Procedural Reasoning System
In artificial intelligence, a procedural reasoning system (PRS) is a framework for constructing real-time reasoning systems that can perform complex tasks in dynamic environments. It is based on the notion of a rational agent or intelligent agent using the belief–desire–intention software model. A user application is predominately defined, and provided to a PRS system is a set of ''knowledge areas''. Each knowledge area is a piece of procedural knowledge that specifies how to do something, e.g., how to navigate down a corridor, or how to plan a path (in contrast with robotic architectures where the programmer just provides a model of what the states of the world are and how the agent's primitive actions affect them). Such a program, together with a PRS interpreter, is used to control the agent. The interpreter is responsible for maintaining beliefs about the world state, choosing which goals to attempt to achieve next, and choosing which knowledge area to apply in the cur ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Artificial Intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in computer science that develops and studies methods and software that enable machines to machine perception, perceive their environment and use machine learning, learning and intelligence to take actions that maximize their chances of achieving defined goals. High-profile applications of AI include advanced web search engines (e.g., Google Search); recommendation systems (used by YouTube, Amazon (company), Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri, and Amazon Alexa, Alexa); autonomous vehicles (e.g., Waymo); Generative artificial intelligence, generative and Computational creativity, creative tools (e.g., ChatGPT and AI art); and Superintelligence, superhuman play and analysis in strategy games (e.g., ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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François Félix Ingrand
François () is a French masculine given name and surname, equivalent to the English name Francis. People with the given name * François Amoudruz (1926–2020), French resistance fighter * François-Marie Arouet (better known as Voltaire; 1694–1778), French Enlightenment writer, historian, and philosopher * François Beauchemin (born 1980), Canadian ice hockey player for the Anaheim Ducks * François Blanc (1806–1877), French entrepreneur and operator of casinos * François Bonlieu (1937–1973), French alpine skier * François Cevert (1944–1973), French racing driver * François Chau (born 1959), Cambodian American actor * François Clemmons (born 1945), American singer and actor * François Corbier (1944–2018), French television presenter and songwriter * François Coty (1874–1934), French perfumer * François Coulomb the Elder (1654–1717), French naval architect * François Coulomb the Younger (1691–1751), French naval architect * François Couperin (1668–1 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GORITE
GORITE or Goal ORIented TEams is a Java platform for implementing Team Oriented designs for Intelligent software agents. See also * Belief–Desire–Intention (BDI) software model * Procedural Reasoning System In artificial intelligence, a procedural reasoning system (PRS) is a framework for constructing real-time reasoning systems that can perform complex tasks in dynamic environments. It is based on the notion of a rational agent or intelligent agent ... References * Ralph Rönnquist,The Goal Oriented Teams (GORITE) Framework In Programming Multi-Agent Systems, pages 27-41, 2008 * Ralph Rönnquist and Dennis JarvisInteroperability with Goal Oriented Teams (GORITE) In Agent-Based Technologies and Applications for Enterprise Interoperability, pages 118-128, 2009 External links GORITE Homepage Agent-based software {{programming-software-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Distributed Multi-agent Reasoning System
{{nofootnotes, date=May 2010 In artificial intelligence, the distributed multi-agent reasoning system (dMARS) was a platform for intelligent software agents developed at the AAII that makes uses of the belief–desire–intention software model (BDI). The design for dMARS was an extension of the intelligent agent cognitive architecture developed at SRI International called procedural reasoning system (PRS). The most recent incarnation of this framework is the JACK Intelligent Agents platform. Overview dMARS was an agent-oriented development and implementation environment written in C++ for building complex, distributed, time-critical systems. See also * Australian Artificial Intelligence Institute * Intelligent agent * JACK Intelligent Agents * AgentSpeak References * d'Inverno, M., Luck, M., Georgeff, M., Kinny, D. and Wooldridge, M. (2004)The dMARS Architecture: A Specification of the Distributed Multi-Agent Reasoning System. '' Journal of Autonomous Agents and Multi-Agent ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AgentSpeak
AgentSpeak is an agent-oriented programming language. It is based on logic programming and the belief–desire–intention software model (BDI) architecture for (cognitive) autonomous agents. The language was originally called AgentSpeak(L), but became more popular as AgentSpeak, a term that is also used to refer to the variants of the original language. History In 1996, Anand Rao created a logic-based agent programming language based on the BDI architecture and named it AgentSpeak(L). This became a highly cited paper in the multi-agent systems literature. In its original conception, AgentSpeak was an abstract agent programming language aimed to help the understanding of the relation between practical implementations of the BDI architecture such as procedural reasoning system (PRS) and the formalisation of the ideas behind the BDI architecture using modal logics. Various authors contributed to the further formalisation of the AgentSpeak(L) language. In recent years, the languag ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Telecom Australia
