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The Primal Order
''The Primal Order'', or ''TPO'', is a religion-based fantasy roleplaying game supplement. Of particular note, TPO was the first work published by Wizards of the Coast and its president, Peter Adkison. Through ''TPO'', Wizards of the Coast introduced the "Capsystem" concept, enabling gamemasters to seamlessly integrate ''TPO'' and future Capsystem titles into other role-playing games. The supplement covers high-powered gaming and the gods. ''TPO'' provides guidelines for gamemasters to develop individual gods of various power levels, to include entire pantheons, as well as the vast support network, both divine and mortal, required to maintain and increase godly status. These guidelines stem from the foundational concept of primal energy, its sources and impact, as well as its resource management. As part of the sale of Wizards of the Coast to Hasbro in 2001, Adkison retained the rights to ''The Primal Order'', his own original work. Published supplements Wizards quickly followe ...
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Peter Adkison
Peter D. Adkison is an American game designer and businessman who is the founder of Wizards of the Coast, where he held the role of CEO from 1993 to 2001. During Adkison's tenure, Wizards of the Coast rose to the status of a major publisher in the hobby game industry. Wizards achieved success with its creation of ''Magic: the Gathering'', which started the collectible card game genre. It also distributed the Pokémon Trading Card Game, Pokémon trading cards, and later acquired TSR (company), TSR, publisher of the ''Dungeons & Dragons'' role-playing game, releasing a successful new edition. Adkison is the current owner of Gen Con, a major yearly game convention in the Midwest. In 1999, Adkison sold Wizards of the Coast to Hasbro, remaining with the company until January 2001. As a longtime fan of role-playing games (RPGs), Adkison has become an advocate for indie RPGs. His own game design work includes ''The Primal Order'', a "capstone system" for use with any of a number of di ...
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GURPS
The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by Steve Jackson and published in 1986, at a time when most such systems were story- or genre-specific. Since then, four editions have been published. The current line editor is Sean Punch. Sessions are run by a game master (GM), who controls the world and adjudicates the rules, with any number of players controlling the actions of a character. Most actions are resolved by rolling three six-sided dice (3d6), trying to roll below a certain number, usually a skill. GURPS uses a point-based character creation system; characters are represented by four basic stats (Strength, Dexterity, IQ and Health), and players can buy any number of advantages, disadvantages, perks, quirks and skills. GURPS consists of a GURPS Basic Set, which contains the co ...
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Kevin Siembieda
Kevin Siembieda (born April 2, 1956) is an American artist, writer, designer and publisher of role-playing games. Career Siembieda is a third-generation Polish American. He attended the College for Creative Studies in Detroit from 1974 to 1977. He wanted to work as a comic book artist, but found the industry difficult to break into and published a small-press comic (''A+ Plus'', 1977-1978) with his company, Megaton Publications. In 1979 Siembieda discovered the '' Dungeons & Dragons Basic Rulebook'' and joined a role-playing group, the Wayne Street Weregamers, which met at Wayne State University in Detroit (where he befriended Erick Wujcik, who ran the group). Siembieda ran a game for the group, the Palladium of Desires, a combination of '' AD&D'' and his house rules. By 1980 the Weregamers became the Detroit Gaming Centre, with Siembieda its assistant director and Wujcik its director. Siembieda tried to interest gaming companies in his RPG with little interest; only Judges Gu ...
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Warhammer Fantasy Roleplay
''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the ''Warhammer Fantasy (setting), Warhammer Fantasy'' setting, published by Games Workshop or its licensees. The first edition of ''WFRP'' was published in 1986 and later re-published by Hogshead Publishing. The second edition developed by Green Ronin Publishing was published in 2004 by Black Industries. Fantasy Flight Games published a third edition under licence in November 2009. This edition used a new system retaining few mechanics of the original. Then the fourth edition rooted in the first and second editions was released under licence by Cubicle 7 in 2018. Publishing history First edition ''Warhammer Fantasy Roleplay'' was first published in 1986 by Games Workshop. The product was intended as an adjunct to the ''Warhammer Fantasy Battle'' tabletop game. A number of Games Workshop publications – such as the ''Realms of Chaos (Warhamme ...
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Torg
''Torg'' is a cinematic cross-genre tabletop role-playing game created by Greg Gorden and Bill Slavicsek, with art by Daniel Horne. It was first published by West End Games (WEG) in 1990. Game resolution uses a single twenty-sided die, ''drama cards'' and a logarithmic results table, which later formed the basis for WEG's 1992 sci-fi RPG '' Shatterzone'' and 1994 universal RPG '' Masterbook''. WEG produced over fifty supplements, novels and comics for the first edition. A revised and expanded core rule book was produced in 2005, with a single adventure. After WEG closed in 2010, ''Torg'' was sold to Ulisses Spiele, who, after a successful crowdfunding campaign, published a new edition called ''Torg: Eternity'' in 2018. Overview ''Torg'' takes place in a near future setting, known officially as "the near now". At the starting point in the game setting, Earth has been subjected to an inter-dimensional invasion by a series of "High Lords", who have changed the natural laws of ...
