially trained for carrying out raids and operating in small teams behind enemy lines.
Originally, "a commando" was a type of combat unit, as oppo ...
'', ''
Ikari Warriors'', ''
Shock Troopers'' and ''
Shock Troopers: 2nd Squad''.
Side-scrolling run and gun games combine elements of both shoot 'em up and
platform games, while the
player characters move and jump around shooting with various guns and other long-range weapons. These games emphasize greater maneuvering or even
jumping, such as ''
Green Beret'', ''
Thexder'', ''
Contra'' and ''
Metal Slug''.
Shooting gallery
Shooting gallery games (also known as "target shooting" games) are a sub-genre of shooters where the player aims at moving targets on a stationary screen. They are distinguished from rail shooters, which move the player through levels on a fixed path, and first-person shooters, which allow player-guided navigation through a three-dimensional space.
Shooting gallery games can be
light gun games and rail-shooters, although many can also be played using a regular
joypad and an on-screen cursor to signify where the bullets are being aimed. When these debuted, they were typically played from a
first-person perspective, with enemy fire that occurred anywhere on the screen damaging or killing the player. As they evolved away from the use of light guns, the player came to be represented by an on-screen avatar, usually someone on the bottom of the screen, who could move and avoid enemy attacks while returning fire. These sorts of shooters almost always utilize horizontal scrolling to the right to indicate level progression, with enemies appearing in waves from predestined locations in the background or from the sides. One of the earliest examples is the 1985 arcade game ''
Shootout'' produced by Data East.
As light gun games and rail shooters became more prevalent and started to make use of scrolling backgrounds, such as ''
Operation Wolf'', or fully 3D backgrounds, such as the ''
Time Crisis'' or ''
House of the Dead'' series, these sorts of games fell out of popular production, but many like ''Blood Bros.'' still have their fanbase today. Other notable games of this category include ''
Cabal
A cabal is a group of people who are united in some close design, usually to promote their private views or interests in an ideology, a state (polity), state, or another community, often by Wiktionary:intrigue, intrigue and usually without the kn ...
'' and ''
Wild Guns''.
Light gun shooter
Light gun shooters are shooters designed for use with a gun-shaped controller, typically a
light gun in
arcade games
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade ...
; similar control methods include a positional gun,
motion controller,
pointing device or
analog stick. The first light guns appeared in the 1930s, following the development of light-sensing
vacuum tube
A vacuum tube, electron tube, thermionic valve (British usage), or tube (North America) is a device that controls electric current flow in a high vacuum between electrodes to which an electric voltage, potential difference has been applied. It ...
s. It was not long before the technology began appearing in mechanical shooting
arcade games
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade ...
, dating back to the Seeburg Ray-O-Lite in 1936. These early mechanical gun games evolved into shooting
electro-mechanical games around the mid-20th century, and in turn evolved into light gun shooter video games in the 1970s.
Early mechanical light gun games used small targets (usually moving) onto which a light-sensing tube was mounted; the player used a gun (usually a rifle) that emitted a beam of light when the trigger was pulled. If the beam struck the target, a "hit" was scored. Modern screen-based video game light guns work on the opposite principle—the sensor is built into the gun itself, and the on-screen target(s) emit light rather than the gun. The first light gun of this type was used on the
MIT Whirlwind computer, which used a similar
light pen. Like rail shooters, movement is typically limited in light-gun games.
Notable games of this category include the 1974 and 1984 versions of ''
Wild Gunman'', ''
Duck Hunt'' for the
NES, ''
Operation Wolf'', ''
Lethal Enforcers'', the ''
Virtua Cop'' series, ''
Time Crisis'' series, ''
The House of the Dead'' series, and ''
Resident Evil: The Umbrella Chronicles'' & ''
Darkside Chronicles''.
First-person shooter (FPS)
First-person shooters are characterized by an on-screen representation of the
player character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
's perspective within a
three-dimensional space
In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values ('' coordinates'') are required to determine the position of a point. Most commonly, it is the three- ...
, with the player having control and agency over the character's movement and action within that space. While many rail shooters and light-gun shooters also use a
first-person perspective, they are generally not included in this category, as the player generally lacks agency to move their character within the game world.
