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SSX Tricky
''SSX Tricky'', also known as ''SSX 2'' or ''SSX 2: Tricky'', is a snowboarding video game, the second game in the '' SSX'' series published by Electronic Arts under the EA Sports BIG label and developed by EA Canada. A direct sequel to '' SSX'', the game was originally released in 2001 for PlayStation 2, GameCube, and Xbox, It was later ported to the Game Boy Advance in October 2002. '' SSX 3'' followed in 2003. In ''SSX Tricky'', players can choose among twelve characters, participate in races or trick competitions, and earn rewards. It is named after Run-D.M.C.'s " It's Tricky", a song that is featured throughout the game. Additionally, the game includes a behind-the-scenes making-of video, which is labelled DVD Content in the main menu. One of the major new features is the addition of Uber Tricks, absurdly unrealistic and exaggerated tricks, often involving detaching the board from the snowboarder's feet. The player can gain access to Uber Tricks during play after filling t ...
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EA Canada
EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation. It is best known for developing a lot of EA Sports and EA Sports BIG titles, including EA Sports FC (formerly FIFA), NHL, SSX, NBA Street, NFL Street, EA Sports UFC, and FIFA Street titles. As well as a number of NBA Live and NCAA Basketball titles between 1994 and 2009. Premises The campus consists of a motion-capture studio, twenty-two rooms for composing, fourteen video editing suites, three production studios, a wing for audio compositions, and a quality assurance department. There are also facilities such as fitness rooms, two theatres, a cafeteria, coffee bars, a soccer field, and several arcades. ...
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Essentials (PlayStation)
Essentials is the Sony PlayStation budget range in the PAL region, which covers Europe, the Middle East and Africa, Australia and South Asia. It was launched in 1997 as the Platinum range but was later renamed for PlayStation Portable, PlayStation 3, PlayStation Vita and PlayStation 4. After reaching the required level of sales, Sony often dropped the prices of the original title to Platinum pricing levels (generally about half of the original retail price), as a way to clear inventory for retailers. Similar budget ranges from Sony include the '' Greatest Hits'' and '' The Best'' labels for the North American and Japanese markets, respectively. History and requirements Platinum was introduced in January 1997 and the first titles under it were ''Air Combat'', ''Battle Arena Toshinden'', '' Destruction Derby'', ''Tekken'' and ''Wipeout''. To become a Platinum release, it was reported initially that a game required over 400,000 or 500,000 sales in its first six months of rel ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. From 2013 to 2020, sister site ''USGamer'' ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick Stokes, a contributor for the website Warzone; and Rupert Loman, who had organised the EuroQuake esports event for the game '' Quake''. It became the official online media partner of the 2002 European Computer Trade Show. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded in 2004. By the end of 2012, visits to the ''Eurogamer'' website and its ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt in 1993. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. Afte ...
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AllGame
RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica, Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Tel Aviv, Tel Aviv, Israel. History Blinkx was named after blinkx.com, an Internet Media platform which connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the sit ...
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Need For Speed
''Need for Speed'' (''NFS'') is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the ''Burnout'' series). Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits. Some entries also do not follow the basic setup of most titles and are instead simulation racers, focus on legal circuit races, feature kart racing game elements, or feature illegal street racing but not feature police pursuits. ''Need for Speed'' is one of EA's oldest franchises not published under their EA Sports brand. The series' first title, '' The Need for Speed'', was released in 1994. The latest installment, '' Need for Speed Unbound'', was released on December 2, 2022. Additionally, a free-to-play mobile installment released in 2015, '' Need for Speed: No Limits'', is actively developed ...
