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Sega Card
The Sega Card, known in Japan as Sega My Card, is a memory card format used as game storage for the SG-1000/SC-3000 and the Master System, Mark III / Master System. Produced from 1985 to 1987 by Mitsubishi Plastics, the cards are plugged into onboard cardslots or into compatible adapters. Several versions of the format were created, including a rewritable one that allows new titles to be downloaded to a card. While substantially cheaper to produce than cartridges, the storage limitations of the format resulted in Sega exclusively distributing games on cartridges. Despite the failure of the Sega Card, NEC found more success with its own memory card format, the HuCard, which was the primary storage medium for its PC Engine game console. History The format was originally released to the Japanese market in 1985 under the name My Card. Initially it was for use with the SC-3000 and the SG-1000 series of consoles via the Card Catcher accessory. Later, the Sega Mark III and the origina ...
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ROM Cartridge
A ROM cartridge, usually referred to in context simply as a cartridge, cart, cassette, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments. Read-Only Memory, ROM cartridges allow users to rapidly load and access programs and data alongside a floppy drive in a home computer; in a video game console, the cartridges are standalone. At the time around their release, ROM cartridges provided security against Software copyunauthorised copying of software. However, the manufacturing of ROM cartridges was more expensive than floppy disks, and the storage capacity was smaller. ROM cartridges and slots were also used for various hardware accessories and enhancements. The widespread usage of the ROM cartridge in video gaming applications has led it to be often colloquially called a game cartridge. History ROM cartridges were popularized by early home ...
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Planet Of Zoom
known as in Japan, is a pseudo-3D rail shooter released as an arcade video game by Sega in 1982. The player controls a spaceship in a third-person perspective, adapting the three-dimensional perspective of Sega's earlier racing game ''Turbo'' (1981) for the space shoot 'em up genre. It uses the Buck Rogers license, referencing the space battles, though Buck himself is never seen. The arcade game debuted at the Amusement & Music Operators Association (AMOA) show, held during November 18–20, 1982, where it was considered one of the show's best games and a milestone for demonstrating the potential of 3D shoot 'em up gameplay. Ports were released for the SG-1000, Atari 2600, Atari 5200, Atari 8-bit computers, Coleco Adam, ColecoVision, Intellivision, MSX, Commodore 64, VIC-20, TI-99/4A, Apple II, and ZX Spectrum. The IBM PC version uses Color Graphics Adapter, CGA graphics. The ColecoVision version was released in April 1984. Gameplay Reception Arcade version In the United St ...
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Sega AI Computer
The Sega AI Computer (''AIセガコンピュータ'') is a home computer launched by Sega in 1986. It was released in Japan only, with plans to be released in North America under the name Sega DI 8300. Its purpose was to be used in schools, and thus featured only edutainment software. The computer used a large rectangular touchpad that was customizable via custom overlays bundled with most of its programs. Technical specifications * CPU: 16-bit NEC V20 at 5 MHz * ROM: 512  KB total (as actually found in system) ** 2x64 KB system ROM ("Operating System, Prolog") ** 1x128 KB character ROM ** 2x128 KB speech ROM * RAM: 128 KB * Software on Sega My Cards (128 KB to 256 KB). * Software on audio cassettes. * Video : Yamaha V9938 (Resolution 256x212) with 64 KB VRAM. * Sound: SN76489 PSG * Inputs: Touch surface with overlays, 8-directions pad + 3 buttons. * Inputs: Microphone input. * Inputs/Outputs: a RS232 Centronics Centronics D ...
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Master Gear
The is an 8-bit fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games through the use of an adapter. Although the Game Gear was rushed to market, it still went on sale more than a year after the Game Boy. With a full-color backlit screen, a landscape format and a more powerful Z80 CPU, Sega positioned the handheld device as technologically superior to the Game Boy. Ultimately, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress, but its short battery life, large size, lack of original games, and weak support from Sega left the Game Gear unable to surpass the Game Boy, selling 10.62 million units by March 1996. The Game Gear was discontinued in ...
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Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It ...
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Sega Mark III
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game console, consoles, including ''Sonic the Hedgehog'', ''Angry Birds'', ''Phantasy Star'', ''Puyo Puyo'', ''Super Monkey Ball'', ''Total War (video game series), Total War'', ''Virtua Fighter'', ''Megami Tensei'', ''Sakura Wars'', ''Persona (series), Persona'', ''The House of the Dead'' and ''Yakuza (franchise), Yakuza''. From 1983 until 2001, Sega also developed List of Sega video game consoles, its own consoles. Sega was founded by Martin Bromley and Richard Stewart in Hawaii as on June 3, 1960. Shortly after, it acquired the assets of its predecessor, Service Games of Japan. In 1965, it became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-operated games. Sega developed its first coin-op ...
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Sega SG-1000
The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nakayama, president of Sega's Japanese arm, and was released on July 15, 1983, the same day that Nintendo released the Family Computer in Japan. It also had a limited release in Australia and New Zealand. The SG-1000 was released in several forms, including the SC-3000 computer and the redesigned SG-1000 II released in 1984. The SG-1000 and the SC-3000 both support a library of 51 ROM cartridge games and 29 Sega My Card games. A third iteration of the console, the Mark III, was released in 1985. It provided an improved custom video display processor over previous iterations and served as the basis for the Master System in 1986, Sega's first internationally released console. All SG-1000 games are fully compatible with the Mark III and the Jap ...
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Penguin Land
''Penguin Land'', known as in Japan, is a 1987 puzzle-platform game published and developed by Sega for the Master System. It is the second game in the ''Doki Doki Penguin Land'' series. The player controls a penguin to guide an egg around polar bears, rocks and other hazards. There are 50 stages and a level editor which can save up to 15 additional levels. The level editor data is stored on the game's battery back-up RAM. ''Penguin Land'' was the first home console video game to include a battery backup save feature being released four days prior to ''The Legend of Zelda'' in the US. Plot The game begins where three penguin eggs are lost on a distant planet. The player controls the Penguin Mission Commander Overbite, who must guide these eggs down to the bottom of a frigid cavern filled with traps, enemies, and secret passages. The Spaceship Crew eagerly awaits at the bottom of this cavern to welcome the hero Overbite and carry the eggs to safety. Gameplay The object of the ga ...
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Borderline (video Game)
is a vertically scrolling shooter maze game released by Sega as an arcade video game in April 1981. The player controls a jeep and has to destroy enemy refineries. There are four stages with different gameplay. The first stage plays like a vertically scrolling shooter. In the second stage, the player maneuvers his Jeep through underbrush, and enemies can only follow on its path, a concept later found in Namco's ''Dig Dug'' (1982). ''Borderline'' was reissued later in the year with slightly altered graphics as ''Star Raker''. ''Borderline'' was a game for the SG-1000 in 1984. It was converted for the Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ... under the name ''Thunderground'', released by Sega's home division; it was one of the last games Sega released as a thir ...
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List Of Sega Arcade Games
The following is a list of arcade games developed and published by Sega, many on their arcade system boards. In addition to making its own games, Sega has licensed out its arcade systems to third party publishers. This list comprises all of the games released on these arcade system boards. Sega has been producing electro-mechanical games since the 1960s, arcade video games since the early 1970s, and unified arcade systems since the late 1970s. Electro-mechanical games Arcade video games Early video games Almost every game listed here was released in Japan. Sega Laserdisc series The following are laserdisc games that ran on Sega Laserdisc arcade hardware. Sega System series Almost every game listed here was released in Japan. Sega Model series Almost every game listed here was released in Japan. Sega Titan Video Sega NAOMI series PlayStation 2-based Every game listed here was released in Japan. Xbox-based Every game listed here was release ...
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EPROM
An EPROM (rarely EROM), or erasable programmable read-only memory, is a type of programmable read-only memory (PROM) integrated circuit, chip that retains its data when its power supply is switched off. Computer memory that can retrieve stored data after a power supply has been turned off and back on is called non-volatile. It is an array of floating-gate transistors individually programmed by an electronic device that supplies higher voltages than those normally used in digital circuits. Once programmed, an EPROM can be erased by exposing it to strong ultraviolet (UV) light source (such as from a mercury-vapor lamp). EPROMs are easily recognizable by the transparent fused quartz (or on later models' resin) window on the top of the package, through which the silicon chip is visible, and which permits exposure to ultraviolet light during erasing. It was invented by Dov Frohman in 1971. Operation Development of the EPROM memory cell (computing), memory cell started with investi ...
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