Notable examples of the genre include ''
Doom'', ''
Quake'', ''
Counter-Strike'', ''
GoldenEye 007'', ''
Battlefield
A battlefield, battleground, or field of battle is the location of a present or historic battle involving ground warfare. It is commonly understood to be limited to the point of contact between opposing forces, though battles may involve troop ...
'',
''Medal of Honor'', ''
Unreal'', ''
Call of Duty
''Call of Duty'' is a first-person shooter military video game series and media franchise published by Activision, starting in 2003. The games were first developed by Infinity Ward, then by Treyarch and Sledgehammer Games. Several spin-of ...
'', ''
Killzone'', ''
TimeSplitters'', ''
Team Fortress 2'' and ''
Halo'', while games such as ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay.
Half-life, half life or halflife may also refer to:
Film
* Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang
* ''Half Life: ...
'', ''
Deus Ex'', and ''
System Shock'' would combine shooter gameplay with narrative-focused or
role-playing game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
elements to instead branch off into the
immersive sim genre.
Boomer shooter
Boomer shooter is a term used to describe newer FPS games (2010s and later) that are purposely designed to emulate the style and design principles of 1990s FPS games like ''Doom'' and ''Quake''. The name "boomer shooter" is derived from the
baby boomer generation, where "boomer" has since become slang for anything old or antiquated. According to
New Blood Interactive CEO Dave Oshry, the term originated following the release of ''
Dusk'' (2018), with fans of that game quickly coining the term.
Newer triple-A games like ''
Wolfenstein: The New Order'' (2014), ''
Doom'' (2016), and ''
Doom Eternal'' (2020) helped to repopularize these styles of shooters in the mid-2010s, and
indie developers further contributed to the field with games like ''
Amid Evil'', ''
Ion Fury'', and ''
Ultrakill''.
Third-person shooter (TPS)

Third-person shooters are characterized by a
third-person camera view that fully displays the player character in their surroundings.
Notable examples of the genre include
''Fortnite'', the ''
Tomb Raider
''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise i ...
'' series, several entries in the ''
Resident Evil'' and ''
Metal Gear Solid'' franchises, ''
Syphon Filter'', ''
Max Payne'', ''
SOCOM'', ''
Star Wars: Battlefront'', ''
Gears of War'', and ''
Splatoon''. Third person shooter mechanics are often incorporated into open-world adventure and sandbox games, including the ''
Elder Scrolls'' series and the ''
Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'' franchise.
FPS/TPS variations
Arena shooter
Arena shooters are multiplayer games that feature fast paced gameplay that emphasize quick speed and agile movement, and played out on levels or maps of limited size (the "arena"). Many of these are presented as first-person shooters, and thus "arena FPS" may also be used to describe a subset of these games. Examples of these include the ''
Quake'' and ''
Unreal'' series, more specifically ''
Quake III Arena'' and ''
Unreal Tournament'' which first pioneered the genre. Arena shooters can also be played from other perspectives, such as via a top-down view in games like ''
Robotron 2084'' and ''
Geometry Wars''. Arena shooters frequently emphasize multiplayer modes with few or no single-player modes outside of practice matches with computer-controlled opponents. The genre hit its peak in popularity in the late 90s and early 2000s.
Hero shooter
Hero shooters are a variation of multiplayer first- or third-person shooters, where players form into two or more teams and select from pre-designed "hero" characters, with each possessing distinctive abilities or weapons that are specific to them. Hero shooters strongly encourage teamwork between players on a team, guiding players to select effective combinations of hero characters and coordinate the use of hero abilities during a match. Outside of a match, players have the ability to customize the appearance of these characters, but these changes are usually cosmetic only and do not alter the game's balance or the behavior of the "hero". Hero shooters take many of their design elements from older class-based shooter,
multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilit ...
and
fighting games. The class-based shooter ''
Team Fortress 2'' is considered to be the codifier of the hero shooter genre. Popular hero shooters include ''
Overwatch'', ''
Paladins,'' ''
Apex Legends
''Apex Legends'' is a 2019 Battle royale game, battle royale-hero shooter video game developed by Respawn Entertainment and published by Electronic Arts, set in the same science fiction universe as Respawn's ''Titanfall'' series. It is offered ...
