No One Can Stop Mr. Domino!
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No One Can Stop Mr. Domino!
''No One Can Stop Mr. Domino!'' is a puzzle video game developed by Artdink and released for the PlayStation in 1998. The user controls one of five anthropomorphic dominoes, placing other dominoes in rows that will successfully topple while avoiding obstacles and working under a time limit. Gameplay The game includes six stages: a casino, a grocery store, a family home, a local park, an amusement park, and a city. Each stage is set up like a racetrack as the character will return to the starting point after each lap. The player can make as many laps as needed to clear a given stage. When the level is cleared, the player will proceed to the next stage. Once a stage starts, the character starts to run and will not stop running. To control the character's speed and direction, the player dictates movement with the D-Pad. The characters that are not under the player's control will attempt to hinder the avatar's progress in ways such as throwing dice, turning on electrical wire, and m ...
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Artdink
is a Japanese video game developer based in Tsukishima, Tokyo. While Artdink had released a large variety of games, they are best known in Japan for the '' A-Train'' series. They are closely associated with Sony Computer Entertainment since the PlayStation's early days, and more recently with Square Enix. Games ;1988–1989 *'' A-Ressha de Ikou II'' (X68000) *''A-Ressha de Ikou II: Shin Map'' (X68000) *''Double Eagle'' (X68000) *''Double Eagle: Tricky Hole'' (X68000) *''How Many Robot'' (PC88, MSX, X68000) *''Daikairei: Dai Nippon Teikoku Kaigun no Kiseki'' (X68000) *''Daikairei: Nankai to Shitou'' (X68000) *''Daikairei: Power Kit to Shin Scenario Make Kit'' (X68000) *''Railroad Empire'' (PC) ;1990–1999 *'' A-Ressha de Ikou II: Gentei Okaidoku Han'' (X68000) *''Daikairei: Dai Nippon Teikoku Gentei Okaidokuban'' (X68000) *''Daikairei: Nankai no Shitou Gentei Okaidokuban'' (X68000) *''Daikairei: Nankai no Shitou Tsuika Scenario'' (X68000) *''Daikairei: Tsuika Scenario'' (X680 ...
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Racetrack
A race track (racetrack, racing track or racing circuit) is a facility built for racing of vehicles, athletes, or animals (e.g. horse racing or greyhound racing). A race track also may feature grandstands or concourses. Race tracks are also used in the study of animal locomotion. A ''racetrack'' is a permanent facility or building. ''Racecourse'' is an alternate term for a horse racing track, found in countries such as the United Kingdom, India, Australia, Hong Kong, and the United Arab Emirates. Race tracks built for bicycles are known as ''velodromes''. ''Circuit'' is a common alternate term for race track, given the circuit configuration of most race tracks, allowing races to occur over several laps. Some race tracks may also be known as ''speedways'', or ''raceways''. A ''race course'', as opposed to a ''racecourse'', is a nonpermanent track for sports, particularly road running, water sports, road racing, or rallying. Many sports usually held on race tracks also can occur ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ...
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FuncoLand
FuncoLand was an American video game retailer based in Eden Prairie, Minnesota, that specialized in selling new and used video game software. It is considered the first major video game retailer to allow consumers to sell and trade used video games. The chain's parent company Funco Inc. was established in the home of David R. Pomije in 1988, initially as a leaser of video games to video stores, and then as a mail-order business specializing in used video games. Upon the success of this venture, Pomije moved Funco to a Minneapolis warehouse, and began opening FuncoLand retail outlets nationwide. Following Funco's initial public offering in 1992, the company experienced rapid growth spurred by the increasing momentum of the video game industry and the retailer's unique business model, which fended off any direct competitors. FuncoLand stores, which were often located in strip malls, featured sampling areas that allowed consumers to test a video game before its purchase, a practice t ...
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Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." It was acquired by the retailer GameStop, which bought FuncoLand in 2000. Due to this, a large amount of promotion was done in-store, which contributed to the success of the magazine. As of June 2017, it was the fifth-most popular magazine by copies circulated. In August 2024, GameStop discontinued ''Game Informer'' after 33 years of publication and 368 issues. The associated website was also shut down with its digital archive removed. In March 2025, ''Game Informer'' announced that it had been ...
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