Telstra Group Limited is an Australian telecommunications company that builds and operates telecommunications networks and markets related products and services. It is a member of the S&P/ASX 20 stock index, and is Australia's largest telecommunications company by market share. Telstra has a long history in Australia, originating together with Australia Post as the Postmaster-General's Department upon federation in 1901. Telstra had transitioned from a state-owned enterprise to a fully privatised company by 2006. History Australia's telecommunications services were originally controlled by the Postmaster-General's Department (PMG), formed in 1901 as a result of Australian Federation. Prior to 1901, telecommunications were administered by each colony. On 1 July 1975, separate commissions were established by statute to replace the PMG. Responsibility for postal services was transferred to the Australian Postal Commission (Australia Post). The Australian Telecommunications C ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shakey The Robot
Shakey the Robot was the first general-purpose mobile robot able to reason about its own actions. While other robots would have to be instructed on each individual step of completing a larger task, Shakey could analyze commands and break them down into basic chunks by itself. Due to its nature, the project combined research in robotics, computer vision, and natural language processing. Because of this, it was the first project that melded logical reasoning and physical action. Shakey was developed at the Artificial Intelligence Center of Stanford Research Institute (now called SRI International). Some of the most notable results of the project include the A* search algorithm, the Hough transform, and the visibility graph method. History Shakey was developed from approximately 1966 through 1972 with Charles Rosen, Nils Nilsson and Peter Hart as project managers. Other major contributors included Alfred Brain, Sven Wahlstrom, Bertram Raphael, Richard Duda, Richard Fikes, T ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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LISP
Lisp (historically LISP, an abbreviation of "list processing") is a family of programming languages with a long history and a distinctive, fully parenthesized Polish notation#Explanation, prefix notation. Originally specified in the late 1950s, it is the second-oldest high-level programming language still in common use, after Fortran. Lisp has changed since its early days, and many Programming language dialect, dialects have existed over its history. Today, the best-known general-purpose Lisp dialects are Common Lisp, Scheme (programming language), Scheme, Racket (programming language), Racket, and Clojure. Lisp was originally created as a practical mathematical notation for computer programs, influenced by (though not originally derived from) the notation of Alonzo Church's lambda calculus. It quickly became a favored programming language for artificial intelligence (AI) research. As one of the earliest programming languages, Lisp pioneered many ideas in computer science, includ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Symbolics
Symbolics, Inc., is a privately held American computer software maker that acquired the assets of the former manufacturing company of the identical name and continues to sell and maintain the Open Genera Lisp (programming language), Lisp system and the Macsyma computer algebra system.Symbolics Sales by David Schmidt History Symbolics, Inc. was a computer manufacturer head ...[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blackboard System
A blackboard system is an artificial intelligence approach based on the blackboard architectural model, where a common knowledge base, the "blackboard", is iteratively updated by a diverse group of specialist knowledge sources, starting with a problem specification and ending with a solution. Each knowledge source updates the blackboard with a partial solution when its internal constraints match the blackboard state. In this way, the specialists work together to solve the problem. The blackboard model was originally designed as a way to handle complex, ill-defined problems, where the solution is the sum of its parts. Metaphor The following scenario provides a simple metaphor that gives some insight into how a blackboard functions: A group of specialists are seated in a room with a large blackboard. They work as a team to brainstorm a solution to a problem, using the blackboard as the workplace for cooperatively developing the solution. The session begins when the problem spec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Expert System
In artificial intelligence (AI), an expert system is a computer system emulating the decision-making ability of a human expert. Expert systems are designed to solve complex problems by reasoning through bodies of knowledge, represented mainly as if–then rules rather than through conventional procedural programming code. Expert systems were among the first truly successful forms of AI software. They were created in the 1970s and then proliferated in the 1980s, being then widely regarded as the future of AI — before the advent of successful artificial neural networks. An expert system is divided into two subsystems: 1) a ''knowledge base'', which represents facts and rules; and 2) an '' inference engine'', which applies the rules to the known facts to deduce new facts, and can include explaining and debugging abilities. History Early development Soon after the dawn of modern computers in the late 1940s and early 1950s, researchers started realizing the immense potential th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Distributed Multi-agent Reasoning System
{{nofootnotes, date=May 2010 In artificial intelligence, the distributed multi-agent reasoning system (dMARS) was a platform for intelligent software agents developed at the AAII that makes uses of the belief–desire–intention software model (BDI). The design for dMARS was an extension of the intelligent agent cognitive architecture developed at SRI International called procedural reasoning system (PRS). The most recent incarnation of this framework is the JACK Intelligent Agents platform. Overview dMARS was an agent-oriented development and implementation environment written in C++ for building complex, distributed, time-critical systems. See also * Australian Artificial Intelligence Institute * Intelligent agent * JACK Intelligent Agents * AgentSpeak References * d'Inverno, M., Luck, M., Georgeff, M., Kinny, D. and Wooldridge, M. (2004)The dMARS Architecture: A Specification of the Distributed Multi-Agent Reasoning System. '' Journal of Autonomous Agents and Multi-Agent ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |