HOME





Rocket-jumping
In shooter games, rocket jumping is the technique of using the knockback of an explosive weapon, most often a rocket launcher, to launch the shooter into the air. The aim of this technique is to reach heights, distances and speed that standard character movement cannot achieve. Although the origin of rocket jumping is unclear, its usage was popularized by '' Quake'' and ''Team Fortress 2.'' Rocket jumping is used often in competitive play, where it can allow the player to gain quick bursts of speed, reach normally unobtainable heights, secure positional advantages, or in speedrunning. However, a potential consequence of rocket jumping is that it can injure the player, either from the blast or from fall damage. This effect makes the technique less useful in games where the damage from the blast and/or fall is high, or where health is difficult to replenish (such as in ''Half-Life'', where rocket jumps leave the player with approximately 10 health). In the ''Quake'' series While usi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Shooter Game
Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons. Shooter games test the player's spatial awareness, reflexes, and speed in both isolated single player or networked multiplayer environments. Shooter games encompass many subgenres that have the commonality of focusing on the actions of the avatar engaging in combat with a weapon against both code-driven NPC enemies or other avatars controlled by other players. Subgenres Shoot 'em up Shoot 'em ups (als ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Marathon (computer Game)
''Marathon'' is a first-person shooter video game developed and published by Bungie, and released in December 1994 for the Apple Macintosh. The game takes place several centuries into the future in outer space and sets the player as a security officer attempting to stop an alien invasion aboard a colony ship named the ''Marathon''. Derived from the engine created for ''Pathways into Darkness'' from 1993, ''Marathon'' is the first game in a series of three games collectively known as the ''Marathon Trilogy'', which also includes its two sequels, '' Marathon 2: Durandal'' and ''Marathon Infinity'', released in 1995 and 1996 respectively. In 1996, Bungie released ''Super Marathon'', a port of ''Marathon'' and ''Marathon 2'' to the short-lived Apple Bandai Pippin video game console. Bungie released the source code of ''Marathon 2'' in 1999, which enabled the development of an open-source enhanced version of the ''Marathon 2'' engine called Aleph One. The game's assets were released b ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Halo (series)
''Halo'' is a military science fiction video game series and media franchise, originally developed by Bungie and currently managed and developed by Halo Studios (previously 343 Industries), part of Microsoft's Xbox Game Studios. The series launched in November 2001 with the first-person shooter video game '' Halo: Combat Evolved'' and its tie-in novel, '' The Fall of Reach''. The latest major installment, ''Halo Infinite'', was released in 2021. Spinoffs include real-time strategy and twin-stick shooter games. Bungie began as a developer of computer games for the Macintosh platform. After the company was acquired by Microsoft in 2000, their in-progress game, which started life as a real-time strategy game, became ''Halo: Combat Evolved'', a first-person shooter exclusive to Microsoft's Xbox video game console. Following the success of ''Halo'', Bungie developed additional ''Halo'' sequels before and after regaining its independence from Microsoft in 2007. Microsoft established 3 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Coilgun
A coilgun is a type of mass driver consisting of one or more coils used as electromagnets in the configuration of a linear motor that accelerate a ferromagnetic or conducting projectile to high velocity. In almost all coilgun configurations, the coils and the gun barrel are arranged on a common axis. A coilgun is not a rifle as the barrel is smoothbore (not rifling, rifled). Coilguns generally consist of one or more coils arranged along a barrel, so the path of the accelerating projectile lies along the central axis of the coils. The coils are switched on and off in a precisely timed sequence, causing the projectile to be accelerated quickly along the barrel via magnetic forces. Coilguns are distinct from railguns, as the direction of acceleration in a railgun is at right angles to the central axis of the current loop formed by the conducting rails. In addition, railguns usually require the use of sliding contacts to pass a large current through the projectile or Sabot (firea ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Half-Life (video Game)
''Half-Life'' is a 1998 first-person shooter, first-person shooter game developed by Valve Corporation and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the Half-Life (series), ''Half-Life'' series. The player assumes the role of Gordon Freeman, a scientist who must escape from the Black Mesa Research Facility after it is overrun by Extraterrestrials in fiction, alien creatures following a disastrous scientific experiment. The gameplay consists of combat, exploration and puzzles. Valve was disappointed with the lack of innovation in the FPS genre, and aimed to create an immersive world rather than a "shooting gallery". Unlike other games at the time, the player has almost uninterrupted control of the player character; the story is mostly experienced through scripted sequences rather than cutscenes. Valve developed the game using GoldSrc, a heavily modified version of the Quake engine, ''Quake'' engine, licensed from id Software. The ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Unreal (video Game Series)