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Talislanta
''Talislanta'' is a fantasy role-playing game published by Bard Games in 1987 that forgoes many of the tropes used by popular games of the genre in favor of a unique world and many new game mechanisms. There have been six different English-language editions and several foreign language editions published. Contents Setting The game is set in Talislanta, a continent on the world of Archaeus. Magic is common and has reached a high level of technology. Character creation In the 1st to 4th editions, characters are essentially pre-generated, with over 80 character types defined by race, nationality, ability scores, skills, equipment and background. Players pick the type of character they wish to play, then individualize it by increasing one ability by three points; decreasing one ability by one point; and adding an additional skill. PD Breeding-Black was the first artist to work on Talislanta, and was instrumental in creating the look and feel of the First and Second Edition books. He ...
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Synnibarr
''The World of Synnibarr'' (sometimes referred to simply as ''Synnibarr'') is a multi-genre role-playing game published by Wonderworld Press and written by Raven c.s. McCracken. A second edition of the game, co-written by Bryce Thelin, was published in 1993. The game features an unusual amount of variety in play. It combines elements of fantasy, science fiction, superhero and other genres and occasionally lends itself to power gaming. A third edition of Synnibarr was funded by a Kickstarter in 2013, which was expected to be released in 2015. The Kickstarter project was completed and satisfied in 2021/2022. Setting ''Synnibarr'' is set on Mars 50,000 years in the future, hollowed out and turned into a spaceship to take humanity to a safe place after Earth was destroyed. Civilization is beginning to be rebuilt after a series of disasters, and technology is practiced as a religion. ''Synnibarr'' is also noted for bizarre monsters, including the Giant Mutant Fire Clam and the Fl ...
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Shadowrun
''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic in fiction, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime fiction, crime, with occasional elements of conspiracy fiction, conspiracy, horror fiction, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games. The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare runs rampant. A ''shadowrun'' – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hacker (computer security), hackers) can tap into an immersive, three-dimensional ...
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RuneQuest
''RuneQuest'' (commonly abbreviated as RQ) is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson (game designer), Steve Henderson, and Warren James, and set in Greg Stafford (game designer), Greg Stafford's mythical world of Glorantha. It was first published in 1978 by Chaosium, The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. ''RuneQuest'' is notable for its system, designed around percentile dice and an early implementation of skill (role-playing games), skill rules, which became the basis for numerous other games. There have been several editions of the game. History In 1975, game designer Greg Stafford (game designer), Greg Stafford released the fantasy board game ''White Bear and Red Moon'' (later renamed ''Dragon Pass''), produced and marketed by Chaosium, The Chaosium, a publ ...
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RoleMaster
''Rolemaster'' (originally ''Role Master'') is a fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then. Description ''Rolemaster'' is a fantasy role-playing game system that has been characterized as highly complex, with a large number of charts and tables to be consulted for every action. Character creation and development ''Rolemaster'' characters have ten attributes such as physical strength, memory, self-discipline, and agility with scores between 1 and 100. These scores can be determined either through a point-buy system or randomly. Each attribute is then used to relevant skill bonuses. Skills are purchased in Ranks; the more ranks a character has in a skill, the more able they are at actions covered by that skill. Task resolution When a player wishes to attempt an action, the player rolls percentile dice, applies relevant modifiers, and looks the result up on the appropri ...
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Pendragon RPG
''Pendragon'', or ''King Arthur Pendragon'', is a Tabletop role-playing game (RPG) in which players take the role of knights performing chivalric deeds in the tradition of Arthurian legend. It was originally written by Greg Stafford and published by Chaosium, then was acquired by Green Knight Publishing, who in turn passed on the rights to White Wolf Publishing in 2004. White Wolf sold the game to Stewart Wieck in 2009. Wieck formed Nocturnal Media, who updated and reissued the 5th edition originally published by White Wolf. In 2018, it returned to Chaosium. After it was published in 1985, ''Pendragon'' won several industry awards, and reviewers highly recommended it; in following years, it was included in several "Best of" industry lists. Setting Like several other RPGs from Chaosium (most notably '' Call of Cthulhu''), ''Pendragon'' has a literary basis, in this case the fifteenth-century Arthurian romance, ''Le Morte d'Arthur''. It studiously avoids fantasy RPG cliches ...
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