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Triple Play (video Game Series)
''Triple Play'' is a series of video games based on Major League Baseball, published by EA Sports until their replacement by the ''MVP Baseball'' in 2003. ''GameSpot'' stated that other simulations (for example, Sega's version) were superior to ''Triple Play'', while ''GamePro'' greeted it as "the best baseball simulation so far". ''Electronic Gaming Monthly'' editors named ''Triple Play Gold Edition'' a runner-up for Genesis Game of the Year (behind '' Vectorman 2''). Games All of the games contained the rosters and schedules of the beginning of the season of the year before the one described in the name except for ''Triple Play 2002''. For example, ''Triple Play 2001'' contained the rosters and schedules of the 2000 season, and ''Triple Play Baseball'' (without a year) contained the rosters and schedules for 2001. This is a result of the tradition of listing the year the series ends in, basketball, football and hockey ending in a different year from when they started. Baseba ...
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FIFA Soccer 96
''FIFA Soccer 96'' (also known as ''FIFA 96: Virtual Soccer Stadium'') is a football video game developed by Extended Play Productions and released by EA Sports in 1995. It was released for the Mega Drive/Genesis, Sega Saturn, Sega 32X, Game Gear, PlayStation, Super Nintendo Entertainment System, and MS-DOS compatible operating systems. ''FIFA 96'' is the third entry in the ''FIFA'' series, its tagline being "Next Generation Soccer". It was the first in the series to feature real-time 3D graphics on the Sega Saturn, PlayStation, 32X, and DOS versions, using technology called "Virtual Stadium". The SNES and Mega Drive/Genesis editions used the '' FIFA 95'' engine. It is also the first in the series to use real player names and positions, with ranking, transfer and team customisation tools. Development The game's budget was $3 million. ''FIFA 96'' was the first game in the series to use the Virtual Stadium game engine. Reception The game was a bestseller in the UK. For the ...
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Gold Medal
A gold medal is a medal awarded for highest achievement in a non-military field. Its name derives from the use of at least a fraction of gold in form of plating or alloying in its manufacture. Since the eighteenth century, gold medals have been awarded in the arts, for example, by the Royal Danish Academy of Fine Arts, usually as a symbol of an award to give an outstanding student some financial freedom. Others offer only the prestige of the award. Many organizations now award gold medals either annually or extraordinarily, including various academic societies. While some gold medals are solid gold, others are gold-plated or silver-gilt, like those of the Olympic Games, the Lorentz Medal, the United States Congressional Gold Medal and the Nobel Prize medal. Nobel Prize medals consist of 18  karat green gold plated with 24 karat gold. Before 1980, they were struck in 23 karat gold. Military origins Before the establishment of standard military awards, e ...
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Silver Medal
A silver medal, in sports and other similar areas involving competition, is a medal made of, or plated with, silver awarded to the second-place finisher, or runner-up, of contests or competitions such as the Olympic Games, Commonwealth Games, etc. The outright winner receives a gold medal and the third place a bronze medal. More generally, silver is traditionally a metal sometimes used for all types of high-quality medals, including artistic ones. Sports Olympic Games During the first Olympic event in 1896, number one achievers or winners' medals were in fact made of silver metal. The custom of gold-silver-bronze for the first three places dates from the 1904 games and has been copied for many other sporting events. Minting the medals is the responsibility of the host city. From 1928 to 1968 the design was always the same: the obverse showed a generic design by Florentine artist Giuseppe Cassioli with text giving the host city; the reverse showed another generic des ...
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Bronze Medal
A bronze medal in sports and other similar areas involving competition is a medal made of bronze awarded to the third-place finisher of contests or competitions such as the Olympic Games, Commonwealth Games, etc. The outright winner receives a gold medal and the second place a silver medal. More generally, bronze is traditionally the most common metal used for all types of high-quality medals, including artistic ones. The practice of awarding bronze Bronze is an alloy consisting primarily of copper, commonly with about 12–12.5% tin and often with the addition of other metals (including aluminium, manganese, nickel, or zinc) and sometimes non-metals (such as phosphorus) or metalloid ... third place medals in the Olympic Games began at the 1904 Summer Olympics, 1904 Olympic Games in St. Louis, Missouri, before which only first and second places were awarded. Olympic Games Mint (coin), Minting Olympic medals is the responsibility of the host city. From 1928 Summer ...
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