''Unreal'' is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license. Publishing rights for the series have changed hands several times. GT Interactive was the original publisher and would be later succeeded by Infogrames, Atari, and Midway Games. Games Anthologies * ''Unreal Anthology'' (2006) contains ''Unreal Gold'', ''Unreal Tournament'', ''Unreal II'', ''Unreal Tournament 2004'', and a bonus soundtrack CD. Missing from ''Unreal Tournament'' are the improved S3TC textures which came with the original release of the game. Also, the internet connectivity of ''Unreal'' in this collection is isolated by having a master server different from that of the original game. Reception Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Recoil
Recoil (often called knockback, kickback or simply kick) is the rearward thrust generated when a gun is being discharged. In technical terms, the recoil is a result of conservation of momentum, for according to Newton's third law the force required to accelerate something will evoke an equal but opposite reactional force, which means the forward momentum gained by the projectile and exhaust gases (ejectae) will be mathematically balanced out by an equal and opposite momentum exerted back upon the gun. Basics Any launching system (weapon or not) generates recoil. However recoil only constitutes a problem in the field of artillery and firearms due to the magnitude of the forces at play. Gun chamber pressures and projectile acceleration forces are tremendous, on the order of tens to hundreds mega pascalAs a perspective, the atmospheric pressure is roughly 0.1 megapascal. and tens of thousands of times the acceleration of gravity ( g's), both necessary to launch the projectile a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Grenades
A grenade is a small explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A modern hand grenade generally consists of an explosive charge ("filler"), a detonator mechanism, an internal striker to trigger the detonator, an arming safety secured by a transport safety. The user removes the transport safety before throwing, and once the grenade leaves the hand the arming safety gets released, allowing the striker to trigger a primer that ignites a fuze (sometimes called the delay element), which burns down to the detonator and explodes the main charge. Grenades work by dispersing fragments (fragmentation grenades), shockwaves ( high-explosive, anti-tank and stun grenades), chemical aerosols (smoke, gas and chemical grenades) or fire ( incendiary grenades). Their outer casings, generally made of a hard synthetic material or steel ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Overwatch (video Game)
''Overwatch'' (retroactively referred to as ''Overwatch 1'') was a 2016 Multiplayer video game, multiplayer first-person shooter video game by Blizzard Entertainment. The game was first released for PlayStation 4, Windows, and Xbox One in May 2016 and Nintendo Switch in October 2019, with cross-platform play supported across all platforms. Described as a "hero shooter", ''Overwatch'' assigned players into two teams of six, with each player selecting from a Characters of Overwatch, large roster of characters, known as "heroes", with unique abilities. Teams worked to complete map-specific objectives within a limited period of time. Blizzard added new characters, maps, and game modes post-release, all free of charge, with the only additional cost to players being optional loot boxes to purchase cosmetic items. ''Overwatch'' is Blizzard's fourth major franchise and came about following the 2014 cancellation of a massively multiplayer online role-playing game, ''Titan (Blizzard Ente ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Creeper (Minecraft)
A creeper is a fictional creature in the sandbox video game ''Minecraft''. Creepers are hostile mobs (mobile non-player characters) that spawn in dark places. Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius. Their green camouflage and generally silent behavior aid in stealth attacks, making them one of the most dangerous mobs in ''Minecraft''. Creepers were first added to ''Minecraft'' in a pre-alpha update to the game that was released on September 1, 2009. The creeper has become one of the most widely recognized icons of ''Minecraft''. They have been referenced and parodied in popular culture, and they are featured prominently in ''Minecraft'' merchandising and advertising. Conception and design The character model that later became the creeper was first created on August 20, 2009, as a result of a coding error when ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Minecraft
''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the first public alpha build was released on 17 May 2009. The game was continuously developed from then on, receiving a full release on 18 November 2011. Afterwards, Persson left Mojang and gave Jens Bergensten, Jens "Jeb" Bergensten control over development. In the years since its release, it has been Video game port, ported to several platforms, including smartphones, tablets, and various video game consoles. In 2014, Mojang and the Minecraft (franchise), ''Minecraft'' intellectual property were purchased by Microsoft for billion. In ''Minecraft'', players explore a procedurally generated, three-dimensional world with virtually infinite terrain made up of voxels. Players can discover and extract raw materials, Glossary of video game terms ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]