Stellar Blade
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Stellar Blade
''Stellar Blade'' () is a 2024 action-adventure game developed by Shift Up and published by Sony Interactive Entertainment. Players take control of the protagonist, Eve (Stellar Blade), Eve, as she embarks on a mission to save humanity from a relentless war against the Naytibas in a distant future. Throughout her journey, Eve is joined by her squad and other survivors as they fight to reclaim Earth. Shift Up, a Korean studio founded by Kim Hyung-tae (video game artist), Kim Hyung-tae, first teased the game in 2019 under the working title ''Project Eve''. By 2021, it was announced as a PlayStation 5 exclusive, to be published by Sony Interactive Entertainment. In 2022, the game was officially named ''Stellar Blade''. After being delayed from its original 2023 release, ''Stellar Blade'' was launched for the PlayStation 5 on April 26, 2024. A Microsoft Windows, Windows version was released on June 11, 2025. The game received generally positive reviews from critics, who praised its ...
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Shift Up
Shift Up Corporation (stylized in all caps; ) is a South Korean video game developer and publisher. It was founded on December 2, 2013, by Kim Hyung Tae and is best known for the games '' Goddess of Victory: Nikke'' and '' Stellar Blade''. History Shift Up Corporation was founded in December 2013 by Kim Hyung Tae after leaving NCSoft, where he worked as art director on '' Blade & Soul''. On March 14, 2014, Next Floor (now Line Games) announced that it had signed an investment agreement with Shift Up, to strengthen its strategic partnership and expand its global mobile game lineup. It was also announced that the two developers would collaborate on a video game. On December 16, 2015, it was announced that the game would be called ''Destiny Child'' and that it would be a gacha role playing game. The game was first released in South Korea for Android and iOS on October 27, 2016. On November 24, 2017, the game was released in Japan. The world-wide release was on December 6, 2018 ...
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Blade & Soul
''Blade & Soul'' () is a Wuxia-themed massively multiplayer online role-playing game developed by Korean NCSoft (Team Bloodlust). ''Blade & Soul'' was released in Western territories on January 19, 2016. A Japanese animated television adaptation aired in 2014 from April 3 to June 26 on TBS and other stations. The mobile game adaptation ''Blade & Soul Revolution'' was released on December 6, 2018. Gameplay ''Blade & Soul'' features Wuxia-style kung fu in an open-world environment. Players create playable characters that explore the world by completing quests assigned by various NPCs. The game uses a real-time battle system in the third-person camera view and requires players to "combo" a series of attacks, much like that of fighting games. The game also features an innovative "Downed" mechanic, allowing players to recover from the brink of death. Players begin with "player-versus environment" combat (PvE) but may participate in "player-versus-player" (PvP) combat later in th ...
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DLC (video Gaming)
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using a microtransaction system. DLC can range from cosmetic content, such as Skin (computing)#Video gaming, skins, to new in-game content, like characters, Level (video gaming), levels, game mode, modes, and larger expansion pack, expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLCs (including future DLC not yet released) may be bundled as part of a "Season pass (video games), season pass"—typically at a discount rather than purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), So ...
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Video Games Chronicle
''Video Games Chronicle'' (''VGC'' is a British entertainment website covering video games published independently by 1981 Media. Led by editor-in-chief Andy Robinson, the team consists largely of former ''Computer and Video Games'' staff. Launched in May 2019 in partnership with Gamer Network, ''VGC'' sought to blend professional and mainstream publications to complement the works of other video game websites. The website received five million monthly readers and seven million page views as of December 2020, and has been twice nominated for Media Brand of the Year at the '' MCV/Develop'' Awards. History The gaming website ''Video Games Chronicle'' (''VGC'' was launched on 2 May 2019, led by former staff of ''Computer and Video Games'' (''CVG'', including editor-in-chief Andy Robinson, news editor Tom Ivan, and editorial support from Paul Davies, Tim Ingham, and Chris Scullion. Additional content is written by freelance writers. The website is published independently throug ...