'', and ''
Valorant
''Valorant'' is a 2020 First-person shooter, first-person tactical shooter, tactical hero shooter video game developed and published by Riot Games. A free-to-play game, ''Valorant'' takes inspiration from the ''Counter-Strike'' series, borrow ...
''. Hero shooters have been considered to have strong potential as
esports
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. ...
games as a large degree of skill and coordination arises from the importance of teamwork.
Tactical shooter
Tactical shooters are shooters that generally simulate realistic
squad
In military terminology, a squad is among the smallest of Military organization, military organizations and is led by a non-commissioned officer. NATO and United States, U.S. doctrine define a squad as an organization "larger than a fireteam, ...
-based or
man-to-man skirmishes. Notable examples of the genre include Ubisoft's ''
Tom Clancy's Rainbow Six'' and ''
Ghost Recon'' series and Bohemia Software's ''
Operation Flashpoint''. A common feature of tactical shooters that is not present in many other shooters is the ability for the player character to lean out of cover, increasing the granularity of a player's movement and stance options to enhance the realism of the game. Tactical shooters also commonly feature more extensive equipment management, more complex healing systems, and greater depth of simulation compared to other shooters. As a result of this, many tactical shooters are commonly played from the first person perspective. Tactical shooters may combine elements from other shooter genres, such as ''
Rainbow Six Siege'', ''
Valorant
''Valorant'' is a 2020 First-person shooter, first-person tactical shooter, tactical hero shooter video game developed and published by Riot Games. A free-to-play game, ''Valorant'' takes inspiration from the ''Counter-Strike'' series, borrow ...
'', and
Squad
In military terminology, a squad is among the smallest of Military organization, military organizations and is led by a non-commissioned officer. NATO and United States, U.S. doctrine define a squad as an organization "larger than a fireteam, ...
, which combine the traditional tactical shooter style with the class-based gameplay of hero shooters.
A further variant of the tactical shooter is the extraction shooter, generally defined by the gameplay style of ''
Escape from Tarkov''.
These games are often "player versus player versus environment" (PvPvE), where players are grouped into teams and placed on a map with the goal to reach an extraction point elsewhere on the map while avoiding the opposing team and non-player character enemies. During their attempt to reach the extraction point, the players may try to loot the opposing team or other features on the map for gear, which if they successfully reach the extraction point, they can keep and use to improve their character. Alternatively, they may have other assigned objectives to complete before extraction for better rewards. Gameplay is more slow and tactical for survival rather than straightforward run-and-gun. Other examples of extraction shooters include ''
Hunt: Showdown'', ''
The Cycle: Frontier'' and the
upcoming revival of the ''
Marathon
The marathon is a long-distance foot race with a distance of kilometres ( 26 mi 385 yd), usually run as a road race, but the distance can be covered on trail routes. The marathon can be completed by running or with a run/walk strategy. There ...
'' series.
Looter shooter
Looter shooters are shooter games where the player's overarching goal is the accumulation of
loot: weapons, equipment, armor, accessories and resources. To achieve this players complete tasks framed as quests, missions or campaigns and are rewarded with better weapons, gear and accessories as a result, with the qualities, attributes and perks of such gear generated randomly following certain rarity scales (also known as loot tables). The better gear allows players to take on more difficult missions with potentially more powerful rewards, forming the game's
compulsion loop. Loot shooters are inspired by similar loot-based
action role-playing game
An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres.
Definition
Action role-playing games empha ...
s like ''
Diablo''. Examples of loot shooters include the ''
Borderlands'' franchise, ''
Warframe'', ''
Destiny
Destiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual.
Fate
Although often used interchangeably, the words ''fate'' and ''destiny'' ...
'' and its
sequel
A sequel is a work of literature, film, theatre, television, music, or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
, and ''
Tom Clancy's The Division'' and its
sequel
A sequel is a work of literature, film, theatre, television, music, or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
.
Artillery game
Artillery games have been described as a type of "shooting game", though they are more frequently classified as a type of
strategy game.
