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Shift Up
Shift Up Corporation (stylized in all caps; ) is a South Korean video game developer and publisher. It was founded on December 2, 2013, by Kim Hyung Tae and is best known for the games '' Goddess of Victory: Nikke'' and '' Stellar Blade''. History Shift Up Corporation was founded in December 2013 by Kim Hyung Tae after leaving NCSoft, where he worked as art director on '' Blade & Soul''. On March 14, 2014, Next Floor (now Line Games) announced that it had signed an investment agreement with Shift Up, to strengthen its strategic partnership and expand its global mobile game lineup. It was also announced that the two developers would collaborate on a video game. On December 16, 2015, it was announced that the game would be called ''Destiny Child'' and that it would be a gacha role playing game. The game was first released in South Korea for Android and iOS on October 27, 2016. On November 24, 2017, the game was released in Japan. The world-wide release was on December 6, 2018 ...
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Nikke
''Goddess of Victory: Nikke'' is a third-person shooter action role-playing video game developed by South Korean developer Shift Up and published by Level Infinite. Development of ''Nikke'' began as early as 2017, and it was released for Android and iOS in 2022, and Windows in 2023. The game's action-based battle system revolves around quick character-switching and the usage of combat skills in an anime-style environment. The game is free-to-play and features a ''gacha'' game system, through which in-app purchases are used as a method for monetization. It garnered over US$70 million in its first month of release. ''Goddess of Victory: Nikke'' is set in a post-apocalyptic future where the surface of the Earth was overthrown by mechanical aliens, called Raptures. The surviving humans fled underground and produced artificial soldiers called Nikkes. The story follows a Commander and his squad of Nikkes who hope to reclaim the surface. Gameplay ''Goddess of Victory: Nikk ...
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Public Company
A public company is a company whose ownership is organized via shares of share capital, stock which are intended to be freely traded on a stock exchange or in over-the-counter (finance), over-the-counter markets. A public (publicly traded) company can be listed on a stock exchange (listing (finance), listed company), which facilitates the trade of shares, or not (unlisted public company). In some jurisdictions, public companies over a certain size must be listed on an exchange. In most cases, public companies are ''private'' enterprises in the ''private'' sector, and "public" emphasizes their reporting and trading on the public markets. Public companies are formed within the legal systems of particular states and so have associations and formal designations, which are distinct and separate in the polity in which they reside. In the United States, for example, a public company is usually a type of corporation, though a corporation need not be a public company. In the United Kin ...
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Blade & Soul
''Blade & Soul'' () is a Wuxia-themed massively multiplayer online role-playing game developed by Korean NCSoft (Team Bloodlust). ''Blade & Soul'' was released in Western territories on January 19, 2016. A Japanese animated television adaptation aired in 2014 from April 3 to June 26 on TBS and other stations. The mobile game adaptation ''Blade & Soul Revolution'' was released on December 6, 2018. Gameplay ''Blade & Soul'' features Wuxia-style kung fu in an open-world environment. Players create playable characters that explore the world by completing quests assigned by various NPCs. The game uses a real-time battle system in the third-person camera view and requires players to "combo" a series of attacks, much like that of fighting games. The game also features an innovative "Downed" mechanic, allowing players to recover from the brink of death. Players begin with "player-versus environment" combat (PvE) but may participate in "player-versus-player" (PvP) combat later in th ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations. The engine has been adopted by industries outside video gaming including film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History Unity ...
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Third-person Shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view. Definition A third-person shooter is a game structured around shooting,Nate Garrets, '' The Meaning and Culture of Grand Theft Auto: critical essays'' (McFarland, 2006)159 and in which the player can see the avatar on-screen in a third-person view.Anne-Marie Schreiner,Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games" '' Leonardo Journal'', Vol. 34, No. 3 (2001): 222. Third-person shooters are distinguished from other shooter games that may present the game from a third-person view such as shoot 'em ups, as the game is ...
