No One Can Stop Mr. Domino!
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''No One Can Stop Mr. Domino!'' is a
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
developed by
Artdink is a Japanese video game developer based in Tsukishima, Tokyo. While Artdink had released a large variety of games, they are best known in Japan for the '' A-Train'' series. They are closely associated with Sony Computer Entertainment since t ...
and released for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
in 1998. The user controls one of five
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics to ...
dominoes Dominoes is a family of tile-based games played with gaming pieces. Each domino is a rectangular tile, usually with a line dividing its face into two square ''ends''. Each end is marked with a number of spots (also called ''Pip (counting), pips ...
, placing other dominoes in rows that will successfully topple while avoiding obstacles and working under a time limit.


Gameplay

The game includes six stages: a
casino A casino is a facility for gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shops, cruise ships, and other tourist attractions. Some casinos also host live entertainment, such as stand-up comedy, conce ...
, a
grocery store A grocery store ( AE), grocery shop or grocer's shop ( BE) or simply grocery is a retail store that primarily retails a general range of food products, which may be fresh or packaged. In everyday US usage, however, "grocery store" is a synon ...
, a family
home A home, or domicile, is a space used as a permanent or semi-permanent residence for one or more human occupants, and sometimes various companion animals. Homes provide sheltered spaces, for instance rooms, where domestic activity can be p ...
, a local
park A park is an area of natural, semi-natural or planted space set aside for human enjoyment and recreation or for the protection of wildlife or natural habitats. Urban parks are urban green space, green spaces set aside for recreation inside t ...
, an
amusement park An amusement park is a park that features various attractions, such as rides and games, and events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central theme, often fea ...
, and a
city A city is a human settlement of a substantial size. The term "city" has different meanings around the world and in some places the settlement can be very small. Even where the term is limited to larger settlements, there is no universally agree ...
. Each stage is set up like a
racetrack A race track (racetrack, racing track or racing circuit) is a facility built for racing of vehicles, athletes, or animals (e.g. horse racing or greyhound racing). A race track also may feature grandstands or concourses. Race tracks are also us ...
as the character will return to the starting point after each lap. The player can make as many laps as needed to clear a given stage. When the level is cleared, the player will proceed to the next stage. Once a stage starts, the character starts to run and will not stop running. To control the character's speed and direction, the player dictates movement with the D-Pad. The characters that are not under the player's control will attempt to hinder the avatar's progress in ways such as throwing dice, turning on electrical wire, and making fruit appear out of nowhere, making the evasion of such obstacles a primary concern of the player. A game element called a "trick tile" places the dominoes effectively by input of the Circle, X, Triangle, or Square button. This will place a domino on the current path. The player can continue to keep placing dominoes by holding down one of the aforementioned buttons. When a full lap is completed around the stage and returned to where the first domino was laid, the character will bump into the domino. The dominoes will begin an effect of inertia, and the character will stand still while the dominoes are falling. While active, the character's stamina will decrease. This is signified by the character's body gradually darkening. If the character's stamina is depleted, the character will transform into an ordinary domino, and the game will end. This is prevented by encountering special Recovery Tiles that can recover the character's stamina, but can only be used once for each tile. The player clears a stage by activation of the required number of trick tiles for each stage. Score is increased by activating the trick tiles in a shorter time and in as long of a chain as possible. If the stage is cleared with a High Score, the player will be able to unlock new characters.


Characters

*Mr. Domino is the titular character of the game, and one of the two characters that are selectable in the beginning. He runs at normal speed. At the end of his run, he jumps from the top of a building and turns into a normal domino once he hits the ground. A young woman can be seen walking as Mr. Domino falls. Eventually, she sees Mr. Domino in his normal form on the ground, picks him up and walks away with him. *Miss Domino is the only other character available in the beginning of the game. While she has the same speed as Mr. Domino, Miss Domino moves by skipping rather than running. At the end of her run, she runs into a wall and turns into a normal domino upon impact. Mr. Domino sees this and does the same, turning himself into a normal domino, lying beside Miss Domino in her normal form. *Bruce is a Domino with
devil A devil is the mythical personification of evil as it is conceived in various cultures and religious traditions. It is seen as the objectification of a hostile and destructive force. Jeffrey Burton Russell states that the different conce ...
horns, unlocked by simply completing the game once. He is difficult to handle due to his fast running speed, and is thus for advanced players only. At the end of his run, he blows himself up into a normal domino, only for a crow to swoop him up and fly away with him. *Pierre-Domino is a Domino with glasses, unlocked by setting a High Score for each stage. He is the opposite of Bruce, as he runs slowly and runs out of stamina quickly. At the end of his run, he falls over due to exhaustion and turns into a normal domino. The sky then rains on him. *D△M•?0 is an alien-like Domino, unlocked by setting a High Score for each stage. While he is listed as of the unknown style, he is actually the fastest of all the characters. At the end of his run, he melts into a normal domino and a UFO beams him up before flying into space with him.


Reception

The game received mixed reviews from critics upon release. In Japan, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave it a score of 25 out of 40. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' said that "for puzzle-savvy players, the combination of technique, luck, quirky surrealism, and clever designs in ''Mr. Domino'' gives the game just enough of a hook to incite addiction." ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' said, "Though the one-false-move gameplay may turn off some puzzle fans, and the linear problem-solving makes it merely a solid renter, ''Mr. Domino''s unique charms make it worth playing."


Notes


References


External links

* {{moby game, id=/25101/no-one-can-stop-mr-domino/ 1998 video games Acclaim Entertainment games Artdink games Endless runner games PlayStation (console) games PlayStation (console)-only games Puzzle video games Single-player video games Victor Entertainment games Video games developed in Japan