Battle royale
Battle royale game
A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration, and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who ...
s are a subgenre of action games that combine
last-man-standing gameplay with survival game elements, and frequently includes shooter elements. It is almost exclusively multiplayer in nature, and eschews the complex crafting and resource gathering mechanics of survival games for a faster-paced confrontation game more typical of shooters. The genre is named after the
Japanese film ''
Battle Royale'' (2000) which itself was based on the
1999 novel of the same name, and was popularized in video games with ''
PUBG Battlegrounds'' and ''
Fortnite Battle Royale''.
History
The concept of shooting games existed before
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s, dating back to shooting gallery
carnival games in the late 19th century,
as well as
target sports such as
shooting sports
Shooting sports is a group of competitive sport, competitive and recreational sporting activities involving proficiency tests of accuracy, precision and speed in shooting — the art of using ranged weapons, mainly small arms (firearms and airg ...
,
bowling
Bowling is a Throwing sports#Target sports, target sport and recreational activity in which a player rolls a bowling ball, ball toward Bowling pin, pins (in pin bowling) or another target (in target bowling). Most references to ''bowling'' are ...
,
cue sports
Cue sports are a wide variety of Game of skill, games of skill played with a cue stick, which is used to strike billiard balls and thereby cause them to move around a Baize, cloth-covered billiards table, table bounded by elastic bumpers known a ...
,
archery
Archery is the sport, practice, or skill of using a Bow and arrow, bow to shooting, shoot arrows.Paterson ''Encyclopaedia of Archery'' p. 17 The word comes from the Latin ''arcus'', meaning bow. Historically, archery has been used for hunting ...
and
darts
Darts is a competitive sport in which two or more players bare-handedly throw small projectile point, sharp-pointed projectile, projectiles known as dart (missile), darts at a round shooting target, target known as a #Dartboard, dartboard.
Point ...
. Mechanical gun games first appeared in
England
England is a Countries of the United Kingdom, country that is part of the United Kingdom. It is located on the island of Great Britain, of which it covers about 62%, and List of islands of England, more than 100 smaller adjacent islands. It ...
's
amusement arcades around the turn of the 20th century, before appearing in America by the 1920s.
The British cinematic shooting gallery game ''Life Targets'' (1912) was a mechanical
interactive film game where players shot at a cinema screen displaying film footage of targets. The first
light guns appeared in the 1930s, with the Seeburg Ray-O-Lite. Games using this toy rifle were mechanical and the rifle fired beams of light at targets wired with sensors.
Shooting gallery games eventually evolved into more sophisticated shooting
electro-mechanical games (EM games) such as
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's influential ''
Periscope
A periscope is an instrument for observation over, around or through an object, obstacle or condition that prevents direct line-of-sight observation from an observer's current position.
In its simplest form, it consists of an outer case with ...
'' (1965). Contemporary shooting video games have roots in older EM shooting games.
Another influential Sega EM shooting game was ''Gun Fight'' (1969), where two players control
cowboy
A cowboy is an animal herder who tends cattle on ranches in North America, traditionally on horseback, and often performs a multitude of other ranch-related tasks. The historic American cowboy of the late 19th century arose from the ''vaquero'' ...
figurines on opposing sides of a playfield full of obstacles, with each player attempting to shoot the opponent's cowboy.
It had a
Western theme and was one of the first games to feature competitive head-to-head shooting between two players, inspiring several early Western-themed shooter video games.
1960s to mid-1970s
''
Spacewar!'' (1962), recognized as one of the first video games, was also the first shooter video game; it featured two players controlling spacecraft trying to fire onto the other player.
''Spacewar!'' was the basis for the first
arcade video game
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
s, ''
Computer Space'' and ''
Galaxy Game'', in 1971.
In the 1970s, EM
gun games evolved into
light gun shooter video games.
The first
home video game console, the
Magnavox Odyssey
The Magnavox Odyssey is the first commercial home video game console. The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September ...
, shipped with a light gun for a shooting gallery game in 1972.
In 1974, ''
Tank
A tank is an armoured fighting vehicle intended as a primary offensive weapon in front-line ground combat. Tank designs are a balance of heavy firepower, strong armour, and battlefield mobility provided by tracks and a powerful engine; ...
