Retrocomputing
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Retrocomputing
Retrocomputing is the current use of older computer hardware and software. Retrocomputing is usually classed as a hobby and recreation rather than a practical application of technology; enthusiasts often collect rare and valuable hardware and software for sentimental reasons. Occasionally, however, an obsolete computer system has to be "resurrected" to run software specific to that system, to access data stored on obsolete media, or to use a peripheral that requires that system. Retrocomputing and retro gaming has been described as preservation activity and as aspects of the remix culture. Hardware retrocomputing Historic systems Retrocomputing is part of the history of computer hardware. It can be seen as the analogue of experimental archaeology in computing. Some notable examples include the reconstruction of Babbage's Difference engine (more than a century after its design) and the implementation of Plankalkül in 2000 (more than half a century since its inception). "H ...
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Homebuilt Computer
A custom built or home-built computer is a computer assembled by its user and made of commercial off-the-shelf (COTS) components, rather than purchased as a complete and ready to use machine, also known as a "pre-built" or out-of-the-box system. Building a computer at home is generally considered a cost-effective alternative to buying a pre-built one because it excludes the assembly labor cost. However, the total cost of building a computer can vary based on an individual's budget, the quality and availability of the parts used, and the discounts offered by mass production. As a result, the final cost may potentially exceed that of typical pre-built computers. Home-built computers are often used at home, like home computers, but home computers are traditionally purchased already assembled by the manufacturer. Some suppliers provide both home and homebuilt computers, like the Newbear 77-68, which the owner was expected to assemble and use in their home. History Mechanical (no ...
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The 8-Bit Guy
David Murray (born 1975), commonly known as The 8-Bit Guy, is an American retrocomputing enthusiast and video game developer who runs a YouTube channel under the same name. History Murray launched his YouTube channel in 2006 under the username adric22. He worked on repairing and refurbishing iBook G3 and G4 laptops and later on MacBooks, buying and selling them on eBay, and later from his own website. He called himself TheiBookGuy. He made videos to show how he repairs some of the equipment, but had made his living with the actual repairs, as well as resales. In 2011, he shut down his repair business. Five months after creating his channel, David and his brother made a channel called MyPCHelp, which would mostly upload computer tutorials for any person to understand. Murray noticed his general videos about computing were attracting more subscribers. In 2015, he renamed his primary channel to "The 8-Bit Guy" and focused on retrocomputing. He says an average episode takes about ...
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Commodore 65
The Commodore 65 (also known as the C64DX) is a prototype computer created at Commodore Business Machines in 1990–1991. It is an improved version of the Commodore 64, and it was meant to be backwards-compatible with the older computer, while still providing a number of advanced features close to those of the Amiga. History In September 1989 '' Compute!'s Gazette'' noted that "Sales of the 64 have diminished rapidly, Nintendo has eaten big holes in the market, and the life of the old warhorse computer should somehow be extended." Noting that Apple had developed the IIGS to extend the life of its Apple II line, the magazine asked "Will Commodore Business Machines, Commodore take the same tack?", then continued: The ''Gazette'' added, "Our sources also report that there is a great deal of infighting at Commodore as to whether the machine should be released. The sales staff wants to get the machine out the door, while the naysaying engineers have dubbed it 'son o ...
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Static Random-access Memory
Static random-access memory (static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory; data is lost when power is removed. The ''static'' qualifier differentiates SRAM from ''dynamic'' random-access memory (DRAM): * SRAM will hold its data permanently in the presence of power, while data in DRAM decays in seconds and thus must be periodically refreshed. * SRAM is faster than DRAM but it is more expensive in terms of silicon area and cost. * Typically, SRAM is used for the cache and internal registers of a CPU while DRAM is used for a computer's main memory. History Semiconductor bipolar SRAM was invented in 1963 by Robert Norman at Fairchild Semiconductor. Metal–oxide–semiconductor SRAM (MOS-SRAM) was invented in 1964 by John Schmidt at Fairchild Semiconductor. The first device was a 64-bit MOS p-channel SRAM. SRAM was the main driver behind any new CMOS-based technology fab ...
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GR8BIT
MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines. The first MSX computer sold to the public was a Mitsubishi ML-8000, released on October 21, 1983, thus marking its official release date. MSX systems were popular in Japan and several other countries. There are differing accounts of MSX sales. One source claims 9 million MSX units were sold worldwide, including in Japan alone, whereas ASCII Corporation founder Kazuhiko Nishi claims that 3 million were sold in Japan, and 1 million overseas. Despite Microsoft's involvement, few MSX-based machines were released in the ...
