Robin Hunicke
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Robin Hunicke
Robin Hunicke (; born March 15, 1973) is an American video game designer and producer. She is a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke began her career at Electronic Arts where she worked on multiple games including '' MySims'' as Lead Designer and '' Boom Blox'' and its sequel as a Producer. After leaving EA, she was hired by thatgamecompany where she produced ''Journey'', an online cooperative game for the PlayStation 3. After its completion, Hunicke joined Tiny Speck to develop the social MMORPG ''Glitch'', teaming with '' Katamari Damacy'' creator and personal friend Keita Takahashi. Prior to the release of ''Glitch'', Hunicke left Tiny Speck to co-found Funomena together with Martin Middleton, former teammate and engineer at thatgamecompany. In October 2012, Funomena announced their first project: "to build a game that takes data from a pedometer and does something fun with it." They announced two new games, '' Wattam'' (dir ...
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Albany, New York
Albany ( ) is the List of capitals in the United States, capital city of the U.S. state of New York (state), New York. It is located on the west bank of the Hudson River, about south of its confluence with the Mohawk River. Albany is the oldest city in New York, and the county seat of and most populous city in Albany County, New York, Albany County. Albany's population was 99,224 at the 2020 United States census, 2020 census and estimated at 101,228 in 2023. The city is the economic and cultural core of New York State's Capital District (New York), Capital District, a metropolitan area including the nearby cities and suburbs of Colonie, New York, Colonie, Troy, New York, Troy, Schenectady, New York, Schenectady, and Saratoga Springs, New York, Saratoga Springs. With a population of 1.23 million in 2020, the Capital District is the third-most populous metropolitan region in the state. The Hudson River area was originally inhabited by Algonquian languages, Algonquian-speaking Mo ...
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Glitch (video Game)
''Glitch'' was a browser-based massively multiplayer online game created by Tiny Speck. The game was developed under the leadership of Stewart Butterfield. ''Glitch'' was officially launched on September 27, 2011, but reverted to beta status on November 30, 2011, citing accessibility and depth issues. Glitch was officially shut down on December 9, 2012. While the game itself was short-lived and considered a commercial failure, the internal messaging tool created for its development is notable for being the basis of Slack, which would go on to become a major corporate communication platform. Tiny Speck was later renamed Slack Technologies, reflecting its new focus. Gameplay Glitch was a casual, 2D browser-based game featuring a strong multiplayer component. It deliberately steered away from combat mechanics, instead focusing on collaborative crafting and gathering activities. Players were prompted to complete quests and perform various activities that would change the pe ...
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Open For Business
Open for Business may refer to: * ''Open for Business'' (blog), online news blog with a technology focus. * ''Open for Business'' (TV series), Irish business series *''Open for Business'', 2006 album by Timz Thomas Hanna, known by his stage name Timz, is an Iraqi- American rapper of Assyrian descent best known for his song "Iraq". His debut album is entitled ''Open for Business''. Born in San Diego, California, to Iraqi parents from Baghdad, Iraq, ... *'' The Sims 2: Open for Business'', expansion pack for ''The Sims 2'' {{Disambiguation ...
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Maxis
Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts in 1997. Maxis is best known for its simulation games, including ''The Sims'', ''Spore (2008 video game), Spore'' and ''SimCity''. History Independent studio (1987–1997) Maxis was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun to help publish ''SimCity (1989 video game), SimCity'' on home computers. Before then, the game was only available on a limited basis on the Commodore 64 due to few video game publisher, publishers showing any interest in porting a non-traditional game without definite "win" and "lose" conditions. The title went on to become one of the most popular and successful video games of all time. The SimCity, ''SimCity'' series became a staple for the company and spawned multiple sequels and spin-offs. To n ...
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