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Photo Mode
Virtual photography is a form of new media art where images are created by taking screenshots of video games or other virtual worlds. Virtual photography has been featured in physical art galleries around the world. The validity and legality of this art form is sometimes questioned, because virtual photographers are taking photos of artwork created by the game's designers and artists. For the most part, virtual photographers share the same motivations as "real life" photographers, including a desire to capture visually interesting images, preserve memories, and demonstrating technical expertise. One of the earliest known works of virtual photography was ''Thirteen Most Beautiful Avatars'' by Eva and Franco Mattes. It was exhibited in the virtual world of ''Second Life'' in 2006. The exhibit featured photographs of ''Second Life'' avatars set in a virtual art gallery. However, '' Metal Gear Solid: Integral'' released in 1999 featured a photo mode, separate from the game itself, w ...
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PlayStation 5 Pro
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, and was released worldwide a week later. The PS5 is part of the ninth generation of video game consoles, along with Microsoft's Xbox Series X/S consoles, which were released in the same month. The base model includes an optical disc drive compatible with Ultra HD Blu-ray discs. The Digital Edition lacks this drive, as a lower-cost model for buying games only through download. The two variants were launched simultaneously. Slimmer hardware revisions of both models replaced the original models on sale in November 2023. A PlayStation 5 Pro model was released on November 7, 2024, featuring a faster GPU, improved ray tracing, and introducing an AI-driven upscaling technology. The PlayStation 5's main hardware feat ...
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GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day, including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Today, they also publish "best games" lists segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game development. ...
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PlayStation Store
PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network. The store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game/movie trailers. History Following feedback from many PlayStation Network users, a redesigned version of PlayStation Store was launched on April 15, 2008, via a firmware update. The new design was OS based rather than the previous Store's web based design enabling the Store to process information more quickly. A minor update to the store was released during Sony's E3 2009 press conference. This update makes the top page rotate pictures (including their links) regularly, and changes the navigation sounds. A major redesign of PlayStation Store was announced in September 2012, bringing with it a revised navig ...
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Game Demo
A game demo is a trial version of a video game that is limited to a certain time period or a point in progress. A game demo comes in forms such as shareware, demo discs, downloadable software, and tech demos. Distribution In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as 3D Realms, Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software. It gave consumers the chance to try a trial portion of the game, usually restricted to the game's complete first section or "episode", before purchasing the rest of the adventure. Racks of games on single 5" and later 3.5" floppy disks were common in many stores, often very cheaply. Since the shareware versions were essentially free, the cost only needed to cover the disk and minimal packaging. Sometimes, the demo disks were packaged within the box of another game by the same company. As the increasing size of games i ...
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Shin Jae-eun
Shin Jae-eun (; born July 22, 1991), also known by the mononym Zennyrt, is a South Korean model. Early life Shin Jae-eun was born on July 22, 1991, in Seoul, South Korea. She married in November 2019. Career She has appeared in various media including commercials, photo shoots, and music videos. Shin was the cover model for Maxim (Korea) for its August 2018 issue. She has been a model for the company "Vigo Live" since August 2019. On June 27, 2019, she was featured as a video and promotional model for Korean first person shooter video game ''Sudden Attack'' by South Korean company Nexon GT. In 2024, she served as the bodyscan model for protagonist Eve for the video game ''Stellar Blade ''Stellar Blade'' () is a 2024 action-adventure game developed by Shift Up and published by Sony Interactive Entertainment. Players take control of the protagonist, Eve (Stellar Blade), Eve, as she embarks on a mission to save humanity from a r ...'' by Shift Up. References 1991 bir ...
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Push Square
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. It began hosting the video game trade show EGX (expo), EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the int ...
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State Of Play (livestream Event)
State of Play is a series of video programs produced by Sony Interactive Entertainment (SIE) to showcase upcoming games for the PlayStation 4, PlayStation 5, PlayStation VR, and PlayStation VR2 platforms. State of Play broadcasts are used by Sony to directly communicate with consumers about new software, hardware, and updates within the PlayStation ecosystem. History The State of Play format was introduced by Sony in March 2019 as a new way of engaging with the PlayStation community by delivering direct-to-consumer broadcasts, similar to Nintendo showcasing and revealing their games in Nintendo Direct presentations. The initiative represented a shift in how Sony markets its upcoming titles, moving away from large industry events like E3 in favor of a more controlled, proprietary, digital presentation format. Format State of Play broadcasts vary in length and content, generally featuring a mix of announcements. These include new game reveals, gameplay footage, updates on prev ...
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