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Do-it-yourself
"Do it yourself" ("DIY") is the method of building, modifying, or repairing things by oneself without the direct aid of professionals or certified experts. Academic research has described DIY as behaviors where "individuals use raw and semi-raw materials and parts to produce, transform, or reconstruct material possessions, including those drawn from the natural environment (e.g., landscaping)". DIY behavior can be triggered by various motivations previously categorized as marketplace motivations (economic benefits, lack of product availability, lack of product quality, need for customization), and identity enhancement ( craftsmanship, empowerment, community seeking, uniqueness). The term "do-it-yourself" has been associated with consumers since at least 1912 primarily in the domain of home improvement and maintenance activities. The phrase "do it yourself" had come into common usage (in standard English) by the 1950s, in reference to the emergence of a trend of people undert ...
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Emulator
In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use peripheral devices designed for the guest system. Emulation refers to the ability of a computer program in an electronic device to emulate (or imitate) another program or device. Many printer (computing), printers, for example, are designed to emulate Hewlett-Packard, HP LaserJet printers because a significant amount of software is written specifically for HP models. If a non-HP printer emulates an HP printer, any software designed for an actual HP printer will also function on the non-HP device, producing equivalent print results. Since at least the 1990s, many video game enthusiasts and hobbyists have used emulators to play classic arcade games from the 1980s using the games' original 1980s machine code and data, which is in ...
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Field-programmable Gate Array
A field-programmable gate array (FPGA) is a type of configurable integrated circuit that can be repeatedly programmed after manufacturing. FPGAs are a subset of logic devices referred to as programmable logic devices (PLDs). They consist of an array of programmable logic device, programmable logic block, logic blocks with a connecting grid, that can be configured "in the field" to interconnect with other logic blocks to perform various digital functions. FPGAs are often used in limited (low) quantity production of custom-made products, and in research and development, where the higher cost of individual FPGAs is not as important, and where creating and manufacturing a custom circuit would not be feasible. Other applications for FPGAs include the telecommunications, automotive, aerospace, and industrial sectors, which benefit from their flexibility, high signal processing speed, and parallel processing abilities. A FPGA configuration is generally written using a hardware descr ...
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Arduino
Arduino () is an Italian open-source hardware and open-source software, software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices. Its hardware products are licensed under a Creative Commons license, CC BY-SA license, while the software is licensed under the GNU Lesser General Public License (LGPL) or the GNU General Public License (GPL), permitting the manufacture of Arduino boards and software distribution by anyone. Arduino boards are available commercially from the official website or through authorized distributors. Arduino board designs use a variety of microprocessors and controllers. The boards are equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards ('shields') or breadboards (for prototyping) and other circuits. The boards feature serial communications interfaces, including Universal Serial Bus (USB) on som ...
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N8VEM
N8VEM was a homebrew computing project created in 2008 by Andrew Lynch. It featured a variety of free and open hardware and software. N8VEM builders made their own homebrew computer systems for themselves and shared their experiences with other homebrew computer hobbyists. N8VEM homebrew computer components are made in the style of vintage computers of the mid to late 1970s and early 1980s using a mix of classic and modern technologies. They are designed with ease of amateur assembly in mind. In November 2015, Lynch ended the N8VEM project, and the community reconvened under the new name of Retrobrew Computers. Creation and operation There are several N8VEM designs starting with a single-board computer carrying a Zilog Z80 microprocessor designed to run CP/M and similar operating systems. Contrasted with the P112, which has some surface-mount components, the N8VEM SBC uses only through-hole components, consistent with the design philosophy that building should be within the skill ...
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Replica 1
The Replica 1 is a clone of the historic Apple I of 1976. It was designed by Vince Briel in 2003. It was the first Apple 1 clone to take advantage of more modern components, enabling the clone to be produced with cheaper and more widely available components while retaining the functionality of the original. History The ''Replica 1'' is a clone of the Apple I designed by Vince Briel with permission from the Apple I's original creator Steve Wozniak. The Replica 1 is functionally a close copy of the original but it was designed using much more modern parts on a smaller, simplified board design. The Replica 1 is designed around the same MOS Technology 6502 chip used as the core of the Apple I. Like the original, the Replica 1 utilizes simple AV in/out to connect to a television or other similar screen. It maintains most of the original's functionality, such as the lack of a "delete" key. Development Briel has described how his first prototype was developed on a (solderless) breadbo ...
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