Mark Rosewater
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Mark Rosewater
Mark Rosewater (born May 25, 1967) is the head designer for ''Magic: The Gathering'', a position he has held since 2003. Biography Rosewater grew up in Pepper Pike, Ohio. In his youth, he worked as a professional magician. Rosewater has described his young self as a "social outcast" whose intelligence and small size led to bullying. He also suffered from hypodontia and had to have his baby teeth surgically removed. Despite these difficulties, he became a successful high school student at Orange High School (Ohio), Orange High School with numerous scholarship offers. He attended Boston University, where he earned a Bachelor of Science in Communication. Career Television After graduating, Rosewater started his career in television as a Gofer, runner. He then found work as a writer. Before 1994 he was on the writing staff of ''Roseanne (TV series), Roseanne''.Chalk, T. (2013) ''So Do Your Wear A Cape. The Unofficial Story of Magic: The Gathering'' He is credited for two Roseann ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * The Gathering (1998 film), an American thriller film directed by Danny Carrales * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ...
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Mirrodin
Mirrodin is the name of the '' Magic: The Gathering'' expert-level block containing the ''Mirrodin'' (October 2, 2003, 306 cards), ''Darksteel'' (February 6, 2004, 165 cards) and ''Fifth Dawn'' (June 4, 2004, 165 cards) expansion sets. The Mirrodin expansion set, as well as the rest of the block, is centered on artifacts and was only the second set to do so (from a card frequency point of view) since ''Antiquities''. The percentage of artifact cards is much higher than in any preceding set. Each of the expansion symbols in the Mirrodin block depicts a legendary artifact: (''Mirrodin''), (''Darksteel'') and (''Fifth Dawn''). Storyline: The world of Mirrodin The setting for ''Mirrodin'' is a plane by the same name. An artificial world created by the planeswalker Karn, originally named Argentum, and named after the Mirari by Memnarch, Mirrodin's environments and inhabitants mix organic and metallic. Mirrodin is orbited by four satellites, which are called suns and moons inter ...
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Kaladesh
''Kaladesh'' is a '' Magic: The Gathering'' expansion block consisting of the sets ''Kaladesh'' and ''Aether Revolt''. The block debuted with the release of ''Kaladesh'' on September 30, 2016. The block is set on the plane of Kaladesh (later renamed Avishkar), the original home of planeswalker Chandra Nalaar, and features an emphasis on artifacts, their creators and the magical aether which powers them. Plot The block focuses on a Steampunk aesthetic, with the steam replaced by the powerful material aether. The Gatewatch go to Chandra Nalaar's home world, the titular plane of Kaladesh, where she finds her mother (presumed dead) and almost kills Tezzeret. Tezzeret later kidnaps Rashmi, winner of the famous Inventor's Fair, and begins a dastardly plot to control the ruling Consulate. With the Consulate imprisoning inventors and confiscating their devices following the Fair, tensions between the populace and the government reach a boiling point, as depicted in ''Aether Revolt'' ...
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Battle For Zendikar
''Battle for Zendikar'' is a ''Magic: The Gathering'' expansion block consisting of the sets ''Battle for Zendikar'' and ''Oath of the Gatewatch''. It sees the return of full-art basic lands, last seen in the ''Zendikar block''. It is also the first block in Magic (since the Shadowmoor block) to use the new Two-Block Paradigm, wherein each block has two sets instead of the three that were previously used (the last block having three sets being the Khans of Tarkir block). Story Battle for Zendikar ''Battle for Zendikar'' revolves around the Eldrazi, ancient monstrosities that are bent on destroying the entire plane of Zendikar, within which they were once imprisoned, and their fight against the Allies defending their home plane. The creature cards are split along these lines, with most being either on the Eldrazi side or the Ally side. Eldrazi cards are generally very powerful or aid in playing them, while Ally cards give bonuses to each other whenever one comes into play. ...
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Khans Of Tarkir
''Khans of Tarkir'' is a '' Magic: The Gathering'' block consisting of ''Khans of Tarkir'' (September 26, 2014), ''Fate Reforged'' (January 23, 2015), and ''Dragons of Tarkir'' (March 27, 2015). The block's setting is based on a mix of cultures of Central and East Asia. Storyline ''Khans of Tarkir'' The plane of Tarkir was once dominated by dragons, but in a massive war over a thousand years ago, humans succeeded at wiping them out. Today Tarkir is a battle-torn realm where five clans feud for supremacy. As presented in ''Khans of Tarkir'', the five clans focus on "wedges", or sets of three colors that are rooted in two colors and one "enemy" color across from it. Each wedge is the colors of a clan of warriors that venerate a certain quality of the dragon, and an anatomical feature that represents it. The clans also make use of the "Morph" mechanic, returning from the Onslaught block, which allows creatures to be cast face-down as 2/2 creatures and turned right-side up fo ...
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Theros
Theros is a set of three expansions to the ''Magic: The Gathering'' game, consisting of the sets ''Theros'' (September 27, 2013), ''Born of the Gods'' (February 7, 2014) and ''Journey into Nyx'' (May 2, 2014). The setting was later used for a Dungeons & Dragons sourcebook, ''Mythic Odysseys of Theros'' (2020). The lore and aesthetics of the game setting was based on Greek mythology. Synopsis Setting Nyx is depicted as the land of night and home of the gods as believed by the inhabitants of Theros. As a result, dreams are believed to be messages from the gods. When the likenesses of the gods appear in the night sky, it's as though the gods are inhabiting both the mortal and spiritual world at the same time. Enchantments are gifts from the gods, and the gods themselves are Living Enchantments. Each color has its own god: Heliod, God of the Sun (white), Thassa, Goddess of the Sea (blue), Erebos, God of the Dead (black), Purphoros, God of the Forge (red), and Nylea, Goddess of th ...
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