'' by
Kee Games adapted the concept of ''Computer Space'' into a more grounded tank combat game with simplified physics and
maze game elements, becoming a hit in arcades.
''
Spasim'' and ''
Maze War'' (1974) were effectively
first-person shooter
A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
(FPS) games, but had wireframe graphics and lacked the free-roaming character movement of later FPS titles.
In 1975,
Taito
is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Juk ...
's
Tomohiro Nishikado adapted the concept of Sega's EM game ''Gun Fight'' into a video game, ''
Western Gun'' (1975), with the cowboys represented as character
sprites and both players able to maneuver across a landscape while shooting each other, making it a milestone for depicting human shooting targets. ''Western Gun'' became an arcade hit, which, along with ''Tank'', popularized a subgenre of one-on-one dueling video games.
Midway's North American localization of ''Western Gun'', called ''Gun Fight'', also introduced the use of a
microprocessor
A microprocessor is a computer processor (computing), processor for which the data processing logic and control is included on a single integrated circuit (IC), or a small number of ICs. The microprocessor contains the arithmetic, logic, a ...
.
In 1976, Midway had another hit shooting video game, ''
Sea Wolf'' (1976), which was adapted from another Sega EM game, ''Periscope''.
Late 1970s to 1980s
The genre gained major attraction in popular culture with the release of
Taito
is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Juk ...
's ''
Space Invaders
is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed s ...
'' arcade video game in 1978. It established the basis of the
shoot 'em up
Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
subgenre, and became a cultural phenomenon that led into a
golden age of arcade video games that lasted until around 1983.
In contrast to earlier shooting games, ''Space Invaders'' has targets that fire back at the player, who in turn has multiple
lives. Designed by Tomohiro Nishikado, who combined elements from his earlier ''Western Gun'' (such as
destructible environment
In video games, destructible environments or deformable terrains are environments that can be destroyed by the player. It may refer to any part of the environment, including terrain, buildings and other man-made structures. A game may feature dest ...
al objects) with elements of
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
's ''
Breakout'' (1976) and
science fiction
Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
media, ''Space Invaders'' established a formula of "shoot or be shot" against numerous enemies.
Space shooters subsequently became the dominant genre in arcades from the late 1970s up until the early 1980s.
Most of these shooting games were presented from a 2D top-down-style perspective, with either a fixed or
scrolling field. Games like ''
Space Wars'' (1977) by
Cinematronics
Cinematronics Incorporated was an arcade game video game developer, developer that primarily released vector graphics games in the late 1970s and early 1980s. While other companies released games based on raster graphics, raster displays, early ...
and ''
Tempest'' (1981) by Atari used
vector graphics
Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector displ ...
displays rather than
raster graphics
upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for ...
, while Sega's ''
Zaxxon'' (1981) was the first video game to use an
isometric playfield.
In the early 1980s, Japanese arcade developers began moving away from space shooters towards character
action games. On the other hand, American arcade developers continued to focus on space shooters during the early 1980s. According to
Eugene Jarvis, American arcade developers were greatly influenced by Japanese space shooters but took the genre in a different direction from the "more deterministic, scripted, pattern-type" gameplay of Japanese games, towards a more "programmer-centric design culture, emphasizing algorithmic generation of backgrounds and enemy dispatch" and "an emphasis on random-event generation, particle-effect explosions and physics" as seen in arcade games such as his own ''
Defender'' (1981) and ''
Robotron: 2084'' (1982) as well as
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
's ''
Asteroids
An asteroid is a minor planet—an object larger than a meteoroid that is neither a planet nor an identified comet—that orbits within the Solar System#Inner Solar System, inner Solar System or is co-orbital with Jupiter (Trojan asteroids). As ...
'' (1979).
Nevertheless, Japanese developers occasionally released defining space shooters in the early 1980s, such as Sega's
isometric shooter ''Zaxxon''
and
pseudo-3D rail shooter
Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
''
Buck Rogers: Planet of Zoom'' (1982) demonstrating the potential of
3D shoot 'em up gameplay.
