The Tomb Complex Of Nereshánbo
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The Tomb Complex Of Nereshánbo
''The Tomb Complex of Nereshánbo'' is a 1984 science fantasy tabletop role-playing game introductory ''Swords & Glory'' adventure set in the world of Tékumel, published by Tékumel Games. Contents ''The Tomb Complex of Nereshánbo'' is an adventure in which the player characters discover the tomb complex of Nereshánbo hiVridame, a powerful Mriyan official of the Second Imperium of Tsolyanu whose death occurred under mysterious circumstances. History Initially published in 1984 by Tékumel Games, it was republished in 1997 by Tita's House of Games. Reception Frederick Paul Kiesche III reviewed ''The Tomb Complex of Nereshánbo'' in ''Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 71. Kiesche commented that "''Tomb Complex'' overall is a good starting adve ...
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The Man Of Gold (novel)
''The Man of Gold'' is a 1984 science-fantasy novel written by M. A. R. Barker and published by DAW Books. It is the first novel set on the fictional world of Tékumel – also featured in Barker's role-playing game ''Empire of the Petal Throne'' (1974) – and tells the story of a priest of Thumis named Harsan, a scholar who becomes involved in the quest for the eponymous artifact of a past immensely ancient. Barker became acquainted with DAW editor Donald A. Wollheim through their shared interest in miniatures. ''The Man of Gold'' was licensed to the London publisher Century Hutchinson, which released a UK edition in 1985. The novel was also translated into German and published under the title ''Der Ungewöhnliche Goldmann: Abenteuer in Tekumel'' by Goldmann Verlag in 1986.The Tékumel Novels
''Tékumel Collecti ...
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Tékumel Games
''Tékumel'' is a fantasy world created by American linguist and writer M. A. R. Barker over the course of several decades from around 1940. In this imaginary world, huge, tradition-bound empires with medieval levels of technology vie for control using magic, large standing armies, and ancient technological devices. In time, Barker created the tabletop role-playing game ''Empire of the Petal Throne'', set in the Tékumel universe, initially self publishing it in 1974. Later, Barker wrote a series of five novels set in Tékumel, beginning with '' The Man of Gold'', first published by DAW Books in 1984. Sources The setting provided a context for Barker's constructed languages which were developed in parallel from the mid-to-late 1940s, long before the mass-market publication of his works as the roleplaying game and book forms. The most developed language created by Barker for his setting is Tsolyáni, which resembles Urdu, Pashto and Nahuatl. Tsolyáni has had grammatical guides ...
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Science Fantasy
file:Warhammer40kcosplay.jpg, Cosplay of a character from the ''Warhammer 40,000'' tabletop game; one critic has characterized the game's setting as "action-oriented science-fantasy." Science fantasy is a hybrid genre within speculative fiction that simultaneously draws upon or combines trope (literature), tropes and elements from both science fiction and fantasy. In a conventional science fiction story, the world is presented as grounded by the laws of nature and comprehensible by science, while a conventional fantasy story contains mostly supernatural elements that do not obey the scientific laws of the real world. The world of science fantasy, however, is laid out to be scientifically logical and often supplied with hard science-like explanations of any supernatural elements.Eric R. Williams, ''The Screenwriters Taxonomy: A Collaborative Approach to Creative Storytelling''p. 121/ref> During the Golden Age of Science Fiction, science fantasy stories were seen in sharp contrast ...
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Mark Pettigrew
Mark may refer to: In the Bible * Mark the Evangelist (5–68), traditionally ascribed author of the Gospel of Mark * Gospel of Mark, one of the four canonical gospels and one of the three synoptic gospels Currencies * Mark (currency), a currency or unit of account in many nations * Bosnia and Herzegovina convertible mark, the currency of Bosnia and Herzegovina * East German mark, the currency of the German Democratic Republic * Estonian mark, the currency of Estonia between 1918 and 1928 * Finnish markka (), the currency of Finland from 1860 until 28 February 2002 * Polish mark (), the currency of the Kingdom of Poland and of the Republic of Poland between 1917 and 1924 German * Deutsche Mark, the official currency of West Germany from 1948 until 1990 and later the unified Germany from 1990 until 2002 * German gold mark, the currency used in the German Empire from 1873 to 1914 * German Papiermark, the German currency from 4 August 1914 * German rentenmark, a currency issued on 1 ...
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Science Fantasy
file:Warhammer40kcosplay.jpg, Cosplay of a character from the ''Warhammer 40,000'' tabletop game; one critic has characterized the game's setting as "action-oriented science-fantasy." Science fantasy is a hybrid genre within speculative fiction that simultaneously draws upon or combines trope (literature), tropes and elements from both science fiction and fantasy. In a conventional science fiction story, the world is presented as grounded by the laws of nature and comprehensible by science, while a conventional fantasy story contains mostly supernatural elements that do not obey the scientific laws of the real world. The world of science fantasy, however, is laid out to be scientifically logical and often supplied with hard science-like explanations of any supernatural elements.Eric R. Williams, ''The Screenwriters Taxonomy: A Collaborative Approach to Creative Storytelling''p. 121/ref> During the Golden Age of Science Fiction, science fantasy stories were seen in sharp contrast ...
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Tabletop Role-playing Game
A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set role-playing game system, formal system of rules and guidelines, usually involving randomization (such as through dice). Within the rules, players have the freedom to improvisation, improvise, and their choices shape the direction and outcome of the game. Neither pen and paper nor a table are strictly necessary for a game to count as a TTRPG; rather, the terms ''pen-and-paper'' and ''tabletop'' are typically used to distinguish this format of RPG from role-playing video games or live action role-playing games. Online play of TTRPGs through videoconferencing has become common since the COVID-19 pandemic. Some common e ...
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Tékumel Source Book
''Tékumel'' is a fantasy world created by American linguist and writer M. A. R. Barker over the course of several decades from around 1940. In this imaginary world, huge, tradition-bound empires with medieval levels of technology vie for control using magic, large standing armies, and ancient technological devices. In time, Barker created the tabletop role-playing game ''Empire of the Petal Throne'', set in the Tékumel universe, initially self publishing it in 1974. Later, Barker wrote a series of five novels set in Tékumel, beginning with '' The Man of Gold'', first published by DAW Books in 1984. Sources The setting provided a context for Barker's constructed languages which were developed in parallel from the mid-to-late 1940s, long before the mass-market publication of his works as the roleplaying game and book forms. The most developed language created by Barker for his setting is Tsolyáni, which resembles Urdu, Pashto and Nahuatl. Tsolyáni has had grammatical guides ...
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Player Characters
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing style ...
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Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, '' Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found h ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch Ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', '' Illuminati'', and ''G.E.V.'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, science fiction, and gothic horror. It also published the book ''Principia Discordia'', the sacred text of the Discordian ...
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Fantasy Role-playing Game Adventures
Fantasy is a genre of speculative fiction that involves supernatural or magical elements, often including imaginary places and creatures. The genre's roots lie in oral traditions, which later became fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners (sor ...
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