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Cooperative Video Game
A cooperative video game, often abbreviated as co-op, is a video game that allows players to work together as teammates, usually against one or more non-player character opponents ( PvE). Co-op games can be played locally using one or multiple input controllers or over a network via local area networks, wide area networks, or the Internet. Co-op gameplay has gained popularity as controller and networking technology has developed. On PCs, consoles and mobile devices, cooperative games have become increasingly common, and many genres of games—including shooter games, sports games, real-time strategy games, and massively multiplayer online games—include co-op modes. Description A cooperative video game is a video game that allows players to work together as teammates, usually against one or more non-player character opponents ( PvE). Cooperative video games are often abbreviated as ''co-ops''. The gameplay of cooperative games may be entirely cooperative or be limited ...
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Unreal Engine 4
Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically based rendering, physically based materials and a new visual programming language called "Blueprints". It was succeeded by Unreal Engine 5. History In August 2005, Mark Rein (software executive), Mark Rein, the vice-president of Epic Games, revealed that Unreal Engine 4 had been in development for two years. "People don't realise this but we're already two years into development of Unreal Engine 4. It certainly doesn't have a full team yet, it's just one guy and you can probably guess who that guy is," he told ''C&VG''. Speaking in an interview in early 2008, Tim Sweeney, founder of Epic Games, stated that he was basically the only person working on the engine, though he affirmed his research and development department would start to expa ...
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Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An Eighth generation of video game consoles, eighth-generation console, it mainly competed against Sony Interactive Entertainment, Sony's PlayStation 4 and Nintendo's Wii U and later the Nintendo Switch. Moving away from its predecessor's PowerPC-based Computer architecture, architecture, the Xbox One marks a shift back to the x86 architecture used in the Xbox (console), original Xbox; it features an AMD APU, Accelerated Processing U ...
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PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan. A Eighth generation of video game consoles, console of the eighth generation, it competes with Microsoft Gaming, Microsoft's Xbox One and Nintendo's Wii U and Nintendo Switch, Switch. Moving away from the more complex Cell (microprocessor), Cell microarchitecture of its predecessor, the console features an AMD APU, APU from AMD built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date. The PlayStation 4 places an increased emphasis on social interaction and integration with other devices and services, including the ability to play games off-console on PlayStation Vita an ...
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PC Game
A personal computer game, or abbreviated PC game, also known as a computer game, is a video game played on a personal computer (PC). The term ''PC game'' has been popularly used since the 1990s referring specifically to games on "Wintel" (Microsoft Windows software/Intel hardware) which has dominated the computer industry since. Mainframe and minicomputer games are a precursor to personal computer games. Home computer games became popular following the video game crash of 1983. In the 1990s, PC games lost mass market traction to console games on the fifth generation of video game consoles, fifth generation such as the Sega Saturn, Nintendo 64 and PlayStation (console), PlayStation. They are enjoying a resurgence in popularity since the mid-2000s through digital distribution on online service providers. Personal computers as well as general computer software are considered synonymous with IBM PC compatible systems; while mobile devices – smartphones and tablets, such as t ...
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Apocalyptic And Post-apocalyptic Fiction
Apocalyptic and post-apocalyptic fiction are genres of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronomical, an impact event; destructive, nuclear holocaust or resource depletion; medical, a pandemic, whether natural or human-caused; end time, such as the Last Judgment, Second Coming or Ragnarök; or any other scenario in which the outcome is apocalyptic, such as a zombie apocalypse, AI takeover, technological singularity, dysgenics or alien invasion. The story may involve attempts to prevent an apocalypse event, deal with the impact and consequences of the event itself, or it may be post-apocalyptic, set after the event. The time may be directly after the catastrophe, focusing on the psychology of survivors, the way to keep the human race alive and together as one, or considerably later, often including that the existence of pre- ...
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AAA (video Game Industry)
In the video game industry, AAA (Triple-A) is a buzzword used to classify video games produced or distributed by a mid-sized or Video game publisher, major publisher, which typically have higher development and marketing budgets than other tiers of games. In the mid-2010s, the term "AAA+" was used to describe AAA type games that generated additional revenue over time, in a similar fashion to massively multiplayer online games, by using games-as-a-service methods such as Season pass (video gaming), season passes and expansion packs. The similar construction "III" (Triple-I) has also been used to describe high-production-value games in the indie game industry. History The term "AAA" began to be used in the late 1990s by game retailers attempting to gauge interest in upcoming titles. The term was likely borrowed from the credit industry's bond ratings, where "AAA" bonds represent the safest investment opportunity and are the most likely to meet their financial goals. One of the f ...
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