Shooter games diversified by the mid-1980s, with first-person light gun shooting gallery games such as
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's ''
Duck Hunt'' (1984), pseudo-3D third-person rail shooters such as Sega's ''
Space Harrier'' (1985) and ''
After Burner'' (1987), and military-themed scrolling
run and gun video games such as
Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's ''
Commando
A commando is a combatant, or operative of an elite light infantry or special operations force, specially trained for carrying out raids and operating in small teams behind enemy lines.
Originally, "a commando" was a type of combat unit, as oppo ...
'' (1985),
Konami
, commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
's ''
Green Beret'' (1985) and
SNK's ''
Ikari Warriors'' (1986). In the late 1980s, Taito's ''
Operation Wolf'' (1987) popularized military-themed first-person light gun rail shooters.
1990s to present
''
Doom'' (1993) by
id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
is considered the first major popular
first-person shooter
A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
(FPS), and it was a major leap forward for three-dimensional environments in shooter games as well as action games in general. While first-person perspectives had been used by rail shooter and shooting gallery games, they lacked player-guided navigation through a three-dimensional space, a defining feature of FPS games.
The use of
texture-mapped 3D polygon graphics in shooter games dates back to
Sega AM2's light gun rail shooter ''
Virtua Cop'' (1994),
followed by Sega's
mech simulation shooter ''
Metal Head'' (1995)
and
Parallax Software's FPS game ''
Descent'' (1995). ''
GoldenEye 007'' (1997) for the
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
later combined the FPS sub-genre with light gun rail shooter elements from ''Virtua Cop'', popularizing FPS games on consoles.
In the late 1990s, FPS games became increasingly popular while rail shooters declined in popularity, as FPS games were generally able to offer more variety, depth and sophistication than rail shooters.
One of the last mainstream light gun rail shooter franchises was ''
The House of the Dead''
horror game series in the late 1990s, which along with ''
Resident Evil'' had a significant cultural impact on
zombie media including
zombie films by the 2000s.
Controversy
Due to its violent nature, some consider the shooter game genre to be a representation of real world violence. Debates regarding
video games causing violence were exacerbated by the 1999
Columbine High School massacre, whose perpetrators,
Eric Harris and Dylan Klebold, were fans of the game ''Doom.''
Similarly, in Germany,
school shooting
A school shooting is an Gun violence, armed attack at an educational institution, such as a primary school, secondary school, high school or university, involving the use of a firearm. Many school shootings are also categorized as mass shooti ...
s such as those at
Erfurt
Erfurt () is the capital (political), capital and largest city of the Central Germany (cultural area), Central German state of Thuringia, with a population of around 216,000. It lies in the wide valley of the Gera (river), River Gera, in the so ...
,
Emsdetten and
Winnenden, resulted in conservative politicians accusing violent shooter games, most notably ''
Counter Strike'', of inciting young gamers to run amok. Several attempts were made to ban the "Killerspiele" (killing games) in Germany and the European Union. Shooter games were further criticized when
Anders Behring Breivik, perpetrator of the
2011 Norway attacks
The 2011 Norway attacks, also called 22 July () or 22/7 in Norway, were two domestic terrorism, domestic terrorist attacks by far-right politics, far-right extremist Anders Behring Breivik against the politics of Norway, government, the civil ...
, claimed that he developed target acquisition skills by playing ''
Call of Duty: Modern Warfare 2''. This has led to a plethora of experimental research to determine the true effects. Experimental Research, focusing on the short term effects, found that playing violent games can increase the player's aggression.
In a
2011 Supreme Court case involving a California law, Justice Antonio Scalia stated that there was some correlation between violent video games and increased aggression, but very little real-world effects.
An experiment by C.A. Anderson and K.E. Dill, in which they had undergraduates randomly play either a violent or non-violent game, determined that the students who played the violent game were more susceptible to primed aggressive thoughts.
Further studies have shown that there are some limitations with the research.
Many research studies have not taken into account that violent video games tend to be more competitive, have a higher playing difficulty, and are more fast paced than non-violent games.
Past research also shows that the way aggression was measured in the studies could be compared to the way competitiveness is measured, leaving open the question of whether or not the effects of violent video games are forms of aggression or competitiveness.
See also
*
Combat flight simulation games, many of which contain shooter game elements
References
{{Video game genre
Video game genres
id:Shoot'em up